Hike for hope rochester ny
Rochester, New York
2008.03.19 22:18 Rochester, New York
A community subreddit for the city of Rochester, NY, and greater Rochester area
2008.07.18 07:38 r/Camping
A subreddit for campers concerned more about the act of camping and less concerned about hiking long distances or light gear. Primarily for tent/hammock camping. No RV camping here.
2009.11.12 02:44 reseph Upstate New York
For discussion about the Upstate region of New York State.
2023.06.04 20:31 redvsblue23 31[M4F] Anyone feeling a bit down or lonely? Maybe wanting a bit of attention or just need to vent? Let me help and let's have a fun random chat! Any age and location welcomed to reply.
Looking for a bit of company today. Tell me about yourself and let's have a fun chat! So Iv usually been the quiet shy type, the one that tends to sit in the back of class and hope i don't get noticed. People tend to judge you before they get to actually know you so its always been kinda hard making new friends for me. I am trying to work on being less introvert and more social plus lately iv been feeling kinda lonely so I would like to find a chat buddy. Short term chat is fine but preferably id like a long term friend. I would like someone that wants to talk about both serious topics and silly topics. Also if you have anything on your mind and need to vent i dont mind listening.
So a bit about me im about 5'10 with brown eyes and long dark brown hair. I have 2 cats with plenty of pictures! Im a pretty big geek, I love comic books some of my favorites would be The walking dead, Spawn, Invincible, Batman, HellblazeConstantine, Spiderman, Old man logan to name a few. I also enjoy reading books like The expanse, ready player one, Lord of the rings. I am currently reading The witcher series. i also enjoy hiking, sleeping, going to the movies,mall,bars, concerts.
I Also enjoy video games and I usually just play on my xbox. Some of my favorites would be Red dead redemption 1&2, Fallout New Vegas&4, Assassins creed 2 and origins, Pubg, skyrim, Bioshock, mass effect, i have plenty of more
If you would like to know my music tastes i am very much a punk,metal, classic rock type of guy but that doesn't mean I won't listen to other stuff. If you enjoy bands like Greenday, The adicts, The misfits, Ramones, Weezer, Foo fighters will get along.
For Movies and Tv i like scifi fantasy but ill watch anything. Some of my likes would be Futurama, Lord of the rings, Harry potter, Back to the future, Rick and morty, The office and parks and Rec, King of the hill, America dad, family guy, Final space, star wars, star trek, a good amount of marvel and dc shows and movies.
As for who im looking for age, ethnicity,location dont matter just be fun and nice! Of course it would be great to find someone with common interests but its not a deal breaker im willing and want to learn about new hobbies. So if you think we might make great friends lets chat, we can chat on reddit or whatever app you might use.
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2023.06.04 20:30 Fransisc123 Plagiarism
I hope you are fine.
Does anybody know an accurate + free plagiarism checker that I can use for my article?
Thanks in advance
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to ApplyingToCollege [link] [comments]
2023.06.04 20:30 Avaale Short question + Routine Help Thread: Have a question? ASK HERE
If you are new to this subreddit, welcome aboard!
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2023.06.04 20:30 ThrowRA_puzzle671 My (27M) bf forgot my (29f) birthday and now I want to end things with him
We have been going out for about 2 1/2 years, known each other for 3. Met off Hinge. We frequently saw each other until I moved back to my hometown in January due to new job opportunity. Mind you, his step dad's house is 3 hours and his mom's is about 1 hr 10 mins. He rotates depending on what he does that weekend.
In the last 6 months, I have not seen him physically in person. No matter how many times I try and plan us meeting up or asking him to visit me. I currently don't have a car so I take the train out (usually about 2 or 2.5 hours), stay at my friend's and try and coordinate a time. I knew beforehand that if this was to work, we both needed to put in effort. We talked about it over the phone, but wanted to try and talk things in person. Waited month after month...nothing moved forward
Last week I planned to stay at a hotel that was in the middle for us to meet up. Due to a family tragedy, I ended up checking in late, updating him and letting him know when I got there. He never showed up, even though this was planned and he knew what time I was getting there. Spent that night by myself...
I still gave him a chance and told myself we'll see what he does for my birthday. He asked me to confirm that my birthday was indeed this weekend. I told him yes. High hopes right? Wrong
Woke up to a regular morning text about him getting his brakes checked, updates on that, asked what I was doing... I told him the truth. Cousins stopped by, had lunch with family and ate dinner with my friend. Never bringing up how it was all birthday related. During dinner, he sent me pictures at a family party. It was his step dad's mom birthday. I couldn't believe it. Waited til my birthday came to an end to see if he would somehow remember and nothing. Nothing at all.
Now I'm stuck here trying to figure out what to do today... 1) don't reply at all 2) call him and break it off with him 3) just keep pretending til he does remember my birthday...then break up 4) casually bring up my birthday in the convo and then break up
I've been considering breaking up with him for a while. I think I was just hoping he would do something but at this point...its not worth sticking around. So it's not just out of this moment...this was just the last straw
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2023.06.04 20:29 mjcolebank Interdisciplinary TT search
Seeking advice here before hoping on the job market. I did my PhD in computational biology (research was more in applied mathematics, computational fluid dynamics, uncertainty quantification, and mathematical modeling), and am now doing a postdoc in biomedical engineering. I’ve always loved interdisciplinary work (e.g., working with physicians, statisticians, engineers on one project) and tend to thrive on this.
I’m looking to apply for TT positions next fall, but I’m having a hard time figuring out where I “fit in.” I’ve built some basic experimental skills like cell culture basics, but am likely going to have a lab that is mostly computational. That being said, I feel like I’m too interdisciplinary for a lot of the job postings I’ve seen, or that I’m too much “jack of all traits, master of none.”
