Used lawnmowers for sale


2020.05.31 05:40 SmallBusinessOps UsedBusesForSale

This subreddit is dedicated to used buses. You can buy or sell your buses here and provide valuable information about used buses in general.

2022.10.07 23:25 skyfleeet Selling Mens Used Socks : Mens Used Socks For Sale

Selling Mens Used Socks


USMLE Step 2 CK is the second national board exam all United States medical students must take before graduating medical school. The multiple choice test is complemented by the subjective Step 2 CS exam. If you are viewing this on the new Reddit layout, please take some time and look at our wiki (/step2/wiki) as it has a lot of valuable information regarding advice and approaches on taking Step 2 CK, along with analytical statistics of study resources.

2023.06.03 09:27 fragdata [SG] HP Omen 40L - Ryzen 7 5800X / RTX 3080 / 32GB / 2TB NVME [W] £1150

HP OMEN 40L GT21-0003na Condition: Good
Selling due to upgrade, system is fully working.
Specs CPU AMD Ryzen 7 5800X RAM 32 GB DDR4 3200 Corsair Vengeance RGB Pro GPU NVIDIA RTX 3080 10GB SSD 2TB Gen 4 NVME Lexar PSU Cooler Master 800W Cooling Liquid Cooler for CPU / 3 x 120mm Fans Case OS Windows 11 Pro
The SSD and RAM have been replaced as I am using the originals in my new system. I have added 2 additional system fans to help with airflow.
Price: £1150
Postage and Payment: Collection Only or possible local delivery./ Cash on Collection or Paypal G&S
Any additional information:I have undervolted the GPU and adjusted the stock fan curve. The fans on the HP RTX 3080 can run quite loud
Please contact me if you require any additional information.
submitted by fragdata to HardwareSwapUK [link] [comments]

2023.06.03 09:27 hotcheeto42069 Spouse visa, I-864 stage, partner was just under the minimum sponsor requirement and also using full foreign income only as both still living in UK, had RFE asking to send evidence of income in payslip history instead which we submitted, now just been fully DQ’d even though it is foreign income?

We only realised a few days ago before this latest communication that foreign income supposedly did not count towards being able to qualify for I-864 sponsor requirements which had us panicking for ideas of who we could use as a joint sponsor, yet we have just had our case DQ’d with no further RFE stating it needs to be US income only to qualify or that we need a joint sponsor.
Is it possible to be DQ’d like this without any further RFE communications or are we likely to receive an RFE in the coming days?
submitted by hotcheeto42069 to USCIS [link] [comments]

2023.06.03 09:26 hoagsobjectearth Woman Within Promo Code for June 2023

Use the link for Woman Within Promo Code for June 2023. The website features a wide selection of coupons, promo codes, and discount deals that are updated regularly for you to choose from and make your purchase more affordable.
submitted by hoagsobjectearth to DealsNacreous [link] [comments]

2023.06.03 09:26 Feeling_Writer_5864 Yesstyle Coupon Code 2023: GOLDEN23 + ALPHA21= 20% off

Yesstyle Coupon Code 2023: GOLDEN23 + ALPHA21= 20% off submitted by Feeling_Writer_5864 to YesStyleRewardsCode [link] [comments]

2023.06.03 09:26 katabana02 Dress Evaluation: Wedding Lingerie Series

Some TIL that has some relevancy with wedding gown:
"For most of history, even Western brides did not wear white. In ancient Rome, where marriages were celebrated with parties and banquets—an important social event, if not a sacrament—brides wore long veils of deep yellow over a complicated six-part braided hairstyle. The yellow veil was described as being “the color of flame,” and thus the brides themselves were like torches, bringing light and warmth to their new husbands’ homes. "
" The rise of photography, and of wedding portraits in particular, also went a long way in popularizing the white-wedding-dress trend. More than simply being the choice of a popular queen, white dresses looked good and stood out in the sometimes muddy-looking new black-and-white or sepia-toned photographic portraits. They looked distinct and provided a good background against which to showcase the beauty of the bride. "
-- A Natural History of the Wedding Dress

This is a Showcase Video(EN) / Showcase Video(JP) that demonstrate the dress. enjoy!

