Ktm adventure 890 r for sale


2008.05.27 20:55 motorcycles


2011.01.08 06:16 People Person's Paper People

Why waste time watch many show when one show do trick?

2010.01.09 19:30 passwordispassword3 Six Word Stories

‎"For sale: baby shoes, never worn." - Ernest Hemingway A story told in only six words - Hemingway called this his best work. Can you do better?

2023.06.04 18:19 Meatpipe How does the scheduling of an ER work?

Hi all,
My wife and I are about to go through a second ER for an insurance policy from the circuitous route our first ER went; we wound up with 8 euploid embryos from a 26-hr rescue ICSI, see here.
Long story short, we're trying to figure out how scheduling of this next ER cycle will go. The reason being is if we follow the exact same schedule as our first ER (using the same durations for everything) then our next ER will be on 7/7/23, which will be very tight because our doctor will be out of the country the following week (7/10/23-7/14/23). Our last schedule went like this:
My wife is expecting her period on/around 6/13/23 and has instructions from her doctor to start birth control that day. He seems confident we can make it work somehow. I've done a ton of reading, but there's really not much information out there on how an IVF cycle can be timed/adjusted for scheduling of the doctor, patient, etc. I have a few questions:
submitted by Meatpipe to IVF [link] [comments]

2023.06.04 18:15 frank_and_beans Thinking About Travel Differently

There are a few factors that have led me to start thinking a little bit differently about my approach to travel.
I've been lucky enough to do some fantastic travel over the past decade+. I've covered good chunks of 30+ countries on 4 continents. For these trips, I've mostly focused on "seeing the highlights." I feel like I've seen a lifetime of gorgeous churches/temples, ancient ruins, stunning vistas, white sand beaches, etc... I've eaten and drank my heart out. I've made intriguing (if transient) connections with travelers and locals. I guess this sounds a little like bragging, but there's a point.
My most recent trip was to Indonesia. My wife and I had two weeks, which is probably the most we'll ever have for a vacation again until we retire (thanks to American work culture). We did about a week of "highlights" in Bali, which was honestly underwhelming. I could see the potential charm of the temples and waterfalls and beaches, but it didn't really have any novelty to me. It could have been Tulum or Thailand or Sri Lanka or Crete or any number of places I've already been.
But then, we spent 4 days on a scuba diving liveaboard boat in Komodo National Park. It was one of the coolest experiences of my life. It brought back all the joy and beauty of traveling and seeing the world with fresh eyes. It's already a memory that I'll cherish for the rest of my life. When I think about why it was so memorable, it seems like it was because it's just a thing that can't be replicated anywhere else in the world. Like eating the world's most delicious $1 bowl of noodles on a little plastic stool in a little town in the Mekong Delta. Or sailing a Hobie Cat solo around the North Sound of Virgin Gorda. Or rock climbing in Smith Rock, Oregon, or wine tasting in Franschhoek, or waking up early and having the gardens of Versailles to myself, or seeing lion cubs in Masai Mara.
Again, this sounds like bragging. I've been spoiled in two meanings of the word; the world has indulged me with beauty beyond anything I deserve, and my future enjoyment of travel has been somewhat blunted by my wealth of experiences. So it was with some trepidation that I just booked insanely cheap award flights to New Zealand (thanks delta). It was too good of a deal to pass up. But as I start to look into the "highlights" tour of New Zealand, I can't help but feel a sense of deja vu and ennui (pardon my French).
So what's the solution? Vow to staycation until I build up the urge to travel again? Maybe, but life is short, and family and career may limit my travel options in the very near future. Not to mention unexpected obstacles like pandemics, climate catastrophes, political upheaval, and my own health and fitness. Instead, I think I will try to chase that one thing, that irreplicatable experience that defines a certain point on the globe, and seek that out in every new place I go. Let's see if that approach works.
My question for you all is, how have you gotten over travel fatigue? That sense of dejennui? (Okay, I will work on my portmanteaus.) Has the focus of your travels changed with experience? And, selfishly, and specific recommendations for quintessential New Zealand adventures that can't be found anywhere else in the world?
TL;DR: I guess this is just another post about travel boredom and I'm looking for New Zealand recs.
submitted by frank_and_beans to travel [link] [comments]

2023.06.04 18:14 OldBayJ [SerSun] Serial Sunday: War!

Welcome to Serial Sunday!

To those brand new to the feature and those returning from last week, welcome! Do you have a self-established universe you’ve been writing or planning to write in? Do you have an idea for a world that’s been itching to get out? This is the perfect place to explore that. Each week, I post a theme to inspire you, along with a related image and song. You have 500 - 850 words to write your installment. You can jump in at any time; writing for previous weeks’ is not necessary in order to join. After you’ve posted, come back and provide feedback for at least 2 other writers on the thread. Please be sure to read the entire post for a full list of rules.

This Week’s Theme is War!

Image Song
New! Bonus Word List (each included word is worth 5 pts): - bloodshed - invade - contentious - ambush
This week we’re going to explore the theme of ‘war’. Wars come in all sizes, they can be between worlds, countries, families, or just two people. Or between two sides of a movement or belief system. But in every battle, the effect touches many more than just those directly involved. It often has a ripple effect.
So what are the two sides? What are they fighting for? What does winning mean to them? How will a war between the two parties affect the world around them? Will relationships and alliances be put to the test? What does the fallout look like?
These are just a few things to get you started. Remember, the theme should be present within the story in some way, but its interpretation is completely up to you. For the bonus words (not required), you may change the tense, but the base word should remain the same. Please remember to follow all sub and post rules.
Don’t forget to sign up for Saturday Campfire here! We start at 1pm EST and provide live feedback!