Anyone else feel this way? I can see myself in mechanical engineering or applied math department based on my skill set, but my research interests are focused towards biological problems and fit better in biomedical engineering. Are departments generally looking for people with interdisciplinary backgrounds or is it easier to higher a more “traditional” candidate?
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2023.06.04 20:29 -0dd- Stern Grove Festival Tickets
I was hoping to get my friend a ticket for his birthday to see Snarky Puppy at the Stern Grove Festival (June 18), but they sold out a while ago. Does anyone either have an extra ticket they'd be willing to sell or know of anywhere else I might be able to find one? The tickets are usually free but I'm willing to pay maybe $10–20 for one. Thanks!
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2023.06.04 20:29 Fransisc123 Plagiarism
I hope you are fine.
Does anybody know an accurate + free plagiarism checker that I can use for my article?
Thanks in advance
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to Advice [link] [comments]
2023.06.04 20:29 Downpour92 30 [M4M] Europe - Looking for something serious
Hello! I’m just a normal European guy. Making this post in hope to find a meaningful connection with someone around my age. Someone I can trust, talk on daily basis and of course meet if things go right.
I work full time and in free time I enjoy gaming, hiking, cooking and baking, reading, movies and travel when I can I recently started working out as well (no I’m not overweight, quite the opposite haha)
Anyway if you like my post, feel free to DM me. Please note that I’m not looking for penpals. I do want to eventually meet in person
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2023.06.04 20:29 dnew My Firmament Critique (heavy spoilers for all Cyan games)
Before I dump on the game, let me mention a few of the places that were actually clever:
- The bit with Camelus where you had to raise the bridge and shoot into it from below.
- Figuring out there was a path under the bridge that the ice block blocked.
- Figuring out that you could get up on the ice block from the other end of the crane.
I found the game to be disappointing and frustrating, all down to three reasons:
- The lack of interaction modes. Everything is a doorknob.
- The lack of characters, plot, conflict, and motivation.
- An inability to suspend disbelief, made even more absurd by the ending.
Let's look at these, along with contrasting to early Cyan games, and notice how combining all three together makes for a poor experience.
Essentially, the only mode of interaction available is turning a knob. While this is not necessarily a game killer (Myst, for example, only has clicking something) in Firmament it is completely treated as turning a knob. That is, every time you use the adjunct, you're interacting with a manufactured bit of machinery to control power to one or the other function of what you're connecting to. This leads to a sparse range of puzzles that can be included, essentially none of which progress the narrative. And it leads to the requirement for a technical instruction manual at the start of the game.
There's no "let the water out of the chest then close the knob again so it'll float when you fill the pool." There's no compass rose or turning mirrors. There's no locks to find the combination to (fortunately, given the plot). There's no sorting of singing monkeys. There's no tempting of birds with seed pods. There's no catching of Squees. There's no summoning of Wharks. The steam generator and pipes to fill the Voltaic airship actually work logically, and there's a reason they're puzzling, unlike the steam pipes in Curievale. (I had to actually look up which world the steam pipes were in just now, which shows you how well-integrated that puzzle is.) Also, each puzzle is independent of all the others; there's no foreshadowing of what you need to know, nor cleverness of relating one puzzle to another, as was common all through Exile for example.
Almost all the puzzles (including the most frustrating) involve trying to find the next doorknob to turn; or, having found it, trying to figure out how to reach it with the one and only tool available. Occasionally there's the "let's see if I can find the hidden pathway." Almost none of them involve figuring something out based on the environment or the world building. When stuck, I found myself walking around with the adjunct out looking for some hidden doorknob to light up, or wandering into unobvious corners and walking around the edge of the playable area seeing if I missed a hidden pathway. This is compounded by the huge amount of nonsensical consistency-busting designs. (Watch any first-time playthrough and you'll see the player running all over the place looking for the next clue.)
Granted, once you figured out the solution, it was often clear in hindsight what you were supposed to have been doing.
- You could realize the conservatory is symmetrical and has rubble blocking the way so you need to climb across the planters.
- You could figure out that there were controls under the sulfur you couldn't see the first time by looking at the diagram, if you could figure out what the diagram was saying without extensive exploring to start with.
- You could figure out that the goal in the battery field was to connect the one wire to the other (and not stringing batteries from the outside inwards) once you realize there's exactly two wires leading out from the lake and the error is "no connection".
- You could figure out what order the sockets get concatenated in by looking at their orientations. (Granted, they tried to teach you that during "verification.")
- Once you've drained the first reservoir, it becomes clear the odd structures sticking up were walkways.
- Often you progress a ways through a puzzle and then you can see the exit.
The lack of characters, living people, conflict, narrative, etc also left the game feeling lacking. There's nobody you can interact with, almost no direction is provided as to what you should do (and no, just saying "start the Embrace" doesn't help given you have no memory of what that means), and no motivation for doing it other than some ghost tells you. The real reason you work at it is you know you're playing a game. The fact that the world is terribly inconsistent with the story, and the mentor wants you to do things she won't reveal, just compounds the problem.
- One of the first things she tells you is she'll lie to you, which kind of gave away the "you are Turner" ending.
- You're the only person alive/awake, you're vital to the completion of the project, and your mentor can tell you what to do, but she doesn't.
- In Myst, Riven, Exile, you're given ongoing plot, and you know your motivation from the start, and why there's nobody helping you.
- The ending is an unsatisfying info dump. The beginning is the same. There really wasn't a sense of accomplishment, especially since "Hey, you got to the end, no go away, everything else is automated."