Wedding Lingerie Iroha (UDARK/HP):
Skill 1: Attack 1 enemy. 75% chance to give 2 turns DEF DWN.
Skill 2: Attack 1 enemy 2 times. Each hit has 75% chance to give 2 turn SEAL and NO HEAL.
Skill 3: Heal 20% HP to all allies and give 2 turns ATK UP and FCS UP.
Skill 4 (passive): Increase ATK & CRIT % for ALL allies (Limit Break >1, set as spot 1)
Appmedia Evaluation:
My Opinion:
Free dress that helps in buffing and debuffing for new players who don't have better choice.

Wedding Lingerie Gluttony (UTHUNDEATK):
Skill 1: Attack ALL enemies. 75% chance to give 2 turns ATK DWN.
Skill 2: Attack ALL enemies 2 times. Each hit has 75% chance to give 2 turn MISS, SPD DWN, RES DWN, and reduce 15% MOV.
Skill 3 (passive): Increase 10% DMG for each debuff on enemy.
Skill 4 (passive): Increase ATK for all THUNDER allies (Limit Break >1, set as spot 1)
Appmedia Evaluation:
My Opinion:
Useful in Magideath multiple target stages for her damage, which translate to better ranking reward. But is this dress good for new/intermediate players who just want to clear the stages? I would say no. SPD DWN and ATK DWN are useful, but 30% MOV reduction is not something that worth fawning over. An above average dress for magideath, imo.
Pull advice:
New player: Worth rerolling for as you need good Aoe dress to clear most of the contents.
F2P players: If you dont have any aoe MOV manipulation dress, she is a good dress to get. So you should check your line up and future pull plan and see if it's worth spending gem on this dress.

Here is an index for future dresses that I have evaluated.
Extra: Banner schedule, Mgmc dress skill DB, Sanahtlig's future dress schedule, Speed table, magiwikia, Official Magicami YT Channel, Appmedia Event page, Sinister 5 page, Banner releasing schedule
extra info for myself:
submitted by katabana02 to magicami [link] [comments]

2023.06.03 09:26 leiathegreenmile Zappos Promo Code for June 2023

Use the link for Zappos Promo Code for June 2023. The website features a wide selection of coupons, promo codes, and discount deals that are updated regularly for you to choose from and make your purchase more affordable.
submitted by leiathegreenmile to IvoryOffers [link] [comments]

2023.06.03 09:26 ReyKysk how to disable the 50% less damage in vanilla attacks?

hello, in playing the modpack for a while and using the epic fight battle mode is just not working for me, and playing only with a op bow is not that fun after a while, is there a way to make the vanilla mode for battle deal the same damage that the epicfightmod deal?
submitted by ReyKysk to dawncraft [link] [comments]

2023.06.03 09:26 Sir_Piglet Drinking Potions lying around

I think there is a mod that allows you to instantly use a potion that e.g. stands on a table, just forgot the name of the mod. It works for ingredients as well, I recall.
If anyone can think of the name of the mod, let me know!
submitted by Sir_Piglet to skyrimmods [link] [comments]

2023.06.03 09:26 hoagsobjectearth WMD Guns Promo Code for June 2023

Use the link for WMD Guns Promo Code for June 2023. The website features a wide selection of coupons, promo codes, and discount deals that are updated regularly for you to choose from and make your purchase more affordable.
submitted by hoagsobjectearth to DealsNacreous [link] [comments]

