Best western battle creek mi


2020.08.04 18:20 PATMANx212 BattleCreekMI

This is a Sub for Battle Creek, MI that isn't restricted. All posts have to be Battle Creek Related.

2022.04.19 20:08 RozellaTriggs South Haven, Michigan.

Official subreddit of South Haven, Michigan. Home of the SHHS Rams!

2014.12.21 21:53 grizzfan Your Home for Michigan High School Sports

This sub is dedicated to high school sports in Michigan. News, highlights, discussions, updates, etc.

2023.06.03 16:55 Dark9ers Finaly completed SSS

Finaly completed SSS submitted by Dark9ers to ninjavoltage [link] [comments]

2023.06.03 16:54 Proletlariet Kamen Rider Ichigo - Comment

Power Up

The form used in the movie Kamen Rider 1. It's unknown how this form was gained.


Rider Kick





Kamen Rider's motorcycle


Stats Page (Kamen Rider Official Zukan)

New Cyclone

Stats Page (Kamen Rider Official Zukan)

Neo Cyclone

Driving Skill

submitted by Proletlariet to u/Proletlariet [link] [comments]

2023.06.03 16:54 Ordinary_Ad1828 What do you think? Sketchy or doable?

What do you think? Sketchy or doable?
“51% major roads” seems a bit sketchy to me
submitted by Ordinary_Ad1828 to bikecommuting [link] [comments]

2023.06.03 16:51 Vivid-Fruit-9836 Need help/advice on 8 year relationship. He was my first love and first relationship! 32m

Sorry it’s a little long.
I recently just got broken up with and it hurts so bad I went from being a happy guy to a very bitter angry guy. Before my ex I was a super happy guy and very outgoing! He left me for a female. I knew he was bisexual but after us being together he came out to me as gay and then I guess he went back to being bisexual? Before me he dated a couple girls in his teens and young adult. We met when he was 23. I accepted him for that and told him we could open our relationship and he said he wouldn’t do that to me or hurt me. He said “I love you and I know who I am”
I thought he was going to fight through his thoughts and fight for us after being together for 7 years but he gave up and broke up with me over a phone call.. it’s been almost 3 months and I’m not able to get over him! I know he started dating that girl a week after the break up. He also cheated on me which I forgave him for that. I suffer from depression and anxiety and had it under control when we were together and after the breakup I’ve been going crazy.
After the breakup he was using excuses like im always angry and I was only angry when I found out he cheated on me and broke certain things in the house like anime figures we had. I payed for the ones I broke! I feel like everyone would get angry and break stuff after being cheated on! But I forgave for that a couple days after then the following week he leaves me.
My one friend told me the way he’s acting is like a typical male would act hide his feelings and date right away and move on. The girls he’s with started flirting with him at work and she was the one pushing him towards a relationship it’s not all her to blame I know it’s both people he never told people we was in a relationship almost like he was hiding me.
Also found out one month into there relationship he took her out of state for her birthday and he never did that for me. That hurt so badly! Now I’m being told that they’re planning on getting married and having kids with the girl after 3 months? What kills me is that that was our plan to get married and move into our home. I know his family is against being gay and he’s an only son and once him family found out he seemed to have changed! This hurts…
I want to know if he misses me if thinks of me? We did so much together and I just don’t know I have so many memories it hurts so badly! I’m a cancer and he’s a Aries. I just started learning about zodiac signs.
I was blindsided when he left me wasn’t really expecting it because I thought we were good. I truly don’t know what to do and am going crazy!!
Anyways I just need advice on what to do. He took me off of Steam, and Riot games after 2 months after the break up. we both played so many games together. He does have social media now but he doesn’t use his real name he uses a Japanese type name to hide from people. I know he made a Facebook,TikTok,instagram.
What he also told me was his now girlfriend told him that she doesn’t want him talking to me ever!
I’m truly sad that I lost him but I’m more depressed that I lost my best friend and partner… I opened my heart up and told him so much like way to much and trusted him…. It breaks me… he also told me so much and opened up and cried so much about who he is and I finally made him happy because he accepted himself. Over 8 years…. This fucking hurts!
Has anyone else went gone through this?
submitted by Vivid-Fruit-9836 to gayrelationships [link] [comments]

2023.06.03 16:46 kxkevin13 There's a town about 13 miles outside of my zone over a big mountain range and people take no tip orders there all day long there.