The entire time I was playing, I was saying to myself "Why would this be like this?" It made the entire experience tremendously gamey. Myst and Riven didn't make you think "why would anyone do this?" Exile and Portal both had reasons for being full of puzzles, as well as a motivation for your opponent to be setting up the puzzles and
for making them solvable. But Firmament should have been 10x as easy to navigate, except that wouldn't make a good game, so artificial barriers that make no sense are set in your way. This, for me, destroyed the suspension of disbelief. Especially when the ending reveals that even the things you might have thought were accidental were designed that way. Even the constructed places were designed like puzzles rather than somewhere you want your workers to be effective at working.
- Why would your mentor set things up that you needed to work so hard to make happen what she wanted?
- Why are there even locks on the doors, given only keepers and crew are there?
- Why would any giant door only have a doorknob on one side, especially when there are other doors you can enter?
- Why wouldn't there be a path around the skiff engine so you could couple either side?
- Why is there even a cargo skiff stuck to the side of a building that has stairs at the top and bottom of its range? That's like making a handicap elevator that opens onto a staircase landing. What are you moving on the skiff?
- Why would you install steam pipes zig-zagging all over under the water?
- Why would you install the gangways zig-zagging all over under the water?
- Why would you install steam valves that block the path when turned on? Why not turn that bit so they stick out over space?
- What does turning on the steam even do, other than clearing the way to the spire? It's not powering anything at the exit. Why are the pipes and heaters even there except to make a puzzle?
- Why do the electric heaters need steam power?
- Why do pressurized steam pipes glow green, except to make the puzzle possible? Why are electric lights shining out from inside the steam pipes?
- Why wouldn't you provide all the modes of running the crane on top of the crane? Why can't you raise the hook from on top of the crane?
- How is Juleston the only place that needs special electricity? Where do the other realms get their electricity that this realm couldn't?
- Why does the conservatory have collapsed columns blocking the way that aren't anywhere else in the building? There's no place for them to have fallen from. They're not symmetrical with the other half of the building.
- Why wouldn't the walkways around planters go all the way around? How are you supposed to care for or harvest the contents on the sides without walkways?
- Why wouldn't the controls for rotating the planters be more easily accessible? There's 6 or so controls to raise and lower each planter, and one control to rotate them that you wouldn't even be able to access on foot.
- Why do you need to ride the ice block to get to the factory? Did OSHA approve that? How come the protective gear described on the sign isn't available?
- Why did the walkway in the ice processing center that the moving bridge fills collapse, and where did the collapsed floor go? There are no broken plates on the floor.
- Why is there even a movable room in the ice processing center? Why not just finish building the bridges and walkways?
- How did whoever put the moving bridge there leave? You can only reach it standing on top of an ice block.
- Why is the green pipe valve hidden behind a bunker? Wouldn't it be easier to build stairs?
- Why wouldn't you build stairs all the way to the ground instead of having to walk along the crane to an ice block to reach the stairs?
- Why are there blocks of ice all over outside the processing center?
- How did all the ice blocks get around the base of the crane? Why not grind those up instead?
- How did the block of ice block the pathway, then the bridge get closed, except intentionally?
- Why not put all the controls for the sulfur mixer in one socket?
- Why is there a giant door requiring three sockets to get connected? The tracks don't go through, and there's nothing to be moved from one side to the other, and no vehicle nearby. Why is it there, and who closed it for that matter?
- Who would build a vehicle where the part you need to line up can't be seen from the steering wheel? Camelus' back door is not visible from the steering wheel. The first ice crane has to be automated at each end because you can't see what's happening. The alignment of the second ice crane is invisible from inside the crane, requiring the platform out the side.
you get to the end, and it becomes even more absurd, given that everything you've seen was intentionally designed and built.
- Why would the crane be constructed to run into the cliff? Put it farther out like the bubble car, or don't put rocks jutting out to block its path.
- Why would the sulfur need to be mined? It's not really a planet. Why not stacks of sulfur bricks? Why are there geysers in space?
- Why would you build the bubble car rails where they'd get frozen by ice? There's no seasonal run-off making waterfalls so you had to know that would happen.
- Why pretend you're mining coal? Why launch your coal supply from the ground in rocks instead of extracting it on Earth?
- Why are you wasting coal melting ice anyway? Just use the water before you freeze it. Why build the heat-powered power plant in the coldest realm?
- Why not build the steam furnace downhill from piles of coal and a big pool of water?
- What were you planning to do with a bunch of mountains in orbit when you got to your destination?
- Lots of puzzles block you from turning them off once solved. Why? And how'd they even get in that state in the first place? Nobody is working against you, and nobody has more authority to make changes than you do.
And many more I don't remember the details of.
Given Cyan's track record, one might ponder some of the inconsistencies in implementation and wonder whether they have a deeper meaning. I
couldn't find any.
- The first double-bridge you come to, you have to navigate around to cross; the second double-bridge you can just reach the adjunct across; the bubble car there (I think) is positioned in a way that the last person to leave couldn't set up.of mentor dialog or books or something.
- Only one bunker has an alternate exit.
- Only one bunker has a hibernation bed. Did she drag that there? Her monologue doesn't sound like it.
- It seems like a bad idea to have the Juleston bunker close you in when the power goes off.
- Places blocked by rubble have nowhere above for the rubble to have come from.
- Collapsed floors that need to be bridged have no broken flooring or rubble under them, nor is there any reason for them to have collapsed.
- The first double-bridge you come to, you have to naviate around to cross; the second double-bridge you can just reach the adjunct across; the bubble car there (I think) is positioned in a way that the last person to leave couldn't set up.
- The moving bridge near the ice grinder for sure could not have been left that way (unless someone got ground up). Otherwise riding the ice wouldn't be a puzzle.
- The first place you need to connect three sockets, and there's only one order they connect in.
