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Bloodied Blades: Volra's Tale Part 2 A story inspired by Worldbox
2023.06.04 00:15 fhfhdj Bloodied Blades: Volra's Tale Part 2 A story inspired by Worldbox
Lyraph pushed the tip of his bone dagger into the ground and pressed his ear against the hilt. The group had nestled itself within a copse of trees near a shieling amongst the hills far from the town. They had spent several days moving up and down the hills until Lyraph cursed one morning.
Gulk watched the man intently, staving off boredom with incessant questions, “What’s he doing?”.
Volra was casually tossing a rock up into the air and catching it, “He’s listening to the earth, son of Golthom. Did I not already tell you of our methods for hunting royal foxes?”.
He gave her an annoyed look. He had been asking questions about everything since leaving the town. Why were naked men banging drums in the roof tops? How many warriors are typically stationed in the battlements? Who were the red clad women in Mourn Stone Street? Volra answered as best she could but soon grew tired of his curiosity and ordered Lyraph to answer for her.
“Those men are the only thing keeping the town together. They ward off evil spirits, or at least that’s the excuse. I merely find them nice to look at. And the warriors? They are usually half that number from what you see these days. Vask Harten had the old chief worried in his final days. Mourn Stone Street is a sacred section of the city where women are most easily able to commune with the gods themselves. It’s also where I was conceived, according to my father”.
By the time they reached the rolling hills in the third day of the journey, Volra felt something wrong. It was just a feeling, but she had learned to trust such feelings long ago and it has saved her life more than once since then. She ordered Lyraph, who was the expert hunter of the group, to get down the hill they were on and listen to the earth.
That was when he began cursing. He took his dagger back and ran up the hill, “We have company. 8 or 9 I believe. I have a feeling they’ve been following us for some time now. I suggest we get out of here and find some place defensible”.
Volra nodded, “Agreed”, she took a moment to think, “We must move on and bide our time until opportunity presents itself. You and Gulk will run up ahead of us. There’s an old ruin around here but I can’t remember where. Tarven and I will guard the rear while Kiral watches for your return. We will all move together
Lyraph looked alarmed, “Volra, I would rather have Tarven with me. I don’t trust the man and Gulk seems more reliable…”
“That wasn’t a suggestion”, she said, putting a little more iron in her voice.
‘What’s gotten into the man? Doesn’t he know I’m the better fighter?’, she thought. Long ago, they both agreed that he was the better tracker and her the better warrior. She thought that if Tarven put their lives at risk, she would be the one to kill him.
Lyraph and Gulk moved through the sussurating leaves, moving under and over roots looping, arching, emerging from the ground in webs as if tendrils from earth dwelling octopi. The hunter was surprised at the nobleman’s grace while moving through the swirling roots. He had expected the man to fall flat on his face after the second root at the very least.
He cleared his throat, “You move well, for a foreigner that is”.
Gulk looked at him and smirked, “This is no different from my homeland. Only difference is men would rather ski down mountains and steep slopes rather than trek through forests”.
Lyraph vaulted over a big root, “What is ski? I always imagined you Strohinites wet yourselves in scalding hot water and then swim in the snow”.
Gulk burst into laughter and yelped. When Lyraph turned to the man, he saw that the nobleman had tripped on a small root which itself looked like an old man’s finger. He hurried to the man, extending a hand to help him up. Gulk took it and got up, thanking Lyraph.
“To answer your question, it is when men tie two planks of wood to their feet and slide down a snowy slope. There’s a lot of snow in Strohin, so men find it the most convenient method of travel”, said Gulk.
They moved on, avoiding poisonous bushes of Thuni plants. The purple colored leaves always made them obvious to the wanderer who knew where to look for them. Lyraph had to hold his companion by the shoulder before going through one. They found a suitable place, it was stone built and sturdy despite the obvious centuries of disrepair. Moss blanketed the crumbling walls and drawings of large wolves could be seen in places yet unclaimed by the moss. Beyond was the old fort’s crown: merlons of bone and skulls painted black and red.
Gulk gawked at the place, eyes full of wonder, “What is this place? I have never seen merlons such as these. Not even in Aroloth where men are known to build the impossible”.
Now it was Lyraph’s turn to smirk at the man, “You thought we only had walls made of trees? Bah! Our people are ancient. The ancestors built footholds in the lower lands whilst they lived in mountains. No one knows why they lived in the mountains or why they felt the need to build forts when no one lived beyond their mountains in the first place”, he then motioned to the nobleman, “Come, let us get back to the others. This is as good a place as any to make a stand”.
When the two men returned, Kiral made the sound of a hawk and Volra and Tarven emerged from the bushes. Kiral was out in the open, hoping to attract either friend or foe, embracing one or ambushing the other. Tarven and Volra hid near the bushes while using Kiral as bait. Volra wordlessly jogged to the ruins, the others following close behind.
They found a portcullis in the side of the fort or rather crumbled part of the wall that circled the ruins. Volra cursed and spit in the grass when inside, “We’re too few to make use of these walls. We must reach the tower and make our stand there. Pray to your gods if you have any, otherwise we wait for the foes to arrive”.
Tarven grunted, “We are Strohinites, woman. We pray with other men’s blood on our hands”.
She knew he meant to sound fierce but she could not help but feel a smile threaten to touch her lips. She forced her face to stay still as she nodded in acknowledgement and said, “Very well, go on sons of Strohin”.
The group entered the tower, a thin finger coated in the same moss as the walls that entrapped it. The inside was pitch black. A faint light from the roof cut through the dark but only faintly as the source was too far to reach them.
“Can’t see shite, but I can correct that”, said Gulk as he unslung his ax.
The ax itself was a black blade with purple runes incised into it. He spoke some words in an ancient tongue and the blade grew crops of little dots of blue light soft as pudding. After a second, the dots grew into hand sized orbs and disintegrated only for the blade to grow more and restart the process.
“The stone from this ax was quarried and shaped by the stoneworkers of Mount Uhag. The best in all of Strohin”, said the warlord’s son, pride showing in his words.
Tarven looked at the blade with reverence, as if a god had graced him with their presence. Kiral chuckled and drew her own stone ax and wooden dagger. Lyraph simply nodded and searched about the places touched by the light of the orbs. Volra cleared her scabbard and joined him.
She saw Gulk’s disappointed face before she left, clearly he had expected a bigger reaction than indifference. She stopped and said, “Thank you for the light”, then moved on.
The first room in the tower was empty. The air was stuffy as Noseraph’s room though trapped for centuries rather than decades. The ground was covered in brown and yellow leaves from the vines that climbed up from the entrance, the iron banded door not strong enough to push back the elements. Every step they took roused up a swarm of dust around their feet. A flood of darkness cringing away from the blue light as Gulk explored the room with the rest of the group. Lyraph called out to him to illuminate the stairs and see if they were safe enough to climb.
“We can go up, judging from the state of the stairs. They are stone made like the rest of this place. Look here, a small depression in the center of each step. They are worn from the centuries of heavy use and…”, the hunter stopped, indicating the foes were near.
Volra started climbing the stairs and motioned for Lyraph to join her. Together they climbed up three floors and reached the merlons made of bones and skulls. Below, she saw distant red dots filter through the gap. ‘How did Lyraph hear them? They were too far away for any human to hear them. Old friend, what are you hiding?’, she thought.
She drew her bow and took out an arrow. Lyraph may have been the sharper eye but she was the better archer, “Can you count how many of them there are?”, she asked.
The man nodded and looked at the walls, “There are twelve. And probably two more from the way the one with the satchel motions at the trees behind her”.
Volra didn’t know what the woman could have in her satchel but drew her bow and stretched it until it reached her cheek then let go when she thought it would kill someone. The woman with the satchel fell to the floor, the arrow having buried itself in her head. Two men ran to her and checked her pulse before running with the rest of their band to the tower. Volra took another arrow and drew her bow.
This time the arrow landed on a man’s leg, a scream coming out. The group spread out, making the next two arrows miss and Volra dropped her bow and quiver to draw her sword. Her knuckles grew white from the tightness of her grip.
The duo went down the stairs. The sounds of war cries and howls of pain bounced off the walls of the tower, making them pick up the pace to the source. When they reached the bottom, a woman lay down in a puddle of blood. Tarven clutched at his stomach with one hand, surrounded by the bodies of two men and a woman, obsidian sword dripping blood in the other. They saw Kiral spit out blood as the woman in front of her gave out a blood curdling scream. It took but a moment for Volra to realize that the woman’s dominant hand had three fingers missing. All the foes wore crimson cloaks, she noticed. Cloaks ordinarily worn by the women of Mourn Stone Street. Volra steeled herself to fight the rest.
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2023.06.03 21:40 Appropriate-Hat-788 Are the local rent a car companies good? My friend had a bad experience with local rent a car and suggested me to use the bigger companies (e.g. Budget, Hertz etc.) He was charged for some extra insurance by the local company. What would you suggest? I need a car for 4 days near Fort Lauderdale.
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2023.06.03 21:23 animehimmler Thoughts on Robert POV chapters/expanding the Riverland wars?
Hey all! I have been writing a sci-fi rewrite of game of thrones over the past few months. I’ve been wanting to do more than just have it be “game of thrones in space” so I’ve been making lots of small and major changes with the lore, characters, genders etc.
I’m writing the new chapter for it now, which introduces a Robert pov. My characterization for Robert is a man who is aware he’s well past his prime, but is still shackled by that former and dwindling glory.
Further, he’s mentally assailed with guilt in regards to Rhaegar. In this fic robert and rhaegar, as royal nobles, knew each other since childhood. They never interacted much, but rhaegar had never wronged him until the incident with Lyanna (which I’m planning on rewriting as well). Robert has always been able to solve everything by fighting, and he genuinely doesn’t understand why the realm seems like it’s ripping at the seams as to him, he’s done everything a king should.
I really want him to be an emotional foil to ned- in my fic ned is pretty short, unassuming and soft spoken, but he has an iron will. Robert is bigger and boisterous but behind that he severely lacks confidence, and doesn’t face challenges well at all.
The big change in my rewrite (among other things) is that Robert and Joffrey are actually fighting in the riverlands during the first part of what would be the original “game of thrones” timeline, meaning jon Arryn sends word to winterfell about needing to talk to ned, however he’s forced to wait to go to winterfell as Robert and Jofferèt (along with Cersei and the other Lannisters obvs) are attempting to conquer a fort named “Meander.”
Meander is an “oc fort” near pink maiden and the stony sept. In this rewrite the riverlands are about three times as big, and have been locked in a massive war for the past 170 years, ever since the dance. The valaryian house that used to rule the riverlands, the Nohdaerys, fell not long after the conclusion of the dance.
Surviving Blackfyres have also settled in the rebel lands, and only House Tully is sworn to the Baratheon crown, ruling a vast area along with their sworn houses.
However, the Blackfish is actively rebelling within the riverlands as well, caught up in the infighting, which is encouraged by the other great houses who basically use the riverlands to play out their proxy wars.
In this fic, Cersei and Catelynn were actually childhood friends, Cersei being kept as a peace hostage within storms end. Catelynn and her sister tutored on Dragonstone (in this fic dragonstone/storms end have been held by Baratheons ever since the dance, however valaryian loyalists still exist there)
So Cersei is cautious of what Jon Arryn wants to say to Ned, due to the fact depending on what he found out, the conflict in the riverlands could spiral into a massive civil war. She doesn’t think initially that catelynn or house Tully would betray her to help the blackfish, but at the same time she isn’t sure. She’s fully aware that the blackfish is catelynn’s uncle, and further knows that some members of house Tully have sided with rebel kings within Riverland.
ANYWHOOOOOOO
Meander is held by rebel forces. Robert and his armies secure a major victory at high heart, however Joffrey leads an assault deep into acorn hall, which ended up being a trap. Unable to rout, Joffrey pushes his forces further (eventually coming upon meander) he initially believed with his seven thousand force he could take the keep, but was unaware meander was able to be reinforced by rebels using the River tributaries.
So basically Robert chases his son with all his available men, because now meander has become the frontline of the conflict.
If the crown is defeated in the siege they would have to retreat while deep in enemy territory, meaning their reserve forces (keeping supply trains protected) would be compromised. If they win meander, the rebels would be punctured at the crux of their advancing line, meaning they would need to pull back from gains made in the east, around duskendale. This would also relieve the vale’s forces, who are basically trapped behind the Bloody Gate.
So basically I’m trying to do three things 1. Expand the Riverland wars and culture in an interesting way
- Give Robert some characterization/action scenes in the Riverlands, while also showing Joffrey to be a rather competent fighter but foolhardy and brash (taking after jaime)
- Allow some more time for there to be really good court intrigue between the Starks and the Lannisters/Baratheons before the main big plot moving stuff happens with the kings visit to winterfell.
(I also want to use this opportunity to give Tyrion stuff to do in KL, and as such he would have a valid reason to go to winterfell as well)
Obviously this all depends on portrayal, and overall it wouldn’t be too long of an arc (perhaps seven chapters overall) but does it sound interesting? Or should I kill myself?
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2023.06.03 10:21 chokhidhanipalace Luxurious Retreats near Indore: Indulge in Exquisite Resorts
Introduction: Indore, known as the "Heart of Madhya Pradesh," is a vibrant city that blends rich history with modern charm. While it offers a range of attractions and experiences, sometimes you need to escape the bustling city life and immerse yourself in tranquility and luxury. Fortunately, Indore and its surroundings are dotted with spectacular resorts that offer a perfect blend of opulence, comfort, and natural beauty. In this blog, we will explore some of the finest resorts near Indore where you can experience the epitome of luxury.
Ahilya Fort, Maheshwar: - Situated on the banks of the Narmada River, Ahilya Fort is a majestic heritage resort that exudes elegance and grandeur. It offers a unique blend of history, culture, and luxury. The fort has been converted into a boutique hotel, providing guests with a regal experience amidst splendid architecture, exquisite interiors, and stunning river views. Indulge in royal treatments, savor delectable cuisine, and immerse yourself in the serene ambiance of this luxurious resort.
The Tiger's Den Resort, Bandhavgarh: - If you're a nature enthusiast and wish to combine luxury with wildlife exploration, The Tiger's Den Resort in Bandhavgarh is the ideal destination. Nestled in the lap of nature, this resort offers lavish cottages, modern amenities, and impeccable service. After thrilling jungle safaris in the renowned Bandhavgarh National Park, unwind in the resort's pool, indulge in spa treatments, or simply bask in the beauty of the surrounding lush greenery.
Chokhi Dhani Indore - Chokhi Dhani Indore is a luxury resort in indore . It is a Rajasthani village-themed village and resort. It is adorned with era-reminiscent furnishings, handcrafted lamps and earthen lanes that replicate a traditional Rajasthani village. The resort’s spacious executive cottages offer you unmatched serenity with every modern amenity & comfort while you bask in the splendour of rich Rajasthani culture.