There's a town about 13 miles outside of my zone over a big mountain range and people take no tip orders there all day long there.
It just completely boggles my mind at the amount of no tip or low pay orders that go to this town. I take an order if it's a dollar a mile round trip, which I think is low standards. I've only gone out there about 3 times in the last year. There are no restaurants out there to get orders from and it's about a 45 minute round trip. Yet all day long I get between 20 to 50 offers a day and i NEVER see orders sitting and getting cold. I dont understand who takes those orders smh.
submitted by kxkevin13 to doordash_drivers [link] [comments]

2023.06.03 16:42 ShodaimeSakurakage Characters compares

Do you guys and gals agreed with the ChatGPT?
Comparing Orochimaru-style characters:
  1. Marvel: Loki (Marvel Comics) - Like Orochimaru, Loki is a cunning and manipulative character with a thirst for power and immortality. Both characters are willing to go to extreme lengths to achieve their goals and are known for their shapeshifting abilities.
  2. DC: Ra's al Ghul - Ra's al Ghul, an adversary of Batman, shares similarities with Orochimaru in terms of their immortality-seeking goals and their willingness to experiment on themselves and others. Both characters are skilled in combat and possess vast knowledge.
  3. Dragon Ball: Frieza - Frieza, a major antagonist in Dragon Ball, bears some similarities to Orochimaru in terms of their obsession with power and immortality. Both characters are known for their ruthless nature, willingness to betray allies, and their ability to revive or transfer their consciousness.
  4. Bleach: Mayuri Kurotsuchi - Mayuri, a captain in the Gotei 13, possesses a similar scientific and experimental mindset to Orochimaru. Both characters enjoy experimenting on others, pushing ethical boundaries, and have a lack of empathy towards their subjects.
  5. One Piece: Caesar Clown - Caesar Clown, an antagonist in One Piece, shares Orochimaru's scientific experimentation and desire for immortality. Both characters are willing to sacrifice others for their own gain and have a knack for manipulation and deception.
  6. Digimon: Piedmon - Piedmon, a villain in the Digimon series, shares Orochimaru's penchant for manipulation and desire for eternal life. Both characters are skilled in illusionary techniques and are willing to use others as pawns to achieve their goals.
  7. Pokémon: Team Rocket's Jessie and James - While not as dark as Orochimaru, Jessie and James from Pokémon exhibit similar traits of constant scheming and a desire for power. Both characters are known for their persistence and willingness to employ any means necessary to achieve their objectives.
  8. Star Wars: Emperor Palpatine - Emperor Palpatine, the primary antagonist in the Star Wars saga, shares Orochimaru's thirst for power and immortality. Both characters are highly manipulative and use others as pawns in their grand schemes.
  9. Star Trek: Khan Noonien Singh - Khan, a genetically enhanced superhuman from the Star Trek franchise, exhibits similarities to Orochimaru in terms of his ambition, thirst for power, and disregard for ethical boundaries. Both characters are driven by their desire for superiority.
  10. Harry Potter: Lord Voldemort - Lord Voldemort, the main antagonist in the Harry Potter series, shares Orochimaru's quest for immortality and his willingness to perform dark magic and experiments to achieve it. Both characters are feared and known for their ruthlessness.
Comparing Danzo-style characters:
  1. Marvel: Alexander Pierce - Alexander Pierce, a character from the Marvel Comics and portrayed by Robert Redford in the MCU film "Captain America: The Winter Soldier," shares similarities with Danzo in terms of their secretive and manipulative nature. Both characters operate behind the scenes, pulling strings to achieve their desired outcomes.
  2. DC: Amanda Waller - Amanda Waller, also known as "The Wall," is a character from DC Comics who is often portrayed as a ruthless and morally ambiguous government official. Like Danzo, Waller is willing to make difficult decisions and sacrifices for what she believes is the greater good, even if it means resorting to morally gray tactics.
  3. Dragon Ball: Dr. Gero - Dr. Gero, the creator of the androids in Dragon Ball, can be compared to Danzo in terms of their willingness to sacrifice others and manipulate events for their own goals. Both characters operate in secret and are willing to go to extreme lengths to achieve their objectives.