- The second place needs four sockets connected, but still shows "1/3" when you do the first one.
- When there's some option not currently available for a socket, you're not given that option. Or maybe it goes "Doink". Or maybe just nothing happens. Or maybe it's dimmed out. Or maybe it starts and then immediately reverts.
Compare to Myst: Myst was surreal, magical. It's expected in such situations that there will be weirdness. Nevertheless, essentially every puzzle was reasonable in its environment and grounded and somewhat predictable. Things like getting the key to the lighthouse was grounded in basic physics; things like resetting the spaceship after a mistake, or figuring out how to deduce the stoneship symbols, or raising the channelwood tree, were based on wide-spread cultural references. Where there were other puzzles, the end-goal was shown in advance, with you almost always running across the lock before being presented with the keys. The rare maze allowed you to (mostly) see where you were going several steps ahead and also told you the destination before you found it. The pointers to the story were left in conspicuous places (the note on the grass, the blue and red books). Also, the weird crap was explained in extensive world-building (heh) books in the library. Nothing (almost) was hidden just to make a puzzle harder. The solution to each puzzle was presented while you're in the puzzle trying to figure out the solution, if only you were clever or observant enough to understand it. If you wanted to get into the spaceship, you followed the wires. The elevator trick in Mechanical Age wasn't hidden; you just had to think about why the elevator didn't start right away. The most hidden thing there was the secret panels, which were secret, but still had a target drawn on them. Every place you were stymied by a lock, the lock was intentionally put there to keep natives of the land away from the books, or to keep others from using the books on Myst Island (i.e., the places of protection).
Contrast with (say) the greenhouse puzzle: first you have to figure how to get to the entrance riding the skiff, because that made so much more sense than another flight of stairs or a ladder; thank goodness the vines didn't quite
close off every
path. Then you have to figure out that the place you're trying to go is the other side of the planters on the same level (and not to the thing that looks like a lift or ladder), even though you can't see the other side. Then you ride the things around a while, trying to see the walkways above and below you, before realizing there's another doorknob down at the bottom; good thing they all have distinctive lights on them, eh? That doorknob can only be reached from where you're far from your goal, and from a limited number of puzzle states, then you have to work your way all the way back up, and then if you're lucky you'll have figured out how to turn the planters so you can dodge across. Sometimes you can cross on the diagonal, sometimes it's a fraction too far. And your knees don't bend, so you can't get over the foot-high plank lying on the floor. Or look at the steam pipes and heaters. You need to turn them on, and oh goody, they light up when you do. But some of the doorknobs don't glow; other sockets on the pipes aren't doorknobs they just look that way. Some of the pipes go above the surface, and you can't tell where they come back down. You then can turn on electric heaters using steam, somehow. You have to go down to turn one on, then melt some ice, then coming back up requires turning that off again. Several times you have to turn it on, then turn it off again because the valve was installed in a way that blocks the walkway. There's a valve hidden behind a grate for some reason, but fortunately your other tool can go through grates and the walkway passes by quite close. Then you have to turn on a valve, loop around to go two levels down, turn on the second valve that you can't get to because the steampunk builders thought it was a good idea to install valves that block the pathway, come back up far enough to turn on the third valve, go back down to turn on the heater, come back up and turn off
the first valve, then you can progress. And when you've worked the steam power all the way to the end, what do you get? A steam-powered machine? No, just the same electric lift as in every other realm. Good thing, because you had to turn the steam off again to get to the other side of the path. The only reason for the steam pipes is to make a puzzle that somehow runs electric heaters off steam pressure, with electricity at both ends of the path already. Oh, and there's a hundred meters of gangway in loops and ramps in the water, instead of, you know, a path from one side to the other.
Compare to Riven: Riven is grounded like Firmament. It's not particularly supernatural. The stuff is mechanical, not magical. If someone disappears from a one-door room, there's probably a hidden switch. Granted, "fire marbles" aren't explained, and why there would even need to be clues to get into Tay is unclear story-wise, but OK, combinations to locks need to be written where you can find them. And the mine cart going under water was just Rule Of Cool. Everything else
makes sense. Secret passages are only secret from one side. Doors are locked between where Ghen moves and where natives move, and locked on the side where Ghen is. When there's a "hidden" passage that's hard to see, the people who created it leave a pointer (usually a dagger). When there's a hidden door, you can see into the adjacent room so you know to look for the door. There's no case of "wander all over the level holding the 'show me interaction points' control, trying to figure out if there's a button that enables some other part of the level to work." There's no wondering whether you need an upgrade to even start working on this puzzle. If there's a hidden button to make something work, you can follow the wire to it (the fan), or see the pathway over there, or see the room through the window (book assembly island dome), or notice from where you start there's only one other path of many open (the lake sub), or etc. Look at the design of the wood pulp boiler vs the sulphur mixer. And again, the reason for all the locks are explained in-game. Riven is a masterclass in adventure game design because the puzzles all make sense in the context and story of the game, all of which we see before we need to know it, and there's almost nothing arbitrary
about the puzzles.
Contrast with Firmament: Firmament looks
realistic, but is surreal in detail. The entire place acts like one giant puzzle, with a dozen unintuitive steps to get from each place to the next. It has knobs that can control things remotely, but uses that capability to put things out of reach instead of making things easier, even tho the only people with adjuncts would be people who are supposed to be working the machines. It has machinery on rails constructed too close to other features to let the cars pass (like the first crane blocked by rocks, the second crane blocked by ice, the bubble car blocked by the ice, etc), which is even more silly when you find out the cliffs aren't natural either. It uses complex machinery of all different kinds to accomplish the same ends; the skiff vs the first crane vs the second crane vs the sulfur trains; the conveyance pods vs the bubble cars vs (cripes) riding blocks of ice and hopping off hopefully before you reach the shredder blades. There are places where simple stairs or bridges could be built, but instead there's a half dozen baroque processes to get from one place to another place a literal stone's throw away (see "riding blocks of ice" as well as the pointless skiff and the pointless steam pipes and ....). There's several kinds of power supplies which have to be turned on, each of which powers only the bits of puzzle blocking your way. There are innumerable doorknobs placed in cages where you have to be at the right angle to fire them with no obvious reason for the cage walls to be blocking you from there (see "riding blocks of ice"). Even at the end you have to walk entirely around the axis twice to unlock a door you're 20 feet from when you come out into space.