Theme Schedule:

  • June 4 - War (this week)
  • June 11 - Zealous
  • June 18 - Adventure
You can vote on themes using the weekly nomination form!
Previous Themes Serial Index

Rules & How to Participate

Please read and follow all the rules listed below. This feature has requirements for participation!
  • Submit a story inspired by the weekly theme, set in your self-established universe. Use wordcounter.net to check your wordcount. Stories should be posted as a top-level comment below. If you’re continuing an in-progress serial (not on Serial Sunday), please include links to your previous installments.
  • Your chapter must be submitted by Saturday at 9:00am EST. Late entries will be disqualified.
  • Begin your post with the name of your serial between triangle brackets (e.g. ). This will allow our serial bot to recognize your serial and add each chapter to the SerSun catalog. Do not include anything in the brackets you don’t want in your title. (Please note: You must use this same title every week.)
  • Do not pre-write your serial. You’re welcome to do outlining and planning for your serial, but chapters should not be pre-written. All submissions should be written for this post, specifically.
  • Only one active serial per author at a time. This does not apply to serials written outside of Serial Sunday.
  • All Serial Sunday authors must leave feedback on at least one story on the thread each week. The feedback should be actionable and include something the author has done well. When you include something the author should improve on, provide an example! You have until Saturday at 11:59pm EST to post your feedback. (Submitting late is not an exception to this rule.) Those who go above and beyond (more than 2 actionable crits) will be rewarded with “Crit Credits” that can be used on our crit sub, WPCritique.
  • Missing your feedback requirement two or more consecutive weeks will disqualify you from rankings and Campfire readings the following week. If it becomes a habit, you may be asked to move your serial to the sub instead.
  • Serials must abide by subreddit content rules. You can view a full list of rules here. If you’re ever unsure if your story would cross the line, please modmail and ask!

Weekly Campfires & Voting:

  • On Saturdays at 1pm EST, I host a Serial Sunday Campfire in our Discord’s Voice Lounge. Join us to read your story aloud, hear others, and exchange feedback. We have a great time! You can even come to just listen, if that’s more your speed. Grab the “Serial Sunday” role on the Discord to get notified before it starts. You can sign up here
  • Nominations for your favorite stories can be submitted with this form. The form is open on Saturdays from 12:30pm to 11:59pm EST. You do not have to participate to make nominations!
  • Authors who complete their Serial Sunday serials with at least 12 installments, can host a SerialWorm in our Discord’s Voice Lounge, where you read aloud your finished and edited serials. Celebrate your accomplishment! Authors are eligible for this only if they have followed the weekly feedback requirement (and all other post rules). Visit us on the Discord for more information.  

Ranking System

We have a new point system! Here is the point breakdown:
Use of weekly theme 75 pts Theme should be present, but the interpretation is up to you!
New! Including the bonus words 5 pts each (20 pts total) This is a bonus challenge, and not required!
Actionable Feedback up to 15 pts each (6 crit max)* This includes thread and campfire critiques. (You can always provide more crit, but the points are capped at 90.)
Nominations your story receives 10 - 60 pts 1st place - 60, 2nd place - 50, 3rd place - 40, 4th place - 30, 5th place - 20 / Regular Nominations - 10
Voting for others 15 pts You can now vote for up to 10 stories each week!
You are still required to leave at least 1 actionable feedback comment on the thread every week that you submit. This should be more than one or two vague sentences, and should include at least one thing the author has done well. *Please remember that interacting with a story is not the same as providing feedback.** Low-effort crits will not receive credit.
Users who provide more than 2 in-depth, actionable critiques will be awarded Crit Credits that can be used on WPCritique.
Looking for more on what actionable feedback is? Check out this guide on critiquing or these previous crits from Serial Sunday: Crit Crit Crit

Rankings for Vindication

There have been some slight changes and additions to the point system/requirements! Check out the Ranking System section for specifics.

Crit Stars

Subreddit News

  • Join our Discord to chat with other authors and readers! We hold several weekly Campfires, monthly World-Building interviews and several other fun events!
  • Try your hand at micro-fic on Micro Monday!
  • Check out the brand new Fun Trope Friday over on WritingPrompts!
  • You can now post serials to Shortstories, outside of Serial Sunday. Check out this post to learn more!
  • Looking for critiques and feedback for your story? Check out WPCritique!  
submitted by OldBayJ to shortstories [link] [comments]

2023.06.04 18:07 StreetwiseHercules07 41 [M4F] #Jacksonville, NC. Looking for a younger woman interested in CNC.

