Fantasy baseball dynasty rankings
2009.03.15 03:55 jakethesnake409 Fantasy Baseball
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2009.05.01 21:44 Jalisciense r/Fantasy_Football - Fantasy Football Advice
Redraft / Dynasty / Keeper Leagues: Trade Advice - Team Help - League Discussion
2023.05.30 10:30 BaseballBot [General Discussion] Around the Horn - 5/30/23
So what's this thread for?
- Discussion of yesterday's games
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- General questions
- Mildly interesting facts
- Praising Santa 🎅
- Anything else worth sharing/asking that doesn't warrant its own post
For game threads, use the games schedule on the sidebar to navigate to the team you want a game thread for.
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Tuesday's Games ★
Game Thread. All game times are Eastern. Updated
5/30 at 5:10 AM Yesterday's ATH
This Week's Schedule (all times Eastern)
|Day ||Feature |
|Sunday 5/28 ||No subreddit features planned |
|Monday 5/29 ||baseball Power Rankings |
| ||Happy Memorial Day! |
|Tuesday 5/30 ||baseball Players of the Week |
|Wednesday 5/31 ||No subreddit features planned |
|Thursday 6/1 ||Division Discussion Thread: The Easts |
|Friday 6/2 ||Friday Trash Talk Thread |
| ||Lou Gehrig Day |
|Saturday 6/3 ||No subreddit features planned |
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2023.05.30 09:29 mamoru127 [H] Humble, Fanatical Leftovers [W] Most Humble 2022 In Case You Missed It Games, Offers
Looking to trade my spares. SEA region Humble account here, keep in mind when trading with me as keys I open for trading might be country-restricted. Also to be safe I won't be trading gift links. Last traded 3 years ago, witnessed the ban wave sooooo I wanna be extra careful lol Have: Humble keys:
1 screen platformer
A mortician's tale
Age of wonders 3
Animal super squad
Banners of ruin
Batman enemy within telltale series + shadows mode
Batman telltale series + shadows mode
Bioshock the collection
Blood fresh supply
Bloodstained ritual of the night
Borderlands game of the year enhanced
Borderlands handsome collection
Carnival games vr
Children of Morta
Civilization 6 platinum edition
Command and conquer remastered collection (origin)
Control Ultimate Edition (from Humble Heroines)
Darksiders 2 deathinitive edition
Darksiders warmastered edition
Draw your game
Endless space collection
Euro Truck Simulator 2
Fahrenheit indigo prophecy remastered
Fallen enchantress legendary heroes
Forgive me father
Framed collection 2x
Garage bad trip
Geometry wars 3 dimensions evolved
Goat of. Duty
Guts and glory
Hellblade: Senua's Sacrifice
Hiveswap act 1
Just cause 4 complete edition
Killing floor 2
Killing floor 2 digital deluxe edition
Knights of pen and paper 2
Lego batman 3 beyond gotham
Life is Strange 2: Complete Season
Lovecraft's untold stories
Mafia definitive edition
Mafia 3: Definitive Edition
Monster train first class
Mount and Blade: Warband
My memory of us
My time at portia
No time to explain remastered
Orwell ignorance is strength
Pacman championship edition 2
Paper fire rookie
Pathfinder: Kingmaker - Enhanced Plus Edition
Regular human basketball 2x
Remnants of Naezith
Sins of a solar empire rebellion
Spec ops the line
State of Decay 2: Juggernaut Edition
Strange brigade 2x
Summer in Mara
Super chicken catchers
System Shock Enhanced Edition
System shock 2 2x
Tales of monkey island complete pack
The adventure pals
The darkness 2
The haunted island, a frog detective game
The Long Dark: Survival Edition
Think of the children
This war of mine
Throne of lies
Tower of guns
Uncertain last quiet day
Valkyria chronicles 4 complete edition
Vikings wolves of midgard
Warsim realm of aslona
Where the water tastes like wine
Wrath aeon of ruin
Yakuza 3 remastered
Yonder: Cloud Catcher Chronicles Fanatical keys:
Agatha christie abc murders
Anomaly warzone earth
Book of demons
Call of juarez gunslinger
Codex of victory
Deep sky derelicts
Dirt rally 2.0
Do not feed the monkeys
Dread x collection
Dungelot shattered lands
Eternity the last unicorn
Footlol epic fail league
Four sided fantasy
Gift of parthax
Grip combat racing
Guts and glory
Heroes of normandie
Hitman go definitive edition
Iris and the giant
Kingdom Two Crowns
Kingdom wars 2 definitive edition
Learn japanese to survive hiragana battle, kanji combat, katakana war
Lethal league blaze
Mordheim city of the damned
Murder by Numbers
Neverwinter nights enhanced edition
Out of the box
Override mech city brawl
Red riding hood star crossed lovers
Redout enhanced edition
Return to mysterious island
Rise of industry
Rise of insanity
Salammbo battle for carthage
Shark attack deathmatch 2
Sir you are being hunted
Tales from candlekeep tomb of annihilation
Tesla vs lovecraft
The descendant complete season
The light keeps us safe
The signal from tolva
This strange realm of mine
This war of mine
This world unknown
Through the woods
Two worlds 2 velvet edition
Two worlds epic edition
Vendetta curse of raven's cry
Vikings wolves of midgard
Walking dead final season
Walking dead: a new frontier
Warhammer 40000 Gladius - Relics of War
White Day - A Labyrinth Named School
Yooka laylee and the impossible lair Steam gifts:
Duck game (3 copies)
Metal gear solid v phantom pain
In Case You Missed It: Gems of 2022:
Supraland: Six Inches Under
Haiku the Robot
Submerged: Hidden Depths
Or games I'm interested in! Gimme your lists!
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2023.05.30 09:01 AutoModerator r/MLB - Daily Discussion Thread
MLB - Daily Discussion Thread
Welcome to the MLB
daily discussion thread! This thread should be used for:
- Discussions about previous/last night's games.
- Game-Day/Upcoming MLB games.
- General MLB questions.
- Explaining the rules for newcomers. (New MLB fans)
- The biggest "What If" scenarios.
Want to promote your Fantasy Baseball League? What about your Discord Server or your Instagram Page?
You can promote your content in our monthly self-promotion thread. You can find our thread in our pinned messages or by clicking our link by going to our Self Promotion rules.
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2023.05.30 07:15 MeMuyBlanco Grung/WereFrog character help!
I want to start out with saying hello and I'm new to actually playing D&D, I've been interested in the game since I can remember. I'm a huge RPG gamer so D&D has always made sense to me as a game I could get into. I've listened to hundreds of hours of D&D podcasts and their games from multiple different DMs and groups. So I have an understanding of an outsider's perspective and concepts just not the get down and dirty of making a character, at least not an understanding of a solid 100% great build for a long term game. So what I'm getting at is I know stuff, but I could be overthinking or maybe not understanding everything as far as the player perspective or maybe even the DM's too.
To start off I would like some perspective of fellow lovers of fantasy and character crafting and maybe some DM's for homebrew rules that could be possible so let's go!
I've bought the Grung character creation booklet for D&D Beyond and did some research on these creatures. I created a character for a possible future group once I either find a group or eventually create my own, once I finish my main focus of college. So this character is named c'Doon, he's 2 years of age, is lawful(Grung lawful) natural, and has a weakness of curiosity. The main draw of this character is he has a secret, a secret that I think help from a DM could help me in the future. But my basic overall plot for my character's background is actually plagued with mystery and my character doesn't even fully know.
c'Doon was actually a prophet seen from a neighbor Grung faction that did some ritual magic to change his destiny of being a golden tier Grung. Who would be a great King and make positive changes towards the race as whole (or maybe just his faction of Grung). Either way this neighboring faction plotted a plan and took action. They snuck into the tadpole hatcheries were c'Doon was living his little tadpole life. And they brought a long with them a Bullywug cursed with Lycanthropy or in this case WereFrog (or a WereBullywug if that's possible) either way I want this to be the dividing factor for c'Doon. I believe he should be able to have some control over it since tadpoles are kind of a fetus like state so it could be like he was born with it in a way to make it easier on the DM for my character to have such a powerful trait from the beginning. But back to the story the higher ups catch wind of this and a war happens and before this little c'Doon is fully developed his faction wins out. They strip c'Doon of his gold color and take him down to the lowest tier green. He is stripped of this memory and just believes he's always been a natural born green Grung. And the worst part is they just took a green Grung in his place and swapped them. There's hateful banter between the two of them, but that's because the green Grung turned Gold knows this secret. They let him keep that memory in favor of the idea c'Doon might not being killed for his secret of his curse and the prophecy. All these events causes a weird shift and the faction is much harsher than other factions and in turn c'Doon seeks redemption like I believe most green Grung would and he'd like to rise in the ranks if possible. So he seeks out treasures (he has a weakness for shiny things or anything of value plus his curiosity doesn't help) and his main focus is to seek out the ultimate slave (This is only here bc Grung are a slaver race). His WereFrog only takes over during extreme stress and mostly anger. This also leads him to leaving after 2 years of living on the edge of his society he wants to be cured and given respect for being more than what he feels (a green Grung).
This is where my character starts out able to join a party for adventures. He's able to speak common and Grung, he's a ranger class, and he carries a bucket to submerge himself everyday for at least an hour so he doesn't dehydrate and eventually die (this is part of his race not my decision) but I think the coolest part is I think this bucket should be like a backpack/quiver for him holding his arrows and gear. Of course he applies poison damage on all piercing damage which I find interesting. Which brings me to another part of the character is the race, Grung, has extra traits to their poisons. Does anyone think the Green paralyzing effects should be applied in anyway or maybe like a once a day or once an encounter (per short rest maybe?) type of an effect and depending on the color of c'Doon should there be other effects or multiple added to the character? I plan on seeing how the DM of whatever campaign I could play this character in would allow, but I want other perspectives and maybe just some input. I also would like to explore the idea of controlling the WereFrog aspect and seeing if changing does anything for my character's need for hydration or other things like what are the benefits and things like that. I know in later playthroughs it just becomes annoying to have or just a chore or an extra thing that doesn't get used. So depending on the campaign and how things play out I might lean towards exploring more about it with the DM or getting rid of the curse while also having a story points where my character progresses up the cast system of the Grung. Maybe skipping a few tiers since it might get annoying to do all the ritual stuff everytime. I'm thinking green to purple (skipping blue) then to orange (or red if I want to do magic as a multi class) and finally gold! Finally I think I'd like to make the transformation that of like a wolverine frog, if nobody is familiar with what that real life creature is, it's a frog that looks almost hairy and it basically breaks it's fingers bones to push out of it's finger tips to act as claws like some Wolverine (the comic book character from X-Men) type shit!