Compare to Exile: Exile is surreal, but this time it's intentionally designed by its creator to be surreal. Each age has a purpose and a theme, and it looks
designed (unlike Myst's ages). The design of each Age gives you clues to the solutions of the puzzles, and then plays into the endgame. You have an ongoing story that tells you the motivations of the people involved. You have a reason you're suddenly thrown into the situation alone. (As in Myst and Riven, for that matter.) No need for the cliche loss of memory or untrustworthy narrator (both features of Firmament, both described in the opening monologue). There's a reason the puzzles are more difficult than you'd think necessary. The same reason is why there are clues how to solve them scattered about. And you're shown the ways in which the puzzles were made more difficult, which helps tell the story; nothing is randomly broken by accident. When you solve an age, you get a beautiful reward of getting to see the age laid out before you to admire. The ending is fulfilling, and in your hands, left to you to figure out how to bring about some solution or the best solution.
Contrast with Firmament: No setup other than a monologue telling you "you remember nothing, I might lie, go do puzzles I mean maintenance work." The puzzles are arbitrary-progress-blockage puzzles. There's very little where you have to think about what the world is like to make things work. The ages don't feel any different from each other, because every one is "figure out where the path is, where the goal is, and then try to find where you can reach the doorknob from." There's no puzzle having to do with ice on Curievale (other than the heaters, which are just different forms of doors). There's no puzzle having to do with plants on St. Andrew. Even places where you might have figured it out, it was tedious rather than clever; for example, the batteries were painted colors. Imagine how it would have been if you could see into the water and each post had a different number of batteries wired to it? I don't really want to spend time doing linear algebra to figure out puzzles during my gaming hour. And when you do solve a puzzle, half the time you're inside a building or vehicle where you can't see what's happening; the shutters only open once, the bubble cars obscure most of the view, engaging the Embrace doesn't make it obvious the doors are opening in the spire, etc.
How could I have done better? Well, I don't design games for a living, but I've been playing adventure games since they were coded in FORTRAN and printed their text on paper. There are a few obvious places the puzzles could have been made more enjoyable.
- Make the batteries in Juleston visible through the water, with different pylons having different numbers of batteries visibly connected. Then you don't have to do linear algebra and experiments to figure out what's going on, and the fact that the final step is also providing power would be obvious. This would leave open the possibility for the people who want to do linear algebra. (Sort of like how the sound direction clues in Mechanical Age let you navigate in Selentic Age even though there were adequate clues if you went to Selentic first.)
- Keep the steam pipes underwater, so you can follow where the next valve is.
- Actually require the player to mix the sulfur with the sulfur mixer, just for realism. And don't just have the computer tell the user what the next step is. "Door crusted." "Too much acid." "Pool full." Show, don't tell, like with the crusted lock at the start. Maybe make it so you can look into the pool before you add sulfur and see that there are controls down there, and locking lugs, and crusty stuff.
- When a machine finally turns on, make it obvious why you needed that machine in the first place. The whole "turn on steam" in Curievale was there to clear the way of ice in your way (with electric heaters, no less), while the builders could have just put a walkway over or straight through the water there. They could have made the lift at the end obviously running on steam pressure, which might have even made sense in the context of the steampunk origin story. The whole "turn on the batteries" in Juleston was there to power a half dozen machines while other machines all over already had power. Why does the Juleston bunker (you know, the place holding all the maintenance supplies) need battery power to be accessible and the others don't? (Oh, that's right, achievements.) Why did you have to send power to the bunker in order to open the giant doors? And again, the sulfur didn't need mixing (can you tell I'm traumatized?).
- Put some puzzles in that have to do with the age. Require a puzzle where you have to know ice floats, like drop a giant floating ice cube in the resevoir to get across. Require a puzzle where you have to fertilize or poison (with sulfur?) or electrocute (after powering up Juleston?) plants to progress through St Andrew. Let the player pick up a battery to locally power puzzles in Juleston (due to broken wires?) instead of just declaring that this lift lacks power but that lift works fine.
Anyway, that's my rambling. Hope you enjoyed. :)
submitted by dnew
to FirmamentGame [link] [comments]
2023.06.04 20:29 _BikerPuppy Printing question
Hi all. I'm a mixed media artist looking for help with my Canon Pro-100. Is there a resource anywhere that provides the best settings for Canon's "Paper Type" for non-standard materials? I often print on paper that doesn't fit neatly into "plain paper" or "other fine art paper 1/2" (whatever those mean to Canon), and I want to have the best settings possible in hopes the printing will work and not rip the paper. Currently, I'm trying to print on a very thin parchment paper (like baking paper), two sheets together with spray adhesive, but the paper gets smashed out of alignment as it goes into the printer, no matter how carefully I align the guards. In the past, I've printed on onion skin paper and the like by taping a sheet of standard typing paper to the back, but the paper I'm using now is very large -- I've cut it down to 12.95 x 26.61" -- the largest size the printer can accommodate. Does anyone have any suggestions? TIA!!
submitted by _BikerPuppy
to printers [link] [comments]
2023.06.04 20:29 PerfectInside5856 Any Outdoorsy Black Women out there?