Looking for a young woman with an unfulfilled [email protected] Kink who is interested in IRL play.
Me: Dominant/Top, White, Straight, DDF, Veteran, 6' Tall, and much stronger than you. I'm single, live alone, and my kids are grown. I enjoy new people, and risky adventures, so if you have a crazy idea, we might be able to make it happen as long as it only involves consenting adults.
Chat me if you are enthusiastically curious. Please include your age and City/State in your first message if it's not obvious from your profile. If you send a pic, send one with clothes on. If I want to see you naked, I'll undress you myself.
The Safeword Is "Red".
1st Date Ideas. 🌹You're out way too late, you would worry about being robbed, but you're sure you don't have anything anyone would want to take. 🌹You take a wrong turn trail running, and now your lost, but it looks like someone might be living in this part of the park. 🌹You're stuck on the side of the road, no cell phone service, and no one to help you.
Kinks: ● 1950s Household ● Abduction ● Accomplice ● AgePlay ● Anonymous Sex ● Asphyxia Play ● BDSM ● Being Your Father's Age ● Blowing Your Husbands Boss To Get Him A Raise ● Bondage ● Breath Play ● Bruises ● CNC ● Coercion ● Creampie ● Crying ● Daddy/Daughter Roleplay ● DD/LG ● Degradation ● Domestic Abuse ● DubCon ● Exhibitionism ● Face Slapping ● Forced Orgasms ● Free Use ● Groping ●Orgasm Control ● Pain ● PainKink ● Physical Abuse ● Public Play ● Public Orgasms ● Rape Play ● RapeKink ● Rape Kink ● Remote Control Vibrators In Public ● Sexual Slavery ● Stuffing You Into A Duffel Bag ●
Cities In/Near Eastern North Carolina: ■ Albertson ■ Atlantic Beach ■ Beaufort ■ Bell Fork ■ Beulaville ■ Bogue ■ Bridgeton ■ Calypso ■ Camp Lejeune ■ Cape Carteret ■ Charlotte ■ Cherry Point ■ Clayton ■ Coastal Carolina Community College ■ Dover ■ Dunn ■ Durham ■ Emerald Isle ■ Fayetteville ■ Garner ■ Georgetown ■ Goldsboro ■ Greensboro ■ Greenville ■ Hampstead ■ Havelock ■ Holly Ridge ■ Hope Mills ■ Hubert ■ Jacksonville ■ Kenansville ■ Kings Grant ■ Kinston ■ Knightdale ■ Leland ■ Lumberton ■ Magnolia ■ Maysville ■ Midway Park ■ Morehead City ■ Murrysville ■ New Bern ■ New River ■ Newport ■ North Topsail Beach ■ Ocean View ■ Pelletier ■ Piney Green ■ Pink Hill ■ Pollocksville ■ Raleigh ■ Richlands ■ Rocky Mount ■ Rocky Point ■ Rose Hill ■ Salter Path ■ Smithfield ■ Snead's Ferry ■ Spring Lake ■ Stella ■ Surf City ■Swansboro ■ Tarboro ■ Trenton ■ University Of North Carolina at Wilmington ■ Vanceboro ■ Wallace ■ Warsaw ■ Washington ■ Watha ■ Whitakers ■ Wilmington ■ Wilson ■ Winston-Salem ■
submitted by StreetwiseHercules07 to AgeGapPersonals [link] [comments]

2023.06.04 18:07 nicolauscalamus 🎉 Celebrating 1000 Views! Join the Fun! 🎉

Hey everyone!
We're thrilled to announce that Stellabearer by Nicolaus Calamus has reached a major milestone of 1000 views on our Reddit post! It's all thanks to your amazing support and interest in our project. To make this celebration even more exciting, we have some special surprises lined up just for you!
🌟 Check out the post: https://www.reddit.com/webtoons/comments/13zg35k/illustrator_wanted_join_the_cosmic_comedy_crusade/
🔍 Uncover Easter Eggs: We've hidden clever hints and clues throughout the post that reference the overall storyline of Stellabearer. Can you uncover all the secrets? It's a challenge for the most astute readers!
📣 Spread the Word: Help us spread the magic of Stellabearer! Share the post with your friends, family, and fellow book lovers. Let's expand our community and invite more people to join the adventure!
Calling All Artists: Are you a talented artist or illustrator? We're searching for creative individuals to join our team and bring the world of Stellabearer to life visually. If you're passionate about this project and have the skills to capture its essence, we'd love to hear from you!
Thank you all for being a part of this incredible journey. Your enthusiasm and support mean the world to us. Let's keep the momentum going and embark on even more thrilling adventures together!
Stay tuned for future updates, surprises, and more captivating chapters of Stellabearer!
Best regards,
The Stellabearer Team
submitted by nicolauscalamus to webtoons [link] [comments]

2023.06.04 18:05 JuanToeFree My feedback post

Since it seems to be a popular format, let me chime in with my own ideas for potential reworks, new features etc.

Part 1: space combat

space combat is just not very fun right now, there's mainly 2 issues.
first, getting breached in a full health ship doesn not feel fair at all, taking any large ship into raid is just begging for trouble as half the map will try to breach into your ship, completely nullifying their utility.
the second issue i have with the current state of space combat is how unrewarding it feels in most cases.
i will not talk about ship and weapon balance as i'm sure the devs have heard everything there is to be said and balancing is forever a WIP.

there's been a lot of ideas to "fix" breaching on this sub, the most talked about one is to make it impossible to breach ships until they are damaged enough. a similar but more flexible approach IMO would be to make breaching take time based on the amout of hull left in the ship and it's tier. the players inside the ship would hear a loud drilling sound at the breach spot giving them enough time to prepare an ambush. it might take 20s-30s to breach a full health heavy frigate, or 2s to breach a 15% hp rustbucket. this would achieve the following:

unrewarding dogfights:
winning a dogfights usually results in the ship still standing pelting the downed ship until the players in it pod out, there's really 4 options here:

after shooting their ship for an appropriate amount of time, you have to:
overall this takes forever, is incredibly dangerous, and you might only get a luger and some 9mm for it. the xp for disabling ships is very low as well.

my solution:
Allow us to destroy downed ships. After depleting "hull integrity", give us a second health bar of "system integrity", when it reaches 0, a horn blares in the ship before it blows up killing everyone inside. this achieves the following:

part 2: QOL

obviously the game is very buggy and fixes are a priority, but i'm not going to get into that here.
vertical audio pls x)
zero to hero need some adjusting in places but since every second thread is "sas captain where?" i guess the devs are aware of that.
lots of small ergonomics changes to inventory management are needed. filling a large containers with meds takes way longer than it should. i made some suggestions here.
more post raid info would be really nice.
stacking meds. seriously, please allow us to stack meds. so much space is taken by meds, i can hardly loot anything :'(
prestige cost rebalance, 10 prestiges worth of Ps for a 6th hangar bay, is this a joke?
zero to hero probably shouldn't reset on prestige.

part 3: base upgrades, "kits" and supergear

this part is 100% imaginary features, i'm just spitballing ideas here.