Indore Marriott Hotel: - For a luxurious urban escape within Indore, the Indore Marriott Hotel is a top-notch option. This five-star property boasts elegant rooms, upscale amenities, and a wide array of dining options. Relax by the poolside, pamper yourself with rejuvenating spa therapies, or relish a gourmet meal at one of their exquisite restaurants. The Indore Marriott Hotel ensures a memorable stay with its impeccable hospitality and attention to detail.
Kali Caves Resort, Dewas: - Located in the picturesque town of Dewas, the Kali Caves Resort offers a serene and luxurious getaway. The resort is built around ancient rock-cut caves and offers a blend of modern amenities and natural beauty. Surrounded by lush green landscapes and overlooking a tranquil lake, the resort provides a perfect setting for relaxation and rejuvenation. Unwind in spacious cottages, take a leisurely stroll in the gardens, or enjoy a boat ride on the lake for a truly enchanting experience.
Indana Palace, Rau: - Indana Palace, situated in the outskirts of Indore, is a magnificent palace-style resort that promises a regal retreat. The grand architecture, lavish interiors, and royal ambiance transport you to a bygone era of opulence. The resort offers well-appointed rooms, a rejuvenating spa, a swimming pool, and multiple dining options. Immerse yourself in the rich cultural heritage of the region while enjoying a luxurious stay at Indana Palace.
Conclusion: If you're seeking a break from the everyday routine and wish to indulge in a
luxury resort near Indore, these resorts provide the perfect escape. Whether you prefer a historical fort, a wildlife retreat, an urban oasis, a nature-centric getaway, or a regal palace experience, each resort offers its own unique charm and opulence. Embark on a journey of relaxation, rejuvenation, and lavishness as you explore these luxurious retreats near Indore. Prepare to be pampered and create memories that will last a lifetime.
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2023.06.03 09:00 TheCurserHasntMoved (Sneakyverse) The Travels of a Galactic Cowboy, Part One: The Star Council, Chapter Nine: Corvian Home
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Skeeter had made an error. Not a big one, but one that did have significant downstream effects. He'd assumed that he could visit enough of each planet to give a sort of general feel to each one's character in three or four days, but it was looking more and more like he'd have to extend the stay at Corvian Home for at least a week. He could scarcely remember being so excited by making a mistake. In most respects, Corvian Home was wildly different from Terra. From its many small islands to its ever turbulent storms, to its mediworld gravity, it was unlike any place found on Terra. It still baffled him that the xenos thought Terran gravity was heavy. The way in which it was similar had to do with the wide variety of culture, which made getting a general sense of the place a tad more difficult than planets with a more unified culture.
So, he had to ask Captain Vexkeed to extend the stay, which wasn't cheap. Additionally, it required the refund of any unsatisfied passengers who were on more time-sensitive journeys. However, it turned out that the majority of the passengers had apparently viewed the voyage as a "Sneaky Cruise," which made Skeeter laugh until he couldn't breathe when Captain Vexkeed told him. Likewise, when he told Suzie and Ivan, they found themselves completely overcome by mirth. Kip on the other hand couldn't see the humor in it. This, of course sent all three adults into the throes of hysterical laughter, which only further perplexed the boy.
The inscrutable, to Kip, Terran sense of humor aside, it turned out that apart from paying a fee to extend the journey and maybe five or six refunds, there was very little adjustment in terms of the
We Bring Friends from Afar to Joyous Meeting making drastic changes to her manifest. Which was amenable to Skeeter's bank account, and his conscience. In any case, it let him fill out the itinerary with a wide variety of events from the local sporting events, to seeing interesting geological formations or particularly treasured vistas, to attending musical theater, to restaurant hopping in one of the larger cities with a conveniently cosmopolitan makeup. Even better, all of the things toxic to Humans, Doggos, and Lutrae were also toxic to the Corvians, so the risk of accidental poisoning was almost nonexistent.
"We actually discussed this in class last week," Kip was saying as the shuttle shook in the storm winds, "once a group went to a new island, the storms cut them off from the original group, except for the very few traders brave enough to fly in… well, this."
"That so?" Skeeter prompted genially.
"Yeah, for the most part I guess people would just float along with whatever everyone else thought, but I guess that's true for most places. Except, since they were separate and all, they didn't all go along the same currents, and so even islands that are pretty close can be crazy different."
"That, and it is ruining the landing shots," Ivan grumbled as he kept the camera trained on the trio.
"Well, back home rain's a good thing!" Suzie exclaimed exuberantly.
"Rain makes rye," Skeeter rejoined.
"Rye makes whiskey," Suzie laughed.
"You mean industrial disinfectant or emergency stomach purging doses," Kip said flatly.
"How'd you find out about that?" Skeeter asked.
"Greg George mentioned it in his book. He dumped so many doses in a glass that any sane person would think he was trying to poison someone with the fumes."
"Oh, I loved
My Side," Suzie said, "It had always bugged me that the Lost Boys never got a fair say."
"Wait, isn't he a hero? He talks like you guys almost worshiped him…"
"It's complicated," Skeeter said, "I served on a ship with one of the Lost Boys once, Stephen the Line. It was hard to not be in awe of him. Hard to remember that behind the deeds was a man just trying to serve like me."
"Oh…"
"Were you discussing more about Corvian Home in the classes?" Ivan asked before the silence could turn cold.
"Oh, sure, lots. Like on this one island there's a big festival where they celebrate the harvest of these huge nuts, and then there's this island where they have 'Imitation plays,' where Corvians try to mimic exactly how the plays sound from other races. Tutor Brixvee showed us a video of one they copied from the Star Sailors, and it was pretty cool."
"Do you figure she had lessons on Corvian Home since she knew we were headed here?"
"Of course," Kip said with a bitter scowl, "she's full of dirty tricks like that." His hosts couldn't contain their mirth, not that they tried all that hard.
Later that day, the intrepid travelers were in the throes of a local festival. They had surmised that it was probably related to local folklore, as various icons and masks were featured heavily, but the press was so active and exuberant, that not even the Terran implants could keep up, slaved as they were to the Terran compads with better translation matrixes than even the local networks. Therefore, three out of the four friends found themselves swept up in a feathered fury of dance and rough song, to their ears anyway, while the only clue to Ivan's immense pleasure at the experience was his swiftly wagging tail. Which the locals had no idea was the unconcealable tell that his exterior coolness was in fact, a complete sham.
The festivities seemed to show no sign of abating as night fell over the city sheltered in a rough and rocky crown from the storms of the sea, so in order to get a good night's sleep they were obliged to catch a local shuttle ride between islands to find a slightly less festive town to bed down in, and Suzie took the opportunity.
"So I hear Y'all's planet name isn't what anybody calls it," she said impishly to the shuttle pilot.
"INDEED, ahem, indeed. We know that you mammal-peoples, and the reptile-peoples, and the water-peoples, cannot do it."
"Come on, give us an example," Suzie said in that challenging, teasing way that made Skeeter both cringe and love her.
The pilot laughed, or at least Skeeter thought he, or maybe she? At least Skeeter thought that the pilot laughed, whichever sex they were. He had a hard time with regular Terran corvids, let alone these giant bird people that reminded him of the former. Then said pilot of undetermined sex made a weird clicking noise in the depths of the throat and said, "That is the name."
"I can see why y'all think folk can't do that. Hey Skeeter, why don't ya give it a shot?"
"No," he said flatly.
"Aw come on, it's their planet's name, you should at least try," she said with that wry smile she had that made promises. Promises that he had a very difficult time resisting for… reasons.
He then made a right proper fool of himself trying to replicate the sound by clicking his tongue in various ways before giving up and just saying, "I'm stickin' with Corvian Home."
After making a right proper fool of himself, the other passengers obliged to laugh at him, and Suzie turned on Kip saying, "Your turn."
Kip shot her a sullen look.
"Aw, c'mon, you gonna let these folk just laugh at Skeeter all by his lonesome?" she chided.
Kip downright pouted at her.
"Coooome oooooon," she taunted.
Realizing that she wouldn't quit unless he gave in, Kip also made a mockery of himself trying to replicate the throat clicking sound to the delight of all and sundry. "Shut up," he mumbled as he laid his ears back.
"Ivan?" she asked of her final victim.
He clicked his tongue once, and when Suzie gave him a pout he said, "That is as much as I am trying."
"Now you try," Kip shot at her.
"I know my limits, unlike you boys," she laughed to Kip's indignant sputtering.
Meanwhile, Jerry was having a less festive time. Instead of happening to land on an island that happened to be hosting a festival for one reason or another, he had purposely chosen the center of finance for his outing. He'd had a relatively uneventful series of meetings with financiers, entrepreneurs, and shipping guild heads, and various other parties interested in securing access to new markets for their various trades. It was all very productive, and very boring, and not for the first time he felt a stab of regret for the last time that he had interacted with Skeeter.
Even still, it was a satisfying day. There was a lot of troubling mentions of debts though. Jerry was no stranger to the lending industries of various planets of the CIP, and even had some Republican contacts in that realm, those who could stand his needling of the Republic's systems, but nobody he knew ever said anything about "debt masters" or "clan debt." Troubling indeed, but he chalked it up to clunky translation. Even CIP systems could have trouble with new languages, and he just knew that Republican datapads were inferior. They had to be, of course.
Still though, there was something about the references that bothered him. Something furtive behind the eyes of the avian people who spoke of either concept. Then, there was the fact that only those who were obviously startup businesspeople would speak about them, never the financers. Very troubling indeed. He resolved himself to investigate the matter if he could make the time the next day.
The following morning, the intrepid travelers went on the only "heavyworlder safe" zipline tours available on the planet, which just so happened to be in the heavily forested canyons and followed paths through the foliage designed to simulate danger. Skeeter and Kip found it thrilling, but Suzie found it merely pleasant while Ivan was actually bored by the thrilling experience. The man was pleased with getting a shot of kip chanting breathlessly, "Let's go again, let's go again, let's go again, let's go again!" While Suzie was more pleased to have sneakily captured a shot of Ivan's unamused expression as he sped along on the pullies.
"Sure, why not?" Suzie had said to Kip.
To which Ivan said, "Because is boring."
"What?!" Kip nearly shouted.
"You take ride in boarding torpedo, and you will be understanding then."
"The real answer to why not is I already booked a nature walk. There's this island where there's like this bowl formation full of flowers. It looks amazin'" Skeeter explained to Kip's dismay.
Meanwhile, Jerry was exhausted. He'd reshuffled the meetings so that he had mere moments between them to prepare, but he was good at his job, so long as his counterpart wasn't a Republican, and could get the proper contact details to the correct people for whatever the other party hoped to accomplish, so long as it was legal, and it all was. It was therefore by mighty effort alone that he had a scant two hours in which to seek out the information he sought before he would have to retire to sleep, or else be completely useless the next day.
He took snagged a gravcar and told the cabbie, "Take me to where you and the lads go for a spot of drink, or whatever the legal intoxicant is around here."
The cabbie gave him a one eyed beady stare and said, "Are you sure, mammal-people? The places we go are not the high class places, by the storms."
"I'm sure, I'm sure. I might not look it these days, but I came up from a working family. My dah still makes fun that I lost my calluses."
The cabbie blinked twice and raised his crest. Jerry had no idea whether that was a good sign or not, but the blue plumed cabbie lowered his crest and blinked again saying, "Sure, mammal-people. I will take you there, but do not cause the fights or my clan will have share of the debt."
Jerry thought about pressing the issue, but something about how the cabbie's feathers had puffed out and still weren't lying flat convinced him that social lubricant was the needed thing. "What is the preferred intoxicant?" he asked.
"We smoke an herb. It usually does not work for mammal-peoples, so you might not have the fun you look for."
"I see, we also have some intoxicants taken this way, do you draw the smoke through water first?"
"Yes, do you mammal-peoples do this too?"
"It's called hookah, and has a long tradition in several of our cultures. Or bongs, which have a somewhat younger tradition, as history is measured."
"Maybe then you will get the happy haze and no fights will be started, mammal-people."
"Maybe, maybe. I'm just after a good banter, and the banker types are too stuffy."
"You are right, you are right, debt masters do not laugh when you joke, they charge you more interest!" the cabbie laughed, and Jerry fell silent.
At the, well, Jerry would call it a hookah lounge, Jerry found that the lads about avoided him and shot him suspicious glances, and also found that apart from a relaxed feeling in his limbs, the smoke had no effect on him. It was a pleasant feeling, and he could maintain it by taking a draw from the hookah every two minutes or so. It seemed that was a prodigious rate of smoking though, for eventually the suspicious glances turned to those of curiosity or even grudging respect. Jerry surmised that despite his rather drab coloring, they knew an expensive suit when they saw one.
Eventually, a clearly intoxicated Corvain stumbled over to his table and sank down on one of the cushions, "Why do you smoke so well, mammal-thing-people?" he slurred.
"I am used to a much stronger herb, and this makes me simply feel good. Does it not feel good for you?"
"'Course it do. Can't smoke as much."
"Wondering anything else?"
"You a Sneaky?"
Jerry thought about correcting the error, but another glance at the state of his conversation partner dispelled the notion, so he said, "Yes, but I am not very stealthy."
"It's just what people call you… dunno why…"
"I'm not bothered, I know the reason and it's funny."
"Funny?"
"Yes, do you know it?"
"Ish a meme."
"The first one of us that the Star Sailors met was mistaken for a pet, and they named him Sneaky."
That, as planned, brought forth uproarious laughter from the intoxicated Corvian who confided, "That's the kinda thing people-things get bristly about."
"I know, people-things get brislty about all sorts of things. Like the bankers, they won't tell me what debt masters are."
"They own clan debts."
"Clan debts?"
"You know, the debts you clan has, from like way back."
"Do you mean to say you were born in debt?"
"Sssssure, isn't everybody? Well, not rich people-things I guess, but ever-peoples I knowed."
"And these debt masters, they merely collect the interest?"
"Mostly."
"Mostly?"
"If you're not… if the job doesn't pay… erm… they so like tell you to do stuff."
"Involuntary servitude," Jerry said coldly.
"Yeah, that. The hatchlings get that rough."
"Explain please," Jerry said with cold intensity.
It seemed that the intensity of Jerry's gaze or maybe the soft quality of a hammer that his voice emulated, gave the Corvian some degree of sobriety as he stammered, "Yes-yes. The erm, the uh or-or-orphanages. The hatchlings there have no parents to provide for them, so the debt masters have them do something useful."
Jerry was very close to becoming a very dangerous man as he asked, "Are the debts of these children for sale?"
"Y-y-y-y-y-yes?"
"Where does one go to buy debts?"
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2023.06.03 05:59 js360160 Florida - Anywhere
2 bedroom / 2 bath condo in Delray Beach, Florida with beautiful pool, fitness room, tennis court and racquetball court.
10 minutes to the beach and a fun downtown with lots of good restaurants and live music. 30 minutes to Fort Lauderdale to the south or West Palm Beach to the north.
We’re flexible about timing so just let us know what dates you have in mind.