Hey y’all, I’m the Nebraska Ambassador of a nationwide social group called Outdoorsy Black Women (OBW for short). This is a group that’s focused on fostering black sisterhood in the outdoors. If you or anyone you know, identifies as a BLACK WOMAN, lives in the Omaha/Lincoln area and is interested in outdoor activities such as hiking, kayaking, camping, hunting, etc, we’d love for you to join!
And while we do appreciate our allies of all different ethnicities, this is a group that is focused on providing a safe space in the outdoors for BLACK WOMEN ONLY. Thanks for understanding and feel free to spread the word! www.outdoorsyblackwomen.com
submitted by PerfectInside5856
to Omaha [link] [comments]
2023.06.04 20:29 ayezzaa partner cheated and things are going well? need some reassurance/advice
Ok so a while back in April, my boyfriend of 1 year cheated on me, I decided to stay and things have been going well, he hasn't done anything since, he constantly reassures me and comforts me, and talks to me, now a little bit of backstory, this wasn't physical cheating, another reason i stayed, it was some sexting this one time, no nude photos were shared either, more like a role play, and we talked about it and, embarassing to say but me and my boyfriend sometimes used to joke around and make fake accounts together and mess around if you get what i mean, we have stopped but he did mention how with all that he just felt like he was joking/didn't know why, and honestly i do trust him, since he's different. i have never had this happen before so idk if it's wrong but i know him more then others, since it is our relationship and we are young and i believe that humans sometimes fuck up, and do stupid shit and people can change, i have met people who have changed, like people who cheated and genuinely have changed, so work with me there, and so im curious, is there any hope? recently i've been feeling down, seeing other couples and it makes me feel sad and depressed like oh their so happy, their bf never did that to them etc, does anyone else feel that too? i have been searching everywhere to find someone in my situation, where they cheated, they stayed and it worked out, because i really love this guy and i know he loves me too, i'd rather not hear stuff like oh don't bother or dump his ass yk? and then i found this sub and was hoping for people like me but all i really came across was divorces/breakups which im not saying you shouldn't if thats helped good for you, just wanna know if i can find someone to talk to about this. we have constant talks when i need, he also has changed a lot, more being open with eachother, more listening to eachother, and just generally being better, both of us. sorry i know this is probably too long/wordy and hard to understand, i tend to ramble and struggle with that so in short, just need someone who's gone through this to talk to thanks.
submitted by ayezzaa
to survivinginfidelity [link] [comments]
2023.06.04 20:29 yunz_i I regret giving up my foster
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I used to foster a little dude named Archie. I bottle fed him and litter box trained him since he was 2 weeks old. I was fairly new to fostering, especially one so young and little. submitted by yunz_i to FosterAnimals [link] [comments]
It was exhausting work but I raised him with all the love, care, and attention a human can give.
When it came time to give Archie back to the shelter, I freaked out. I couldn't bear to see him back in the cage so I impulsively adopted him.
I felt very uncertain if adopting him was the right thing to do because I had a cat overseas, and another resident cat at home. And being with an army spouse made me fear the expenses it would take to move pets overseas. (We were planning to pcs overseas)
So I thought it would be better to give Archie a chance to be adopted into a stable home. A home thay can love him and deny him the stress of the army life.
So I took him back to the shelter yesterday and said my goodbyes. But when I got home I was in shock. I couldn't believe what I had just done. L I miss him, I love him, and I adore him so much. I couldn't believe I let him go.
So I called the shelter and they told me he got adopted not even an hour after I left.
It was then that my world crumbled. I still can't stop crying at the loss. I know he went to a wonderful new home but I can't help but feel tremendous emotion of guilt and grief.
I called the shelter again today and asked to have him returned to me if he ever were to be surrendered by his new family. It's very selfish of me to wish that on him, but I can't help but hope he will find his way back to me one day.
I will wait weeks, months, even years for you Archie. If you ever need to come back home, I'll always be there for you.
2023.06.04 20:29 leavelaurenalone Worse than before I started
I started taking Wellbutrin XL 150mg almost 3 weeks ago (it’ll be 3 weeks exactly this upcoming Thursday). At first, I swore I noticed some things headed in the right direction. I was feeling pretty good, pretty motivated. Then things started getting really…weird, bad, I don’t know. I’m usually not this terrible of a writer but for whatever reason my brain isn’t working properly…ha.
I’m so unmotivated to do anything, even more than when I was just on Lexapro (I’m currently taking the Wellbutrin and 10mg of Lexapro at the same time every morning). I can’t find the right words for anything anymore, I lose my train of thought in the middle of a sentence, I’m weepy a lot throughout the day, my moods are all over the place. I just can’t motivate myself to do anything. I have 3 cats and getting myself to feed them is such a chore.
I guess I’m just wondering…is this normal? Do things get better? Am I just in this weird in between phase?
Some background for y’all as well: I had bone cancer when I was 12 in my left hip. I’m 32 now, going to be 33 in a few weeks. I had 13 rounds of chemotherapy and 6 weeks of radiation. Due to a certain kind of chemotherapy they gave me, I’m technically in the very early stages of congestive heart failure. I don’t exercise as much as I should, mostly because I lack the motivation to do it, which I was hoping the Wellbutrin would help remedy. I also abused opioids for years (I used to crush my pills and then ya know…”inhale” them) before eventually having a drug overdose in October 2014. I don’t know if this is the right drug for me or if I’m maybe not on a high enough dose or what’s going on. I would think that years of abusing opioids the way I was had to really mess with my dopamine levels, so that’s why I wanted to give it a try. But I don’t know. I’m just tired. I could take a nap right now. I work during the week and I’m just so unmotivated there too, even less than I have been in the past. My head feels like a cluttered attic filled with cobwebs, and I don’t know if it’s from the Wellbutrin or not, but I don’t think it’s ever been this bad before.