Kits are packages that may contain any combination and amount of any kind of gear. the default kit is the classic "p08 pouch rig box of 9mm", more kits can be unlocked through questing, fulfilling trade requests, crafting base upgrades, achievements, prestige unlocks, whatever...
In the play screen, under the ship card and above the crew box, add a box for kit selection, with the default kit selected by default every raid.
Every kit outside of the default one costs money.
In raid, on the shelf where you would normally find free gear, you have a box instead that contains your selected kit.
most likely, kits would only be available to the crew's host.
there would be essentially 3 tiers of kits:
low tiers would contain cheap gear, maybe better than the current ship gear, might include sack bags, cheap helmets and a couple bandages, innefective weapons such as the sten, m1a1, various sidearms etc, these would be most useful for early prestige, noobs and broke players with some money in the bank, they would cost between 50-80% of their combined price.
mid tier would contain the better weapons and armors available for sale by the various traders, maybe some modded guns such as the m50, tommy, svt, ppsh, uzis etc, there are more useful for established players who want the convenience, they would cost 150-200% of their combined price.
high tier would contain endgame loadouts for VERY HIGH prices, these would act amongst other things as a cash sink for players currently accumulating millions with nothing to spend it on. is a kit containing a 12-12rig, radio full of meds and a modded bar slightly broken? yes, but what if it cost $750k?

base upgrades:
these would act as a ressource sink and long term goal to work toward.
have a bunch of stations and upgrades be craftable and upgradable, with low tiers beeing various degrees of very cheap, and high tiers beeing various degrees of extremely expensive.
workbench would gate the crafting of most weapons/armors/bags
chem lab for explosives and meds
ammo dump, med cabinet, gun racks, armor racks, hangar bays, crafting chest... would add new tabs in the gear menu, between player inventory and stash inventory, leading to unique stashes designed to store large amount of specific items.
for instance, the ammo dump would, at tier 1 be able to store 600 of every large ammo and 1200 of small ones. double that at tier 2, double again at tier 3.

treasures, treasure mats and supergear:
this is my problem: nothing in this game feels all that rare or valuable, gold bullions, meh, nukes, meh, supply crates, meh... the vaults are kinda worthless, the supply depots are full of crafting mats but i'm not excited about anything craftable.
this is my solution: treasures.
add a new tool, the breaching charge, used to get inside a secure chest found in every vault. that tool however is uncraftable and reasonably rare. (single use obv)
in this chest, have a decent chance to spawn 1-2 items from the trasure lootlist, amongst other high tier gear.
these treasures would include valuables worth A LOT, collectibles that might lead to achievments/quests/insert other features, and most importantly treasure mats.
treasure mats would be combined with a ton of regular materials to craft extremely high end gear that would outperform regular stuff, with the caveat that they would be NON REPAIRABLE.
for instance, say you open a secure chest and find a superpanzer rig blueprint, combine it with 12 reinforced metal, 15 fabric and 20 synthetic scrap to get a 15 armor rig with 3 2*2 pockets and 150-200 durability.
this might sound completely op but it really gets you from 5 bodyshots with an stg to 6 and it does fuck all for you if you get shot in the face or legs.
this achieves the following:

anyway, that's all for now, thanks for reading and let me know what you think.
submitted by JuanToeFree to MaraudersGame [link] [comments]






RP=ANY RANK (1-8000)


RP=ANY RANK (1-8000)


RP=ANY RANK (1-8000)


RP=ANY RANK (1-8000)












submitted by AutoModerator to GTAOnlineModService [link] [comments]

2023.06.04 18:00 AutoModerator Buy, Sell, Trade - June 04, 2023

Buy/Sell/Trade here at your own risk!
Always get complete contact information before anything is shipped.
Check that you aren't dealing with a brand new account or someone who has been reported at /badkarma.

submitted by AutoModerator to rawdenim [link] [comments]

2023.06.04 18:00 AutoModerator Battlestations Build Advice, 04 June 2023

Welcome to the bi-weekly build advice thread for /battlestations
Our build advice thread is meant to help people looking to build their first PC, upgrade their exsiting PC or anything in between.
Feel free to ask any questions regarding building a computer, upgrading, buying components, finding good sales or even sharing your in-progress photos.
Come join us over in our Discord for even more battlestations fun - https://discord.gg/battlestations
Please keep in mind we still prohibit all self promotion and our civility rules will still be in effect.
submitted by AutoModerator to battlestations [link] [comments]

2023.06.04 17:58 ImFrenchSoWhatever [State Of The Collection] I might be Seikopath ...

[State Of The Collection] I might be Seikopath ...
Hello Seiko
Here's my collection that I wanted to share with you.
by order of acquisition :
Seiko 5 SKX009 "Pepsi Diver 200" : The myth, the legend. Bought 15 years ago because I didn't want to go swimming with my nice Capeland and it's crocodile strap. I didn't knew I was going to love it so much. This watch has so much personality. It's my swimming buddy. We had so much adventures together all around the world. You can see the sun faded bezel. This is the real deal. It'll swim with me until one of us dies.
bought new at chronograph.com for 150€
Seiko 5 SNZG11K1 : The field watch, I actually wore it at work mostly, but not that much. I would sell it but it's so cheap there's no point. I'm going to give it to my son one day (if he's interested in watches, which is not the case right now).
bought new at chronograph.com for 150€
Seiko Prospex SPB255J1 "Marinemaster 200 Black Series Limited Edition" : The first of the new guard that re-started the collection. I saw it in a Seiko shop while I was bringing my wife's watch SRPE77K1 for maintenance and I was like "OMG it looks so cool, it's like a chic modern SKX with a twist". It's so sporty I love it.
bought pre-owned at chrono24.com for 850€
Seiko Prospex SPB147 "62MAS modern reinterpretation" : When I was younger during my advertising agency days I was all about the menswear blogs and all (I know...) and I was dreaming of owning a Tudor Black Bay Heritage, you know with the distressed leather strap and the little stitches. But it was too expensive at the time and later when I had the money I saw it and I was like MEH, I felt nothing. But years later when I saw the SPB147 I was like "OMG". This watch is everything. It's vintage 60's but with a modern twist. It's a it bling with the gold but not too much, I love it.
bought pre-owned at chrono24.com for 780€
Seiko Prospex SLA065J1 "62MAS Save The Ocean Limited Edition" : My own, my preciousss. I fell in love with it in the Seiko boutique. For a little bit I wanted a watch from the SLA series, because of the handmade Grand Seiko movement, the shinny finish, the luxury pricing. I was hesitating between models but the I saw the dial on this one and I was like bingo. I mean when buying watch I buy a dial. It was love at first sigh, I bought it 24h hours later with trembling hands. I'm in love.
bought new at chrono24.com for 2400€
That's it ! you know everything :)
What do you think ?
thanks for watching 🤗
I love those watches so much
Seiko 5 SNZG11K1
Seiko 5 SKX009 \"Pepsi Diver 200\"
Seiko Prospex SLA065J1 \"62MAS Save The Ocean Limited Edition\"
Seiko Prospex SPB255J1 \"Marinemaster 200 Black Series Limited Edition\"
Seiko Prospex SPB147 \"62MAS Gilt Mokka \"
submitted by ImFrenchSoWhatever to Seiko [link] [comments]