  4. Bleach: Sōsuke Aizen - Aizen, the main antagonist in the Bleach series, shares similarities with Danzo in terms of their secretive nature and manipulation of events from behind the scenes. Both characters are highly intelligent and have a knack for planning and orchestrating complex schemes.
  5. One Piece: Spandam - Spandam, a high-ranking member of the World Government in One Piece, shares traits with Danzo in terms of their power-hungry nature and willingness to use others as pawns. Both characters are known for their underhanded tactics and lack of empathy towards their subordinates.
  6. Digimon: Machinedramon - Machinedramon, a villainous Digimon, can be compared to Danzo in terms of their authoritarian and manipulative tendencies. Both characters seek to control others and are willing to use force and coercion to achieve their goals.
  7. Pokémon: Team Rocket's Giovanni - Giovanni, the leader of Team Rocket in the Pokémon series, shares traits with Danzo in terms of his secretive nature and manipulation of events. Both characters operate from the shadows, using their organization to achieve their personal ambitions.
  8. Star Wars: Grand Moff Tarkin - Grand Moff Tarkin, a high-ranking Imperial officer in Star Wars, exhibits similar traits to Danzo in terms of his authoritative nature and willingness to make ruthless decisions for the sake of the Empire. Both characters prioritize order and control over individual freedoms.
  9. Star Trek: Section 31 - Section 31, a clandestine intelligence agency in Star Trek, can be compared to Danzo in terms of their secretive operations and willingness to operate outside of standard protocols for the sake of security and control.
  10. Harry Potter: Dolores Umbridge - Dolores Umbridge, a character from the Harry Potter series, shares traits with Danzo in terms of her authoritarian and manipulative nature. Both characters seek power and control and are willing to suppress others to maintain their authority.
Comparing Naruto-style characters:
  1. Marvel: Spider-Man (Peter Parker) - Spider-Man shares similarities with Naruto in terms of their youthful energy, determination, and sense of responsibility. Both characters face personal challenges while striving to protect their loved ones and maintain their moral compass.
  2. DC: The Flash (Barry Allen) - The Flash, known for his superhuman speed, mirrors Naruto's energetic and optimistic personality. Both characters have a strong sense of justice and use their powers to help others.
  3. Dragon Ball: Goku - Goku, the protagonist of Dragon Ball, exhibits similar traits to Naruto, including his determination, strong moral compass, and the desire to protect his friends and loved ones. Both characters have an unwavering belief in their own potential and a never-give-up attitude.
  4. Bleach: Ichigo Kurosaki - Ichigo shares similarities with Naruto in terms of their impulsive nature, strong sense of justice, and the willingness to protect their loved ones at all costs. Both characters undergo personal growth throughout their respective stories.
  5. One Piece: Monkey D. Luffy - Luffy, the captain of the Straw Hat Pirates, has a similar carefree and optimistic personality to Naruto. Both characters have a strong sense of loyalty, fight for their dreams, and gather friends to support them on their journeys.
  6. Digimon: Tai Kamiya - Tai, the leader of the DigiDestined in the Digimon series, shares Naruto's determination, bravery, and willingness to protect his friends. Both characters grow as leaders and develop strong bonds with their companions.
  7. Pokémon: Ash Ketchum - Ash, the main character of the Pokémon anime series, embodies Naruto's enthusiasm, determination, and unwavering spirit. Both characters strive to become the best in their respective fields and form deep connections with their Pokémon partners.
  8. Star Wars: Luke Skywalker - Luke Skywalker, the iconic Jedi Knight, exhibits similarities to Naruto in terms of their journey from a naive and inexperienced youth to a powerful and compassionate hero. Both characters face personal struggles and ultimately become symbols of hope.
  9. Star Trek: James T. Kirk - Captain Kirk, the charismatic leader of the Starship Enterprise, shares Naruto's passion, resourcefulness, and willingness to take risks. Both characters inspire and lead their teams through challenging situations.