That is my first real attempt at a D&D character, sorry for the book 😂😂 hopefully I can post thing long thing and thank you for the input!!
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2023.05.30 06:16 twofacedflyer Ranking the TD 2023 Characters Day 5: Evil Dawn
12th: Lauren AKA Scary Girl
Ohh this one might strike a nerve with a few people but I promise I can explain myself.
Okay so anyone who followed this series back in the day remembers as I went through each season my biggest problem with what show as it went on was that it started to lose all semblance of reality. Now yes this show is a cartoon and as such is always going to be ridiculous(I mean the very first challenge was something that no real person could really survive unscathed) but it was still somewhat grounded in a form of reality most importantly with the characters who above all else felt like people you could actually know irl. This season actually does a good job of harkening back to that style instead of making the characters weird pop culture jokes or insane maniacs the reboot focuses on having a relatable and more grounded cast, well with one pretty notable exception.
Lauren(Which is her actual name don’t forget) is introduced to the Island and immediately sets herself apart from the rest of the cast, not only is she dressed in some weird goth doll outfit that looks like Amy from Soul Calibur having a bad day, but she has a crazed slasher smile and a love for pain and violence that’d make even the Joker say to turn it down a notch. She quickly earns the nickname Scary Girl(A name she seems to take in stride) due to the fact that she’s kind of terrifying, given how she never seems to drop her creepy perma smile and takes immense joy in the suffering of others including the members of her own team. On top of that she may be the franchises first supernatural character and that’s beyond the standard iron bodies that every competitor seems to have(Except when they don’t apparently which I will get to down the road). She can turn her head around a complete 360, can apparently mess with the lights and the camera in the confessional without doing anything and has superhuman strength to the point she can punch out a bear like it's nothing(Although this one is something a few other competitors have shown they can do). Because of all this her team mostly tries to keep their distance from her, but in spite of that she proves to be a half decent competitor even clinching victory for the team during the relay race challenge due to her apparent superhuman abilities. Despite this though she proves to be her own undoing, as during the very next challenge she finds a jackhammer and just says screw it, forgets about the challenge and actually just straight up tries to murder people including her own teammate Damien. After losing the challenge the Trout make what is probably the most sensible decision in TD history and vote out Scary Girl, though not before she promises revenge on them for this so let’s see how many of them make it through the next season alive because this girl strikes me as the kind who follows through on threats.
Scary Girl feels like the writers took all that energy and strangeness that went into some of the more outlandish 2nd and 3rd gen characters(Max, Scarlett, Mike, Dawn, Leonard) and instead of spreading out so it infects the whole season ala PI just funneled it all into one character turned up to 11. Scary Girl sticks out majorly among the cast because she’s pretty much the only straight up cartoon character among them if that makes any sense. Every scene she has is completely over the top and insane but unlike the more annoying gimmick characters of old this works better because there's an actual contrast. You have all these mostly average teens with dynamic personalities and here’s this psycho goth girl who speaks in a weird sing-song nursery rhyme voice and just actually wants to kill people with zero ambiguity. She’s pure comic relief naturally with her gags of gleefully fawning over all the pain she sees and even purposely inflicting it on others just cause she can, plus her confessionals which all seem like lost Arkham Asylum patient tapes of her mad ramblings one things for sure this is a character you won’t forget. I personally have never been a fan of the super gimmicky characters like this and Scary Girl is by far the most gimmicky of all(With only Max and Leonard coming anywhere close) so naturally I have mixed emotions. I do think some of her scenes are pretty funny(I remember the hiding a body confessional getting a big laugh out of me due to the absurdity) and she doesn’t really overstay her welcome going out 4th so I can’t complain that she got too stale or outlasted more interesting characters. On the flipside, while I do like some of her scenes I also think the character is a bit too much, she pretty much defaults to a single joke(Creepy girl who likes pain and murder) and that joke can be a bit tiresome after the first few goes. I also think she’s too over the top to the point where it feels like she was transplanted from a completely different show given how heavily she clashes with the season's tone. All her scenes just feel so disconnected from everything else going on and kind of take me out of it whenever she pops in for a random bit. Even Izzy who’s probably the closest to her character wise still had moments of lucidity and reacted like a normal person to somethings, but Scary Girl is always in her default insane mode and doesn’t show any kind of depth or dimensions as a character which is generally what I like in my characters comic relief or otherwise. The character could work better if they toned her down, you know how I know that? Because that’s just the Goths from RR and both of them are great characters who are unique without becoming too over the top to the point where it becomes irritating. Hopefully they take some cues from them for the next season when it comes to Scary Girl because I think it could really help make her more interesting and less one note
Now don’t get me wrong, I do think her character has value especially with how she interacts with other characters.Scary Girl doesn’t get much in the way of interactions due to her relatively short stint on the show but what she does get is good. The main one is her weird “Friendship” with Pryia that happens entirely by accident and out of fear on Pryia’s part. It's fun for what it is and is the one bit of fun mostly from Pryia’s end as she tries to not suffer her wrath(and I’ll talk more about Priya maybe soon or maybe later who knows???). Who knows maybe they’ll revisit this or come up with some fun new interactions next season.
Scary Girl is an anomaly of a character in the season. I won’t deny she is entertaining for the most part and the fact that she’s the only insane gimmick character of the season means she stands out in a more positive way. However I personally found her to be a bit draining and far from the season's funniest character as well as just being a type of character I’m never really all that fond of. She has her place and doesn’t overstay her welcome too much but to me the 11 characters above all have something more that makes me feel they’re better so she sits in a respectable spot here(although admittedly i did go back and forth with the next ranked character but that’s a discussion for next time).
\"Give her a baseball bat and I bet she'd make a killer assassin(100 points to anyone who gets this)\"
: Scary Girl
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2023.05.30 05:38 howiedoin554 Play SMB4 in the DBL, get in before we hit capacity! Discord link in comments
2023.05.30 05:20 Stevenmpofu Baseball Baptisms, El Club de Miky Mous, La Onda --Did you hear of or participate in the fake conversions in Mexico?
I was a missionary in South America in the 1970s. After returning from a Mission President's conference in SLC, my MP gathered us missionaries all up in Zone Conferences to declare, "Elders, in Mexico they are baptizing by the thousands!". We had heard rumors of these huge convert baptism numbers, and now our MP was confirming it was true. It was a testimony builder if there ever was one. Come to find out later, after talking with people that served in these areas in Mexico, missionary work consisted in gathering up some kids or poor folks, collecting names, promising them they could join a Mickey Mouse club or join a basketball or baseball team, then baptizing them and including all the needed paperwork to make it official. According to a couple guys I talked with, they would do 20-25 Baptisms in a couple of days, then mess around the rest of the month going to movies or playing sports. This, and really with no sense of shame on the part of the guys I talked to about it. They were doing "The Work" and quite proud of it. The ward and branch members hated the missionaries and the MP for their efforts, understandably. The Elders called it La Onda or The Wave. Did anyone hear about this? Were you a participant? (no judgement) Does it still go on? Did the MPs benefit from this and move up in the ranks?
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2023.05.30 04:59 SMBCP15 12 Team Sleeper $50 Dynasty FF start up.
Looking for 5 more owners for a 12 team $50 dynasty start up. More specific league details will be voted on once the league is filled including SF, TEP, etc. looking for someone who is knowledgeable about fantasy football, dynasty, and will respond to messages, polls, trade requests, etc. Reach out for any questions and for the link!
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2023.05.30 04:47 PromotionEast6302 THE DYNASTY CFM PS5 CLASSIC LEAGUE 29/32 SEASON 4 - WEEK 2 - $10-30 BUY-IN (based on team) CARRYING OVER TO M24!!!
2023.05.30 04:46 PromotionEast6302 THE DYNASTY CFM PS5 CLASSIC LEAGUE 29/32 SEASON 4 - WEEK 2 - $10-30 BUY-IN (based on team) CARRYING OVER TO M24!!!
The Dynasty CFM PS5 CLASSIC LEAGUE SEASON 4 🏆
Currently in Season 4 WEEK 2
- have a few teams available $30 Buy-in standard per-season unless DISCOUNTED all payout receipts also listed in DISCORD on FB PageThis League has ran full all M23 and will carry over into M24 with same format (brand new fantasy draft Friday night of release week) -Fantasy Drafted rosters - NO TRAITS GIVEN ONLY EARNED - 48 HR ADV - NO IN-GAME RULES - NEON integrated AVAILABLE TEAMS S4:
$400 SB WINNER &
- BENGALS $30 https://neonsportz.com/leagues/TDCL/teams/CIN/roster#
- PACKERS ($10 Buy-in DISCOUNTED) https://neonsportz.com/leagues/TDCL/teams/GB/roster#
- CHIEFS (10 Buy-in DISCOUNTED) https://neonsportz.com/leagues/TDCL/teams/KC/roster#
Runner Up - $$ + Many Other payouts listed below in DISCORD*****JOIN DISCORD TO SEE UPCOMING TEAMS AVAILABLE***** https://discord.gg/HkuPh93d
Have a good group which are VERY COMPETITIVE & ACTIVE. This will be our 9th official cash PAYOUT Season of M23 - Same core of players carried over after the glitch that corrupted many CFM's. Majority of our players have been playing together for the last year consistently typically 48 hour advance or less. Each season typically lasts 1 month. We communicate through Facebook and primarily Discord where payout structure is listed. My PSN is BucsUpNorth90
if any questions
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2023.05.30 04:36 Okomecloud 100 Ultimate All Criticals attained!