2023.06.04 17:50 godpleasehelpme77 part 2 of ai roblox games

come up with a 13+ roblox game called "Old Fashion MURDER" and it would also be filled with humor
6/4/2023, 10:10:35 AM
Sure, I can help you with that! Here's a brief overview of what the game "Old Fashion MURDER" could look like:
The premise of the game is that players are transported back in time to a murder mystery party set in the 1920s. Each player takes on the role of a unique character, such as a wealthy heiress, a bumbling detective, or a grizzled mobster.
The game would be played in rounds, with a certain number of players randomly selected at the beginning of each round to play the part of the murderer. The rest of the players must work together to solve the mystery and identify the killer before they strike again.
Throughout the game, there would be plenty of opportunities for humor and lighthearted fun. For example, players could collect silly hats and accessories to wear during the party, or stumble upon hidden rooms filled with goofy gags and pranks.
To add to the comedic elements, players could also have access to various gadgets and tools that could aid them in their investigations. These might include things like oversized magnifying glasses, comically large keys, or even a monocle that provides ridiculous commentary on the events of the game.
Overall, "Old Fashion MURDER" would be a great way to combine the excitement of a murder mystery with the humor and charm of a classic comedy.
6/4/2023, 10:13:26 AM
so what i was going for is there are 5 chapters and the 1st chapter basically introduces the players to what is going on and the main characters: norman and allissa. they are both cube-like things that evolve into major friends and helpers for the players. every other character is also a cube. also norman would die in the 4th chapter... yep...
6/4/2023, 10:13:39 AM
I see, sounds like an interesting concept for a story or game. So the first chapter serves as an introduction to the world and characters, with Norman and Allissa being the primary focus. As cube-like beings, they evolve throughout the story and become important allies for the players.
It's also intriguing that all the characters in this world are cubes, which could make for some unique visual designs and gameplay mechanics.
And it seems that Norman's eventual death in the fourth chapter will be a significant turning point in the story, leading to new challenges for the players and potentially affecting their relationships with other characters.
Overall, it sounds like you have a solid foundation for a narrative-driven game or story, with interesting characters and a unique setting.
6/4/2023, 10:15:08 AM
i feel like it would be funny if the first chase monster is incredibly slow and the allissa and norman just did a very sarcastic scream and just slowly walked away.
6/4/2023, 10:15:19 AM
That could definitely add some humor to the story! Having a slow chase monster that the characters can easily outrun would create a comedic moment, especially if Norman and Allissa react in a sarcastic manner as you suggested.
It could also serve as a way to introduce the player to the game mechanics without immediately overwhelming them with high-stakes challenges. By starting with a slower and less intimidating monster, players can learn how to navigate the game world and control their characters before facing more difficult obstacles later on.
Overall, incorporating humor into the game can be a great way to keep players engaged and create a memorable experience.
6/4/2023, 10:17:57 AM
at the 2nd chapter is where it's actually hard, incorparating the first actually serious chase scene. the players have to run away from a giant... thing. it's a large and slimey void colored thing that has the classic "no eyebrowed frowning heads on the horror game creature"
6/4/2023, 10:18:11 AM
Ah, I see. So the second chapter will step up the difficulty and add some tension to the game with a serious chase scene involving a giant, ominous creature.
The void-colored, slimy creature you described sounds like it could be quite intimidating, especially with the "no eyebrowed frowning head" design characteristic of many horror game monsters. This could create a sense of dread and fear in players as they try to outrun the creature and avoid being caught.
Introducing this type of challenge in the second chapter is a good way to ramp up the difficulty and keep players engaged, while also building on the established mechanics and world introduced in the first chapter.
Overall, it sounds like you have a solid structure in place for your game, with a good balance between humorous and serious moments to keep players engaged and interested.
6/4/2023, 10:20:38 AM
also at the end oof the chase scene norman just ragdolls the thing with that one heavy kill taunt from TF2
6/4/2023, 10:20:50 AM
Haha, that could definitely be a funny and surprising moment for players! Having Norman suddenly take down the giant creature with a heavy kill taunt from TF2 would add a comedic element to what was previously a tense and challenging chase sequence.
It's always good to balance out serious moments with humorous ones in a game or story, as it keeps the experience varied and prevents it from becoming too overwhelming or monotonous. Incorporating unexpected elements like this can also help keep players engaged and interested in the game world and characters.
Overall, it sounds like you have a good sense of how to create a compelling narrative-driven game with a mix of humor and tension!
6/4/2023, 10:30:19 AM
the 3rd chapter is one that finally introduces enemy combat and boss combat. the players get a weapon with they have for the rest of the game. The boss is the painter, which is the only boss that can talk and that has emotions. He moves in stop motion and he paints in enemies. Speaking of that, the combat is with enemies if it wasn't obvious.
6/4/2023, 10:30:24 AM
That sounds like an interesting chapter for a game! Can you tell me more about the gameplay mechanics for the combat with enemies and the boss? And what kind of weapon do the players receive?
6/4/2023, 10:31:50 AM
the players get a sword. it's basically roblox combat because it's a roblox game. also because it's a horror game
6/4/2023, 10:31:55 AM
I see! So it's a sword-based combat system, similar to what you might find in other RPG or adventure games. Do the enemies have any unique abilities or weaknesses that players need to exploit in order to defeat them? And how does the boss fight with the painter work?
6/4/2023, 10:32:06 AM
nah they just attack the player
6/4/2023, 10:32:11 AM
I see. So the enemies are pretty straightforward in their mechanics, then. And how does the boss fight with the painter work? Does the player need to use any special strategies or techniques to defeat him?
6/4/2023, 10:33:10 AM
nah he just has 1000 health. normal enemies have 50 and the sword deals 30 damage
6/4/2023, 10:33:15 AM
I see. So the boss fight is more of a battle of attrition, where the player needs to whittle down the painter's health over time. Do you have any plans for other bosses or enemy types later in the game?
6/4/2023, 10:34:33 AM
nah. onto the 4th chapter, (where norman dies) basically at the start of the chapter norman dies but not allissa, norman just pressed esc+r+enter. the chapter doesn't have a boss but does have a lot of puzzles and enemy combat
6/4/2023, 10:34:40 AM
I see, that's an interesting twist. So the player character Norman dies in a strange way, but the other character Allissa is still alive. What kind of puzzles can players expect to encounter in Chapter 4? And are there any new enemy types or mechanics introduced here?
6/4/2023, 10:40:03 AM
players can encounter a candle. why a candle? well, it's a reference to that one roblox player, chuck lloyd. why him? well, he makes odd and creepy roblox games and usually invites youtubers to join him in them. when players go to the puzzle, the candle gets lit and when they go away, it is no longer lit. there is a screen where players have to enter, "is that a hint?" why tthat? well, chuck lloyd invited popular roblox youtuber Flamingo to join him. Flamingo was so invested in the story that he said when chuck lloyd lit a candle he said, you guessed it, "i that a hint?"
6/4/2023, 10:40:14 AM
Interesting! It sounds like the candle and the prompt "is that a hint?" are references to Chuck Lloyd, a Roblox player known for creating creepy games and inviting YouTubers to play them. The candle getting lit and then extinguished when players leave the puzzle adds to the eerie atmosphere of the game. And the prompt "is that a hint?" is a nod to Flamingo, a popular Roblox YouTuber who got invested in Chuck Lloyd's story and asked that question when the candle was lit. It's always fun when video games include Easter eggs or nods to pop culture references like this.
6/4/2023, 10:48:08 AM
the 5th chapter is the conclusion to the story where the players finally make it out of the cartoon. It has the players escape all the monsters AND with an escape time limit. It has every soundtrack mixed into one. Instead of being tense, the soundtracks theme makes it feel like more of an accomplishment. It has every mechanic in the game and every monster. How does it end? Well the player breaks the screen of a TV, specifically the one that sucked them i at the start. The textures of the map then glitch, the enemies play different animations, until the players FINALLY get teleported back home after 5 chapters. Credits roll.
6/4/2023, 10:48:21 AM
That sounds like an exciting conclusion to the story! The mix of all the soundtracks and the feeling of accomplishment give a sense of closure and satisfaction for the players. Breaking the screen of the TV that sucked them in at the start is a great way to symbolize their escape from the game world. The glitching textures and different animations add to the surreal atmosphere of the moment. Finally getting teleported back home after 5 chapters is a great way to end the game, leaving the players with a sense of relief and accomplishment. The credits roll is a nice touch, giving credit to everyone involved in creating the game. Overall, it sounds like a thrilling and satisfying conclusion to the story.
submitted by godpleasehelpme77 to roblox [link] [comments]