  10. Harry Potter: Harry Potter - Harry, the titular character of the Harry Potter series, mirrors Naruto's courage, determination, and desire to protect his loved ones. Both characters face overwhelming odds and learn valuable lessons about friendship and sacrifice.
Comparing Sasuke-style characters:
  1. Marvel: Wolverine (Logan) - Wolverine shares similarities with Sasuke in terms of their brooding and solitary nature. Both characters struggle with their inner demons and carry a deep sense of pain and loss. Additionally, they possess extraordinary abilities and are formidable fighters.
  2. DC: Batman (Bruce Wayne) - Batman, known for his dark and driven personality, can be compared to Sasuke in terms of their intense dedication to their goals and their willingness to operate outside the norm. Both characters seek justice but are haunted by their past traumas.
  3. Dragon Ball: Vegeta - Vegeta, a Saiyan prince in Dragon Ball, exhibits a similar personality to Sasuke in terms of his pride, desire for power, and intense rivalry with the main protagonist. Both characters undergo personal growth and develop a sense of redemption.
  4. Bleach: Byakuya Kuchiki - Byakuya, a captain in the Gotei 13, shares similarities with Sasuke in terms of his stoic and aloof demeanor. Both characters have a complex past and struggle with conflicting loyalties. They prioritize personal missions and can be seen as anti-heroes.
  5. One Piece
: Roronoa Zoro - Zoro, a swordsman and member of the Straw Hat Pirates, can be compared to Sasuke in terms of his serious and determined nature. Both characters possess great skill in combat and have a strong desire to become stronger.
  1. Digimon: Ken Ichijouji - Ken, a character from the Digimon series, shares traits with Sasuke in terms of his initial coldness and desire for power. Both characters undergo a journey of redemption and eventually find their place among friends.
  2. Pokémon: Silver - Silver, a rival character in the Pokémon games, exhibits similarities to Sasuke in terms of his abrasive and driven personality. Both characters are initially antagonistic but later show growth and develop a sense of purpose beyond their rivalry.
  3. Star Wars: Kylo Ren (Ben Solo) - Kylo Ren, a central character in the Star Wars sequel trilogy, shares traits with Sasuke in terms of his internal conflict, desire for power, and struggle to find his identity. Both characters walk a fine line between light and dark.
  4. Star Trek: Spock - Spock, the Vulcan science officer in Star Trek, can be compared to Sasuke in terms of his logical and reserved nature. Both characters grapple with their emotions and have internal struggles that impact their relationships with others.
  5. Harry Potter: Severus Snape - Snape, a complex character in the Harry Potter series, exhibits similarities to Sasuke in terms of his brooding and secretive personality. Both characters have a tragic past and their actions are driven by a desire for revenge and protection.
Comparing Sakura Haruno-style characters:
  1. Marvel: Black Widow (Natasha Romanoff) - Black Widow shares similarities with Sakura in terms of their intelligence, strategic thinking, and combat skills. Both characters are determined, independent, and capable of holding their own in dangerous situations.
  2. DC: Wonder Woman (Diana Prince) - Wonder Woman can be compared to Sakura in terms of their strength, resilience, and determination. Both characters are skilled warriors and possess a compassionate and caring nature.
  3. Dragon Ball: Android 18 - Android 18, a powerful fighter in Dragon Ball, exhibits traits similar to Sakura in terms of her physical strength, determination, and the ability to hold her own in battles. Both characters display a balance of strength and femininity.
  4. Bleach: Rukia Kuchiki - Rukia shares similarities with Sakura in terms of their growth as characters and their initial underestimation by others. Both characters possess inner strength, intelligence, and a desire to protect their loved ones.
  5. One Piece: Nami - Nami, a member of the Straw Hat Pirates in One Piece, can be compared to Sakura in terms of their resourcefulness, intelligence, and ability to think strategically. Both characters contribute to their teams with their expertise and support.