2023.05.30 04:20 Little_Pikapika [king of the mound] Is this really not a good one that's why its translation was halted, what do you think?
2023.05.30 04:00 AutoModerator Daily Help Thread - May 30, 2023
This thread will be used to house your daily questions
. Refrain from making individual posts outside of this Megathread.
Don't forget to read the Megathread Index.
Specify, if relevant, which region you are playing: Global
Need more help?
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2023.05.30 02:24 astro_ZOMBIE138 [US] [H]Gameboy SP motherboards , Steam Controller, Modded Gameboys!, Games for PS2, SNES, GBA, GBC, GB, GG, DS [W] Paypal
Prices do not include shipping unless stated, bundled will save on shipping. $5 to ship to US for most smaller items and calculated for international.
Accepting payment with Paypal F&F Gameboy Motherboards:
AS-IS for parts and/or repair
Some are complete, some are missing components, some look to have had repairs attempted. Moving on from them as they've been sitting here forever. They were purchased in multiple different lots on here and ebay. I have not tested them or worked on them. Assume not working, all untested. Board Pics.
Gameboy Advance SP: 12 boards $350 for the lot
That's roughly $29 a board. Shoot me an offer if you're interested. Steam Controller
with dongle: $50
Playstation Pocket Station Clear: $30 Gameboys: Gameboy DMG Black Boxy Pixel
Gameboy Advance Blue Boxy Pixel
- Anodized Aluminum shell & buttons
- IPS screen with OSD & brightness controls via wheel
- Fully Recapped
- New FP speaker
- Cleanpower board
- Glass Lens
- Anodized aluminum shell & triggers
- FP IPS screen with brightness controls
- 2,000mah battery
- USB-C Charging port
- Recapped with SS Tantalum Capacitors
- New speaker
- Helders power cleaner
- Glass Lens with clear logo
- FP buttons & membranes
Gameboy Macro Black
- OEM Shell/buttons/membranes
- FP IPS screen with touch sensor for palets
- Brightness control wheel
- Helders GBP power regulator
PS2: SNES: Loose GB: loose GBC: loose GBA Video: loose
- helders flex amp
- aftermarket shell/buttons
GBA: loose GBA JP:Loose GameGear: Loose
- GBA Video All Grown Up Volume 1 $6
- Sonic the Hedgehog & Sonic the Hedgehog 2 $15
- My Sims Kingdom(loose) $5
If you see something you like, let me know. I'm sure we can strike a deal!
Thanks for checking out my wares!
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2023.05.30 01:16 Boring_Barber5172 Jeff Gordon Statistical and Historical Deep Dive. Impact goes beyond championships. My case for Gordon as the undisputed GOAT of NASCAR.
Legacy and Impact on the Sport
“Watershed moment” is what Larry McReynolds used to describe Jeff Gordon’s first career win in the 1994 Coke 600. A 22 year old racer from California with an open wheel background was something unheard of in NASCAR at the time. That same 22 year old winning one of the sport’s biggest races was even more preposterous. The win would not only begin to propel Gordon into NASCAR superstardom, turning him into a household name who transcended the sport like no other, becoming a bonafide A List celebrity in the process, but fundamentally altered the landscape of the sport. What Jeff Gordon did for the sport can not be understated. What Babe Ruth did for Baseball, what Michael Jordan did for Basketball, what Tiger Woods did for Golf, Jeff Gordon did for NASCAR. The quick success of the young, clean cut, personable driver from California helped grow the sport from its regionally dominated southern roots into a nationally and internationally well known sport, so much so it became the 2nd most watched sport behind only football. Gordon provided audiences with a different type of driver to cheer for. Not cut from the same cloth as the typical driver, Gordon brought in an entirely new audience which sparked a culture rivalry between the new (Gordon) and old (Earnhardt) on track and off. With this new audience and rivalry, media attention, viewership, and sponsorship all grew as new tracks not only entered the sport, but thrived. The success of Gordon was the beginning of the youth movement in the sport as owner’s radically changed their perspective from veteran southern drivers to young guns from across the nation. It opened the door for the Gillette Young Guns in the 00s, West Coast drivers like Kevin Harvick, Jimmie Johnson, and the Busch Brothers, to dirt drivers like Larson, Stenhouse, and Bell, and guys who grew up Gordon fans getting their shot at a young age like Joey Logano and Denny Hamlin. Where the sport is today and who is in the sport today is due to Jeff Gordon. Ownership Success
Jeff Gordon convinced Rick Hendrick and Lowe’s to take a shot on Jimmie Johnson, another young kid from California who drove anything with an engine to great success. Bringing in Chad Knaus, an old Rainbow Warrior on the 24, Gordon helped form one of the the most dominant DriveCrew Chief pairings of all time, going on to be 7x Champions winning 83 races. Gordon’s ownership success did not end here. Taking on an even bigger role for Hendrick Motorsports, he revitalized the organization that was slumping after he departed. He assisted with HMS Track Attack Program, which only furthered the organizations dominance on road courses. Gordon also recruited Kyle Larson to the former 48 team, winning 10 races and the championship in 2021. Named Vice Chairman in 2022, Gordon is set to replace Rick Hendrick and guide the organization in the future. Hard Statistics Summary: Jeff Gordon has all the volume stats, racing his way to the Modern Era leader in Wins, Top 5s, Top 10s, 2nd Place Finishes, Podiums, Poles, (ranks Top 5 All Time in each category) and scoring the most points in a year 7 times. He places Top 5 in the Modern Era for Laps Led, Lead Lap Finishes Win%, Top 5%, Top 10%. Gordon is also the All Time Leader in consecutive starts. And despite the Chase being his perceived “weakness,” Gordon’s 11.9 Average Finish in the Chase/Playoffs is 2nd All Time only to Kevin Harvick.
Special Events - Crown Jewels/Grand Slams/Winston Million/No Bull 5/All-StaDuels Summary: No one was better on the biggest stages than Jeff Gordon. 21 Crown Jewel wins is the most all time. He has the most Brickyard 400 wins and the most Southern 500 wins. A 3x Daytona 500, 3x Coke 600 winner, along with 4x Winston 500 winner. He was the last to win the Winston Million and 3x All Star race winner.
- 4x NASCAR Cup Champion, 2nd All Time Winston Era, 3rd All Time Modern Era, 4th All Time
- 7x Season Long Point Leader, Tied All Time Winston Era, Tied All Time Modern Era, Tied Most All Time
- 93 Wins - Modern Era Wins Leader, 3rd All Time (17 more than Dale, 10 more than Johnson)
- 325 Top 5s - Modern Era Leader, 3rd All Time (44 more than Dale Sr, 93 more than Johnson)
- 477 Top 10s - Modern Era Leader, 2nd All Time (49 more than Dale Sr, 103 more than Johnson)
- 75 2nd Place Finishes - Modern Era Leader, 4th All Time (5 more than Dale, 29 more than Jimmie)
- 230 Podiums - Modern Era Leader, 4th All Time (25 more than Dale, 54 more than Jimmie)
- 81 Poles - Modern Era Leader, 3rd All Time
- All Time Consecutive Starts Leader
- 24936 Laps Led - 3rd Modern Era, 6th All Time
- 706 Races Running at Finish - 7th All Time
- 588 Lead Lap Finishes - 2nd All Time
- 10.5 Avg Start - 28th All Time (Minimum 100 Starts)
- 12.5 Avg Finish - 19th All Time (Minimum 100 Starts)
- 11.5% Win % - 4th in Modern Era, 17th All Time
- 40% Top 5 % - 5th in Modern Era, 19th All Time
- 59% Top 10 % - 5th in Modern Era, 13th All Time
- 107,112 Points Earned - 2nd in Modern Era
- All Time Earnings Leader
- 2nd All Time in Chase/Playoff Average Finish
Track Type Specific Results Summary: Jeff Gordon is the most versatile NASCAR driver of all time. He is the all time leader in wins at Restrictor Plates, Road Courses, 2.5 milers and Top 3 all time on 1.5 milers and 1 mile intermediates. Nobody has this breadth of success as Gordon. He also owns a record of 5+ wins on 11 different tracks, proving his dominance was not contained to a mere 3-4 tracks like most drivers.
- 21 Crown Jewel Wins - Most All Time (7 more than next closest)
- 3x Daytona 500 Winner - Tied 3rd All Time
- 3x Coke 600 Winner - Tied 3rd All Time
- 4x Winston 500 Winner - Tied All Time Leader
- 6x Southern 500 Winner - All Time Leader
- 5x Brickyard 400 Winner - All Time Leader (More wins than any Indy Car driver as well)
- 4x Consecutive Wins in Single Crown Jewel Event (Darlington 95-98) - Most Consecutive Crown Jewel Wins All Time
- 3x Grand Slam Titles - Tied Most All Time
- 4x No Bull 5 Wins - Most All Time
- 1x Winston Million Winner (Only he and Elliott did it)
- 3x All Star Race Winner - Tied 2nd All Time
- 5 Daytona Duel Wins - Tied 3rd All Time
Stats Per Track Summary: Gordon owned Indianapolis like no one ever has in the track’s history. Not only was he the greatest driver at the track in NASCAR, but perhaps ever. His success extended to Darlington, Martinsville, Pocono, and Sonoma. The pattern shows. Tracks that are tough to drive, driver’s tracks, Gordon dominated. He is seen riddled throughout track history books. Another underrated stat is Gordon’s Lead Lap Finishes, which he owns the record at many tracks, proving his consistency and longevity. Gordon is also a 3x Inaugural Winner at tracks of Indy, Kansas, and Auto Club.