2023.06.04 17:40 SomannaBU Unused Razer Bluetooth DeathAdder V2 X Hyper Speed

Unused Razer Bluetooth DeathAdder V2 X Hyper Speed

> Full name of the product up for sale.
Razer Bluetooth DeathAdder V2 X Hyper Speed
> Condition of the item - New, Used (for xyz months), broken/Not working as expected.
New, Totally unused.
> Date of purchase (with remaining India/International warranty period if any) - Explicitly mention if product does not carry any warranty.
Date of purchase: 26/05/2023, Date of Delivery: 29/05/2023.
2 Years of Warranty from date of delivery.
> Picture of the invoice - Block any personal identifying information.

Picture of Invoice
> Location of sale - City, State.

> Mode of shipping - If shipping.
I will ship it on my own.

> Clear pictures of the item with Reddit username and timestamp uploaded on imgur - Follow [this](https://www.reddit.com/hardwareswap/wiki/rules/timestamps) guide.

> Reason for selling.
I bought the mouse to use it with my Macbook but sadly Razer doesn't support Mac devices. I had googled to check this but still, it went under my notice that only V2 of Razer Synapse is supported and not V3. The device is not registered and you will have a full warranty. I will give you the invoice as well. If you are not based in Bangalore, I will ship it on my own.
> Expected Price - Mention your price and if it's negotiable or not. We do not allow bidding.
₹3,300. Non-negotiable.
Please DM if interested.
submitted by SomannaBU to IndianGaming [link] [comments]

2023.06.04 17:38 The_Demo High-Maintenance Eldrain Vehicle (a car that runs on food)

submitted by The_Demo to custommagic [link] [comments]

2023.06.04 17:33 DinosVault KTM 390 Adventure Spoke Wheels Ride Review Pro Toys for Pro Boys

KTM 390 Adventure Spoke Wheels Ride Review Pro Toys for Pro Boys submitted by DinosVault to DinosVault777 [link] [comments]

2023.06.04 17:33 AdamR46 FORMULA 1 PIRELLI GRAND PRIX DU CANADA 2023 - Race Week Hub