  6. Digimon: Sora Takenouchi - Sora, a character from the Digimon series, shares traits with Sakura in terms of her strong-willed nature, determination, and willingness to step up and protect her friends. Both characters evolve from initially being more reliant on others to becoming self-reliant.
  7. Pokémon: May - May, a Pokémon Coordinator in the Pokémon anime series, exhibits similarities to Sakura in terms of her growth as a character and her development of her own skills and abilities. Both characters strive to become stronger and more independent.
  8. Star Wars: Leia Organa - Leia, a central character in the Star Wars saga, shares traits with Sakura in terms of her intelligence, leadership skills, and ability to handle herself in difficult situations. Both characters are strong-willed and have a compassionate nature.
  9. Star Trek: Seven of Nine - Seven of Nine, a character in Star Trek: Voyager, exhibits similarities to Sakura in terms of her determination, intelligence, and growth as a character. Both characters show resilience and adaptability.
  10. Harry Potter: Hermione Granger - Hermione, a central character in the Harry Potter series, shares traits with Sakura in terms of her intelligence, determination, and loyalty. Both characters are driven, capable, and play crucial roles in their respective stories.
Comparing Hinata Hyuga-style characters:
  1. Marvel: Jean Grey (Phoenix) - Jean Grey shares similarities with Hinata in terms of their shy and reserved nature, as well as their hidden inner strength. Both characters develop into powerful forces and exhibit unwavering loyalty to their loved ones.
  2. DC: Raven - Raven, a character from DC Comics, can be compared to Hinata in terms of their quiet demeanor and internal struggles. Both characters possess hidden depths of power and exhibit a gentle and caring nature.
  3. Dragon Ball: Gohan - Gohan, the son of Goku in Dragon Ball, shares traits with Hinata in terms of their initial shyness and gentle personality. Both characters possess immense power and show tremendous growth and courage when pushed to their limits.
  4. Bleach: Orihime Inoue - Orihime, a character in Bleach, exhibits similarities to Hinata in terms of her kind-hearted nature, shyness, and unwavering loyalty to her friends. Both characters find strength within themselves and show tremendous growth throughout their respective stories.
  5. One Piece: Nico Robin - Robin, a member of the Straw Hat Pirates in One Piece
, shares traits with Hinata in terms of her reserved and introverted personality. Both characters have a tragic past and gradually open up and find their place among their friends.
  1. Digimon: Kari Kamiya - Kari, a character from the Digimon series, exhibits similarities to Hinata in terms of her quiet and caring nature. Both characters possess inner strength and provide support and encouragement to their friends.
  2. Pokémon: Eevee - Eevee, a popular Pokémon known for its multiple evolutionary paths, can be compared to Hinata in terms of its shy and gentle demeanor. Both characters exhibit a quiet strength and have the potential to evolve and grow.
  3. Star Wars: Rey - Rey, a central character in the Star Wars sequel trilogy, shares traits with Hinata in terms of her humble beginnings, inner strength, and loyalty to her friends. Both characters undergo personal growth and discover their true potential.
  4. Star Trek: T'Pol - T'Pol, a Vulcan science officer in Star Trek: Enterprise, exhibits similarities to Hinata in terms of her reserved and introspective nature. Both characters provide a calm and rational presence within their respective stories.
  5. Harry Potter: Luna Lovegood - Luna, a character from the Harry Potter series, shares traits with Hinata in terms of her quiet and unique personality. Both characters possess a kind and caring nature, with a touch of eccentricity, and offer unwavering support to their friends.
Comparing Jiraiya-style characters:
  1. Marvel: Tony Stark (Iron Man) - Tony Stark shares similarities with Jiraiya in terms of their charismatic and larger-than-life personalities. Both characters possess a playful and confident nature, while also being skilled in their respective fields.
  2. DC: Oliver Queen (Green Arrow) - Green Arrow can be compared to Jiraiya in terms of their adventurous and wise-cracking personalities. Both characters have a knack for getting into trouble and possess a deep sense of loyalty to their friends.