- 12x Restrictor Plate Winner - Most All Time
- 9x Road Course Winner - Most All Time
- 11x 2.5 Mile Winner - Most All Time
- 17x Short Track Winner - Top 15 All Time
- 10x 2 Mile Track Winner - 7th All Time
- 10x 1 Mile Track Winner - 3rd All Time
- 24x 1.5 Mile Track Winner - 3rd All Time
- Won at 24 of 25 Tracks Competed On
- 11 Tracks with 5+ wins - Modern Era Leader, 2nd All Time (Martinsville, Darlington, Talladega, Daytona, Pocono, Charlotte, Atlanta, Bristol, Dover, Indy, Sonoma)
The Greatest Seasons - 1997 and 1998
- Atlanta - 42 races, 5 wins (Tied 4th All Time), 16 Top 5s, 26 Top 10s, 12.6 Average Finish, 1297 Laps Led, 28 Lead Lap Finishes (All Time Leader)
- Auto Club - Inaugural Winner, 26 races, 3 wins (Tied 3rd All Time), 10 Top 5s (3rd All Time), 12 Top 10s, 11.8 Average Finish, 648 Laps Led (3rd All Time), 21 Lead Lap Finishes
- Bristol - 47 races, 5 wins, 17 Top 5s, 25 Top 10s, 12.2 Average Finish, 2730 Laps Led (5th All Time), 31 Lead Lap Finishes (Most All Time)
- Charlotte - 46 races, 5 wins (Tied 3rd All Time), 17 Top 5s, 25 Top 10s, 15.3 Average Finish, 788 Laps Led, 27 Lead Lap Finishes
- Darlington - 36 races, 7 wins (3rd All Time), 19 Top 5s (Tied 4th All Time), 23 Top 10s, 11.6 Average Finish (4th All Time Minimum 20 Starts), 1744 Laps Led (4th All Time), 26 Lead Lap Finishes (Most All Time)
- Daytona - 46 races, 6 wins (Tied 5th All Time), 13 Top 5s, 21 Top 10s, 16.3 Average Finish, 710 Laps Led, 35 Lead Lap Finishes (Most All Time)
- Dover - 47 races, 5 wins (Tied 3rd All Time), 18 Top 5s (Tied 3rd All Time), 27 Top 10s (Tied 2nd All Time), 11.4 Average Finish (3rd All Time Minimum 20 Starts), 2396 Laps Led, 32 Lead Lap Finishes (Most All Time)
- Homestead - 17 races, 1 win, 7 Top 5s (Tied 2nd All Time), 13 Top 10s (2nd All Time), 10.3 Average Finish (5th All Time), 253 Laps Led, 12 Lead Lap Finishes
- Indy - Inaugural Winner, All Time Leader in Races (23), Wins (5), Top 5s (12), Top 10s (17), Poles (3), Laps (3519), Laps Led (528), Lead Lap Finishes (20). 10.0 Average Finish (3rd All Time)
- Kansas - Inaugural Winner, 20 races, 3 wins (Tied2nd All Time), 11 Top 5s (2nd All Time), 14 Top 10s (Tied 3rd All Time), 10.0 Average Finish (2nd All Time Minimum 10 starts), 218 Laps Led, 17 Lead Lap Finishes
- Las Vegas - 18 races, 1 win, 6 Top 5s, 8 Top 10s, 15.2 Average Finish, 457 Laps Led, 11 Lead Lap Finishes
- Martinsville - 47 races, 9 wins (Tied 3rd All Time), 29 Top 5s (2nd All Time), 38 Top 10s (Most All Time), 6.7 Average Finish (2nd Best All Time, Minimum 10 Starts), 3779 Laps Led (Most All Time), 38 Lead Lap Finishes (Most All Time)
- Michigan - 46 races, 3 wins, 19 Top 5s (Tied 2nd All Time), 27 Top 10s (3rd All Time), 12.4 Average Finish, 1059 Laps Led (2nd All Times, Only 3 Drivers Led 1000+ Laps Here), 35 Lead Lap Finishes
- New Hampshire - 42 races, 3 wins (Tied 2nd All Time), 16 Top 5s (Most All Time), 24 Top 10s (Most All Time), 11.2 Average Finish (4th All Time Minimum 20 Starts), 1373 Laps Led (Most All Time), 36 Lead Lap Finishes (Most All Time)
- North Wilkesboro - 8 races, 1 win, 4 Top 5s, 5 Top 10s, 12.4 Average Finish, 314 Laps Led, 4 Lead Lap Finishes
- Phoenix - 34 races, 2 wins, 12 Top 5s (Tied 3rd All Time), 24 Top 10s (2nd All Time), 10.8 Average Finish, 446 Laps Led, 26 Lead Lap Finishes
- Pocono - 47 races (2nd All Time), All Time Leader in Wins (6, Tied), Top 5s (20), Top 10s (32), Laps Led (1040, only driver with 1000+ Led), Lead Lap Finishes (40), 10.2 Average Finish (2nd All Time)
- Richmond - 47 races, 2 wins, 18 Tops 5s, 30 Top 10s (Tied 4th All Time), 13.4 Average Finish, 1637 Laps Led, 34 Lead Lap Finishes
- Rockingham - 23 races, 4 wins, 8 Top 5s, 11 Top 10s, 15.0 Average Finish, 984 Laps Led, 9 Lead Lap Finishes
- Sonoma - All Time Leader in Races (23), Wins (5), Top 5s (14), Top 10s (18), Poles (5), Laps (2343), Laps Led (457), Average Finish (8.3). Lead Lap Finishes (21)
- Talladega - 46 races, 6 wins (Tied 2nd All Time), 16 Top 5s (2nd All Time), 20 Top 10s (Tied 5th All Time), 902 Laps Led (4th All Time), 17.0 Average Finish, 33 Lead Lap Finishes (Tied Most All Time)
- Texas - 30 races, 1 win, 9 Top 5s, 14 Top 10s, 691 Laps Led, 17.0 Average Finish, 17 Lead Lap Finishes
- Watkins Glen - 24 races (Most All Time), 4 wins (2nd All Time), 6 Top 5s, 9 Top 10s, 262 Laps Led (Most All Time), 17.5 Average Finish, 18 Lead Lap Finishes
1997 Gordon went from champion to all time great at the young age of 25. 10 wins, 22 Top 5s, 23 Top 10s in 32 races, winning the championship.
He won the Daytona 500, Coke 600, Southern 500, which led him to being the second and final winner of the Winston Million. He won another million by winning the All-Star race. He also won at Rockingham, Bristol, Martinsville, Pocono, Auto Club,, Watkins Glen, and Loudon.
Gordon did even better in 1998. In 33 races, he set a modern era record of 13 wins, with 26 Top 5s, 28 Top 10s, and a 5.7 average finish.
Gordon would win the Coke 600, Southern 500 (No Bull 5 Winner, 1 Million Bonus), the first ever night race at Daytona in the Pepsi 400, Brickyard 400 (No Bull 5 Winner, 1 Million Bonus), both road courses, swept Rockingham, along with wins at Bristol, Pocono, Michigan, New Hampshire, and the finale at Atlanta.
In the final 20 races, Gordon’s worst finish was 7th, posting 10 wins and 19 Top 5s. He had 8 consecutive Top 3 finishes, during that stretch he won 4 straight. After a disappointing 5th, he went on to post 5 consecutive Top 2 finishes. He ended the season winning 3 out of the final 4 races.
His 1997 and 1998 combined seasons led to 2 championships and 23 wins, 48 Top 5s, 51 Top 10s in 65 races. It included 6 Crown Jewel Wins (1x Daytona 500, 2x Coke 600, 2x Southern 500, 1x Brickyard 400) and 4 million in bonus winnings. Conclusion
Nobody was better than Jeff Gordon in my eyes. He was the most influential driver the sport will likely ever have and was the sports greatest driver. He grew the sport to new heights and opened the door for hundreds of drivers. He has the modern era records for nearly every major stat from Wins to Poles to Top 5s and Top 10s. He won the biggest races multiple times over. He won championships. He is a successful owner.
Jeff Gordon is the undisputed GOAT of NASCAR.
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2023.05.30 01:15 NewPatron-St Controversial Opinion: Daniel Craig is my least favourite Bond
I am not, nor have I ever been the biggest fan of Daniel Craig as James Bond. I don't hate Craig and he is a great actor but I only like him in Casino Royale (my 2nd favourite Bond film after OHMSS) but whenever I watch his other Bond films I feel like I'm watching a second rate Jason Bourne. My problems with the Craig era are,
The lack of gadgets: It's fine in Casino Royale as it was an origin story but I wish the rest of his films had gadgets. We came close to it in Skyfall and Spectre but still I wish we could have had more.
No fun: Craig’s films are so serious and dark. My favourite Bond is Roger Moore so that might be the reason. I know that Craig fans love the grittiness of his films but Timothy Dalton did the gritty Bond first and did it best, as well as even his films are still fun. As much I love the gritty espionage of Casino Royale, Licence To Kill and From Russia with Love. At least those films I can have fun with them and I like having some fantasy with Bond like in films like Moonraker and Die Another Day. His films are also overly emotional, while I like emotion in Bond, OHMSS my favourite Bond film and Tracy’s death is sad (shame when the Bond theme kicks in it ruins the moment). The death of Vesper is also emotional but his other films are emotional overload and ruins the fun.
For the rest of his films: As I said Casino Royale is my 2nd favourite Bond film but his other films I have problems with and often rank them near the bottom. His era is a cinematic universe which interconnects his films together meaning unless you have watched Casino Royale then you won’t understand Quantum of Solace, unlike the previous 20 films you could watch Thunderball and then The Spy Who Loved Me and you didn’t need to remember anything from Thunderball. Some continuity is fine like with linking the Bond actors remembering the death of Tracy in Majesty's or reintroducing Valentin Zukovsky from Goldeneye in The World Is Not Enough.
Quantum of Solace is overhated for just being ok, it's not good but it's not bad. Also I find Skyfall overrated. I don't get why some Bond fans love this film, it feels more Bourne than Bond, I also don’t get how people find Silva's escape more believable than the invisible car from Die Another Day. Spectre was trying to course correct the problems and nearly did from the pre title sequence in Mexico City to the car and plane mountain chase in Austria the film is really good. But the Bond-Blofeld brothers thing is stupid and Madeleine Swann is one of the weakest Bond girls. And the idea that she is Bond's true love falls flat. I buy Bond falling in love with Vesper Lynd but not with Madeleine. And No Time To Die is the worst film I have ever seen in all the years I have been alive so that doesn't help, but that is for another time. I don't blame Craig, it's just bad script writing which is odd as his films were written by the same guys who wrote the Brosnan films which I love, as I’ve learned to blame the script writers not the actors.