So…does it get better? Anyone else have an experience similar to this? If so, did it get better or did it get worse? When did things start to get better or when did you decide to call it quits?
submitted by leavelaurenalone
to bupropion [link] [comments]
2023.06.04 20:29 Fransisc123 Plagiarism
I hope you are fine.
Does anybody know an accurate + free plagiarism checker that I can use for my article?
Thanks in advance
submitted by Fransisc123
to ChatGPTPro [link] [comments]
2023.06.04 20:28 Fancy_Standard7182 School District forced my wife to resign after 2 students fight (Pt. 1)
This is my first ever Reddit post and is going to be a long one so hopefully my writing skills and story telling abilities are up to par.
My wife (26F) has been working for a school district in Virginia that is regularly on the news. She has been working as a substitute teacher since August 2016 and has progressed up to a Study Hall Teacher while she finished up with school to become a Science Teacher. After graduating from College, she began taking the required Praxis test to fulfill another requirement to be a teacher and we are happy to say that she passed with flying colors. Now that she has done all of the prerequisites to get her provisional license she began looking for teaching positions within the school system. Everything was going great on the job search; however an incident happened in November of last year when she was watching her study hall class.
Background of this study hall class:
There are 2 “teachers” that watch approximately 160 kids in the cafeteria. I know… you are probably already thinking that that is an insane student teacher ratio.. Concerns had been brought to administration many times (we have proof) and nothing had been done.
So on the day of the incident the other teacher was absent and a substitute teacher filled his position. Everything was going like normal (Extremely Loud and many student moving around asking permission to go the the library or bathroom etc), but during the commotion, a senior student snuck in the door that the substitute should have been policing and beat up a freshman kid. Total fight time 4 seconds. The senior was 18 at the time and we later found out that charges were pressed against him. My wife called security and the janitor to find the kid and clean up the blood as well as instructed another kid to take the injured student to the nurse. The 18yo was caught and was told to go back to class (wtf?). At the end of the day, my wife went to admin to write a statement of what she saw/did. After writing the statement, she thought that everything was over and tomorrow would be a new day. Which it was until about a week after the incident.
1 week later:
One week later, she was asked to go to the administration. Once there, she was asked to watch a video of the incident. In the video (which didn’t have any sound and didn’t have a complete viewing angle of the entire scene) it looked as if she knew the fight was happening and did nothing. Remember, there are 160 kids in this room and many people standing up and moving around so a literal 4 second fight would be impossible to spot nearly 30 ft away. She was asked to write a NEW statement based on what she saw in the video and then was told to go back to class. The next day, she was asked to gather her things and placed on a leave of absence with pay.
Developments during leave and the involvement of CPS (child protection services):
During her leave, an administrative investigation had been started. She was asked to make ANOTHER statement of the incident and was brought in to be interviewed by HR and CPS. During the investigation, the evidence that was presented was her statements and the single video. My wife was barraged with questions and approximately an hour later, she went back home. Over then next couple weeks she was asked to return and my dad was able to go with her for support. During this second interview, more of the same questions were asked to which my wife answered the same as the initial interview, but they were still hung up on the way that the video looked. My wife told them to check other angles and that the video has obviously been zoomed and cropped and to also asked the other teacher who is normally there about their concerns and lack of administrative assistance. After this second interview we didn’t hear back for nearly 3 months.
submitted by Fancy_Standard7182
to legaladvice [link] [comments]
2023.06.04 20:28 pentaaaaaaaaaa I'm doing sound design for $15 today
So i desperately need money and also want to expand my portfolio with a wider range of projects :)
I can do anything involving SFX, foley, ambience and music for your animations
If you are interested just pm me and i'll show you a little portfolio and my previous projects. Hope it works!
submitted by pentaaaaaaaaaa
to adobeanimate [link] [comments]
2023.06.04 20:28 ekalmikoff Is this a manic episode or is she for real?
Hi everyone, I just want to start by saying thank you to everyone who has shared their personal experience with a BPSO. I had recently found this thread after a long time of feeling alone in this situation but to be able to relate with you all is very helpful.
I (29m) have been with my fiancé (25f) for three years and engaged for the past 6 months. From the onset of our relationship she had always struggled with alcohol. Not in the sense she would drink daily but would heavily binge and become a completely different person. She would drink and have mental breakdowns regularly but I’d always attributed it to the alcohol, not mental illness. One time she went to our community pool and then came home hysterically crying because she had seen a baby at the pool and wanted one. ( this should have been a sign early on). After about a year together we decided to build a home and everything seemed well. The night before closing on our home she again was drinking and began telling me how she didn’t want to be together anymore or move into our home. The next morning she awoke like nothing had ever happened and I just let it go and moved on.
Shortly after settling into our home she quit her job and told me she wanted to be a homemaker. I had agreed since I carried all of the financial responsibility on my own anyways. Everything seemed to be good, her mood seemed happy, she started a home business to keep herself busy and then out of nowhere boom a bomb dropped again. She had began going out drinking and coming home blacked out and very rude towards me. When I addressed this with her she told me she had been having an emotional affair with someone I’ve never heard of before. Shortly after deciding to split she became very apologetic and begged for a second chance. Again, due to my unconditional love for her I again took her back. Following this episode we began couples therapy and it really seemed to be helping. So much so that in December I popped the question and we have been planning our wedding.