2023.06.03 09:26 FisterTheGreat Tenants in Common unwanted guests

Burnett County, WI, USA.
Hello and thank you in advance for your input.
My parents bought a lakefront property with two cabins on it with my uncle 35 years ago. My uncle has no children and is a widower. My immediate family built a bunk house for us kids, and built a section for my uncle to use in order to shut him up because he wanted use of the entire building even though he did not contribute to construction in any way. Said building is a structure that was built ~30 years ago without pulling the proper permits.
The deal with his section of the bunkhouse was that the kids would get it when he passed, and he himself told the kids numerous times that he would be willing his portion of the property to us when he passed. I personally remember several Lion King moments of him talking to me and doing the whole "everything the light touches will one day be yours" spiel.
Needless to say my parents' relationship with him has soured over the years. More than a decade ago he was caught in a lie in a family function and was humiliated - not intentionally but the nature of his lie humiliated him when it was found out - he was scapegoating my grandparents because of how some children were acting. There was bad blood for several years and we thought it had resolved, there was peace up here and we were doing things for him (he's disabled) that he would be unable to do himself and were going out of our way to be accommodating and help make sure he was ok up here.
Well it wasn't resolved on his end. He's been holding a grudge against my parents for 15 years and pretending everything was ok. In that time he enlisted my other uncle and his sons to do a bunch of work on his place such as an addition to his cabin and some finishing work on the side of the bunkhouse my parents let him use.
He fucked up and made my aunt the executor of his estate and sent her some documents revealing that he's leaving his portion of the land to my cousins. My aunt confronted him and told him he needed to tell us - and he put it off for 5 years until she told my parents herself.
The current issue is that he had second uncle change the locks to the bunkhouse, then we removed them and moved his stuff out (packaged and wrapped to ensure no damage) and put it under the awning to his door, then put our own locks on. We came up yesterday and found that second uncle and his wife (the ones who do not have any stake in the property) removed the locks again, took some of our stuff out, then put new locks on. We called a locksmith, they called the sheriff, the deputy advised us all to not do anything else for a while.
To my family's perception, the entire bunkhouse is ours since we built it, and we were just letting him use a portion. The current ones breaking in and changing locks do not have stake in the property, but according to them they are doing it at my uncle's behest (he's in Florida currently).
Do we have any legal recourse here? Non owners are breaking in and changing locks at the will of someone across the country. Can we trespass them? Can we charge them with breaking and entering?
I don't want to sound entitled, but this is something that was promised to all of us since we were children, and he's weaponizing it against my parents for catching him in his own lie fifteen god damn years ago (when my dad confronted him he said that was the reason.) I understand my uncle can will his portion of the property to whoever he wants, but these people do not have a stake yet and are hostile. It's honestly bizarre to me that they would fight this battle for him instead of making him come up here and handle it himself.
We have a big family and like I said earlier he promised us his portion and it seems like he's doing this to screw my parents and was hoping all this would explode after he died. There is open conflict between their camp and ours and it's destroying whatever peace there was up here.
If we can't resolve this peacefully I'm prepared to go full scorched earth - nighttime bonfires blasting Cannibal Corpse, 3 AM firecrackers, megaphones, airhorns. I want this place to be as unpleasant as possible for them.
Right now I just want my enabler uncle and his wife gone, but I would appreciate any long term advice for the overall conflict.
I also appreciate any comments letting me know if I'm way off base here and we're the ones who are wrong - I'm trying to be as objective as I can with 4 drinks in me. I have a ton more character attacks against him if needed but I'll reserve those to comments if they're requested.
submitted by FisterTheGreat to legaladvice [link] [comments]

2023.06.03 09:25 Trainee301 [WTS] [WTT] Glock stuff, Cyelee CT2 green rmr, Magpul AK, 10"AR handguard, Ergo grips, Magpul Ar15

Today's prices are :
1) new Cyelee CT2 green rmr. Has cover, mount and all other original box paperwork inserts. These have been reviewed as great budget dots. Watch the YouTube reviews. New on Amazon for $108, I'm selling it at a firm $85 shipped.
2) new Gorilla Machining Glock 23 Italian Stainless Steel threaded barrel, no thread protector $55 shipped
3) new, no package. Never mounted Magpul AK (no sling cutout model) Gray MOE handguard and Gray MOE + grip with screw, has storage cap. $30 shipped for both.
4) used, below 500 rounds OEM Glock 19 gen 3/4. Polished feed ramp. Looks good in the chamber. $55 shipped
5) new only opened and racked a few times, Aero Breach charging handle with small levers. $55 shipped.
6) 2 new Ergo Shines slim pistol angle grips. 1 black (only opened) and 1 dark earth. - $23 shipped for pair
7) new, unknown brand 10" split top m-lok AR15 handguard with hardware. $35 shipped
8) used FDO brand G43 holster in fde $24 shipped
9) salty, used Magpul MOE carbine length handguard in fde with fde VFG (missing long mlok screw). This was a catch and release. No longer needed. $25 shipped for both.
*** Trades: new or used Ar15 5.56 aluminum mags or 10.3" 5.56 BA Hanson barrel
submitted by Trainee301 to GunAccessoriesForSale [link] [comments]