The lack of the Bond theme: Up until Skyfall they rarely use the Bond theme, it's ok in Casino Royale as its an origin story but they could have used it in Quantum of Solace to make it more Bond and less Bourne.
The MI6 cast: Judi Dench is the best M, it was a stroke of genius to bring her back from the Brosnan era and Ralph Fiennes is also great when they do the reboot they should keep him as M. But the rest of the cast I have problems with, Ben Whishaw's Q is very underwhelming and the lack of gadgets doesn't help either. He feels more like a computer geek than a Quartermaster if they had found a way to mix the two together like with the character Walter Beckett from Spies in Disguise. Naomie Harris's Moneypenny is underwritten and the whole former field agent who becomes M's assistant doesn’t make any sense. Why would someone leave the field for a desk job? Rory Kinnear's Bill Tanner is also underwhelming and underwritten, I wish he had a bigger role like Michael Kitchen's Tanner or Colin Salmon’s Charles Robinson from Tomorrow Never Dies, The World Is Not Enough and Die Another Day.
Weakest villains: Mads Mikkelsen's Le Chiffre is one of the best villains up there with Goldfinger and so is Mr. White, but the other villains are the weakest in the series. Dominic Greene is boring and underwritten. Raoul Silva is fine if not a bit overrated and his whole escape from MI6 is just stupid. When they finally got the rights to Spectre and Blofeld it could have been a great comeback for the character especially with Christoph Waltz playing Blofeld but what did they do, rip off Austin Powers. Just like with Blofeld, Rami Malek's Lyutsifer Safin could have been good the plot involving nanobots is an interesting idea, however his goals and motivations are unclear where he seems like he is just being evil for the sake of being evil, which might work for a cartoon villain but not for a Bond villain.
Weakest Bond girls: With the exception of Eva Green's Vesper Lynd and Monica Bellucci's Lucia Sciarra from her small role in Spectre, his other Bond girls are either underwhelming and underwritten, Camille Montes doesn't even sleep with Bond, I kinda like Strawberry Fields, mostly because of The Beatles connection. Skyfall doesn't have a Bond girl, Sévérine could have been but she’s out of the film as soon as she comes in and don’t say M is the Bond girl because she is more like a mother figure to Bond. Madeleine Swann is one of the worst Bond girls and has no romantic connection or chemistry with Bond.
The films posters: (Yes really) They are so bland and dull look that the previous 20 films posters compared with his posters, they aren't in the same league.
The lack of care from Barbara Broccoli and Michael G. Wilson: They just don't seem to care about making Bond films as it also feels like a chore for them. Also it takes them so long to make the films I can understand why NTTD took so long as the pandemic but back then they would get a new Bond film every 2-3 years with the only gap from 1989-95 Licence to Kill to Goldeneye but that was legal trouble. Their father Albert R. "Cubby" Broccoli would be pissed at how lazy Barbara and Michael have become at making Bond films; they should either sell the rights of EON and James Bond or hand it over to their children if they can't be bothered. Don't give me "ThEy ArE oLd" BS because Cubby worked on the film until he was in his 80s. And don't give me the quality over quantity because that gave us NTTD.
There are somethings I like about the Craig era:
Casino Royale. He has some of the best title songs (My favourite is You Know My Name by Chris Cornell). Bring back Judi Dench as M and her death in Skyfall is heartbreaking. Eva Green's Vesper Lynd is one of the best Bond girls after Tracy. Jeffrey Wright is tied with David Hedison as the best Felix Leiter. Mads Mikkelsen's Le Chiffre is one of the best villains up there with Goldfinger. Goldeneye Reloaded for the Wii. His films have some of the best Cinematography in Bond. The modern Aston Martins and the return of old Aston Martins, My favourite is the DB10 (the DB5 is still the best). And I like Craig in other films like in The Adventures of Tintin, Knives Out, The Girl with the Dragon Tattoo, Cowboys & Aliens and Lara Croft: Tomb Raider
Maybe since my mum loves Craig and Skyfall, I’m desensitized to how great he is to some people. But to me Craig is a Bond without class, I have nothing against Craig personally he is just my least favourite Bond. I think if he had better scripts like the video games Blood Stone, Quantum of Solace or Goldeneye Reloaded he could have been really good. I feel sorry for him because he deserved better. I don't know if this means I'm gonna be hung, drawn and quartered by the Bond fandom but sorry It's just my opinion.
submitted by NewPatron-St
to JamesBond [link] [comments]
2023.05.30 00:51 CornetAmber Sleeper Dynasty PPR Superflex TEP Start-Up 12 Team $50/Year (Slow Snake)
Hello! I am starting a dynasty fantasy football league named Powerline Fantasy (named after The Goofy Movie reference.) League will be 12-Team superflex , full PPR. I have played fantasy football for 4 years, currently in 2 leagues (one dynasty of 3 years, one redraft) looking to expand to new superflex league. League will be hosted in Sleeper and payments managed via Leaguesafe.
Here are some of the basics that the league will follow:
$100 dollar entry fee covers this year and next; it will be $50 yearly after so that you stay payed ahead for a year. This to prevent orphan teams and to have users commit it more than one year. You can trade draft picks as long as you pay ahead to what you are trading.
2 RB, 3 WR, 1 TE, 2 WRBT Flex, 1 QB, 1 QB Flex. Non active slots: 2 IR, 3 Taxi, 14 Bench.
PPR , + 6PT passing touchdowns , .5 TEP
Drafting immediately upon league filling. Draft will be a snake draft with no 3RR. Draft order will be randomized via sleeper - trades will be permitted during draft.
Aim is to create a solid league that will last for years. Requiring members to have minimum two years experience in dynasty. League also requires active members that respond to message/polls/trade offers in a timely manner.
I am requiring leaguesafe payment prior to league entry. Please be prepared to answer several questions prior to being given the leaguesafe!
Comment, Message, or Chat me to let me know if you are interested! Ready to have some NFL fun!!
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to findaleague [link] [comments]
2023.05.30 00:32 momo506 [Multiple Games] #75-80 Final Fantasy 1 through 6. I was so hyped for this, and it lived up to my expectations. Now I'm ready for XVI
2023.05.30 00:00 AutoModerator Nightly Anything Goes Thread - May 29, 2023
submitted by AutoModerator
to fantasybaseball [link] [comments]
2023.05.29 23:37 CatsInTrenchcoats Peacekeeping Pt.2
An additional thanks to u/An_Insufferable_NEWT
for letting me borrow one of his characters.
...And now for the conclusion.
= = =
Evelra swore. They had come here to uplift humanity from barbarism, not let the powers that be enable humanity’s worst elements while the selfsame Noble cunts indulged in their own pubescent masturbatory power fantasies. Fuck this.
She thought to herself with a growl and flicked her comms channel to all units.
“All forces, this is Captain Evelra. The goddess-damned governess’s private militia have opened fire on the civies. Arrest those brother-fucking [bastards]
on sight before they can fuck this mess up any further!” She barked over the comms, a bit of local English slipping into her words. She couldn’t call them stiffs; the latter had more class than this.
“Capt, we’ve got three APCs in militia markings barreling down the road in front of the Governess’s mansion from the west. ETA 30 seconds. This is about to get messy.” Prex’s voice cut in with a false calm lent by years of experience.
Evelra could feel the material of her suit creak as her hands briefly tightened into hardened fists. “All west side Pods converge on Pod 7, support Lieutenant Eleynor. Eastern Pods, evac the civies. And Prex? Keep the late arrivals occupied. Don’t let these fuckers get another shot off.” She growled, her Second giving a brief click of acknowledgement over the comms before switching channels to give orders of her own.
Turning back to face Isaiah, Evelra reached a hand down to grab the elder by his medical exoskeleton and hoisted him to his feet. “Looks like the Governess ran out of patience. Get your people out of here, we’ll deal with this.” She explained brusquely, jabbing one finger towards the eastern side of the boulevard. She could apologize for womanhandling him later, right now every second counted.
The moment she was sure he had his feet under him, the marine captain let go and tried to move on Eleynor’s position with all due haste. “Out of the way! MOVE!” Evelra shouted as she strode forward, the sea of humans doing their best to get out of her path. Already, people were starting to scramble as panic spread like wildfire. She could hear the cries of terror and confusion all around her; shouted orders from the protest organizers and her own marines were almost inaudible against the din as they tried to control the chaos.
As she neared pod 7’s position, a horrifying scene unfolded before her. In the shadow of the buildings, at least a dozen of the protesters were currently on fire. Harsh yellow and orange flames rose from the flailing figures to form hazy gray clouds of smoke that hung heavy in the air. Even more humans were covered in burn marks and charred clothes. One woman just sat there, trembling and numb from shock as she stared her bloody arm; the melted remains of her synthetic shirt peeling away with boiled skin. Amidst the chaos, the other protesters were doing everything from trying to help the wounded and burning to running in panic and terror; the latter creating a solid wave of bodies in front of Evelra as they stumbled over one another to flee the danger.
From out of sight, she saw one of the Governess’ militia-kitted thugs go flying; only to watch them get back up and charge in to fight whom Evelra assumed to be Pod 7. Shil’vati might be stronger, but when equally equipped, outnumbered and against human reflexes she knew that fight wasn’t going to end well for her girls if the rest of the western Pods didn’t reach them soon. Then, one of the militiamen stepped forward towards the crowd.
As he strode boldly through the mayhem, Evelra could only watch while one of the protesters tried to confront him; the tide of humans preventing the marine captain from intervening. Inaudible words were exchanged, the protester shouting something as they gesticulated wildly. The Governess’ thug merely responded with two swift strikes of his rifle butt, first to the gut, then to the back of the head, the other man dropping like an anchor. In the distance, out of the corner of her eye, she numbly noted that the rest of the governess’ thugs had arrived and were using their APCs as cover between them and the Pods under Prexith’s command.
Evelra felt her gut sink as the militiamen shouldered his rifle once more, stepping out of the building’s shadow to take aim at the crowd. “EVERYBODY DOWN!” The marine captain roared as she planted her feet and pulled her sidearm in one smooth, practiced motion. Drawing a bead on the Governess’ thug, the panicked crowd tried to clear out of her way; but there were just too many people. She wasn’t going to make it in time. No, no more. Not-
The militiaman’s head disappeared.