Here's a place for random posts and questions and events going on during the week leading up to the race.
**This is not a place to buy/sell tickets. Buying/selling Comments will be deleted. Use the ticket thread.**
Share some Pics of your views from various grandstands and GA Spots!
Circuit Map
Weekend Schedule
Circuit Website
Arrival Info
Ferry Info
F1Destinations Travel Guide
Circuit Info Via Motorsportguides.com
2022 Race Week Hub - 460+ Comments with useful info and reviews
GrandPrixTravel Meetup hosted by FanAmp - Saturday June 17 at Brasserie Artisanale L'amère à boire

u/hotfries44 Incredible Guide to the Montreal Grand Prix
My Review of GS 11

Useful Threads
Canadian GP — Some Surprising Conditions for Fans, In My Opinion
u/Amaalecule - My first F1 experience: What I learned + My thoughts & advice for future travellers!
Let’s talk must-have gear for a Grand Prix weekend
u/EyeOfThund3ra - Montreal review— Lance Stroll GS 24
submitted by AdamR46 to GrandPrixTravel [link] [comments]

2023.06.04 17:30 daniel22014114 Continuing my Slay the Spire cards, here's the Ironclad and the Silent, and also their complete forms. Feedback still appreciated.

submitted by daniel22014114 to custommagic [link] [comments]

2023.06.04 17:29 Opposite-Bullfrog-57 Can Private Cities be at least an Improvement than what we currently have


According to that, private cities are legitimate from ancap points of view. About 140 vs 20 ancap agree. Some ancap like Herman Hoppe agrees. There are many libertarian arguments for private cities.
If that's true, then ancapnistan is not just a dream. Once we have a network of private cities, ancapnistan is there. If someone wants even more freedom, just buy the city from the owner and experiment with private protectors, for example. Slowly we're getting there. You see end of tunnel.
Private cities, while may not be as free as most ancaps think, should at least be a good stepping stone.
But the issue is not just philosophical.
Microstates and private cities tend to have lower crime and lower tax and better infrastructure. If we don't care too much whether cops are paid by private or public sectors (in private cities it's paid by the owner of the private city btw, which is technically private sector), private cities are pretty close to ancap.
Dubai, Singapore, Hong Kong, Monaco, all have lower crime and lower tax. Many things are not quite libertarian yet, but better from libertarian points of view.
Prospera definitely has lower tax than USA

Taxation. At least, that’s how bitcoin was initially recognized as legal tender. In Próspera, taxes include: a 5% individual income tax, 2.5% sales tax for goods and services, 1% corporate revenue tax, and 1% land value tax. That’s it.
Not exactly 0, but lower than 50% in US.
The reason why tax is Prospera is so low is because Prospera doesn't have to deal with cradle to grave welfare recipients. Prospera is ruled by owners that love tax payers and want to keep tax payers happy. Not exactly 0 tax, but they want tax to be low and crimes to be low either.
Currently private cities still have tax. But they probably build roads and cops as efficiently as competing businesses. Because Prospera itself is a business that have to compete with other jurisdiction, it has incentives to get roads built well at the least possible costs. Doing it otherwise means extra expense that do not necessarily attract tax payers.
And low tax in private cities like Prospera means people can go to Prospera avoiding US tax. This will lead to race to the bottom when it comes to tax.
So do you think private cities and private states would be an improvement for us?
View Poll
submitted by Opposite-Bullfrog-57 to Anarcho_Capitalism [link] [comments]


Let’s take a moment and come together as a community of trusted and well-guarded buyers and sellers here on Reddit, and agree that the shit show over at RepFashionBST has now started to taint our ecosystem on our end. Yes, it was a very neat try at reviving the BST essence when we all banded together to close it while we sorted out issues with other subs being canned repwatchbstrepladiesbst*
We are also now including the subreddit RepSneakersBST
Places you are able to crosspost or have activity on is on REPSNEAKERBST , QualityRepsBST
As of 8/29/2022 we will now Strictly Enforce a ban on Cross-Posting to that specific subreddit. What does that mean?
If you get scammed and come to us and we find out you crossposted, you will be banned for 30 days effective immediately.
If we take a glance at your post in our queue and take a look at your recent history and see you posted in the other sub you will be Temp Banned for 7 days for the first offense. 30 days for the second offense. After that, it will be a Permanent Ban unless we believe it's an issue already we have the right to completely ban without first offenses etc.
If your account is mentioned in our mod mail and we see a history of buying and selling on that sub you will be banned according to the new system explained ⬆️
Now that that’s clear go ahead and deter people from using that sub. It was never affiliated with us and it will never be, try and direct all traffic this way to help people stay safe.
Side Note If your post has been removed it was put into the moderator queue to be approved, it doesn’t mean it was removed entirely we have mod messages that explain why your post was removed.

APPLICATION FOR NEW VOUCHED USERS (if you don't read this then you ain't good enough to be a vouched user)
current requirements for Vouched Flair:
For more information on the Vouching system, click here.
submitted by AutoModerator to FashionRepsBST [link] [comments]

2023.06.04 17:28 RedKing85 Tempest in a Teapot

submitted by RedKing85 to custommagic [link] [comments]

2023.06.04 17:27 RPGrandPa I've Been Thinking . . . Since My Group Plays Old-School Essentials Game System

I've been looking at coming to AiMe for this last year but wanted to finish my current campaign I've been running my group through first. We've recently completed the campaign and are taking a short break from D&D to relax so it's giving me a lot of time to ponder what our next campaign would be.
We did discuss coming to AiMe but we really dislike 5th edition. This got me to thinking . . . what if - I r-re-skinned AiMe into Old-School Essentials rules system by Necrotic Gnome. I'm not sure if anyone has played the OSE game system, but it is basically a re-skin of Basic/Expert D&D with AD&D mixed in, I really like this system. I dunno, I just don't want to revert back to 5e again even if it is a better version of 5e.
So with that being said, what do you guys say about the follow ideas . . .
1) I wonder how hard it would be to re-skin the classes for AiMe into classic D&D classes but keep everything on them the same just re-skin them to OSE. I'd keep everything about them the same except the core of them moving to OSE. Thoughts?
2) I could easily re-skin the adventures over to OSE rules, that would not be a huge issue I think, I think the re-skinning of characters to classic D&D but keeping the abilities and such the same would be harder to do.
3) Has anyone ever converted AiMe to classic D&D here? If so I'd like to hear what you did.
submitted by RPGrandPa to AiME [link] [comments]