  3. Dragon Ball: Master Roshi - Master Roshi exhibits similarities to Jiraiya in terms of their perverted and eccentric behavior, as well as their mentorship roles to younger characters. Both characters are powerful fighters with a mischievous side.
  4. Bleach: Kisuke Urahara - Urahara shares traits with Jiraiya in terms of his playful and enigmatic nature. Both characters are knowledgeable mentors who provide guidance and support to the main protagonists.
  5. One Piece: Silvers Rayleigh - Rayleigh, a former pirate and mentor to the protagonist, exhibits similarities to Jiraiya in terms of his wise and carefree demeanor. Both characters possess vast experience and provide crucial guidance.
  6. Digimon: Gennai - Gennai, a recurring character in the Digimon series, can be compared to Jiraiya in terms of his mentorship and wise demeanor. Both characters guide the protagonists and possess hidden depths of knowledge.
  7. Pokémon: Professor Oak - Professor Oak, a character from the Pokémon series, shares traits with Jiraiya in terms of his mentorship and adventurous nature. Both characters provide guidance and encouragement to young trainers.
  8. Star Wars: Qui-Gon Jinn - Qui-Gon Jinn, a Jedi Master in Star Wars, exhibits similarities to Jiraiya in terms of his wise and unconventional approach to the Force. Both characters possess a deep understanding of their respective worlds.
  9. Star Trek: Jean-Luc Picard - Captain Picard, the captain of the USS Enterprise in Star Trek: The Next Generation, can be compared to Jiraiya in terms of his charismatic and wise leadership style. Both characters inspire and guide their teams.
  10. Harry Potter: Albus Dumbledore - Dumbledore, the headmaster of Hogwarts in the Harry Potter series, shares traits with Jiraiya in terms of his wisdom, playful nature, and mentorship role. Both characters possess immense knowledge and provide guidance to young heroes.
Comparing Tsunade-style characters:
  1. Marvel: Jessica Jones - Jessica Jones shares similarities with Tsunade in terms of their strong-willed and independent nature. Both characters have a no-nonsense attitude and possess remarkable physical strength.
  2. DC: Amanda Waller - Amanda Waller, a character in the DC universe, exhibits traits similar to Tsunade in terms of her authoritative and no-compromise attitude. Both characters are strong leaders who make tough decisions for the greater good.
  3. Dragon Ball: Android 18 - Android 18 can be compared to Tsunade in terms of their strength, resilience, and no-nonsense personality. Both characters are fierce fighters and demonstrate determination and power.
  4. Bleach: Unohana Retsu - Unohana, a captain in the Gotei 13, shares similarities with Tsunade in terms of their healing abilities and calm demeanor. Both characters possess immense skill and are respected leaders.
  5. One Piece: Boa Hancock - Hancock exhibits traits similar to Tsunade in terms of her assertive and strong-willed personality. Both characters command respect and have exceptional combat skills.
  6. Digimon: Yolei Inoue - Yolei, a character from the
Digimon series, can be compared to Tsunade in terms of her determined and assertive nature. Both characters are strong-willed and play crucial roles in their respective groups.
  1. Pokémon: Cynthia - Cynthia, a powerful Pokémon Champion in the Pokémon games, shares traits with Tsunade in terms of her strong leadership and formidable abilities. Both characters are respected figures in their respective worlds.
  2. Star Wars: General Leia Organa - Leia Organa, a central character in the Star Wars saga, exhibits similarities to Tsunade in terms of her leadership skills, resilience, and determination. Both characters are strong women who command respect.
  3. Star Trek: Kathryn Janeway - Captain Janeway, the captain of the USS Voyager in Star Trek: Voyager, shares traits with Tsunade in terms of her strong leadership and determination. Both characters face challenges head-on and inspire their crews.
  4. Harry Potter: Minerva McGonagall - McGonagall, a professor and later Headmistress of Hogwarts, exhibits similarities to Tsunade in terms of her strong leadership, no-nonsense attitude, and dedication to her students. Both characters are formidable and respected figures in their respective institutions.
submitted by ShodaimeSakurakage to fictionalpsychology [link] [comments]