A split second later, the now infamously familiar thunderous crack and echoing roar of a large bore human chemical ballistic rifle rolled over them as the corpse spasmed on its feet; a shockwave visibly rippling through the suit it was wearing. “SNIPER!”
Somebody bellowed. It might have been her, but in that moment she honestly couldn’t tell. As the headless body crumpled to the ground in a fountain of red, the same gun roared out again… and again. In the distance she could see two sudden sprays of red splatter up the sides of the Militia APCs, one right after the other.
The echoes of gunfire galvanized the crowd into a further panic, a stampede of human protesters slamming into Evelra in their attempt to get away from the violence. For a moment, the marine captain thought she was going to get dragged under by the wave, but then they rolled past her, leaving her staggering into the clear. With the screaming of the crowd now behind her and her ears still ringing from gunshots it was oddly quiet once more, save for the groans of the wounded.
Not letting herself fall into the lull, Evelra kept moving forward only to nearly gag at the smell as she approached the corner of the building. Like a Blue Grail left in the summer sun for a week, the air was heavy with a putrid smoke, reminiscent of the scent of death itself. Quickly sealing her helmet, she took a shuddering breath of fresh air before looking up just in time to see a pair of the Governess’s thugs get bodily tackled into the pavement by Eleynor. The rest of treasonous Militia were either surrendering or trying to run like the Deep-Minder itself was behind them as more Marine Pods came charging around nearby street corners.
Watching the last treasonous bastards eat pavement, the marine captain strode up to the Militaman’s corpse and picked up his blood-stained rifle. Quickly turning the weapon over in her hands, Evelra took one look at its settings and nearly threw the gun away in disgust. Medium power, maximum dispersal. Against even the most basic of modern armor, such settings would be practically useless; but would make for a decent, if imprecise, fire starter. Which is exactly what they’d done. Of course, leave it to the humans to figure out how to turn the most basic of weapons into a tool of terror.
She thought bitterly, adjusting the beam spread back to something more logical before strapping it’s sling to her harness.
Now properly armed for anything else the Deep-Minder might decide to throw at her, Evelra flicked open her wrist-mounted omnipad, the integrated AR display in her helmet seamlessly linking to it. A couple quick taps later and the captain had an outgoing call. As the phone line rang in her ear, she tried not to tap her foot, every second feeling like ten.
“911, what’s your emer-”
Before the woman on the other end could even finish her sentence, Evelra interrupted her. “This is Captain Evelra of the Imperial Marines, 4032nd company. We have at least a dozen, I repeat, at least
a dozen critically injured burn victims at the corner of 3rd and Main. I need emergency Medivac for the critically wounded.” She barked into the mic.
There was a momentary pause on the other end accompanied by the sounds of a physical keyboard before shortly being followed by a muffled “Fuck.”
Evelra shifted impatiently as one second dragged into the next. “Is something the matter?” The marine growled.
“Ahh… No ma’am.” The other woman’s voice was uncertain for a moment before steadying back out. “Just bypassing some red tape. Consider it done. ETA, ten minutes.” She said with a thermocast firmness. Evelra briefly considered hounding the woman for what exactly she meant by ‘red tape’ but decided against it. She sounded confident in her statement and ultimately there was nothing else Evelra could do about it at the moment.
“I’m going to hold you to that.” The marine captain growled before hanging up. One down.
Looking up, she glanced over the growing crowd of Marines. Already, some of her girls were pulling out medkits and burn patches as they moved to help injured protesters; her AR display highlighting their ranks and names.
“Sergeant Quixana!” Evelra barked over the din.
“Ma’am!” The medic shouted back over one shoulder, barely looking up from the burn victim she was currently treating.
“We have civilian medivac for the burn victims inbound, ETA ten minutes. You have command over Triage. Anyone in critical condition they can’t airlift out is your responsibility. Clear?” She commanded, watching the Governess’s thugs like a shark as her girls disarmed and secured them. At this point, Evelra honestly didn’t expect them to try anything else; but as always with humans, one never quite
knew what they’d do.
“Affirmative!” Quixana replied. Taking a moment to ensure the woman she was treating wasn’t in immediate danger, the medic ushered another marine over to help and began shouting orders of her own. Two down.
Satisfied that the situation was under control, Evelra keyed into her comms again.
A couple moments later, the other woman’s voice came to life in her earpiece. “After the gunshots went off, the little fuckers started stumbling over each other to try and surrender. What in the Deep just happened?” Despite the horror around her, Evelra gave a short, mirthless chuckle. “Seems a certain… somebody
decided to more than just ‘play’ at being security. And seeing as I still have my head, they’re not a complete bloodthirsty idiot.”
“You certain it’s… them?”
Prex asked, a hint of dubiousness in her voice.
“Given that there’s one of the Governess’s thugs sans their head while I still have mine? Yeah. About as certain as I can be. Fits what little we know about their M.O.” Evelra shot back.
There were several long moments of silence before her subordinate let out a low whistle. “Make that three. I’ve got two more over here. Definitely explains why the little Turoxes were so fucking panicky. What now Cap?”
“How many of your Pods do you need to secure your prisoners?” Evelra asked.
“Less than half. They’re more terrified of stepping back into the sights of that sniper than anything else, I think.” Prexith snorted, a dry hint of amusement in her voice.
“Take as many as you think you can spare from guard duty and go arrest the Governess. Alive. Though preventing her from causing any more damage takes priority. Clear?” Evelra’s voice was firm, the unspoken message clear. Try not to kill the bitch if at all possible, but ice her tits if she’s going to make this a problem.
“As a laser lens. Prex out.”
When the line clicked dead, the marine captain took a deep breath and tried to center herself. Now came the hard part.
= = =
Evelra stopped outside the governess’ office and took a deep breath to steady herself. Within two hours of getting the fiasco under control, one Agent Lohun had arrived… along with three Pods of Death’s Head Commandos. Upon giving him her report, the petite male had thanked her and politely requested that she remain in her quarters until further notice. The marine captain had known better than to try and test those
particular boundaries. It was only now, three days later, that she’d been summoned once more.
In spite of the not quite lockdown state that was currently in effect, word still traveled. Her orders to arrest the governess had been upheld and the bitch had been transferred out to some Interior facility goddess knows where. A minimal local press release had happened; condemning the governess’ actions and requesting cooperation with the authorities as they investigated the incident. Things were still tense, but the daily gathering of thousands of protesters had dwindled to a hundred or so of the most stubborn.
With a little shake to clear her head, Evelra opened the office door and stepped through. Behind the governess’ massive polished wooden desk sat Lohun. The petite male was almost comically out of place; his simple take on the Interior uniform clashing with the room’s ostentatious opulence. Rumor had it that since he was investigating the room’s previous owner, he’d simply co-opted the office rather than bother to set up another workspace elsewhere. Looking up from his omnipad and what she assumed was a proverbial mountain of reports, the Agent gave her a tired nod of acknowledgement.
“Good. You’re here. Please, take a seat Captain D’saari.” He said, gesturing to a much simpler chair in front of the desk. Wincing internally at his usage of her long-abandoned family name, Evelra complied and settled into the offered seat in silence as she tried not to look at the silent woman in the corner with the three-eyed skull mask. Lohun gave his omnipad one last glance before setting it down and letting his carefully focused gaze settle onto her.
“Six deaths.” He stated simply, letting the fact hang there in the air for a moment. “Only half of which were not the aggressors in this situation. That could have gone much, much
worse. A job well done Captain.”
Evelra gave an awkward shrug. “Without the… unsolicited fire support it would have been. My girls just did the mop up.”
Lohun hummed, double-checking something on his omni-pad. “About that. The audio logs between you and your second indicated a certain familiarity with this assumed insurgent sniper, yet I can’t find any combat reports that you two share featuring any opposition with this kind of firepower. Care to explain what I’m missing here?” He asked calmly, a polite smile on his face; the Commando in the corner shifting her weight slightly.
A bundle of nerves did somersaults in her gut as she felt her throat go dry. “Ah, yeah. About… one local year ago we had a human male turn up dead. Clear signs of abuse. Autopsy report indicated he had both Nightfel and Viagra in him at the time of death. I had my suspicions, but the ensuing investigation never turned up any evidence.” The marine captain grimaced, scratching at one tusk with her thumbnail. “A few months later, A pod on a routine patrol got ambushed. All three of their heads were blown clean off. Big gun. I think you can guess what we found when we cleared out their belongings.”
“Nightfel and Viagra.” Lohun said cooly, his face grim.
Evelra nodded. “Yeah. The Governess covered the whole thing up in the name of keeping the peace. Released a statement that the young man’s murderers had been found and executed while redacting my report.”
Briefly adding a few notes on his omnipad, the Interior agent gave her a careful look. “Why didn’t you report this breach of protocol to the Interior?”
“Because it worked.” Evelra sighed. “Approval ratings ticked up, minor incidents went down. Didn’t hurt that I also publicly doubled down on mandatory etiquette training for my girls. I’ve seen enough of the Empire’s bureaucracy over the years to know better than to stir up the seabed over something like this. Justice was served, even if it was in a less than ideal manner.”
“And what about the young man’s family?” Lohun pressed, his gaze tightening.
Coughing slightly to clear her throat, Evelra looked away as she felt her cheeks heat up. “Officially, they were given the same story as everyone else. However, I… I may have taken one Shel to visit their home and correct that mistake. They deserved to know.” She finished quietly, leaning forward in her chair to look down at the ground. Anywhere but at the male in front of her.
After several agonizingly long moments of silence, the marine captain glanced up to catch sight of Lohun slowly starting to nod. “Good. That’s good. We can work with that.”
At his words, Evelra let out a breath she hadn’t realized she’d been holding. In response, a ghost of a smile pulled at the edges of Lohun’s face. “Yes, you can relax now. You’re here to help me fix this mess, not to have your tits burned off.”
Evelra bobbed her head, eager for the change of topic. “Gladly. What can I do?”