2023.06.03 09:25 VilMira RX 6950 XT or Rtx 4070

For 1440p 120hz++ with i5 13600k In my country rtx 4070 and rx 6950xt cost the same.
I need help choosing beetween this 2 I really like rx 6950xt because its offer more Vram and more raw performance and i dont care about ray tracing and dlss.
But the problem is, i have an 650w seasonic focus 7 years old PSU and i dont think it can handle rx 6950 xt, the other option is 4070 but the vram is only 12gb...
I will use my gpu for 5 years MINIMUM, should i buy PSU and rx 6950xt or 4070?
Do 12gb vram is not enough??
*i also 3x have 2 tb nvme ssd and 2x 2tb hdd
submitted by VilMira to buildapc [link] [comments]

2023.06.03 09:25 Porecomesis_ Let's Think About Remnant's Tech: Prostheses

Let's Think About Remnant's Tech: Prostheses

From Volume 7, Yang Xiao Long with her bright yellow prosthetic arm and Atlas clothes.
We're all familiar with Yang's prosthetic arm. It is quite a good arm. It does everything that you'd expect from a regular arm, needs minimal maintenance, and can be detached and reattached easily. A bit too easily at times by cheeky buggers that run off with it but, by all observations, it's functionally better than her flesh arm and leagues better than any prosthetic we can make today and for the foreseeable future.
This is from a society that has yet to achieve space travel, unlike ours It also has shoddy Internet that goes out all over the world if one part goes down, something that our world doesn't suffer (not for the lack of trying on the part of ISPs but you get the idea). Yet it is able to produce floating cars, colossal airships, and mechanical marvels the likes of which our world has never seen; the many wondrous weapons hunters wield would never work in our reality.
I ask myself "How is it that the prostheses of Remnant are so high quality?" and the answer I keep coming back to is the soul.
Remnant is different from our world in that one respect most crucially; its citizens have quantifiable souls. With aura, humans are capable of shielding themselves, regenerating from harm, extrasensory perception, incredible individual abilities, and more.
But what's really remarkable, what elevates souls and aura above a pure biological function, is that they also work on someone's clothes and even their weapons. This could explain how these one-of-a-kind weapons, made by their wielders for their wielders, are able to work so well with so many moving parts and in constant use; if aura can regenerate one's injuries, perhaps the same can be said for the wear and tear and even rust of their weapons and clothing.
Even if that was not the case, however, I can only think that soul is the method by which Remnant prostheses work so well. But why? Because Remnant prostheses interface with the soul of the one who wears them. Remnant prostheses are able to perfectly replicate the functions of organic body parts because, even if Yang's arm was cut off, her soul still knows what it's like to have that arm.
How does it perform functions that organic arms don't have, like launching? Probably the same way weapons can have such intricate transformations with no apparent buttons or toggles, or how Yang fires Ember Celica in the first place.
So yeah, that's what I've been thinking of. The soul is much easier to work with than the human nervous system.
submitted by Porecomesis_ to RWBY [link] [comments]