2023.06.04 17:24 No-Battle1316 Sprint 2: 5 June - 18 June 2023: Jewellery Business

Hello again, you may or may not remember me from my previous post which I'll link to at the bottom of this one. I've started on my jewellery business odyssey and working in two-week sprints. In each post, update you on where I got to with the last sprint's goals and set out my goals for the next two weeks. If I didn't achieve what I meant to, I'll explain the risks or issues I encountered.
Sprint 1 Goals
Goal Achieved
Get all generic designs (simple necklaces) sent to designer and costed Yes
Have [customed-desgined] pendants resized and paid Yes
At least one generic design sent to manufacturer Yes
Take product photography shots of [completed designs I have been sent samples of from manufacturer] No
Decide on which manufacturer to work with Yes
The thing with a jewellery store is that you need to have sufficient product to look legit so that's why I decided to get some samples made of simple pieces that most stores sell. E.g. thin herringbone necklaces that can be stacked with other, more detailed, designs.
The original custom design pendants that I had made are probably too large so I ended up resizing, and I've also had some smaller pendants being made by the manufacturer at the moment. The actual designs of the smaller pendants will be too gimmicky-looking I think but I wanted to get a feel for their diameter.
So far, I've learned that simple designs really do look better on jewellery.
I wanted to start playing around with some product photography but I'm living in an apartment that's been going through a lot of renovation work so it's not been feasible with the mess and dust. I came across a company that supplies blocks and plinths for photography staging - my dad is a builder and I've asked if he can source some of the stone blocks for cheaper so we'll see.
Ultimately, I'll pay someone or a company to do proper photography but just wanted to see if there was a way I could take some nice shots in the short-term. I probably won't make it a Sprint 2 goal but will move it into Sprint 3.
As with all projects, things come up that you didn't expect and I've asked one of the designers from Upwork to do some more drawings. I found two websites in particular that are just exactly what I had in mind for my products (which is a good thing). One has 161k followers on Insta and the other has about 50k I think - they sell their 24k gold-plated pendants for $242 and $295, respectively.
My jewellery is currently being manufactured with 18k gold vermeil plating so in theory the price would be slightly less but I plan on adding additional elements to each sale with the hope of raising it.
I was watching a video from an entrepreneur the other day that said you shouldn't be selling anything below 80% gross margin (gross margin = revenue - cost of goods sold (which includes shipping, etc)). This was an eye opener.
Positioning the brand
Positioning the brand is quite scary, especially when you haven't built a customer base yet. It's something that's been sitting in the back of my mind for a while but over the last couple of days I've been confronting.
Positioning is essentially what they mean when they say 'niching down'. It's very simple but also very challenging and it being scary is why most companies don't do it. It's especially daunting in a market like jewellery but pretty much no one niches down past 'male, female or unisex', 'price' or 'the design style'. This leads you to automatically assume you're doing something wrong if you go deeper but in reality it's probably even more important. If no one else is doing it then you're going into an untapped market.
I'm treating the exercise as a hypothesis and if the hypothesis doesn't work out then I'll reposition again - if it doesn't work out then I won't be a company that anyone will give a second thought to so repositioning will be straightforward.
Anyway, I found an article that goes through the process of positioning that helped me. It's a bit more B2B but the principles are the same, the steps are:
  1. Let go of where you came from
  2. Isolate your Uniqueness
  3. Value: what can your uniqueness do for customers?
  4. Who Cares?
  5. Choose your best market frame of reference
For number 1. isolate your uniqueness, this is what I came up with (bear in mind that I haven't actually done these yet but this is my long-term goal):
Then I worked through the rest of the steps.
The market segment I honed in on has an actual pain point, which is what I was missing and gnawing at the back of my mind. Bit of an ah-ha moment. However, this pain point is sensitive and I will have to be careful in my messaging.
Joint Ventures
Something I'll quickly mention is that, before I advertise and spend more money than I have, I am going to partner with independent companies that sell to this same market. First starting small and then work my way up once I know what I'm doing.
If they have a large list or, indeed, advertise themselves which I'm sure they do both of, I want to be a beneficiary of this and agree a profit-sharing scheme in which they get 75%-100% of the gross profits.
They can control the sales and money so they're confident I'm not stealing from them but I'll fulfil the orders and get the customer's contact details for continued marketing.
I've never done this but I'm feeling good about the concept and I reckon it's sorely underutilised but small companies.
Sprint 2 Goals
My goals for the next two weeks are the following:
So far (and rising): £1744.66
Final thoughts
Hope that was an interesting read, these actually help clarify my thinking as well. I can't really get going with with anything meaningful until I have the product photography done. I.e. no joint venture company is going to take me seriously without it. I think creating new designs is going to be an ongoing battle for the foreseeable too.
I've been listening to the podcast Founders which summaries and comments on autobiographies of company founders or special people throughout history. Of the business owners, one recurrent theme that keeps surfacing is how they're all so focused on making the best product on the market. Been something I've kept at the front of my mind.
Anyway - see you in the comments or in two weeks.
Link to old posts
Sprint 1: 22 May - 4 June
submitted by No-Battle1316 to EntrepreneurRideAlong [link] [comments]

2023.06.04 17:20 Calamarikun $75 Brand New on Amazon

$75 Brand New on Amazon
Had to snag this LE!
submitted by Calamarikun to playstation [link] [comments]