Happy to share pics. Please DM me for that.
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2023.06.03 04:57 nimmoisa000 Open world crime game idea Cartel: Palm City.
Developed by Hangar 13, DICE, Ripple Effect Studios, EA Gothenburg, and Criterion Games and published by EA.
Additionally former EA Black Box and Ghost Games employees who would help access game assets and code from previous NFS titles to streamline the development)
Cartel (or alternatively as “Cartel: Palm City” or "Cartel: Miami" ) would be an open world title based on the Mafia Games, the GTA games and the Saints Row games, with elements of Battlefield: Hardline thrown in with an array of weapons and vehicles based on their real life counterparts.
Gameplay wise the driving would be like Need for Speed titles, and on foot and shooting mechanics like BF: Hardline and Saints Row. Plus you can customize your cars and weapons to the same extent in BF: 2042 and some cars would allow for mounted weapons,on foot you can execute people with your equipped weapon like in The Godfather games. On foot would be an FPS view (you can change to a third person view as well) same with having an FPS view in your car.
There would an single player experience point system (like in BF Hardline single player) you gain XP from killing gangsters, and cops blowing up or capturing enemy vehicles and completing main missions, side missions and activities also there will be 15 levels to achieve with each level up unlocking new weapons, vehicles and customization for your weapons and vehicles. As well as a New Game Plus (NG+) where everything you unlocked is carried over and you can also play on the higher difficulties through NG+.
Also there would be five wanted levels for police and five vendetta levels for the gangs should you reach level five gang vendetta you start a Gang War there are three ways to stop a Gang War either bribe the feds, blow up a gang stronghold, or hide out in a safe house. Police wanted levels one and two local units would come after the player, at police wanted level two or three the state police would come after the player. At wanted level four and five the feds would come after the player. The military will only come after the player if they trespass in Fort Rockport or the Palmount Naval Shipyard
The Storyline
In Cartel: Palm City; in a different universe and timeline where there's a total prohibition of all narcotics in the United States in 2010; tells the story of Jack Rourke (the player character) a hardworking rideshare driver at day and a street racer at night who's scraping by in Palm City circa 2019. One fateful night, Jack Rourke has an inadvertent brush with the Blackwell Syndicate (mainly Carl Stoddard and that showcases a life of reward too big to ignore. As he joins the Blackwell Syndicate who are fighting for control of Palm City against five other criminal groups and take the city for the Blackwell Syndicate including recovering evidence that could not only convict the Blackwell Syndicate, as well as a network of crime lords in many countries, (including the other gang’s backers) including the Blackwell Syndicate's backers the Mob and it would also directly implicate the CIA in Palm City’s drug trade with Jack Rourke earning the nickname “El Sicario” for his efforts in driving the other gangs out of Palm City. When he learns how much the drugs were hurting the people of Palm City and all over the country as well as learning that the Blackwell Syndicate had gotten into the drug trade themselves, he contacts FBI agent Chase Linh who relays the story to her and offers the evidence and his testimony in exchange for full immunity for him and his associates, and the evidence on the computer was enough to convict everyone form all the five gangs, but also their crime lord backers from at least half a dozen countries, as well implicating the CIA in this as well as lobbying efforts to keep all narcotics prohibited, leading to a new administration repealing the Narcotics Prohibition law and legalizing low level cannabis. However six months later after the repeal of the Narcotics Prohibition Jack Rourke would be gunned down by Russian Mafia hitmen, Dimitri "Dima '' Mayakovsky and Henry "Black" Blackburn.
The Cast
- Sean Faris - Jack Rourke
- Erik Armando Alvarez - Marcus Blackwell
- Kieth David - Julian “Julius” Little
- Philip Anthony-Rodriguez - Nick Mendoza
- Kelly Hu - Khai Minh Dao
- Travis Willingham - Carl Stoddard
- Eugene Byrd - Marcus “Boomer” Boone
- Adam J. Harrington - Tyson Latchford
- Jack Derges - Tyler "Ty" Morgan
- David Ajala - Sean "Mac" McAlister
- Jessica Madsen - Jessica "Jess" Miller
- Ramon Tikaram - Ravindra "Rav" Chaudhry
- Brooke Burke - Rachel Teller
- Josie Maran - Mia Townsend
- Jonny Cruz - Lucas Rivera
- Ana Marte - Ana Rivera
- Maggie Q - FBI Agent Chase Linh
- Bentino Martinez - CIA Agent Julian Dawes
- Coolie Ranx - Benny King
- Jason Michael Zumwalt - Roman Barkov
- Michael Andrew Hollick - Niko Barkov
- Fred Tatasciore - Tony Alpert
- Josh Coxx - Frank Mercer
- Shontae Saldana - Eva Torres
- Josh Collins - Danny Shaw
- Moti Margolin - Dimitri Glebov
- Jack Yang - Chan Wu
- Graham Shiels - Leo Ray
- Mark Rolston - Neil Roark
- Dean McKenzie - Jonathan Cross
- David Rees Snell - Gregory "GMAC" MacDonald
- Heather Fox - Rose Largo
- Joshua Alba - Zack Maio
- Kurt Caceres - Hector Maio
- Lawrence B. Adisa - Brad Rogers
- Dominique Tipper - Lina Navarro
- David Palffy - Caleb Reece
- David Menkin - Hector "Ming" Domingo
- Bruce Johnson - Wes "Webster" Allen
- William Roberts - Joe "JV" Vega
- Jun-Yamazaki - Toru "Bull" Sato
- Derek Hamilton - Clarence "Razor" Callahan
- Chuck Norris - Chief Norris
- Paul Pape - Jack Keller
- Christina Hendricks - Sam Harper
List of activities
- Story Mission: Missions that advance the plot
- Side Mission: Missions that do not advance the plot but earns extra experience/money
- Street Race: Just like it is in Need for Speed, finish first.
- Combat Race: Just like Street Race, but weapon use is allowed.
- Mayhem: Cause as much destruction as possible and get the highest Cost to State score.
- Car Snatch: Steal a car from the cops or one of the four gangs and bring it to a chop shop and also unlock the car you stole for free.
- Drug/CigaWeapon Trafficking: Deliver drugs/military-grade weapons/Cuban cigars to dealers and avoid the cops and rival gangs.
- Car Delivery: Deliver a load of high-end cars to car dealers.
- Assassination: Find and kill a named character, bonus if you fulfill a special condition
Vehicles
Civilian
- Acura NSX '17, Acura RSX-S '04,
- Alfa Romeo Giulia Quadrifoglio '16,
- Aston Martin DB5 '64, Aston Martin DB11 '17, Aston Martin DB11 Volante '19, Aston Martin Vulcan '16,
- Audi R8 V10 Performance '19, Audi S5 Sportback '17,
- BMW i8 Coupé '18, BMW i8 Coupé K.S. '18, BMW i8 Roadster '18, BMW M2 Competition '19, BMW M3 '06, BMW M3 '10, BMW M3 Evolution II '88, BMW M3 GTR L.E. '06, BMW M4 '18, BMW M4 Convertible '17, BMW M4 GTS '16, BMW M5 '18, BMW X6 M '16, BMW Z4 M40i '19,
- Buick Grand National '87, Buick Cascada '16
- Chevrolet Bel Air '55, Chevrolet C10 Sidestep Pickup '65, Chevrolet Camaro SS '67, Chevrolet Camaro Z28 '14, Chevrolet Colorado ZR2 '17, Chevrolet Corvette Grand Sport '17, Chevrolet Corvette Z06 '13, Chevrolet Corvette ZR1 '19, Chevrolet Corvette Stingray (2020), Chevrolet Corvette Stingray Convertible (2020), Chevrolet Corvette ZO6 (Cross’ ZO6)
- Dodge Challenger SRT8 '14, Dodge Charger '69, Dodge Challenger SRT Hellcat ‘18
- Ferrari 458 Italia '09, Ferrari 458 Spider '11, Ferrari 488 GTB '15, Ferrari 488 Pista '19, Ferrari F40 '87, Ferrari FXX-K Evo '18, Ferrari LaFerrari '13, Ferrari Testarossa Coupé '84,
- Ford F-150 Raptor '17, Ford F-150 SVT Raptor L.E. '17, Ford Focus RS '16, Ford GT '17, Ford Mustang '65, Ford Mustang BOSS 302 '69, Ford Mustang Foxbody '90, Ford Mustang GT '15, Ford Crown Victoria ‘08
- Honda Civic Type-R '00, Honda Civic Type-R '15, Honda NSX Type-R '92, Honda S2000 '09,
- Infiniti Q60 S '17,
- Jaguar F-Type R Convertible '19, Jaguar F-Type R Coupé '16,
- Koenigsegg Regera '16 (Roman’s Regera)
- Lamborghini Aventador S '18, Lamborghini Aventador S Roadster '17, Lamborghini Aventador SVJ Coupe '19, Lamborghini Aventador SVJ Roadster '19, Lamborghini Countach '89, Lamborghini Diablo SV '95, Lamborghini Huracán '18, Lamborghini Huracán Performante '18, Lamborghini Huracán Performante Spyder '18, Lamborghini Huracán Spyder '18, Lamborghini Murciélago SV '10, Lamborghini Gallardo LP 560-4 '08
- Land Rover Defender 110 '15, Land Rover Range Rover Sport SVR '15,
- Lotus Exige S '06,
- Mazda MX-5 '15, Mazda MX-5 '96, Mazda RX-7 Spirit R '02,
- McLaren 570S '15, McLaren 570S Spider '18, McLaren 600LT '18, McLaren F1 '93, McLaren P1 '14, McLaren P1 GTR '15
- Mercedes-AMG A 45 '16, Mercedes-AMG C 63 Coupé '18, Unlocked at REP LVL 18, Mercedes-AMG C 63 Coupé K.S. '18, Mercedes-AMG G 63 '17, Mercedes-AMG GT '15, Mercedes-AMG GT R '17, Mercedes-AMG GT S Roadster '19
- Mercury Cougar '67
- Mini JCW Countryman '17
- Mitsubishi Lancer Evolution IX '07, Mitsubishi Lancer Evolution X '08, Mitsubishi Lancer Evolution X K.S. '08
- Nissan 180SX Type X '96, Nissan 240SX '98, Nissan 350Z ‘03, Nissan 370Z ‘09, Nissan GT-R ‘07, Nissan Fairlady 240ZG '71, Nissan GT-R '17, Nissan Silvia Spec-R Aero '02, Nissan Skyline 2000 GT-R '71, Nissan Skyline GT-R V-Spec '93, Nissan Skyline GT-R V-Spec '99, Nissan Skyline GT-R V-Spec '02,
- Opel Astra '09
- Pagani Huayra BC '17
- Plymouth Barracuda '70
- Polestar 1 '20
- Pontiac Firebird '77, Pontiac Firebird '99, Pontiac GTO '05, Pontiac G8 '08
- Porsche 718 Cayman GTS '18, Porsche 911 Carrera GTS '18, Porsche 911 Carrera GTS Cabriolet '18, Porsche 911 Carrera RSR 2.8 '73, Porsche 911 Carrera S '97, Porsche 911 GT2 RS '18, Porsche 911 GT3 RS '19, Porsche 911 Targa 4 GTS '18, Porsche 911 Turbo S Cabriolet Ex '18, Porsche 911 Turbo S Exclusive '18, Porsche 918 Spyder '15, Porsche Cayman GT4 '15, Porsche Panamera Turbo '17, Porsche 911 Carrera S (991) '12
- SRT Viper GTS '14
- Subaru BRZ Premium '14, Subaru Impreza WRX STI '06, Subaru Impreza WRX STI '10,
- Volkswagen Beetle '63, Volkswagen Golf GTI '76, Volkswagen Golf GTI Clubsport '16,
- Volvo 242 DL '75, Volvo Amazon P130 '70
Military
- Light Vehicles: M1161 ITV, VDV Buggy, LYT2021, MRAP, SPM-3, ZFB-05, Quad Bike, Dirt Bike. Desert Patrol Vehicle. Skid Loader
- Infantry Fighting Vehicles: LAV-25, BTR-90, ZBD-09, AAV-7A1. AMTRAC
- Main Battle Tanks: M1 Abrams, T-90A, Type 99 MBT, HT-95 Levkov
- Anti-Aircraft Vehicles: LAV-AD, 9K22 Tunguska-M, Type 95 AA
- Mobile Artillery: HIMARS
- Helicopters: AH-1Z Viper, Mi-28 Havoc, Z-10W, AH-6 Little Bird, Z-11W, KA-60 Kasatka, UH-1Y Venom, Z-9 Haitun
- Naval Craft: DV-15 Interceptor, RCB-90, RHIB Boat, PWC, ACV
- Emplacements: .50 Cal, M220 TOW Launcher, 9M133 Kornet Launcher, HJ-8 Launcher, Centurion C-RAM, Pantsir-S1, LD-2000 AA, Schipunov 42. Launch Pod
Weapon attachments
- Optics (Pistols): Iron Sights, Improved Iron Sights, Ghost Ring, Mini (RDS), Deltapoint (RDS), Comp M4S (1X) Magnum Scope (2x)
- Optics (Rifles): Short Range; Barska Reflex (RDS), Kobra (RDS), Coyote (RDS), EOTech Sight (1x), PKA-S (1x), HD-33 (1x), F2000 (1.6x) (F2000 only). Medium Range; M145 (3.4x), PK-A (3.4x), PRISMA (3.4x), Mark 4 HAMR (3.5x) ACOG (4x), PSO-1 (4x), JGM-4 (4x). Long Range: CL6x (6x), PKS-07 (7x), Rifle Scope (8x), Hunter (20x), Ballistic (40x), IRNV (1x), FLIR (2x)
- Accessories: Canted Iron Sights, Magnifier (2x), Variable Zoom (2x-14x), Flash Light, Tactical Light, Laser Sight, Tri Beam Laser, Green Laser Sight, LaseLight Combo, Range Finder, Target Detector, Stabilizer.
- Barrel: Standard Barrel, Heavy Barrel, Light Barrel
- Muzzle (ARs/Carbines, DMRs, LMGs, PDWs, and Sidearms): Muzzle Brake, Compensator, Suppressor, Flash Hider, Flash Enhancer.
- Muzzle (shotgun): Duckbill, Full Choke, Modified Choke
- Underbarrel: Underslung Rail (M320, GP-30, M26 MASS), Bipod, Ergo Grip, Angled Grip, Stubby Grip, Vertical Grip, Folding Grip, Potato Grip
- Auxiliary: Straight Pull Bolt, Bipod
- Ammunition: Shotshells, 12 Gauge Buckshot, 12 Gauge Dart, 12 Gauge Frag, 12 Gauge Slug
40mm Grenades, 40mm HE, 40mm Incendiary, 40mm CS, 40mm Dart, 40mm Flashbang, 40mm LVG, 40mm Smoke, 40mm 3GL.
- 25mm Grenades - 25mm Airburst, 25mm Dart, 25mm Smoke.