2023.06.03 09:25 crogonint List of Alternate Barovian Maps which are Needed

I'm pretty sure that the majority of Barovian content creators have already seen some version of this list. I actually went back to update my original post of the list to discover that I never made my own post of it! I put together the first version of this list a couple of years ago. I'm pretty sure this is the most complete list of its kind anywhere: Alternate areas of Barovia that are commonly needed, besides the commonly published CoS specific battlemaps:
0) The (Dark) Carnival - nobody ever makes maps / assets for this, even though gobs of people always throw it in to their campaign, even though it's old as crap. I understand that there's a Carnival Realm in the new VRGtR book.. I'll probably never use the realm-carnival, but that's a second place the Dark Carnival maps/assets could be used. There are also a trio of third party Ravenloft carnival modules as well that they could be used in.
1) Battlemap sized maps of the towns. At LEAST a 5 foot per square / hex map for the tiger chase. (Obviously modern VTT platforms don't actually need the grid on the map. ;) )
2) Random shops, stables, blacksmiths and generic places the party is likely to go anyway.
3) Generic encounter locations.. country roads / rivers / bridges and combinations of the three. It sounds dumb because you can get generic encounter maps like that anywhere.. but it would be AWESOME to have matching Barovian roads and Svalitch woods on all of your encounter maps. Don't forget the specific crossroads with the gallows from CoS.. I don't recall if there were hanging cages mentioned, but you could throw in some PNG options for them.
4) A covered bridge, including the roof, deck and under views. (To tack on to the Headless Horseman add-in.) The Woodcutters hut as well.
5) Besides the Carnival, there are a few other old school modules that people like to bolt on to CoS (Adam, etc. etc.).
6) DragnaCarta, MandysMod and Pyram King have all developed alternate encounters and a handful of setting that might be able to use an alternate map here and there. (Orphanage.) In particular, I recall battles in/near the bogs, on mountain sides with/without roads and watch towers. Military and outfitter style tent interiors and exteriors and camps placed.. you know what? Make those camps be PNG assets that could be dropped in a bog, next to a river or on a mountain side as needed. ;) I recall Lunch Break Heroes making an encounter for Borgia/Borca, but I don't recall if they made any scenarios / encounters for Barovia. I got a special request for Beneath the Abbey.
7) The Interactive Tome of Strahd sends the party back in time and would be a PHENOMENAL set of maps to expand Barovia. Seriously, you could drop those on DMsGuild and make some bank. Some additionally pre-Strahd bright and shiny versions of the village of Barovia and other basic maps might be nice for some throw-back adventures.
8) Retro Castle Ravenloft.. Castle Ravenloft fully restored to its former glory! (Castle Barovia? I picture it as more of a walled garrison, looking like a giant stone bubble from a distance, but it did have at least one tower overlooking the cliff.) We know that the old pre-Strahd castle had multiple floors located in roughly the same place as Castle Ravenloft, but with significantly different floor plans, as the ghosts walk staircases and pass through doorways that don't exist anymore. :D (Important side-note: Strahd did not grow up in Castle Ravenloft. I believe that there is one (1) painting of him looking out over Yesterhill, through the mists at a vision of the castle he grew up in, but I don't think anyone has ever tackled it.)
9) The caverns and the alter area in and under the Pillarstone of Ravenloft (from Expedition to Ravenloft) are frequently added in to CoS. I've never seen a map of a hidden cavern entrance in the Svalitch woods, let alone a set of creepy Barovian caverns.. or the Castle side of the entrance, for that matter.
10) Around a decade ago, some weirdo drew an artistic image of Castle Ravenloft with the foundation bedrock rotted away under it. I'd like to see a detailed elevation map of the curtain wall and gatehouse with the bedrock still under the curtain wall, because that irritates me to no end. NOBODY would build a massive curtain wall on a questionable foundation. Reference Vlads actual castle (which is admittedly ten times smaller than Ravenloft) for a rather specific example of a (THE) castle built on the side of a cliff. As I recall, if looking at the gatehouse, the left side and back left corner of Vlads actual castle are protected by a cliff, and that's where the inspiration for Castle Ravenloft came from.
11)Speaking of elevation, at the other end of Castle Ravenloft are balconies and windows jutting out over the cliff. I'd love to see detailed maps of those areas, an 'ant sized' map of the Svalitch woods and Barovia as seen from the castle, and an elevation map of the cliff-side reaching from the Svalitch woods up past the windows and balconies to the Curtain wall. Parties occasionally decide to attempt to scale the cliff. Having a cliff and curtain wall that actually matches would be awesome.