The ghost of a smile on Lohun’s face broadened slightly, hovering on the edge of a smirk. “Simple. You will be taking over as the Local Governess.” The marine captain felt her jaw go slack as the Interior Agent calmly continued along as if he was discussing something as simple as dinner reservations.
“Of course, there’s a plethora of steps to take along the way. In recognition of your service to the citizens of the empire, you will be promoted two ranks to Lieutenant Colonel and discharged with full honors. We’ll then need somebody to fill your current position. One Sergeant… Prexith Van’sar, your current second, should do nicely. With her service record she's certainly earned herself a commission, I think.” He scoffed in amusement, shaking his head at some distant thought. “Deep, her accolades are almost as impressive as her penchant for avoiding promotions. It’s my hope though that continuing to work with you should be enough to dissuade her of that particular tendency.”
Lohun finally took a proper pause, as if he was only now taking in her shock. “Is something the matter Captain D’saari?”
As Evelra heard him refer to her by her family name again something inside her broke. The sheer absurdity of it all was just too much, and a noise of amusement escaped her mouth. It started as a snort, before growing into a full-on barks of laughter as Evelra shook her head in disbelief. “I- I’m sorry, but you want me
, the legally disowned, stiff-sprung cunt to be a local governess?
Goddess, you all must be getting desperate if you’re willing to dredge up the cast-off chaff of the noble houses.”
Lohun merely quirked an eyebrow at her before briefly consulting his omnipad again. “So that explains the three separate attempts to change your last name… aannd
probably why all three of them never went anywhere.” He let out a small humph as a flicker of distaste crossed his face. “An easy enough fix.”
“Goddess. You’re serious.” Evelra muttered as she slumped back in her chair, trying to process the implications. “Ok. Why me?” She asked, throwing a hand wide.
The Interior agent’s gaze focused in on her as he leaned forward onto the table, steepling his fingers. “Because Captain, over the past three days I have spent an exhaustive amount of time interviewing and interrogating people to get a better handle on what happened and why.
Your name came up just as, if not, more frequently than the governess’s; and rarely in a negative light. From both Shil’vati and
humans. Deep, even some of the ones that looked like they wanted to spit in my face refused to speak ill of you. Do you understand how goddess-damned rare that is?” Lohun finished, his voice raised and projected, not quite reaching an actual shout.
Evelra was sorely tempted to argue. She’d spent most of her adult life trying to get as far away from the nobility and politics as she could, as nothing good in her life had ever come from them. Then her conversation with Isaiah flashed through her mind. Fuck.
The marine captain let out a disgusted groan of frustration as she rubbed her face with one hand. “Alright… but how?” She asked, her brain fervently grasping at straws. “I mean no offense, but… isn’t that a little outside your authority as an Interior Agent?..”
Once more, a slight grin pulled at the agent’s face. “Ah yes. Perhaps some reintroductions are in order. Independent Investigator Lohun Vey’elquiese of the Empress’s own and an Agent of her Interior. It’s a pleasure to make your acquaintance, Lady Evelra?..” He said smoothly, letting the end of his sentence hang as he leaned across the massive table to offer a petite fist.
For one long moment, Evelra’s brain short-circuited. The petite little male sitting across from her answered to only perhaps a dozen people in the entire Empire, and had the authority to make individuals such as system governesses simply disappear. Of course, abuse of said power carried the death penalty, not that one of the Empress’s own handpicked agents were likely to make that kind of mistake. Suddenly, the three pods of Death’s Head Commandos accompanying him made much, much
After a couple seconds of slight panic, her brain caught back up and she processed the question he’d carefully interwoven into his reintroduction. Taking a moment to think, she settled on her answer. With a slight smile of her own, she reached out her hand to tap her knuckles to his.
“Van’sar. Evelra Van’sar. And the pleasure is all mine Investigator.”
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2023.05.29 23:09 beantwn99 Fantasy Baseball Recap: Week Eight (May 22 - May 28)
2023.05.29 23:05 TheRetroWorkshop Hard & Accurate Sci-fi Tip #2: Space Military Structure (Namely, Space Opera):
This is going to be one of my more serious, long posts, so strap in, as they say (though I cannot possibly detail out everything you might need to know. That would require at least three posts). To quote -- and set the stage through -- Dostoevsky (from Notes from Underground):
'Is it [history] many-coloured? May be it is many-coloured, too: if one takes the dress uniforms, military and civilian, of all peoples in all ages--that alone is worth something, and if you take the undress uniforms you will never get to the end of it; no historian would be equal to the job. Is it monotonous? May be it's monotonous too: it's fighting and fighting; they are fighting now, they fought first and they fought last--you will admit, that it is almost too monotonous.
In short, one may say anything about the history of the world--anything that might enter the most disordered imagination. The only thing one can't say is that it's rational. The very word sticks in one's throat. And, indeed, this is the odd thing that is continually happening: there are continually turning up in life moral and rational persons, sages and lovers of humanity who make it their object to live all their lives as morally and rationally as possible, to be, so to speak, a light to their neighbours simply in order to show them that it is possible to live morally and rationally in this world. And yet we all know that those very people sooner or later have been false to themselves, playing some queer trick, often a most unseemly one.
Now I ask you: what can be expected of man since he is a being endowed with strange qualities? Shower upon him every earthly blessing, drown him in a sea of happiness, so that nothing but bubbles of bliss can be seen on the surface; give him economic prosperity, such that he should have nothing else to do but sleep, eat cakes and busy himself with the continuation of his species, and even then out of sheer ingratitude, sheer spite, man would play you some nasty trick. He would even risk his cakes and would deliberately desire the most fatal rubbish, the most uneconomical absurdity, simply to introduce into all this positive good sense his fatal fantastic element. It is just his fantastic dreams, his vulgar folly that he will desire to retain, simply in order to prove to himself--as though that were so necessary--that men still are men and not the keys of a piano, which the laws of nature threaten to control so completely that soon one will be able to desire nothing but by the calendar.'
I would only add that he was rather harsh on the soldier and his general. Many-coloured, is he! The eternal shine of the ten million blades, the wooden hilt; the forgotten hammer, the ships of our forefathers. Ah! Such a pity to see nought in it but blood and sand -- now, that is
monotonous. If man is to mean anything at all, it must be finding some honour in life... and death. War, it must be known, is the great stage-play of time. Surely, then, the warrior is the greatest (male) part to play? Otherwise, it's all for nought!
If you're going to, as the author, gift your setting a military and its honour, you have to actually put yourself inside the mind of the general, the trooper, the law-maker, the wife at home, the child in the street; otherwise, it's going to be a hollowed-out system, a mere mote. It does not matter to me if you believe in war or not, or if all war is just (certainly, it's not): what matters is that you do your setting and peoples justice, regardless of what they may find themselves. After all, this is your job as the writer, as the artist. It's your job to let your characters and their stories free, and follow them, as to see where they may lead.
I'm not even going to dig into the elements at play, such as brotherhood, inter-national conflict resolution, national defence, social structure, and physical fitness. These elements ought to be known to you all: they are some of the clear benefits to warfare and boot camp/training, in general. I have not yet found a defeatist army, for example -- or yet a nation without some kind of guarder force, vast or not. (Note: there are some claims that actual warfare did not exist until around 9,000 BC, but I find this very difficult to believe, and have seen some counter-evidence. For example, Jane Goodall and de Waal find that chimps go to war (raiding parties, sometimes wiping out entire tribes); and there are strong indications that pre-historic human tribes were war-driven, just on smaller scales, and often using wooden weapons (thus, no direct evidence is found). We know that modern hunting (and fire-making, and related matters) existed at least 1.5-2 million years ago, according to the books I own and more recent research. That's the entire history of humanity, ultimately. There is no way these spears and slings were not used against man.)
Well, a big part of space opera is, indeed, warfare (typically in relation to defence of the Good [nation] and psychomachy). Anyway, without further ado, I give to you... Part One: A Brief History of Battles, Great and Small
Let's begin with Alexander the Great, because why not (though I could have started with Sargon of Akkad many years prior). Alexander's army was a powerful, fast-moving, and relatively small force of 40,000 men (equal to a Napoleonic corps or so). Often credited with inventing genius 'shock' tactics (the so-called hammer and anvil tactic) to overwhelm equally-sized forces. He even managed to break up, and then defeat, the vast Persian army under King Darius III (around 1500,000 strong). Alexander the Great's army is as close to the cinematic glory of 300 (2006) as you're likely to find. Soon after, Alexander was crowned King of Asia in a lavish ceremony.
Moving forward a few hundred years, at its peak, the Roman military possibly had over 500,000 soldiers across its regions (around 0.5% of citizens -- which is a fairly reliable standard across history) by 306 AD during the reign of Constantine I. Compare this to the Roman conquest of Britain under Plautius, with just a 40,000-man force (four legions and 20,000 auxiliary troops, including Thracians) in 43 AD. (It's also worth mentioning, if you're in a long-term space war, individual companies, legions, or otherwise could stay outfitted for as long as 500 years at a time without issue. The Roman Legion, Legio IX Hispana, for example, existed for at least 150 years, and led the conquest of Britain. And, within the Warhammer 40,000 universes, a single Space Marine sees battle for about 400 years before he's KIA (killed in action).)
During the Battle of Hastings in 1066 AD, each side only had upwards of 5,000-8,000 men (around 15,000 in total). This was actually a common trend, from what I found: equally common was the notion of 'law of war' and related, which meant that each side wanted to be roughly equal to the other side. This is one of the most profound discoveries of my life (more on this later). (The Japanese invasion of China, for example, taught me that having too much control over your enemy leads to madness -- there must be an innate drive to some sense of honour, fair challenge in war-making. When men are without equals, they become titans, as it were. And, if you know anything about some of the Greek titans: they were not very friendly or sane.)
Around this time (960-1279 AD), the Song Dynasty of China had a remarkable standing army of over two million men, and made use of tank-like carts and newly-invented 'grandes' (known as 'thunder crash bombs'). However, this was financially exhausting, but it was sometimes capable of fighting against invading Khitans, Jurchens, and Mongols, largely thanks to the great iron industry. Individual battles, however, were quite small.