- Arrows - Broadhead Arrow, Bullet Point Arrow, Explosive Tipped Arrow (Tek Arrows), Poison Arrow
Weapon list
Key: Base weapon (special variant)
- Melee Weapons: Blunt Weapons, Knives, Collapsible Baton, Machete (L.S 16 Machete), Breaching Hammer, Sledge Hammer, Axe, Inquisition Sword, Shovel, Bayonet, ACB-90, Shank, Machete, Bowie, Carbon Fiber, Scout, Survival, Trench, Boot, SEAL, Dive, Tactical, BJ-2, Precision, Baseball Bat, 2x4, Lead Pipe
- Light Pistols; P226, M9, QSZ-92, MP443, G17 (Street Racer Special), FN57. Machine Pistols; CZ-75. G18, TEC-9, MAC-10, MP9, 93R.
- Heavy Pistols: M1911, Compact 45, SW40, DEagle .38, DEagle .357, DEagle .44, DEagle .50, DEagle .501, DEagle .700, 45T (Mercer’s 45T), .40
- Revolvers; Unica 6 .38, Unica 6 .357, Unica 6 .44, Unica 6 .50, Unica 6 .501, Unica 6 .700, .38 Snub, .38 Special, .357 RS, MP412 REX, .44 Magnum (.44 Magnum Force), .501 Magnum Enforcer, .700 Magnum
- Short Rifles/Shotguns; Mare's Leg, Lupara, Shorty 12G (Modern Lupara)
- Personal Defense Weapons/SMGs: MP5, MX4, PP-2000, UMP-45, CBJ-MS, PDW-R, CZ-3A1, JS2, P90, UMP-9, MP7 (Combine MP7) , AS VAL, SR-2, MPX, Groza-4, K10 (Dillinger II), M1A1, M1928 (Dillinger), MP5SD
- Shotguns: QBS-09, 870 MCS, M1014, Hawk 12G, Saiga 12K, SPAS-12, UTS-15, DBV-12, DAO-12, USAS-12, AA-12, 870P Magnum, 37 Stakeout (Cross’ 37 Stakeout), Double-Barrel Shotgun, KSG12, M26 MASS
- Carbines: AK5C, ACW-R, SG553, AKU-12, A-91, ACE 52 CQB, G36C, M4, ACE 21 CQB, Type-95B-1, MTAR-21, Phantom, Groza-1, RO933, AKS-74U, CAR-556, ACWR.
- Assault Rifles: AK-12 (Shovak AK-12), SCAR-L, SCAR-H, M416, SAR-21, AEK-971 (Russian Dillinger), FAMAS, AUG A3, CZ-805, QBZ-95-1, ACE 23, L85A2, F2000 (SC-20K), ARX-160, Bulldog, AN-94, M16A3, M16A4, AKM, L85A2, ARM, MDC, SAR-21, AUG A3, HCAR, SA-58 OSW, HK51, FN FAL, SG510.
- Light Machine Guns: U-100 MK5 (Modern Dillinger), Type 88 LMG, LSAT, PKP Pecheneg, QBB-95-1, M240B, MG4, M249, M60-E4 (M60-ULT), AWS, L86A2, RPK, RPK-74, RPK-12,
- Designated Marksman Rifles: RFB, Mk11 Mod 0, SKS, SVD-12, QBU-88, M39 EMR, ACE 53 SV, SCAR-H SV, M39 EMR
- Sniper Rifles: R700PPS, TRG-42P, CS-LR4, M40A5, Scout Elite, SV-98, JNG-90, 338-Recon, M98B, SRR-61, FY-JS, Dragunov SVD, L115, GOL Magnum, SR338, CS5, .300 Knockout, M200 Intervention, M82A3 .416, M82A3 .50, M82A3 .501, M82A3 .700, M82A3 .900, M82A3 20mm Vulcan, AMR-2 .416, AMR-2 .50, AMR-2 .501, AMR-2 .700, AMR-2 .900 AMR-2 20mm Vulcan, HVM-II, M136 CS, Vidhwansak, Rorsch Mk-1, Rorsch Mk-4, 20mm Vulcan Grenares: M67 Frag, V40 Mini, RGO Impact, M34 Incendiary, M18 Smoke, M84 Flashbang, Hand Flare, CS Gas Grenade, Molotov, AA Mine, AT Mine, SLAM, C4 Explosive, M18 Claymore
- Launchers: M32 MGL, M203, M320, GP-30, M26 MASS, RPG,MBT LAW, FIM-92 Stinger, RPG-7V2, SA-18 Igla, Mk153 SMAW, FGM-148 Javelin, FGM-172 SRAW, XM-25
- Gadgets: Defibrillator, First Aid Pack, Medic Bag, Repair Tool, Ammo Box, Ammo Pack, M224 Mortar, MP-APS, XM25, UCAV, Ballistic Shield, MAV, Motion Sensor, PLD, Radio Beacon, SOFLAM, T-UGS, SUAV, RAWR M240B, RAWR M203, XD-1 Accipiter
Other: Nail Gun
Mission Structure
Prolog (2019)
- The Birth of Art - After winning a big race, Jack Rourke collects the winnings at the Palm City Historical Museum
- An Offer you Can't Refuse - Jack Rourke must evade Volk sicarios with Tyson Lachford and Carl Stoddard members of the Blackwell Syndicate
- Race Day - After the events of the last mission, Jack Rourke partakes in a race day event and wins three events with his Porsche 911 Carrera S (991) '12
- Running Man - Volk sicarios Niko and Dimitri crashes the race day and Jack must get to the Blackwell Garage
Chapter 1 (2019-2021)
- M34 Party - Jack Rourke joins the Blackwell Syndicate and gets acquainted with everyone before going with Tyson in a Pontiac GTO '05 to burn the Volk's cars with M34 Incendiary Grenades as well as stealing GMAC's Lamborghini Gallardo LP 560-4
- Standard Routine - Jack Rourke rolls with Tyson, Stoddard and Jonathan Cross to collect protection money but things go south when they collect from a hotel out of town and Jack Rourke chases after the hotel owner in Cross' car.
- Fair Play - Jack Rourke is tasked with stealing Ryan Cooper's Nissan 240SX and sabotaging it on the eve of the biggest Speedhunter race of the year, the SpeedHunter Championship Finals and in a last minute swap Jack Rourke has to race in place of Tyler Morgan
- Mia Townsend - Jack Rourke is tasked with taking Mia Townsend out for a night at the city... until a gang of Wraith street racers led by Caleb Reece hassles her and Jack Rourke takes them on in a fight
- Get Used To It - After the events of the previous mission Jack Rourke and Tyson Latchford are sent to teach the Wraiths a lesson But Caleb Reece makes it serious and Caleb Reece is wound up being killed by Tyson after a chase around the city alongside Danny Shaw.
- The Saint and The Sinner - It's revealed thtat Caleb Reece was Chief Norris' best friend, and Danny Shaw survives the crash however Stoddard would handle Shaw as Jack Rourke is tasked with infiltrating the Elmore Plaza Hotel and has to kill the manager, Nikki Morris and bomb the hotel before escaping to a funeral and confronts, Danny Shaw and Frank Mercer who are also in attendance. Jack Rourke kills Shaw and nearly kills Frank as well. But Frank tasers Rourke and escapes. It would be revealed that some of the Volk sicarios recognized Sotddard and had to deal with them, then the two escaped in a hearse.
Chapter 2 (2021)
- A Trip to the Countryside - In order to get a large supply of cannabis from Mexico, Jack Rourke takes a team to retrieve the Mexican from Mexican smugglers only to be ambushed by Los Zetas L.S 16 and Volk sicarios, then it's revealed that Roman had paid off the FBI to go after Rourke and his teammates then they came off with the cannabis killing their pursuers in the process.
- Code of Silence - The evidence that Tyson and Stoddard had ripped from the Volk had fallen in the hands of Hector Maio who cut a deal with the FBI, total immunity for the evidence and Jack Rouke is tasked with killing him and retrieving the evidence
- Visiting Rich People - Jack Rourke is tasked with sabotaging a federal proscutor's case against The Mob, the Blackwell Syndicate's backers as well as killing the federal prosecutor in charge of the case.
- Visiting Powerful People - Jack Rourke is tasked with meeting and protecting a powerful member of Palm City's elite, the owner of Prefered Outcomes Julian Daws... though he more than meets the eyes of Jack Rourke
- Agent Dawes - Julian Daws is revealed to be a CIA agent who is tasked with keeping the flow of drugs to Jack's surprise and that he is backing the Blackwell Syndicate through Prefered Outcomes.
- The Drug Trade - Julian Daws walks Jack Rourke through Palm City's drug trade and how the illicit street racing scene is used as a cover to smuggle drugs.
- Great Deal - Tyson Lachford scores a major deal with a drug farm in Georgia who promises to supply them with large amounts of drugs in exchange for access to databases concerning highway patrol routes; however when the deal goes down at a parking garage, the Volk and L.S 16 ambush them.
- Bon Appetit - Jack Rourke drives Eva Torrez, Marcus Blackwell and Julian Daws to the rebuilt Elmore Plaza Hotel for brunch only for Niko and Dimirti with a Volk hit squad to blast the entire lobby with gunfire and C4 explosives, Jack Rourke vaults over with Eva Torrez, Marcus Blackwell and Julian Daws, there Jack Rourke and Eva Torrez rush out through the side entrance and confronts the hit squad with Jack Rourke killing both Niko and Dimirti. However Blackwell wants Jack to confront Jonathan Cross at a doughnut store and reveals that the Volk threatened to turn him over to IAD and is chased throughout the city with Marcus Blackwell putting Cross on permanent retirement by killing him with a Lupara.
Chapter 3 (Finishing the other gangs and downfall of Jack Rourke) (late 2021)
- Happy Anniversary - Jack Rourke is tasked with completing a contract hit against Frank Mercer at the fifth anniversary of the formation of the High-Speed Task Force by firing a sniper rifle stashed in a bathroom
- You Lucky Bastard - After a failed attempt to kill Razor; Roman's personal driver and #2 of the Volk, Jack Rourke is given the contract to kill Razor, first by car bomb but ends up killing Deputy Chief Jack Keller. instead of Razor. Jack Rourke, Tyson and Stoddard would later find Razer at a Burger King. In this Rourke can choose to kill or spare Razor. Rourke would spare him after he tells him that the CIA is deeper in Palm City's drug trade than Jack Rourke is led to believe
- Creme de la Creme - Marcus Blackwell plans to kill Roman, Niko, Demintri and Chan Wu in front of the city's Creme de la Creme, the mayor, the police chief, the FBI director and even the city's richest elite. However things go south and Jack Rourke chases Roman and Niko at the airport where they get to a private jet but is shot down and crash lands on the Cross Mermeroral Bridge Chan Wu is still alive and Jack Rourke executes him and leaves before the cops show up.
- Plugging the Chief - After the events of Creme de la Creme; Chief Norris places to take on the Blackwell Syndicate and to dismantle them, and a contract hit is placed on him where Jack Rourke accepts the contract and kills Chief Norris.
- Election Campaign - The State Governor had launched his reelection bid with the promise get tough on the cartels that had plagued Palm City and like Chief Norris has a contract hit out on him which Jack Rourke is tasked with taking, using a sniper rifle
- Just for Relaxation - Marcus Blackwell tells Jack Rourke about a shipment of Cuban cigars as well as a hidden shipment of diamonds (hot ice) straight from Africa however and Jack Rourke takes a crew to retrieve the shipment from federal customs however it's revealed that instead of diamonds it's Cold Shot... the same drug being pushed by the other gangs.
- The Truth - Jack Rourke and Kahi Minh Dao eavesdrop on Marcus Blackwell and Julain Daws and they learn the truth.
- Moonlighting - Jack Rourke after knowing about the truth takes Tyson to rob the Palm CIty First National in order to retire from the sicario lifestyle and gets into a massive shootout with the PCPD Heat-style.
- The Death of Art - After the heist of Palm City First National Jack Rourke finds Tyson dead and meets Stoddard at the museum only to find out that Stoddard knew about the heist, and used his share of the drug money and clout at Prefered Outcomes to buy out The7 as his personal hit squad, however Jack Rourke manages to kill every member of The7 but spares Stoddard (the player can also kill him but canonically Jack Rourke spares him)
Epilogue (2022)
After the trial and the repeal of the Jack Rurke is placed in the Witness Protection Program in Lakeshore City but six months later after the repeal of the Narcotics Prohibition Jack Rourke would be gunned down by members of the West Side Club, Dimitri "Dima" Mayakovsky and Henry "Black" Blackburn.
The Gangs of Palm City
L.S 16 (Los Salmos 16) - Also known as The Salmos. Backed by the most powerful Mexican drug lords and the most powerful arms traffickers in the world, L.S 16 once ruled all of Palm City In fear until The House stepped in. They’re also the strongest gang in the game with access to military grade weapons and vehicles and each gang kill from them awards 500-1,500 XP depending on the enemy type. They are led by Neil Roark.
The House - The House is a gambling gang with strong ties and backed by the Sicilian Mafia; they run the street scene and the casinos in Palm City. They’re pretty strong but weaker than L.S 16, and they have access to military grade weapons and vehicles each gang kills from them awards 250-800 XP depending on the enemy type. Headed by Lina Navarro.
The Volk - The Volk is a Chinese-Russian gang led by Roman Barkov with Niko Barkov as their enforcer backed by the Triads (Chan Wu), the Russian Mob (Dimitri Glebov), and GMAC's crew (Gregory "GMAC" MacDonald, Rose Largo) for cars who control the weapon smuggling and arms dealing in Palm City. With this backing and access to military grade weapons. They are a mid tier gang and each gang kill from them awards 200-600 XP depending on the enemy type. They are also the ones who go after the Blackwell Syndicate the most.