12) Odd ball areas we never see. The druids must have huts or a village somewhere. The Roc must have a nest somewhere. The Mad Mage in Barovia has one of either a tower / cavern / pocket dimension somewhere. We could use Barovian flavored versions of all three. Oh, and the woods and encounters with said mage on the backside of the lake.. so a lake / forested area with spread out trees for players to run in terror or attempt to attack at range.. or whatever.
13) UNDER Lake Zarovich, there are a handful of generic encounters. There are also a few river monster encounters, generally near the Berez Swamp, could use a lair map and an underwater river encounter map, Barovia flavored. Speaking of Berez, I've never seen a detailed large scale swamp map for the Berez Swamp.. let alone the whole town being overrun by the swamp.
14) A proper Berez Swamp. A full sized swamp, with river banks, fields of cattail and reeds, murky backwaters, underwater groves of trees, and a couple of dozen oddly shaped islets and sandbanks.. a few dead logs.. not to mention a proper full sized assortment of Berez town ruins.
15) What's the village in the Adventurer's Guild Supplements?? Orasnou! There's a tiny village there (the size most people depict Berez as, because the CoS book doesn't describe the whole town of Berez properly). So that map is needed, along with.. 4 interior maps, if I recall? (Probably more, + a manor.) As well as an alternate werewolf lair and a few others, like a Barovian bluff, again if I recall off of the top of my head. I've had requests for the Gundarak villages Teufeldorf, Zeidenburg and Renika, as well as the other minor villages and..
16) The complete map of Barovia, post Grand Conjunction (done in standard modern style/graphics).
17) Various encounters have been depicted on Mount Baratok. Which would be a stark stone mountain, snowy and generally above the treeline, not like the hilly tree covered mountains where Argynvostholt and the Roc and etc. are located. I think a largish rocky encounter map of the mountainside would be the first needed. I (seem to) recall a three tiered monastery built on the side of a cliff, with a freshwater spring enclosed that would require an elevation map along with three small interioexterior maps showing the wooden stairs going up and down the cliff-side. I recall one encounter involving a lai small cave sized area.
18) Lots of people want Van Richtens magic shop and other stuff described in his escapades. We could also use a handful of Vistani Vardos and Camps. If I recall, there are only two described in the CoS book, but there are many more tribes of Vistani than that, and we're told that they move around frequently. If might be easier to provide PNG files for the vardos, outfitter tents and assets for a large scale camp. Come to think of it, there aren't a whole lot of tokens for those smallish horses they use either, so someone might whip up 10-12 smallish shaggy horses with unique patterns to show off. They don't care one ounce for a horses pedigree, and are more than happy to keep unique looking mongrel horses as their personal caravan animals. They use mountain horse stock when breeding their horses, so they would be a bit hairier and stockier then say an Arabian.. just scaled closer to a pony size. Donkey size! They're donkey sized horses. :D ..real donkey size, if I recall 5e has some weirdness going on with their official donkey/wagon sizes that makes no sense at all for Vardos sized horses and wagons like the Vistani would have.
19) The valley where the village of Barovia is located is described as a massive fertile farming area, yet we never see any medieval farms, ranches, graineries or farmers markets for Barovia. Definitely need a few of those. Barovian farmers and ranchers would SPECIFICALLY all have the buildings that (in the real world) later became fortifications, Thick werewolf proof walls and heavily barricaded doors everywhere. No window on the ground floor. Livestock was housed indoors, in enclosed courtyards with family areas wrapped around them, or with the animals on the ground floor and the family living above on the second floor. Horse stalls and farrowing areas would be fenced off within the area. Graineries would be large round wooden buildings with barricaded doors and sturdy out-buildings. 10 foot tall max, today's 4-5 story tall graineries are a modern invention. There would probably be a large stone community grainery far on the other side of the valley from the Village of Barovia. for that matter, there ought to be a functioning grainery or warehouse somewhere between the Village of Barovia and Bonegrinder. ALSO, if Bonegrinder is no longer being used as a mill, there would HAVE to be another windmill or waterwheel driven mill somewhere else in Barovia. Many artists have envisioned a water-wheel grainery on the River Ivlis near the Village of Barovia. Corn cribs would be on the second floor of a barn for drying grain, doubling up to dry bales of hay, not primarily as a hay loft. PNGs for 2-3 styles of fencing and gates, water troughs, and some medieval horse drawn plows and rakes would be nice. Dog kennels!! Every farm would probably have it's own horse pasture or rink with a training post, and a dog kennel or run for dogs to run during the day. You