By the time of the First Italian War (1494 AD), Europe was really starting to take its modern shape, and there were hundreds of what are ultimately power struggle wars and rebellions across Europe as we moved out of the Middle Ages. This was the opening phase of the Italian Wars, which existed between 1494 and 1559 AD. The Battle of Marignano was the last major engagement of the War of the League of Cambrai (aka the wars between 1508 and 1516 AD, within the Italian Wars. The main participants were the French, Papal States, and Republic of Venice) and took place in 1515 AD, southeast of Milan. The Battle of Marignano pitted the French army, led by Francis I and the best heavy cavalry and artillery in Europe, against the Old Swiss Confederacy (within the Holy Roman Empire -- this was the precursor of the modern state of Switzerland), whose mercenaries until that point were regarded as the best medieval infantry force in Europe. The French had German landsknechts (mercenaries famed for pike and shot formations) on their side. The French won and suffered just half the losses, and did so with a fairly stronger force -- possibly 35,000 men compared to 22,000 on the Swiss side. This led to the Treaty of Fribourg, which established the 'Perpetual Peace', and ensured good relations between the two nations for nearly 200 years. This event is largely what led to Switzerland's world-famous diplomatic autonomy and militaristic neutrality. Nonetheless, this battle -- and countless others at the time -- saw similar numbers to centuries past: roughly 20,000 on each side. Part Two: An Introduction to Military Divisions & the Numbering System
Enter Maurice de Saxe circa 1710 AD, whom you can thank, at least in part, for the modern military system, largely due to the major increase in soldiers by the 18th century, and his advanced thinking in response. A major battle felt by a young de Saxe was the Battle of Malplaquet during the War of the Spanish Succession. Battles pressed on in this manner, and at some point, de Saxe began to write about it. He wrote Mes Reveries, a profound work on the art of war, which was published after his death in 1757 AD.
He had the grand idea of reshaping the regiment system into large 'legions' (modern divisions), so that the effective officers were not wasted on smaller, single regiments. These divisions would consist of four regiments and would have a more even mix of veteran soldiers and new recruits, as well. On top of this, he -- along with some other key theorists at the time -- had the idea of simply numbering the divisions and regiments, replacing the traditional system of naming them by their commanders or by locations/regions: because that's a very temporary, rigid system that only works for small, tight-knit groups. The divisional system also allowed soldiers to climb the ranks, and effectively learn from the veterans.
The regimental system shatters command structure and weakens mobility, despite the fact you have smaller, often lighter units. Too many small, separate, disorganised units is highly ineffective when you're dealing with large armies, and quite an advanced enemy (be it the British or Prussians, in this case). What de Saxe noticed was a failing system of rigid tradition. He also hated this sort of grenadier mentality of the 17th and 18th centuries, as it displaced all the strongest and most experienced soldiers. Of course, de Saxe was not against the existence of grenadiers: the strongest soldiers, leading the assaults, such as storming fortifications. He simply wanted to evenly spread them out across all the regiments, and legions, so that every single unit was an effective tool. (This grenadier concept actually survives to this day, as a grenade launcher specialist of a typical four-man fireteam (traditionally, sharing much in common with WWII-era shock troops), and you see it all the time in movies, where he is still typically the biggest, strongest of the team.)
Battles were increasingly crossing the 100,000 mark in terms of soldier count; whereas, not long ago (that is, around 1650 AD), the numbers were more likely in the range of 20,000 for most battles, other than a few outliers.
Then, de Saxe died before he had the opportunity to actually implement his system, though the Duke de Broglie led some successful experiments with it during the Seven Years War, but it took until the French Revolution for the 'division' concept to be enforced, systematically. This ultimately fell at the hands of the French Revolutionary Army.
Enter Lazare Carnot. Like de Saxe, Carnot saw that some regiments were full of veterans, whilst others -- namely, the new revolutionary brigades -- were filled with barely-trained recruits. And, like de Saxe, his solution was to separate out the veterans and embed them within these new brigades. More importantly, he embraced de Saxe's idea of the 'division'. The new demi-brigades (regiments, as the Revolutionary Government hated and removed the term regiment) would be combined into brigades, and brigades would be combined into divisions. Later, under Napoleon, divisions themselves were combined into corps (which is and has always been the highest level of operational units for actual combat, with all units larger than corps being purely administrative, with a clear exception being Napoleon's Armee (i.e. modern field army), and a few other, smaller army groups).
This wonderfully created an intermediate level of control between the general and the brigade commanders. The Revolutionary Army became at once an army of mass and mobility. This allowed the army to move faster and more decisively than their enemies, who were still commanding at regiment or brigade level.
Full implementation of the divisional system was not realised until the French Revolutionary Government, in their centralising and anti-aristocratic ways, when they decided to entirely remove the old system of naming regiments after their commanders. They saw all of this as part of the 'ancien regime' (i.e. 'the System' or 'old system', language also used by Hitler in relation to what he called the 'Weimar Republic'. Not uncommon language from any new system). The second factor at play was that the French Revolutionary Government also didn't like the idea of merely naming regiments after regions of France. The final factor was scale: the Army was larger than ever, which made it very difficult to give specific names.
As a result, the Government began numbering their units by the late-1700s. Although the Roman legions themselves had been numbered, and de Saxe argued for it many years prior, some scholars believe that this was purely an administrative decision. (Obviously, your naming convention can be more on the religious/traditional or seculamodern side, depending on just how the entire system is set up. Warhammer 40,000 is a good example of a more Roman-inspired system, despite its far-future nature, so it's not uncommon to find very traditional, religious naming conventions within Warhammer 40,000, coupled with simple, administrative systems. And, again: Nazi Germany and other 20th-century powers, such as America and England, also shifted towards numbered and/or lettered systems for pretty much everything. Not shockingly, this is heavily featured in sci-fi, as well.) Part Three: Napoleon & the Birth of Modern War:
Although the concepts of the 'corps' and 'battalion carre' (that is, four corps) existed, they were also not implemented until the time of Napoleon in the early-1800s. He began grouping divisions into corps, making the largest units in history -- equal to entire armies of older periods (three divisions and some cavalry regiments, for upwards of 30,000 men). He commanded dozens of these corps (I think, around 20 of them for his Grande Armee when he invaded Russia in 1812 AD -- or, 500,000-600,000 men, equal to the entire core Roman military at the height of its power).
Napoleon's genius -- despite his supreme failure to invade Russia -- was ensuring that these corps were typically independent fighting units. This meant they were self-sufficient armies unto themselves. This allowed for a vast force, without the whole system becoming sluggish and disorganised. Of course, as with Alexander the Great before him, this ultimately led to major decentralization and failure once the leader is defeated; thus, without a singular ruler, and without endless success, the entire system breaks down (unless there is something else binding them).
Nonetheless, by now, all the European powers had adopted the divisional system. The first British divisions were established by Arthur Wellesley in 1809 AD, for example. The Napoleonic corps system then became standardised, as well.
On the other hand -- and other side of the world -- the U.S. had its own 'legion', wholly separate from the European divisional evolution. They were independent units for the western wilderness, not sub-elements of a larger army. The U.S. finally adopted a more European system by WWI, however. (Mostly because the U.S. was simply not a large enough force yet, though it did have some major battles and unit examples.)
Regardless, the primary building block for all was still the regiment or division. This remained true through WWII and beyond. Part Four: The Four Spatial Forms of Sci-fi
I shall skip modern history, because it's -- shockingly -- not much different to older history. This further tells me that there are some universal themes and elements to warfare, unless something changes beyond measure. As of 2023 AD, the basic building block of most armies is still the regiment or division, and 'shock' tactics, of smaller units are back in style, and have been since the 1960s or so. (I do have a few things to say about WWI and beyond, but I cannot fit it in this post, and it's not required reading.)
Technically, there is a fifth: space warfare proper (an admixture). But, we shall simply focus on the four primary. I use the term 'spatial forms' because I don't know a better term. See below.
- Space as an ocean (navy propeoceanic)
- Spaceships as submarines (navy/subaquatic)
- Spaceships as tanks (army/ground)
- Space as air with less stuff (air force/air)
You find, and should focus on, one of these as the primary mode (at least). This is true in most combative and non-combative contexts. All are workable and interesting, and have some notable examples, mostly in film/TV and novels. There is much psychology connected to each, and some innate differences to consider; and you have to think about such in relation to your nation/culture, as well, and their pre-spacefaring history.
An interesting, real-world example is America's Space Force. This is fundamentally army-and-naval driven (i.e. Marines), despite its primary air force-like nature in simple terms of the vessels and how it would function in a war. This is evidenced by the fact its ranking system and such is built around the Marine Corps. I guess, that means, going with American Marines (a complex admixture of both soldier and sailor) is not such a bad idea in sci-fi. We all know this is a decent idea, anyway, and it's seen heavily in sci-fi since the 1940s (hence, the term 'space marine'). Other marine forces are fairly in line with this, as well. The typical route here is space as an ocean
. The ships are merely carrying the marines to their location (planet or otherwise). You see this with Star Wars' Stormtroopers (though I did not mention such above, I shall now: this stems from late-WWI when Germany created new advanced tactics for storming British trenches. But, most of all, it speaks to Hitler's Stormtroopers, fused with some kind of space marine position; thus, we end up with Lucas' forgetting Stormtrooper force). (Of course, the Rebels of Star Wars and the Empire's TIE Fighters go with the space as air with less stuff
trope. And, there is a general sense of both army and navy from the Empire. You rarely get the 'submarine feel', in this case.)
Star Trek (at least, the original) takes the spaceships as submarines
trope much of the time (other than the fact, their ships are far too wasteful, volume-wise -- but that's mostly for filming purposes, so I can accept it). I actually love this mode (though I don't care for Star Trek's version so much).
Battlestar Galactica (new series), among others, seems to take a mixed view.
Which form or mode you run with, primarily, really depends upon the exact setting, culture, story, theme, and style you're going with. I suggest figuring out which you want/which fits best, and then trying to stick to that singular vision as much as possible. To get ideas, you can research as much as possible -- both real science/history and fiction.
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