Palm Kings - The Palm Kings (PKs) is a Black gang made up of Black nationalists who controls Palm Harbor’s rackets and extorts store owners. Led by Benny King, they’re equipped with police-grade weaponry and has strong ties with the PCPD despite this, they are the second weakest gang in the game and each gang kill from them awards 150-500 XP depending if it's a regular to elite
Dixie Paladins - The Dixie Paladins are a white supremacy gang and a militarized version of the Ku Klux Klan (KKK) who controls the Gold Coast Mountains in the mountainous regions of Palm City. they’re the weakest gang in the game and each gang kill from them awards 100-250 XP from regular to elite members. They are led by Tony Alpert
Blackwell Syndicate - The Blackwell Syndicate is a underground criminal organization based in Palm City and is led by Marcus Blackwell with Julian “Julius” Little as underboss, Hector Maio before "Code of Silence" and Zack Maio after "Code of Silence". Nick Mendoza. Khai Minh Dao and Carl Stoddard are caporegimes and Tyson Latchford, Tyler "Ty" Morgan, Sean "Mac" McAlister, Jessica "Jess" Miller as soldiers. Other members include Ravindra "Rav" Chaudhry as the gang's car expert Rachel Teller as the gang's customization expert, Marcus “Boomer” Boone as the gang's weapon experts. The Blackwell Syndicate would be the gang that the player would join. In Act 1, they're an outside and fast tracked to soldier, but in Act 2 the player would be a capo until the end of the game. They are secretly backed by both The Mob and the CIA through Agent Dawes. Jonathan Cross and Mia Townsend are also on the gang's payroll until "Bon Appetit" where Marcus Blackwell executes him with a 870P Magnum to the head. Also Mia would also go with Jack Rourke as well
The police/military force
PCPD - the police force of Palm City/Miami if the player does hostile acts (killing civilians, firing unsuppressed weapons in public, etc) will attract police attention and each kill from them awards 50 XP for regular members and 100 XP for armored members, However the player can bribe the PCPD to look the other way or will even help the player fight the other gangs but would be the target of higher level police forces. (Sort of like it was in The Godfather game) The player can also buy favors from them as well. Also they’ll deploy stronger units at higher heat level alongside the FBI. The cars PCPD drives are the Ford Crown Victoria, Dodge Challenger, Pontiac GTO, and the Chevy Grand Sport
Florida Highway Patrol (FHP) - The state police force and Only appears in wanted levels 3 and above, Each kill from them awards 75 XP for regular state troopers and 150 XP for tactical state troopers. Regular state troopers drives Ford Mustang GTs tactical state troopers drives Nissan GT-R
FBI - Only appears in wanted level 5 the FBI will be called in if the player continues to retaliate against the PCPD. Each kill from them awards 125 XP for regular agents, 250 XP for FBI SWAT and 375 XP for FBI HRT, Like the PCPD the player can bribe the FBI to look the other way, or even help the player fight gangs, or the PCPD but at the second highest price. The FBI also has the second widest array of favors the player can buy. regular agents drives the Nissan 350Z or Porsche 911 GT3 RS, FBI SWAT drives the - Lamborghini Aventador SVJ Roadster or Ford F-150 SVT Raptor L.E. and FBI HRT drives the Mitsubishi Lancer Evolution X or Land Rover Range Rover Sport SVR
Military - Only goes after the player if they trespass in Fort Rockport or the Palmount Naval Shipyard. Each kill from them awards 200 XP for regs, 400 XP for experienced troops and 600 XP for elite troops. Like the PCPD, State Police and the FBI, the player can bribe the military to look the other way, or even help the player fight gangs, the PCPD, State Police or even the FBI but at the highest price and The military also has the widest array of favors the player can buy in large part due to Agent Dawes’ connections in Washington.
Multiplayer portion of the game would take place during the five cartels war where the Blackwell Syndicate, The Volk, Palm Kings, Dixie Paldines, Los Salmos 16, and The House (basically where Jack Rourke glosses over saying "It was non-stop chaos for weeks")
Also there would be a free ride mode where the player can explore the city at their leisure or pick a fight with either other cartels or the cops.
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2023.06.03 03:57 pooped_good After 42 years of Dolphins fandom, I get to go to a game in a Miami. Need help with recommendations.
Hey fellow Fins fans!!
I have been a Dolphins fan ever since I can remember. I remember the pain of watching the Dolphins lose to the Redskins & 49ers in the Superbowl. Unfortunately(or fortunately) I’m not old enough to remember the 72 Dolphins. I live in Idaho so I have never watched the Dolphins play in person. Anyway, I won a trip through my work. I won 2 round trip plane tickets anywhere in the lower 48, 5 day/4 night stay in any Marriott listed, free rental car, meals, and $500 Visa card. I figured this would be the perfect way to go watch my Dolphins play a home game. The game that I decided on going to (due to work schedule) is the Broncos/Dolphins on September 24th. There are a few hotels that seem close enough to the stadium, but I’m not sure which one would be the best to take. I’m hoping to stay at a hotel that is on/near the beach. I have NEVER been to the coast of been in the ocean, so I want to get the best experience possible. Below are the hotels I can pick from. Could anyone give me recommendations as to the most scenic locations and stadium section recommendations? I’m pretty sure I wanna be on the Dolphins sideline side, but are the 300+ sections so far away I won’t be able to enjoy the game? One more thing, I am copy/pasting ALL the Florida hotels listed. I understand that some are not in or near Miami. I just wanted to make sure I didn’t miss anything on accident.
Hotels:
The Westin Cape Coral Resort at Marina Village Sheraton Sand Key Resort
Courtyard Miami Coral Gables
Delta Hotels Daytona Beach Oceanfront
Fort Lauderdale Marriott Pompano Beach Resort & Spa
SpringHill Suites Fort Lauderdale Miramar Renaissance Fort Lauderdale
West Residence Inn Fort Myers Sanibel Sheraton Jacksonville Hotel Miami Marriott Dadeland
Courtyard Miami Coconut Grove Courtyard Miami Beach South Beach Residence Inn Naples
Renaissance Orlando at Sea World Orlando World Center Marriott West Palm Beach Marriott
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2023.06.02 22:54 mirza1094 Are the local rent a car companies good? My friend had a bad experience with local rent a car and suggested me to use the bigger companies (e.g. Budget, Hertz etc.) He was charged for some extra insurance by the local company. What would you suggest? I need a car for 4 days near Fort Lauderdale.
Some of these companies are offering car at $10/day. Are these scams just to lure the tourist to later charge with higher insurance fees. Need some suggestions
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2023.06.02 21:45 mirza1094 Are the local rent a car companies good? My friend had a bad experience with local rent a car and suggested me to use the bigger companies (e.g. Budget, Hertz etc.) He was charged for some extra insurance by the local company. What would you suggest? I need a car for 4 days near Fort Lauderdale.
Some of these companies are offering car at $10/day. Are these scams just to lure the tourist to later charge with higher insurance fees. Need some suggestions
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2023.06.02 19:05 StillaCentristin2021 Jury finds Miami Commissioner Joe Carollo liable in federal civil case, ordered to pay $63M
Jurors found he violated First Amendment rights of Little Havana businessmen FORT LAUDERDALE, Fla. – After a
marathon civil trial, a federal jury in Fort Lauderdale found Miami City Commissioner Joe Carollo liable in a civil case brought by two businessmen who accused him of retaliation — and they delivered a massive monetary verdict.
The decision, in which jurors found Carollo violated their First Amendment rights, came down Thursday morning. He was ordered to pay more than $60 million in damages.
The plaintiffs, businessmen Bill Fuller and Martin Pinilla, claimed that Carollo infringed on their free speech rights, alleging he used his office to harass them and damage their reputations, all because they supported his political opponent, Alfonso “Alfie” Leon, in 2017.
Attorneys for Fuller, who owns Ball and Chain, and Pinilla painted a picture throughout the trial of a commissioner who bullied anyone else who went against him.
Jurors ordered Carollo, who represents Miami’s District 3, to pay $8.6 million in compensatory damages and $25.7 million in punitive damages. They ordered him to pay Pinilla $7.3 million in compensatory damages and $21.9 million in punitive damages. That totals roughly $63.5 million in damages.
Carollo, wearing a face mask, showed no visible reaction as the verdict was read around 10 a.m.
More at the link at the top of this post... Hopefully, this will be a shot against the bow of anyone seeking retaliation of past investigations...you can't catch a criminal without investigating them first! And many knew our last POTUS is and was behaving like a criminal. But, knowing it and proving it are two different things, and this is why thorough investigations are necessary, submitted by
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2023.06.02 17:12 moshpitrocker Latest GHRA list of restaurants open.
2023.06.02 14:03 jpitha Just A Little Further 19/40
First /
Previous / Next
Where are we all going to sleep? If FarReach left, then it's just us, and we don't know this Starbase
and we don't have any money! This was a terrible idea, what the hell am I
doing?
You are doing what you need to do. Brave talk from a bunch of atomic scale machines. You don't need to worry about where you're going to sleep tonight.
We will think of something. Wait. You don't know either? What the hell? You Nanites are the ones convincing me to 'act like an Empress' and all, and now FarReach left, Captain Q'ari was declared unfit and almost everyone is afraid of me!
We will admit that we are... slightly... out of our depth. All of our collected memories come from Empresses who were well established in their position, with hundreds of people in their retinue. We are not familiar when the Empress has... three people who are going along with her and no home. Then why did you have me do all that stuff?
We figured it would all work out. At this point, I get too frustrated to argue with the Nanites inside my body. I look around for a place to sit, and come across a cafe. Finding an empty table, I sit heavily. Omar and the others joins me.
I look around at everyone, "Okay, so time for a sitrep."
Omar begins. "We're on a foreign Starbase,"
"As Their rulers, the Builders" Ava adds.
"But most of us don't have any Builder powers yet" Um'reli chimes in.
Ava raises a finger "That will come later as the Nanites grow and come online."
Omar looks out at the restaurant "We don't have any money and any place to stay."
We all look out into the passing crowd, ignored. This sucks. I didn't expect everyone to be frightened and leave. At least I have some friends here now.
Um'reli looks over at me with a strange expression. "Um, Melody?"
I look away from the crowds of people and face her. "What's up?"
"Melody. You have a Voice that can make people do
whatever you tell them to do. Just..." She shrugs "Tell them to put us up in the fanciest Hotel this place has!"
Ava's face brightens. "Why are we worrying about money Melody? Just make people give us stuff."
Now they're thinking like Builders. Ugh, really? Just go around and yell at people until I get what I want?
Empresses since the beginning of time have done as much. As we are sitting there discussing options, an Azurian, probably an employee, walks up. "So, are you going to order something, or just take up a seat that a paying customer would use?"
"Oh, Sorry." and I start to get up when Ava
and Um'reli look at me.
"Right, right. Um. B̶̭͝r̶͚͑ȉ̴͇ń̷̝g̸̼̑ us some menus please."
The Azurian reaches into a pocket on their apron and hands over four menus, turns and walks away quickly.
Ava looks down and grins. "I can read it!, Um'reli, Omar, can you read it yet?"
Omar and Um'reli look down as well. Omar squints at it. "Kind of? It's like it's...burry, but I can get the idea of what they're offering."
Um'reli moves the menu back and fort like she's trying to get it in focus as well. "Yeah, it's not all the way there, but it's definitely not just gibberish anymore."
Ava's face falls. "Too bad I don't know what any of it is. Just because I can read 'stir-fried laut over Grebian grains' doesn't mean I know what it is, or if it's good."
This time it's my turn to be sanguine. "I've had at least one meal and a snack here, and I haven't had anything bad yet. I'm sure it's all good. Just pick whichever one has a cool sounding name."
Everyone takes a moment to study the menus while I look around more. On the one hand, It's nice that we can just sit here and be ignored. On the other though, I don't want to be ignored! It turns out I really
really like being worshipped. That worries me a little bit.
Oh well, survival first, worship second. I guess I'll have to just... tell people to take care of us for a little while. I don't really like that idea though... Ugh, I was hoping people would love me for
me not because I told them to love me.
Ava loves you. Are you sure? It feels like she loves the power I have.
Is there a difference? Apparently my face is so shocked that Omar looks over. "Uh, Melody are you all right?"
"Oh sorry, yes I'm fine. Um, do anyone else's Nanites... talk to them?"
The blank stares give me all the answers I need.
"Okay so maybe it's an Empress thing or just because I've had them longer, but my Nanites... talk to me. They give me advice, tell me about things about the Starbase and about what previous Empresses did. That kind of stuff?"
"Is it... good advice?" Um'reli is asking very carefully.
"Ehhhh, sometimes?
Hey! All of our advice will get you to where you need to be. Oh, so I need to be getting ready to order some poor Aviens to give us all dinner for free, then going to find a hotel and ordering them to give us a couple rooms for free?
If it's in the name of assuming your role as Empress, then yes. I'm not so sure.
The Aviens server walks up. "Have you selected what you would like?"
T̶̍ͅḧ̷͎͓́͂i̸̧̋͜ş̸̡̀ ̶̥̃̆m̷̛̤̦̊ě̶̤â̵̦̚l̵̪͊ ̶̛̫̙i̴̳̊s̷̘͂ ̵͈͖̈́ḟ̷̪̔ͅr̴͓̀é̴͇͝ȩ̵͛̓.̶̗̊̋ͅ I say to them. They nod and take a pencil out. "What will it be then?"
After our order has been placed, we're left alone again. While we wait, I notice that two Aviens are sitting near us, watching us while they eat. One of them finally makes a gesture at the other, and they indicate no, but the first stands up anyway and approaches us.
"Uh, pardon my interruption" They say kindly "But are you by any chance that person who says they are the new Empress?"
I look up at them. They seem to be legitimately curious, I can't detect any sarcasm or malice in their body language. "Yes. I am the Empress Melody."
At confirmation, they relax visibly. "Oh wonderful Empress. I'm so pleased to see you out among us. We were at your speech earlier this afternoon, and were so excited."
Oooh, this is nice, I love a good compliment.
"I'm so glad that you came" I answer warmly. "It makes me feel good when I see residents who are happy to see me."
They nod vigorously. "Yes, I can't wait until you eject those cursed Mariens out into space and return Reach of the Might of Vzzx to Aviens hands like it was meant to be."
Omar, Ava, Um'reli and myself blink.
"Oh uh, really?" I say, weakly.
"Yes. It's far past time they get what's coming to them." And with that, they return back to their seats, and with a little wave, finish their meal.
Omar, Ava and Um'reli look at me. "Oh no, no no, you can't pin this on me, I didn't say anything!"
"Okay, but you're not actually going to do that are you? Space all the Mariens?" Omar glances back at them then at me.
"Of course not! I would never!" Why would he even think that I'd do that.
You don't have to space them all. If you did a few though, it certainly would make people realize you're someone that shouldn't be underestimated. No. No. I am not going to space anyone!
Before this line of conversation goes any furthers, the Azurian arrives with our food. After they place the steaming plates down, they give me a little ticket and walk off. Turning the ticket over I see that it's the bill. Normally, this meal would cost... oh my... sixty Skys? Is that a lot? But on the bottom is says the amount due is 0 and that the meal is marked complimentary. Whew. At least it doesn't seem like anything bad happened as a result of that. With everyone else already eating, I get started.
Like I said before, I haven't had a bad meal here, and this is no exception. All of the food was amazing. Everyone agreed too. I'll have to see if I can remember where this place is, I want to come back - and pay them next time.
Mindful that I used the Voice to order them to give us dinner, we don't dawdle. After we eat we get up and begin to wander the promenade. I never really went further than the docks and the administration offices so I don't know what else is there. We take in the sights for a little while and then Omar looks at me again.
"So Melody, where are we staying tonight?"
"I have no idea Omar, have
you seen anything that looks like a hotel?"
He shakes his head. "No, but I wouldn't know what I'm looking for."
Me neither. Who would though? "Wait, I wonder if the people who work in the Administrative offices might know. They would have to host dignitaries wouldn't they?"
"Yeah! Let's go rough them up again!" Ava is cheering. I look over at her with a stony face and she pouts.