know those giant mastiffs that the Barovian nobles are so fond of? Yeah, the farmers in the fertile valley near Barovia would be the only ones rich enough to be able to afford to raise those pups for the nobles. Somewhere out here would be a medieval rancher set up to raise mastiff puppies with an assortment of full grown mastiffs. Mongrel pups or runts would be sold off to neighboring farms at a discount. Roaming wolves would stay FAR away from them, and werewolf packs would likely attack them for any reason at all (if they could find a way in to the basin). I picture a LARGE farmers market and stockyards just inside the River Ivlis bridge of the Valley of Barovia. We know that Barovia is a trade center.. so there MUST be one. The bridge would offer protection if needed, and it would be the closest place farmers and ranchers could set up to provide commerce with the other villages and domains and still have the protection of being inside the gates. Hmm.. they might have a dirt race track there for showing off horses going up for sale. Make that very probably, The Vistani/Romani are famous for defending their mountain horses at the drop of a hat. This would be the main place of commerce for farmers goods in Barovia. This is (the main area) where Vistani Caravans would import and export farm goods in to and out of Barovia.
20) There would absolutely be homestead (small) sized farms and ranches carved out up in mountain valleys or even on mountain sides facing south. In fact, a south facing mountain side might get enough sunlight to raise delicate crops, spices and herbs, whereas most of Barovia can't, due to the mists blocking the sunlight. Also, a couple of mountain pastures with matching rocks / trees bordering them would be nice. Honestly though, if you pass out some rock and tree assets that match the ones you already use, anybody could throw together their own mountain pastures, or even their own valley pastures. Rows of crops are hard to find though! You could easily have scenarios of wolves/werewolves hunting the party in a cornfield.. but there are no Barovian cornfield battlemaps. ACTUALLY, I don't think I have any battlemap sized crop assets, and I probably have the largest collection of map assets around. You could probably sell these farming assets/maps on DriveThruRPG and DMsGuild as well, I've never seen them anywhere. ..OR you might ask Forgotten Adventures or Tom Cartos to throw some together, whatever seems clever. :) I've been asked specifically to try to get Yaedrag (barbarian-esque village in the mountains that Dragna wrote up) made up.
21) Jenny Greenteeth's Hut.. perhaps a grove of her untainted trees from the Quivering Forest? (Also the Glumpen Swamp and Vanishing Hills, various locations within these.) I picture the Quivering Forest loaded with fruit and nut trees and songbirds fighting for real estate (the text mentions angry squirrels).. surrounded by classic Svalitch Woods half-dead spooky trees. ;) I recall seeing a couple of versions that roughly followed the description given in DDAL04, but they're just a hut, not the whole barrow surrounding her hut as described. Additionally, many artists have upscaled her hut to be a small trading post, and put it on wooden poles, swamp style (never seen a battlemap of it, though). Lots of room for creative renditions there. :)
22) Another thing that I haven't seen ANYBODY making is small abbeys. The hills and mountains of Barovia are said to be littered with small abbeys. ..some of them abandoned, some not.
23) Abandoned mansions and manors. Strahd massacred the noble families of Barovia for their involvement in his father's murder. There is one legend of a nobleman possessed by a demon that Strahd left alive, as a curse 'worse than death'. At any rate, there ought to be a handful of abandoned / haunted mansions and manors dotting the Barovian countryside for the party to stumble in to (or check out due to a hook dropped by an informative villager).
24) There are currently NO mines in the CoS version of Barovia.. bizarre for a mountain country. It would suit that some of those decimated noble families ran some mines that have since been abandoned. Of course, it wouldn't do to host your standard monsters in a Barovian mine. I'm thinking Lair of the White Worm. Something more horrifying than dungeoneering.
25) It's been mentioned that instead of murdering the losers from the werewolf trials, they might be shipped off to be slaves in a mine, or to a plantation in the swamp. The plantation would be stick construction, as you would expect in a swamp, they would collect tubers and reeds that grow in the swamp, not traditional plantation type crops.
26) The various Barovian villages NOT included on Schleys map of (Central) Barovia usually have a town sized map plotted out and published somewhere, but no really decent overview maps or battlemap sized maps of them exist. (This need might easily be filled by a couple of handfuls of generic Barovian village buildings, field-stone and dirt street assets, and sundry village constructions.
27) Besides the Gates of Barovia, there are supposed to be watch-towers dotting the landscape as well. An operational watchtower and a couple of partially ruined ones would be awesome.