The past 6 months have seemed to be great. She has been more present in our relationship, very on top of wedding planning and you can see the genuine excitement in her eyes. Until it all blew up again… 2 months ago she had gone out drinking on a mid week afternoon and got in a car accident while drunk. Thankfully nobody was hurt and she luckily didn’t get a DUI as the cop couldn’t tell through her uncontrollable crying but it did start a whirlwind of issues. Her car was in the shop, family and I began addressing her alcohol abuse and manic episodes and I told her it was time to get help. She immediately found a mental health clinic and promised she would seek treatment and medication so I agreed to move forward with our relationship.
Now she had recently gotten her car back, and immediately went out drinking yet again. When I came home from work to address this issue yet again she isn’t the same person who I have know. She was crying and told me she went ahead and cancelled our wedding and was going to move into an apartment on her own and we are no longer together. She isn’t logical, can’t financially afford to move out independently, and is showing no signs of sadness or remorse for blowing up her entire life.
I do not have much experience dealing with this so I do not know if she genuinely is ending our relationship or in a manic episode. Do I just let it run its course? Is there any hope that she will snap out of it? Looking for advice from people who have experienced similar situations.
submitted by ekalmikoff
to BipolarSOs [link] [comments]
2023.06.04 20:28 GForGandalf 30 [M4F] Seattle/WA - Partnered ENM seriously looking for connection and chemistry for FWB
I moved to Seattle last year and didn’t had much time exploring. I am a cis guy looking for a cis woman to hangout with me. I can travel, have a car to give you ride but I cannot host.
I am 30, 5 9, lean and semi-athletic (bulking since last month) respectful, fun and DDF. I am vaxxed, I believe in science and don’t have short attention span as of many people lately, in fact I am not on any social media.
I enjoy playing video games, watching movies and shows, hikes, nature and gym. I am also a nerd and all of YouTube recommendations are either music or nerd stuff.
We can go on bar hopping, hikes or whatever you feel comfortable. Even going down to straight intimate is fine with me. I am open minded.
Please be DDF, vaxxed and send me your your short intro with your SFW pictures. And most importantly please be ready to verify yourself through a video call.
submitted by GForGandalf
to polyamoryR4R [link] [comments]
2023.06.04 20:28 Nadd69 Boson test results doubt
Hey everybody I hope you’re in good health! I’ve given two of my boson exams A and B. I got the respective scores for each
I feel a little discouraged. Are these scores fine according to your opinion and experience with boson? I also found it pretty tough.
submitted by Nadd69
to ccna [link] [comments]
2023.06.04 20:28 SpiritsWalking Cramps: need relief please! 😮
I originally posted this in the beginners keto thread but I am not getting any responses so I will try it in the keto
thread and hope for some responses.
I’ve been following keto, perhaps closer to carnivore for two months now. I worked hard to get my electrolytes in balance as I was dealing with keto flu symptoms. I have been having major foot and leg cramps every night and they hit almost hourly from about 11:30 pm on. I drink tonic water for the quinine for the leg cramps. I’m getting 3,000 to 5,000 mg sodium daily, 1,200 mg potassium and 425 magnesium malate. I think those numbers are close. The cramps seem to be getting worse and I just don’t know what to do. I’ve lost 12 pounds so far and I am happy with that. I don’t want to have to give up this way of eating. I am eating mostly beef seasoned with Real salt and eggs fried in butter, with occasional chicken, pork and cheese. I’m kind of out of ideas regarding the cramping so I’d appreciate any ideas you might have. Thank you.
submitted by SpiritsWalking
to keto [link] [comments]
2023.06.04 20:28 Disastrous_Current_8 First Weekend Switch Thoughts
After about 15 hrs of playing.
TLDR: the game should’ve been cheaper, but still very enjoyable.
Played a bunch of SMB2 & 3. There’s definite performance issues with 4, however, I’ve had performance issues 3 on switch so it’s not big of a difference tbh. I would suggest playing docked and using the Favor Performance option for best experience. With Favor Performance textures look lower res, but also smother. Closer to SMB3 imo. I have noticed increased frame drops and stuttering in particular stadiums (haven’t played them all yet). The Corral (could be butchering that) during the day was pretty bad. I would assume same for night. Let’s continue to mention these issues as we come across them for MH to potentially resolve. UI is a bit clunky as other mentioned, but I have a feeling we will get used to it as time passes. Team Roster UI is the first one that should be reorganized if even possible. Audio levels need manual tweaking. Some of the audio can be a bit jarring and unpredictable.
With all that said, I’m still having fun with this new rendition. Feature-wise, MH really improved the depth of the game overall. I love every new addition. Character models are fine enough. Faces look better imo. League customization is about the same, but it was great before so no complaints. Gameplay feels solid. I will certainly put hundreds of hours into this game and hope that MH will continue to massage the Switch version into something everyone will be content with. They added amazing features along the way in SMB3, and I would like to think that will be the case with 4.
My final takeaway is that a lot of the commotion stems from the game taking a decent price increase this year. When it comes down to it, the previous price -point (30 I think?) was fine. The expectation for a pricier game is that major improvements have been made. That was not the case with this release. While the Legends are cool for geeks like me, they definitely half-assed this portion of the game. You all know what I mean. Creator League is a gimmick. You know that too. With EA stepping in, the hope was for a larger budget to take this franchise to the next level and flesh out the aspects we all love (overall customization, gameplay, world building), but instead we got SMB3 in new clothes with a shiny new licensing agreement. The budget went right to the marketing dept., something we all knew was possible but didn’t want to accept.
Still, I will continue to play the game a because I can’t play the Japanese version of Power Pros haha. Joking aside, I have major love for the peeps at MH and say thank you in advance for the future patches to come. SMB4 is still very enjoyable to me and no other baseball game allows for this level of world building that I truly adore
submitted by Disastrous_Current_8
to SuperMegaBaseball [link] [comments]