"Uh Melody, you said that the Gate has been closed 'for three generations.' We're the first visitors in a long time if they live for anywhere close to as long as us." Um'reli, with the splash of cold water again.
We continue to walk around for a while, Ava spies a place that's selling clothes and drags us all there. "Look at this fabric! It shimmers, and is so soft" She's rubbing it against her cheek. "Normally, if you have something that shimmers like that, it's rough and scratchy. I need this. Melody, buy it for me please."
"Buy it Ava? I don't have any money."
She waves her hand dismissively. "Use your Voice to make them give it to me."
"Ava, I feel bad enough that I got us dinner for free. I'm not about to make them give you clothes. I'm trying to be a good Empress, not some kind of tyrant."
Ava pouts and puts the shirt back. "Hmph, you're no fun. What is even the point of a power like that if you're not going to use it."
She's right you know. You always take her side.
Because she's got the right idea. I can't stand it anymore. "I'm going to go ask the Administrators. At least the they might know where a Hotel is. I guess I could use the Voice to just ask random people, but I'm trying to not just
make everyone do stuff for us if I can avoid it."
Ava looks over. "Are they going to be okay with seeing us? You did kind of threaten them and make them show you where the Throne was."
I flick my hand out dismissing the comment. "It'll be fine. Probably."
We work our way to the Administration offices. The barricade is still up, but it's not manned anymore. Huh. I wonder if they figured since we had our confrontation now that everything would be over with. I hope the Administrators aren't still mad-
I never got to finish that thought, because as I pushed open the door and walked in, someone behind a barricade made up of chairs and tables from the offices shot at me.
Again. First /
Previous / Next
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2023.06.02 12:57 Critical_Tie_2460 Restaurant Cleaning Services Fort Lauderdale Fl
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2023.06.01 21:22 KamchatkasRevenge Out of Cruel Space Side Story: Of Dog, Volpir, and Man - Ch 221
Sir David
Far across the Capital city from the impromptu Sarkin wedding feast Sir David and Ariane were walking around the Imperial district, hand in hand, lazily enjoying the light breeze and the warm sun as they played tourist.
Sir David couldn't help but glance over at Ariane constantly, both to enjoy her, and to listen to her next piece of interesting information.
One place he had some mutual hobbies with Ariane was in history, and Ariane had devoured human history and mythology by the truck load once she'd gotten access to the Tear's internal comm net. Her reading speed and retention rate was truly something you had to see to believe.
She'd also proved she was quite crafty in the arts and crafts sense. After she'd found out about the minotaur of Greek myth, she'd set herself to work designing some new outfits that mixes ancient Greek and traditional Agela fashion, then partnered with Mama-san the Pavorus tailor aboard the Tear to produce them.
The result in this particular case was a stunning white dress that was just sheer enough in some places to be more than a little distracting, while not being at all lewd or erotic. Or anything but conservative by galactic standards.
Sure, with a slit in the skirt to her upper mid thigh, and some actual cleavage, she was showing off more skin than an Apuk girl might on average, but anything more than a micro bikini could be considered 'conservative' by galactic standards. Paired with her usual concealed shifter belt which showed off her waist and the sheer intensity of her curves in a delightfully subtle way, she'd then left her bountiful golden hair curly and put it up with a pair of pins.
The total effect between the colors of her body, her rich caramel skin, the blue of her eyes, her shining golden hair, and the various whites and creams of her not quite toga made her look the part of an actual goddess of Greek myth. Ari was an absolute gem of a woman, and was just as beautiful in sweat pants as she was all done up... but Sir David certainly appreciated the results when Ariane took the time to get all gussied up.
It was only due to David's sheer force of will and decades of self discipline that he wasn't all over her like a teenage boy on his prom date to use an American idiom. The temptation alone was... intense. The desire was strong.
Yet.
Sir David wanted to hold back. For his own sake. For Ariane's sake. He wanted to build a bond in more than mutual physical desire... and he had to remember what being... touched... was like. How to touch. How to accomplish the physical parts of being a lover.
He could hear Mary scolding him for ignoring her when she'd told him to seek out someone else to help keep his life fulfilled and happy... letting what were once well developed skills in how to be a partner, how to be a lover, how to be a friend in a context outside the military, atrophy deeply. Then again, could Mary have known just how badly her death was going to hurt him? She'd have likely scolded him for that too, but still. He just couldn't give the old girl up... and with Ariane around to stand next to the ghostly love of his life, and not in place of... well. Maybe Mary would forgive him for waiting just a little bit longer to find the right woman.
That more women could quite easily follow was... something that was becoming somewhat intriguing to David. There was, after all, near limitless potential in the galaxy.
Perhaps he was talking to Jerry too much about such things in the Ward Room after the female officers had mostly left for the evening, but the man made a persuasive, if somewhat self-serving argument in the name of plural marriage in the galaxy. Sir David himself didn't have a religious or moral objection to such things, and considering he already had more or less agreed with his... girlfriend for lack of a better term. Fiancée perhaps. That she would be his second wife per galactic terms, to respect the mother of his first children made the question of a third or fourth wife seem... much easier than simply considering a second. If the right woman showed up... why not?
"Oh! David! Look!"
Before David can be completely shaken from his thoughts he's been dragged through an ornate gate set into a stone wall into a garden. David's eyes wander the place and automatically map out the details. They're just passed through a stone wall onto a platform resting on what appeared to mostly be a natural hill, with a small set of steps leading down to the actual ground level and the stone path that ran through the grass.
The garden itself is quite large, and beautifully crafted with paths, not just of stone but within the plants themselves winding naturally through the stunning blooms and leading towards what appeared to be an altar at one end of the garden and a large set of stairs at the other.
The stairs lead up to a balcony, over which loomed a fortified building some distance behind it. David recognized it as an old fort, in a style endemic to older Apuk architecture that David had seen a few times with Ariane so far this morning while touring the Imperial district.
David makes his second sweep of the area, now looking for even more fine details this time around. Looking up a bit higher finds ten statues lining the area, each paying homage to a larger statue of a woman in armor behind the altar.
She was posed with a warblade that was nearly as long as she was tall, and she appeared to have been very tall in life, regardless of how the sculptor had scaled her up. Still, the detail in the sculpture was remarkable. The warrior woman's smile warmed the garden that was clearly a memorial like she was standing there with them that moment, no matter how long it had been since her death.
Ariane sighs with pleasure at both the exquisite sculptures around them, but also the skillful display of horticulture, taking a brief moment to sniff a vibrant blue bloom before pulling up her guide book.
"Let's see... Yes, this is the Memorial Garden of the First Battle Princess. Hmm. Some warning in the Apuk language I can't read, where's the... ah! Here we are!"
Ariane grins at her success at finding what she was looking for and starts to read the contents of the page to David.
"Princess Mira'Tok Crownborn was the title that she ended her life under many thousands of Centris standard years ago at the dawn of pre-space flight modern Apuk history. Mira'Tok was the first to receive a crown directly from the hand of the woman who would become the first Empress of Serbow, and is the predecessor of every battle princess to ever wear a crown."
The Agela woman's eyes glimmer as she continues to read, clearly excited by both the history and the craftsmanship around them.
"The statues displayed around her are her ten companions, her battle sisters... and there's a twelfth statue behind her, of the Sorcerer Dus'Kvun, her husband. Not to deemphasize him, but rather their display rotates with the Princess being displayed forward by day, and her husband by night when bioluminescent plants from the dark forest naturally light the garden up! Seems the statues automatically rotate into their different positions after sunset and at dawn. The guide suggests this was a commentary on the two halves of martial supremacy on Serbow... and a more traditional depiction of both male and female."
David arches an eyebrow and leans over to read over Ariane's shoulder a bit. "Really, she was the first? Interesting... How old is the statue then? It's incredible. Almost like she's about to start laughing and tell us a story about her adventures."
Ariane nods. "She was famous for doing just that. This garden is a few thousand years old, commissioned early in the current Imperial family's reign. Mira'Tok was named a... it's hard to pronounce it, so I'll just translate, a sword saint. So like the kensei from Japan on Earth that we discussed the other day. So Mira'Tok is a religious figure as well as a historical and martial figure. So this memorial garden was dedicated as an official war shrine of the Apuk Imperial military. What's the mean though?"
Ariane flicks through a few more screens, focused entirely on learning something new about the place they'd found themselves in.
"Here we go! As an Imperial War Shrine, the garden of the mausoleum plays host to a variety of ceremonies annually including the Empress praying for the Imperial military, officers being commissioned or promoted, and senior enlisted swearing fresh oaths of enlistment. To be offered or granted permission to swear your oaths in the garden is a significant honor and marks out either a highly distinguished, or extremely loyal individual with many years or service... or the type of fresh face who's on the fast track to bigger and better things. It's not automatic even for battle princesses who take up Imperial military service."
Ariane pushes her communicator towards David, pointing to a specific paragraph. "Ooh, look! Apparently it's not uncommon for the Empress to turn up unannounced and receive the oaths of those permitted to make their oaths in Mira'Tok's mausoleum personally."
Sir David raises an eyebrow at that. "Dear God, I don't think her majesty ever surprised anyone to take their oaths of service personally... though she did knight me and award me my Victoria cross personally, as was the standard of the age. To take an oath of service personally like that from her warriors. That's truly special for those Imperial officers and enlisted who are privileged to offer their oaths like that I'm sure. To make oaths of loyalty and service personally to your liege. Ye gods and little fishes, it's right out of a fairy tale!"
"I know! Isn't it great?" Ariane clearly suppresses a squeal, doing her best to remain respectfully calm in this sacred space.
Suddenly however, a concerning thought struck Sir David.
"Say, Ari, are there any issues with us being here as outsiders? This is, as you say, sacred ground."
Ariane puts her nose back in her communicator and reads through a few pages quickly.
"Well it says this shrine isn't considered super popular to visit because it's small and somewhat out of the way, though many warriors make pilgrimage here to entreat Mira'Tok's blessing and invoke her courage, so this part of the war shrine is proudly open to the public. Though offworld visitors are of course asked to be respectful to the gardens and the spirits of the Princess, her husband and her shield sisters. In fact... as a warrior yourself you should be able to access the inner shrine if you'd like. There's apparently some rare artifacts related to Mira'Tok, and there's usually a few Wardens, retired senior members of the Apuk Imperial forces, around who are always happy to chat with a fellow warrior. While they nominally guard the shrine, apparently they also give regular discussions and talks about the history of this place, the Imperial military, and Mira'Tok. It's by appointment only, but they also only need like thirty minutes notice."
David nods, looking around again and admiring some more of the sheer effort that had gone into this beautiful little slice of serenity in the capital.
"Sounds like we should register for one of their talks if they wouldn't mind an audience of two. Heh, registering for a tour from wardens of a tower in the capital city of an Empire. It's so familiar it's almost a touch nostalgic."
David gestures upwards at the tower that was clearly the inner shrine.
"It's just like the Tower of London back home in some ways, right down to the wardens. The Yeoman Warders of the Tower back on Earth are all retired senior enlisted military personnel. Next you'll tell me they keep a local species of black bird here. Still, this other part of the shrine, the inner shrine, I can gain access to it? But you made it sound like you couldn't? Why's that?"
David gazes over at the now blushing Ariane.
"No such luck on the black birds. As to the inner shrine... It. Ah. Access to the inner shrine is limited to warriors and their... well. It says husbands but considering you're the warrior I'm sure they'd make exception for your spouse but we aren't married and I-"
Sir David leans over, cups Ariane's cheek and chastely kisses her on the lips, a mark of affection Ariane eagerly returns with a loving sigh.
"Ooh..."
"Maybe I'm not so worried about that any more. Forgive an old man his foibles my dear... besides. I'd say you're at least my fiancée, and I. Well I don't want to presume, but I'd be. It."
David feels his tongue tangle a bit as he remembers he hadn't expressed a lot of his feelings on this subject to Ariane yet.
"I... Ari. I'd be a fool not to marry you. I think I might have done you a great disservice in not being more clear about that. I ah. Yes. It's. You're to be my wife. If you'll have me of course... Bollocks that came out wrong."
Ari looks back at David, her long lashes fluttering as she gives him a coy smile.
"You're impossible sometimes you know that?"
"I'm unfortunately aware."
"I love that about you. I suspect Mary did too. Yes David. I'm going to be your wife. You're going to be my husband. There's no need to ask, it's set in the stars and has been from the moment we first made eye contact when you came to rescue me. Because for all your desire to take it slow, I've utterly failed to honor your desires and I fall more and more in love with you with every passing minute of every passing day. How can I not? I'm a girl who loves fairy tales after all, and here at last is my gallant knight to carry me away. I do prefer the human style role swap honestly. Much more fun to be carried off on horseback by you instead of carrying you off. Makes me feel all delicate."
The first kiss was nice. The second kiss was like nothing else David had ever experienced in his life apart from kisses with Mary, and in that second kiss he wasn't worried about having to remember how to be a lover to someone anymore.
Ari's lips warmed him from the tips of his ears down to his toes, making him melt just slightly as they embrace among the flowers, which seem to bloom all the more brightly in the face of such a passionate act of mutual affection, turning up to the couple ever so slightly as if they were the sun itself.
Then the spell is broken by a sharp wolf whistle and a leering cackle from nearby.
"Hey sister, care to share some sugar?"
Three well dressed Apuk, with what David recognized as gang markings peeking over their collars or out of their sleeves saunter through the gate, slowly spreading out.
"Told you girls I smelled a man. Cute too... So what's the slice sister, you the first wife?"
"S-Second. I'm his second wife." Ariane stutters for a second but quickly gets more confident in her tone, her powerful body tensing.
One of the toughs, a woman with poorly maintained reddish purple locks, looks at the senior tough, a woman with vibrant green hair that's clearly much better taken care of.
"...Why are you asking? We just want to have a little fun right? Make this trip up to the Imperial district worth it?"
"Yep, and all the better if sister here is willing to share. Might even make some easy credits girlie."
Ariane tenses a bit more, as her cheeks color with what David recognizes as anger. Then he notices Ariane's hand subtly going towards the controls for her shifter belt.
"Did you seriously just ask me to whore my husband out to you dirtbags?"
"Hey now, dirt bag's a mean way to put it!" The gang leader's tone takes on an oily, play acting hurt tone as the three women begin to spread out a bit more. "Might just hurt my feelings, and you know girls, when my feelings are hurt there's just about only one thing that'll really quench the fire it starts in me."
"...Bout a liter of this bitch's blood boss?" Says the redhead again, leering at Ariane as she speaks.
The gang leader's smile gets extra toothy, making her look like she was part Cannidor for a moment.
"Yep, and a couple rounds with old boy over there while she bleeds out on the stone. Hey. Call some more of the girls over, I think this might end up being a grand old time."
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2023.06.01 20:58 Notsurewhatididwrong Want to shout out a hidden gem of a North Jersey organic food joint: Fudgarten
I spend a lot of time in Fort Lee and a few months ago I kept seeing this little “fast casual organic eatery” place near Cafe Bene where I’d usually go for coffee. The outside of the eatery was really unassuming so I had passed it up until one day I was hankering to try something new and I remembered the place.