Assets nobody has made like the Dark Carnival and lake/river encounters and the Mad Mages various lair options would be the most needed. I simply don't understand why EVERY CoS map developer doesn't provide matching roads, forests, rivers and generic shops with matching Barovian assets. The maps I mentioned which you could make money selling on DriveThruRPG and DMsGuild (to me) would just be silly NOT to make. ...Van Richtens magic shop is requested a LOT. When the party first enters Barovia, I can picture them being chased in to a fortified farm by a pack of dire wolves / werewolves at dusk (perhaps the first couple of farms won't unbarricade their doors). I'm sure you can see the utility of the rest. Will everybody need a Roc nest on a cliff above the forest? No. Will DMs derail their campaign for a minute just for the opportunity to make the party loot a Roc nest? Yes. :
Finally, I would note that since I wrote this list, a few cartographers have added some of the above locations to their Library, but the vast majority of these are as of yet, untouched. :)
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2023.06.03 09:25 CRZlazy What’s going on with my baby :(

What’s going on with my baby :(
Not sure what’s going on. I’m very knowledgeable about beardies but I’ve never come across this. I was able to clean a lot of it off with water and a q tip but I did have to be a little aggressive to get it to come off. It’s almost like crust, it’s more brown but photos make it look red. The two tendons that make his beard puff, the scales on the tendons are turning black in color, and almost side ways like not lining up as the normally would. Here’s some info that may help: He’s spoiled, he’s not in his cage often but lately has been rubbing his face on the acrylic to get out when I’m not home-I see it on the camera I have set up I can post footage if needed. I even tried to block him from doing it with blankets, pillows, etc but he just climbs ontop of them. It’s not glass surfing because he’d do that on all of the walls when he used too. It’s only on the acrylic, with his nose, to try and get out. I feed him Dubias, horn worms as treats once a week. He got bored of Dubias and will literally spit them out when I trick him to eat one (spoiled lol). So I have been giving him 3-5 super worms a day the past week-the discoloring has been going on before giving him these. He eats red bell peppers-only red for some reason. He used to love greens but the past month has refused them. He eats a lot of dried bsfl this past month due to refusing Dubias. I always dust them. His set up is perfect, uvb t5, temp 85-90 hot side, 75-70 cool side dropping about 10 degrees at night. This has happened before but I used a “cell protection balm” on him and it cleared up but now it’s back a month later and worse. I wish I would’ve got photos before I cleaned it up but I was trying to figure it out myself first and I’m stumped. Google hasn’t helped.
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2023.06.03 09:25 leiathegreenmile Magnolia Bakery Promo Code for June 2023

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2023.06.03 09:25 kcc106 Rebuschain: Bridging the Gap Between TradFi and DeFi

Greetings, fellow Redditors!
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2023.06.03 09:25 ProperRazzmatazz4893 Session 21 Royal Pass in BGMI

Session 21 Royal Pass in BGMI
Welcome to this exciting article about the completion of Session 21 Royal Pass in Battle Ground Mobile India! Are you ready to dive into the action-packed world of BGMI and discover the rewards and challenges that come with completing the royal pass? Join us as we explore the ins and outs of Session 21, the perks it offers, and the strategies to level up your gameplay. Let's jump right in!
Session 21 Royal Pass: An Overview
Session 21 of the Royal Pass in Battle Ground Mobile India brings a whole new set of rewards and achievements for players to unlock. With a mix of cosmetic items, in-game currency, and exclusive outfits, the royal pass offers a thrilling progression system that keeps players engaged and motivated. So, what can you expect from Session 21? Let's take a closer look.
1. New Exclusive Skins
Session 21 introduces a range of exciting and visually stunning exclusive skins for weapons, vehicles, and characters. From sleek and futuristic designs to battle-hardened looks, these skins will make your gameplay stand out from the rest. Show off your style and intimidate your opponents with these eye-catching additions to your arsenal.
2. Unique Emotes and Animations
Express yourself in the battlefield with a collection of brand-new emotes and animations. Whether you want to celebrate a hard-earned victory or taunt your enemies, these animations add an extra layer of personality to your gameplay. Choose from a variety of dance moves, gestures, and expressions to truly make your mark in Battle Ground Mobile India.
3. Exciting Challenges and Missions
Session 21 brings a fresh batch of challenges and missions that test your skills and wit. From solo missions to team-based objectives, there's something for every type of player. Earn experience points, level up your royal pass, and unlock exclusive rewards as you conquer these thrilling tasks. Are you up for the challenge?
4. In-Game Currency and Loot Crates
As you progress through Session 21, you'll be rewarded with in-game currency and loot crates. Use this currency to purchase additional items, customize your character, or unlock special features. The loot crates hold a chance for rare and valuable items, adding an element of excitement and anticipation to your gaming sessions. Will you strike gold?
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2023.06.03 09:25 CommunicationLow4701 Please upvote the post and leave your link. I'll check out the comments on a random basis and click on your link as soon as I see it.

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2023.06.03 09:25 AutoModerator [Download Course] Ryan Moran – 5 Days To 7-Figures Challenge (

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