Boy, was I glad I went there! I had a burger with potato wedges and IDK what it is about how they cook it but it tasted so fresh almost like I was biting into steak instead of burger. There was a nice slight charred flavor, with guacamole and jalapeños and a few other toppings that did not “scream” in my face with crazy overpowering flavor but rather was quite light and pleasant on the palate. As weird as it is to use a term like “refreshing” to describe savory food, that’s the best way I can describe it. The burger was so fresh that I felt really good and light after eating it (as opposed to some places where I eat and feel bloated/sweaty).
Not sure if it’s their ingredients or what but Fudgarten has sandwiches and bowls and shakes and a whole host of other things I have yet to try. I usually hit them up like twice a month and it’s been very consistent. It describes itself as “fast casual” and I’d say it’s close to that — it’s a bit slower than say a Chipotle but it’s definitely not long like ordering at a sit-down restaurant. For the quality of the food, I found it to be really worth it.
It should go without saying, this post is not sponsored or anything. In this world where it seems like every big successful restaurant is somehow associated with some kind of corporate chain, I like bringing attention to small unassuming places like this that are true and honest to what they purport on their cover and don’t really try to be more than they are. I have no idea if this place has been known/talked about for a while and I’m just only now discovering it, or if people just don’t know about Fudgarten, but if you live in Bergen County I’d recommend the trip over to Fort Lee to try it. Plus, they have their own parking (thank God!).
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2023.06.01 16:46 IdRatherBeLurking Watch Part Megathread Find a party near you!
It's gameday! There's watch parties going down across the globe, so share any you know of here and I'll link them in the thread.
Denver
Boulder
Fort Collins
Longmont
Westminster
Portland
NYC
Detroit
Chicago
San Francisco
Boston
Pittsburgh
Utah
South Carolina
Florida
Serbia
Canada
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2023.06.01 04:04 spinoceros13 WDW Trading Board Locations May 2023
I saw all of these boards in person on my last trip.
Magic Kingdom •Main Street Emporium -saw at 5pm •Middle of store on Main Street on the right •Ye Olde Christmas Shoppe •Fantasy Faire gift shop •Mickey’s PhilharMagic Merchandise Shop •Sir Mickey’s •Be Our Guest entrance booth (only there rarely) •Memento Mori (near the Haunted Mansion) •Pirates Bazaar (Pirates Of the Caribbean gift shop) •Star Traders •Frontierland Trading Post •Big Top Gift Shop •Bonjour! Village Gifts
Epcot •Pin Trading Central underneath Spaceship Earth •The gift shop exit of Mission: Space •The gift shop exit of Test Track •Disney Traders (crossover between Canada and Mexico) •Port of Entry (next to Disney Traders) •Mexico kidcot •Norway kidcot •Germany kidcot •Italy kidcot •Japan kidcot •USA kidcot •France kidcot (in Les Halles) •Pin Cart near International Gateway (not out in rain) •Canada kidcot •DVC stand next to Canada •UK Kidcot •The Crown & Crest (UK pavilion) •Journey into Imagination exit at the cash register
Hollywood Studios •Antique Curios (left of entrance) •Movieland •Crossroad •5 & 10 Store on Hollywood Boulevard (not there if busy) •Mickey’s of Hollywood •Once Upon A Time/Sunset Club Couture •Tower of Terror gift shop •Sunset Ranch Pins and Souvenirs •Tatooine Traders (Star Tours gift shop) •Backlot Express Restaurant had one behind the counter •Frozen Fractal Gifts (next to Vacation Fun animated short theatre) •Jessie’s Trading Post (Toy Story Mania exit gift shop) •Mickey and Minnie’s Runaway Railway exit gift shop
Animal Kingdom •Garden Gate Gifts •Disney Vacation Club stand on Discovery Island •Island Mercantile •Discovery Trading Post •Animal Kingdom Trading Company •Pop up stand near Na’vi River Journey (closes at 6pm) •Restaurant osaurus mobile order stand •World’s Largest Pin Truck in Dinoland
Disney Springs • Pin traders • Disney Centerpiece in Co-Op Marketplace/Tren-D • Art of Disney • Star Wars Galactic Outpost • Once Upon a Toy • Star Wars Trading Post
Contemporary •Fantasia •Fantasia Market (behind Fantasia) •Contempo Cafe (there was someone standing at the entrance with a board) •DVC Booth next to Contempo Cafe
Polynesian •Moana Mercantile •Boutiki •DVC booth next to Boutiki •Recreation board by the main building doors (only out when raining)
Grand Floridian •M. Mouse Mercantile •White Basin •DVC next to Grand Californian Cafe
•I didn’t go to every resort but the ones I did all had pin boards in their major gift shops, you might have to ask to see it.
•Skyliner Transfer Station DVC kiosk occasionally has a board
•Occasionally in various places there will be a pin trash can with boards on three sides. I saw one at the Pop Century resort and in Hollywood Studios. Just keep an eye out!
Happy trading!
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2023.05.31 18:09 The_Patriot Loud mouth hyperviolent super-bitch Pauline Bauer to stay in prison for 2+ years.
https://abcnews.go.com/US/wireStory/woman-threatened-nancy-pelosi-hanging-capitol-riot-gets-99699491 A Pennsylvania restaurant owner who screamed death threats directed at then-House Speaker Nancy Pelosi while storming the U.S. Capitol was sentenced on Tuesday to more than two years in prison.
Pauline Bauer was near Pelosi's office suite on Jan. 6, 2021, when she yelled at police officers to bring out the California Democrat so the mob of Donald Trump supporters could hang her.
In January, U.S. District Judge Trevor McFadden convicted Bauer of riot-related charges after hearing trial testimony without a jury. The judge sentenced her to two years and three months of imprisonment, giving her credit for the several months she already has served in jail, court records show.
Prosecutors had recommended a prison sentence of six years and six months for Bauer, 55, of Kane, Pennsylvania.
Bauer was part of the mob that forced police officers on the East Plaza to retreat. After forcing her way into the Capitol, she accosted officers who were trying to secure the Rotunda, shoving one of them, and yelled at police to “bring them out or we’re coming in,” according to federal prosecutors.
“They’re criminals. They need to hang,” she screamed. “Bring Nancy Pelosi out here now. We want to hang (her). Bring her out."
Other rioters shouted threats against Pelosi while they roamed through the Capitol.
“Bauer’s threat to hang Speaker Pelosi was real, imminent, and placed the Speaker of the House in danger,” prosecutor James Peterson wrote in a court filing.
Bauer traveled from her north Pennsylvania home to attend then-President Donald Trump's “Stop the Steal” rally in Washington on Jan. 6. She had attended a “Stop the Steal” rally in Harrisburg, Pennsylvania, a day earlier.
She came to Washington with at least five other people who have been charged in the Capitol riot, including co-defendant William Blauser, who pleaded guilty to a misdemeanor charge. Last year, McFadden ordered Blauser to pay a $500 fine but didn’t sentence him to any term of incarceration or probation.
McFadden convicted Bauer of all five counts in her indictment, including a felony charge that she obstructed the Jan. 6 joint session of Congress that certified President Joe Biden’s 2020 electoral victory.
Defense attorney Komron Jon Maknoon said Bauer never intended to interfere with the process of certifying the Electoral College vote. She “genuinely regrets her past actions” and doesn't pose a threat to the public, her lawyer said.
"The international spotlight showcasing her at her worst has deeply affected her," Maknoon wrote.
Prosecutors said Bauer lied during her trial testimony, giving a bogus explanation for her confrontation with police and claiming she didn't remember threatening Pelosi.
Bauer has used “sovereign citizen” extremist rhetoric and filed “nonsense" court documents while defending herself, prosecutors said.
More than a year before the trial, McFadden ordered Bauer to be jailed for several months for violating conditions of her release. She had claimed the court has no authority over her and told the judge that she doesn’t want “any lawyering from the bench.”
During an interview in 2021, Bauer said her arrest on Capitol riot charges led to a mixed reaction from neighbors in Kane, a small town on the edge of the 517,000-acre Allegheny National Forest.
“A lot of people say that they’re proud of me for standing up for my rights,” she told The Associated Press.
Bauer said her restaurant, Bob’s Trading Post, was thriving before the COVID-19 pandemic. She became known in her hometown as an outspoken critic of lockdown measures that cost her business.
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2023.05.31 16:22 Noblesse311 Character Concept [109]: SMS Prinz Heinrich (World of Warships)
Faction:
Ironblood Kaiserreich (Imperial Federation of Germany)
Class:
Ersatz Yorck-class Battlecruiser
Background:
In an alternate timeline…
On 29 October 1918, a rebellion broke out amongst the sailors at Wilhelmshaven, with similar unrest breaking out on 3 November 1918 that led to the Kiel mutiny, these events, in which the sailors and workers in both cities began electing workers’ and soldiers’ councils modelled after similar councils of the 1917 October Revolution would be the catalyst that started the German Revolution of 1918-1919. By 7 November, the Social Democratic Party of Germany (SPD), specifically the pro-parliamentary Majority SPD (MSPD, to differentiate from the pro-Soviet-styled Independent Social Democratic Party of Germany or USPD) would take charge of the revolution, joining the calls for Wilhelm II to abdicate. Despite the Kaiser’s refusal, Germany’s chancellor, Maximilian von Zähringen, himself the heir to the throne of the Grand Duchy of Baden, would announce that the Kaiser and his son, Crown Prince Wilhelm had already abdicated.
On 9 November, Philipp Shiedemann, the State Secretary under Max von Baden was dining with Friedrich Ebert. As an SPD member was late for the meeting at the restaurant, Philipp Scheidemann would dine directly at the same table as Friedrich Ebert. It was there that both men would receive the news that Karl Leibknecht of the USPD was to announce the establishment of a Soviet Republic. While Shiedemann wanted to maintain the initiative for the MSPD by proclaiming a German Republic instead, he was talked down from doing so by Ebert, citing that the decision must be decided by the constituent assembly.
\1]) Regardless, Leibknecht would announce the establishment of the Free Socialist Republic of Germany, followed two days later with the signing of the armistice at Compiègne two days later.
The move not to align with the USPD led to a rift between the two wings of the SPD, that would dominate the German Revolution, a fact furthered by Baden and Ebert meeting with General Wilhelm Groener, leader of Germany’s Supreme Army Command. The Baden-Groener Pact, concluded on 10 November, ensured the loyalty of the military and its support against leftist forces, and ensured that the military, limited by the Treaty of Versailles, would remain fully in control by the German officer class. This would prove handy however, as the row between MSPD and USPD deepened when far-leftist groups in the latter broke away to form the Communist Party of Germany (KPD) and launch what would become the Spartacist Uprising in January 1919. The uprising was put down by the Freikorps and their leaders were effectively executed, and with the affirmation of Ebert and Baden, those responsible were not court-martialed and the worst offenders suffered lenient sentences, which made the government unpopular with the far-left.
As for the far-right however, while there were still misgivings about the new government, the fact of the matter remained that the monarchy still existed as an official institution, and indeed, many Allied and German leaders, both in support and in opposition to the war, favored transitioning Germany into a full Constitutional Monarchy
\2]), which would be achieved with the 1919 German Constitution, also known as the Weimar Imperial Constitution. (in reference to the 1871 Constitution also being known as Bismarck’s Imperial Constitution)
\3]) Although there were considerations to install one of the male sons of Crown Prince Wilhelm to become Kaiser, their young ages (the eldest, another Prince Wilhelm was twelve at the time) and the danger of a regency in such trying times forced the decision to instead put the Crown Prince younger brother, and the Kaiser’s fourth son, Prince August Wilhelm as the new Kaiser, becoming August I of what became known as the German Imperial Federation.
\4])
The 1920s in Germany would be dominated by the desire to restore the prestige and privileges as to be expected by a European nation, chiefly the withdrawal of Entente troops from the Rhineland. Citing the need to ensure the status quo, the chief negotiator, Gustav Stresemann would negotiate with Britain and France to recognize and abandon its claims to German territory lost during the Great War, in exchange for a loosening of its military restrictions citing the communist threats to the east in the form of Soviet Russia, now the Union of Soviet Socialist Republics, and the communist states that survived from it, the Hungarian Soviet Republic and the People’s Republic of Bulgaria. The result from these negotiations nearly led to a break, as France (itself slowly falling into the grip of far-left politics) not only did not wish to see Germany rearm in any capacity, but was also still keen on trying to detach the Rhineland from Germany (with the far-right even desiring its integration into France) something that had been thwarted by the limited German authorities in the zone as well as by the British who saw an attempt in 1923 and 1925 off, causing financial and diplomatic damage between France and the British. In spite of everything, many of the sides did get something out of the deal in the Treaty of Locarno, with Germany repudiating its claims to lost territories and a loosening of military restrictions in order to assist in seeing off the Communist threat. As part of the Locarno Treaty was a Naval Agreement, ratified by British Parliament and the German Reichstag that would effectively bring Berlin into the Washington Naval Treaty system, setting its maximum tonnage at 35% of the current tonnage in service under the Royal Navy, a move that would anger the French and push them closer to the Soviet Union.
\5])
One of the results from this was the revival of Germany’s capital ship program, largely left moribund following Germany’s defeat in World War I. Initially, designs were planned for a cruiser with pre-dreadnought-sized main guns to serve as a replacement for the older Braunschweig-class pre-dreadnoughts in order to remain compliant to the old treaty, but with the new naval agreement put in place. The planned ships were canceled and instead development shifted to the construction of a new battlecruiser which was to be laid down by 1929. The design used was to be the old Ersatz Yorck-class design, retaining the 380mm main guns in four twin turrets, as well as her secondaries, twelve 150mm guns in single turrets, but would see the inclusion of Anti-Aircraft armament in the form of 88mm Flak guns in twin turrets and 37mm guns, also in twin turrets. The reasoning for why the Ersatz Yorck design was chosen in a slightly modified form was mainly to avoid stepping on the shells of the British, a design that would largely be viewed as dated by comparison (the original design was completed in 1916, and the planned lead ship was laid down that year, but was never completed due to a shift to U-Boat construction and was ultimately scrapped in 1918) but would serve as a stepping stone towards Germany among equals with the other great powers. The lead ship, which would keep the provisional name as its official name, SMS Yorck, was laid down on 5 February 1929, launched on 19 May 1931 and commissioned on 1 April 1933. SMS Prinz Heinrich (named after the Kaiser’s uncle), originally readopting the old provisional name “Ersatz Scharnhorst” and the second ship in her class would in turn, be laid down on 25 June 1931 at the Kaiserliche Reichsmarinewerft Wilhelmshaven (KRW) shipyard. She was launched on 1 April 1933 and commissioned on 12 November 1934. Heinrich herself would be followed by the third and final ship in that class, SMS Friedrich Barbarossa (formerly “Ersatz Gneisenau”), commissioned on 6 January 1936.
\6])
Heinrich’s career would be dominated by developments wrought outside of Germany. The French Revolution of 1934 by the French Communist Party and its sympathizers led by Maurice Thorez would see the final repudiation of the Versailles Treaty, and in essence began both a naval arms race between France and Germany (the Dunkerques being developed as a response to Germany’s Hipper-class Heavy Cruisers, which in turn, led to the development of the Scharnhorst-class and later Bismarck-class Battleships) and a diplomatic effort between the forces of democracy against the Communist threat posed by the Soviet Union and the newly established French Commune. This diplomatic effort would see a close friendship, though not a formal alliance between Britain and Germany. The alliance (formally known as the Central European Alliance, though informally known as the Tübingen Accord) however would be with a number of states threatened by the spread of Communism across Europe. The battlecruiser herself would find herself involved in affairs with Spain and their civil war and their participation in non-intervention patrols (in reality, supplying arms to the nationalists in the face of French arms and equipment, and ultimately, upon a near Republican-Communist victory, the withdrawal of the Spanish Nationalists and Carlists from Spain)
Heinrich would spend the second half of 1939 and much of early 1940 on drydock for repairs and refit, during which the Second Great War would begin on 6 October 1939 with the Soviet invasion of Poland, a member of the Tübingen Accord. The French, using their tanks to invade the Low Countries in order to circumvent the Westwall, attempted to catch the Germans by surprise in a move that seem like a reversal of the Schlieffen Plan the Germans used against the French in the last war, but this French thrust was kept at bay, with parts of the Province of Hanover and the Grand Duchy of Oldenburg being captured by the Communards, with one instance seeing the titular Grand Duke, Friedrich August II, captured and swiftly executed for the crime of “being born into a family of tyrants.” Fortunately, Heinrich’s refit was to be completed in Kiel, and therefore, avoided having to be evacuated when Wilhelmshaven fell on 25 May 1940.
Upon Prinz Heinrich’s return to service on 6 June 1940, she would take part in a number of convoy escort operations between Germany and Norway after the northern part of the country was occupied by the Red Army. This would become the Mannheim Project convoys, in which Norway’s facilities specializing in the production of deuterium oxide, better known as heavy water would allow the materials to be shipped to Germany for the development of a nuclear reactor, a means to combat the Bolsheviks. Support for this endeavor would be furthered with Britain’s entry into the war in October 1940, and it would be often times when Heinrich would be joined by Battlecruisers HMS Hood or HMS Renown, two ships of whom Prinz Heinrich was originally designed to counter a quarter-century prior.
On 10 July 1942, one such convoy, Convoy WL 252 would be shadowed by French naval forces, led by French battleship Solidarité
\7]). Dudley Pound, the First Sea Lord ordered the covering force to engage this force, leading to the Battle of the Celtic Sea. This battle, which featured SMS Prinz Heinrich and HMS Duke of York as well as a number of destroyers and cruisers, saw Prinz Heinrich enter into a gunnery duel with Solidarité. While Duke of York was the one who knocked out the battleship’s superfiring and rear turret, it was Heinrich that knocked out Solidarité’s boiler room, leaving her vulnerable to a pummeling by the allied forces, with the battleship’s attempt to get away thwarted by torpedo hits from German torpedo boat SMS S223, which reduced Solidarité’s speed and allowing the battleships to continue their bombardment until, unable to flee and wracked with so many hits, Solidarité capsized and sank. Though a major surface threat was eliminated, WL 252 would find herself sunk by Soviet bombers.
The tide began to turn on the Comintern in 1943 as the British began their slog into Spain and Germany and their eastern allies began pushing the Soviets back, successfully pushing them out of Poland, with Heinrich taking part in bombardment duties in the Gulf of Riga, and providing fire support for the German aerial attack on the Soviet Baltic Fleet at Leningrad. After another brief refit, Heinrich would be sent to Königsburg to retrieve the dead body of Kaiser August after a Soviet agent successfully assassinated the Kaiser on 20 June 1944, leaving the throne in the hands of his son, Alexander Ferdinand, now Alexander I of Germany. The last major actions Prinz Heinrich would take part in was in the Black Sea, supporting Allied incursions into the Black Sea coast of the Russian Soviet Republic, and was one of the few ships that made it into the Sea of Azov, albeit paying for it with a rocket strike that crippled the ship and would spend the immediate post-war years in drydock. The war ended with a defeat for the Comintern, with the communist governments toppled and some nations winning their independence from the defeated powers.
Rapidly made obsolete by newer big gun ships such as the Victoria Louise-class (originally the O-class) and the advent of aircraft carriers, Prinz Heinrich was decommissioned on 24 April 1949. By the request of Alexander I, she would become a museum ship in Wilhelmshaven, G.D. Oldenburg as part of the Friedrich August Memorial Naval Museum.
\1]: IOTL, Scheidemann would dine at a separate table from Ebert when he got the news. As a result, Scheidemann, of his own accord, would proclaim the German Republic, effectively ensuring that whatever happened, that the monarchy would be abolished entirely. The events in the paragraph serve as the Point of Divergence.)
\2]: While the German Empire [and in particular the Kingdom of Prussia] did have a Constitution, the Constitution of 1871, in reality the state was always run as a Semi-Constitutional Monarchy with the Kaiser holding significant power in a system that would be popularly called “Prussian Constitutionalism.”)
\3]: To define the 1919 German constitution ITTL, it’s the Weimar Constitution of OTL, albeit with the powers attributed to the President of Germany in the OTL Weimar Republic instead being placed in the hands of the Kaiser. In essence, the Kaiser would still retain various powers, while losing a number of powers that the position held under the 1871 Constitution. While I could’ve went with something more akin to the 1949 Constitution and have the Kaiser serve in a more ceremonial capacity from the start, the Weimar Constitution was probably the most democratic in many respects for its age, only undone by the constitutional loopholes that would be expected by a constitution for its time, as well as the various extremist groups hatred for the Republic, chiefly the far-right [and in particular the Nazis] who constantly preached that the Weimar Republic was not created by Germans but was actually imposed upon them as part of the hated Treaty of Versailles.)
\4]: Prince August Wilhelm is, to put mildly, a fairly controversial figure among the Hohenzollern imperial family. Nicknamed “Auwi,” he was a close personal friend of Hans Georg von Mackensen, a diplomat and eldest son of Field Marshal August von Mackensen, said personal friendship implied to have “pronounced homophillic tendencies.” After the abolishment of the German monarchy, he would join conservative nationalist movements and ultimately the Nazi Party in 1930 against the wishes of his father. August Wilhelm’s adoration of Hitler would play a role in the man’s rise to power come 1933, and it was his hope that Hitler would install him or his son on the vacant throne, a hope that would be dashed after the Enabling Act and would be left in the political wilderness.)
\5]: IOTL, the Anglo-German Naval Agreement was made in 1935, in part due to Britain seeking to limit German expansion by arms reduction, and Germany hoping for an Anglo-German alliance aimed towards the Soviet Union and France, as well as the former’s guilt over what was seen as harsh terms set on the Germans with Versailles.)
\6]: If the dates do not sound familiar to anyone, these are the dates that the first, second and third Deutschland-class Panzerschiff/Heavy Cruiser were laid down, launched and/or commissioned, with the Ersatz Yorck, now just the Yorck-class Battlecruisers all but replacing the Deutschlands in this timeline.)
\7]: Basically Communist Richelieu)
—
Prinz Heinrich is the Tier VII Battleship (Tier VI in World of Warships: Legends) representing the Battlecruiser tech tree in Wargaming’s World of Warships. Heinrich represents the
Ersatz Yorck-class Battlecruisers, the final battlecruiser design developed by the German Empire. Originally developed as Mackensen-class Battlecruisers, lessons learned from Jutland saw the gun increased to 380mm, utilizing the same guns as the Bayern-class Battleships. Like the Mackensen-class however, the ships were never laid due to the focus shifting to U-Boat construction, and the ships were canceled upon Germany’s defeat and the abolishment of the monarchy in 1918.
Namesake:
Prinz Heinrich is named for
Prince Henry of Prussia), the second son of Kaiser Friedrich III and younger brother of Wilhelm II (not to be confused with two other Prince Heinrich of Prussia, one being the brother of Frederick the Great (famously known as the prince considered to take the throne of the United States when that was considered) and another the brother Friedrich Wilhelm II). Henry was a career naval officer, serving for some 45 years in the Kaiserliche Marine. During World War I, he was the commander of Germany’s Baltic Fleet, and while the fleet was considered inferior in means compared to Russia’s Baltic Fleet, was able to keep them on the defensive throughout the war until the 1917 Revolutions. After the war, and with the dissolution of the monarchy, Prince Henry left the navy and would live a largely quiet life until his death in 1929.
Historically, only one ship bore the name Prinz Heinrich,
a unique armored cruiser launched in March 1900. She would serve as a scouting force flagship and gunnery training ship before World War I, and would take part in the Raid on Scarborough in 1915, before crew shortages led to her decommissioning in 1916.
Rarity:
SSR
Stat Spread:
As the last of the Imperial German Battlecruisers, Prinz Heinrich sports superb firepower (S) though suffers from fairly poor HP for a Battlecruiser (B) and an atrocious Anti-Aircraft capability (C). She also carries a fairly excellent torpedo stat (A). Her speed and evasion is about average for a battlecruiser (B).
Abilities:
- Eisen und Kohle (Iron and Coal): If this ship is equipped with the Twin 380mm Drh LC/1913 main gun, increase this ship’s crit chance by 10% (30%) and decrease this gun’s dispersion by 3.
- I’m My Own Master Now!: Decrease the loading time of this ship’s main guns by 20% (40%). When this ship fires her main guns, fire a unique barrage with damage based on skill level.
- Let’s Race!: If sortied with an Ironblood Destroyer, increase the Speed and Evasion of all Ironblood Vanguard ships by 3 and 5% (10%) respectively.
Personality:
Prinz Heinrich is a woman who is shown to be very confident and inspires such confidence in others. A very sporty individual, she is an avid fan of yachting and formula racing (her namesake also being as such, with the latter having a contest named in his honor, and was the precursor to the German Grand Prix today). As such, she is very skilled in maintenance, both for her rigging and in regards to boats, planes and cars. Though she can talk at length about her interests, she does tend to space out when it comes to other matters.
Quotes:
- Acquisition: Guten Tag, Kommandant! My name is Prinz Heinrich, Battlecruiser of the Ironblood. Hey, your port seems big enough to fit a racetrack in!
- Secretary (Idle) 1: It’s so dull and drab here, don’t you wanna cut loose and have fun?
- Secretary (Idle) 2: Heh, I wonder how many other factions have ships that didn’t get built.
- Secretary (Idle) 3: I’ve met the other Prinz Heinrich. I like her a lot, but man, it takes a while to explain things to her.
- Secretary (Touch): Hey, it tickles!!!
- Secretary (Special Touch): Enough! You will treat an Ironblood royal with respect!
- Skill Activation: Time to claim the checkered flag!
- Affinity (Disappointed): If you don’t want to race, then stay off the course!
- Affinity (Stranger): I didn’t have a history, Kommandant. But I don’t care about it. Today, history begins here!
- Affinity (Friendly): When you’re going high speeds, it doesn’t hurt to learn to drift, gotta stay the course, even if you need a little course correct, right?
- Affinity (Like): Whether in battle, out in the open sea or in a grand prix, sometimes you’ve gotta be in it to win it! Hehe, isn’t that right Kommandant?
- Affinity (Love): Life only lasts for a fleeting moment. So why waste time looking to the past and why waste time worrying about the future? As every racer should, seize the moment and live for today, because tomorrow’s another day!
- Oath: I’m glad to hold on to this ring, now come and take my hand, I wanna go drive off into the sunset, just you and me~!
- Sortie (Mackensen): Hey, I’m not joking!
- Sortie (Zieten): Why do you have to be so cold?
- Sortie (KMS Prinz Heinrich): Woohoo! This is so much fun!!!
- Sortie (Hood): You look so graceful out there on the course, look at you!
- Sortie (Renown and/or Repulse): You two are like birds of a feather, just flocking together~!
- Sortie (Scharnhorst and/or Gneisenau): Nope, don’t look ugly to me!
- Sortie (Alaska): You look like you’re ready to punch someone’s lights out.
- Sortie (Graf Spee): Hey Deutschland, can I keep her?
- Sortie (König): I’ll show you my boat if you show me yours!
Design:
Prinz Heinrich is depicted as a woman in her early twenties with short white hair and bright silver, almost supernaturally glowing, eyes. Her attire borrows greatly in its inspiration from that of the Scharnhorst-class designs (in-reference to the design being used as a base for the later Scharnhorst-class Battlecruisers/Battleships) as well as her in-game namesake. A sleeveless white sweater with a black collar (which contains a pair of gold iron cross pins on each side of the collar) that runs down her torso, with detached white sleeves with black cuffs, also sporting gold iron cross pins). Heinrich wears a white skirt with black trim on the hem that runs down to her lower thighs, with white stockings and gray shoes rounding out the attire.
Heinrich’s rigging is in essence, a larger version of Mackensen’s rigging (in reference to the Ersatz Yorck’s being originally ordered as three Mackensen’s) A pair of lifelike, mechanical fish like rigging, one on each side, and each sporting two pairs of 380mm guns, with secondaries lining the side, all in a gothic-styled architecture.
A/N:
With the release of Tier VII's Prinz Heinrich, that marks the end of the Imperial German phase of Operation Weissenburg, as the next three ships in the tech tree (of which only Tier VIII & X will be covered in upcoming CC's) are, according to Wargaming's Cinematic Universe, designed in 1944, in the tail end of the Nazi era in Germany...
...except not really, as all three ships were actually paper designs developed during the late Imperial era, specifically various battlecruiser draft designs dated to the early spring of 1918. Shoutout to
u/Hamartia_CL08 for doing the historical basis of the PR ships, as he did the basis for the design of one of these BC's, KMS Prinz Rupprecht, who is the Tier IX Tech Tree Battlecruiser. Both KMS Zeiten at Tier VIII and KMS Schlieffen at Tier X also follow this mentality, and I will get to those when we get to their concepts in the coming weeks.
As always, if you want to suggest a ship or retrofit in the future, please leave it in the comments below, you can also reach me via DM's to make your suggestions as well. Now about two years ago, I've covered a Character Concept of ARA General Belgrano, the story of USS Phoenix and her cursed career in Argentina, being on the recieving end as the second post World War warship sunk by a submarine overall and only ship to be sunk by a SSN at that. Well, it's funny how things pan out as we take a look at that self-same sub that fired its torpedoes into history, the third of the Churchill-class SSN's, HMS Conqueror (S48).
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2023.05.31 12:56 bostexa Towns around Boston are booming
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2023.05.31 11:16 Sunnykarhana6263 Southwest Airlines Fort Lauderdale Airport (FLL), Terminal
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