2023.06.03 16:42 kingkongspurplethong Note customers left me a while back. They would come in with their 2 toddler daughters and Id always sneak them some extra apple sauce with their kids meals, while tossing mom and dad a free beer

Note customers left me a while back. They would come in with their 2 toddler daughters and Id always sneak them some extra apple sauce with their kids meals, while tossing mom and dad a free beer
Used to work at an Applebees years ago. Stumbled upon this in my camera roll. Wish I remembered their names or something because they really picked some of my shitty days up and they had no idea. I remember their one daughters name was Charli lol
submitted by kingkongspurplethong to Serverlife [link] [comments]

2023.06.03 16:41 coinsinmyrocket [H] Humble Choice and various Humble Bundle remainders [W] Starship Troopers: Extermination, Sonic Origins, Paypal.

Looking to shed as many keys here as I can, make offers! I'm only interested in trading for the three games I listed in the title or paypal funds. Thanks!
April 2023 Choice Bundle
Aliens: Fireteam Elite
Life is Strange 2: Complete Season
The Life and Suffering of Sir Brante
Monster Prom 2: Monster Camp
Founders' Fortune
March 2023 Choice Bundle
Edge of Eternity
Hero's Hour
Rogue Lords
Demon Turf
Golden Light
Monster Crown
February 2023 Choice Bundle
Thronebreaker: The Witcher Tales
Shady Part of Me
Forbia - St. Dinfna Hotel
Five Dates
January 2023 Choice Bundle
Tribes of Midgard
Grow: Song of the Evertree
Conan Chop Chop
Hokko Life
The Serpent Rogue
December 2022 Choice Bundle
First Class Trouble
Where the Water Tastes Like Wine
Blade Assault
Super Magbot
November 2022 Choice Bundle
Shadow Tactics: Aiko's Choice
Eldest Souls
Morbid: The Seven Acolytes
October 2022 Choice Bundle
Maid of Sker
Epic Chef
Golf Gang
September 2022 Choice Bundle
The Dungeon of Naheulbeuk: The Amulet of Chaos
Crown Trick
Shapez and Puzzle DLC
August 2022 Choice Bundle
In Sound Mind
Mind Scanners
Emily is Away <3
July 2022 Choice Bundle
Legend of Keepers
Banners of ruin
Atom RPG Trudograd
June 2022 Choice Bundle
Call of the Sea
Game Dec
Siege Survival: Gloria Victis
I Am Fish
May 2022 Choice Bundle
Spongebob Squarepants: Battle for Bikini Bottom Rehydrated
Spellcaster University
Surviving the Aftermath
Genesis Noir
April 2022 Choice Bundle
Chicken Police
Naruto to Boruto
March 2022 Choice Bundle
Red Solstice 2: Survivors
Police Stories
Evan's Remains
February 2022 Choice Bundle
Black Book
Per Aspera
Before We Leave
Paradise Lost
January 2022 Choice Bundle
Rebel Cops
The Henry Stickmin Collection
Farmer's Dynasty
Between the Stars
Midnight Protocol
December 2021 Choice Bundle
Beyond The Wire
The Survivalists
Lacuna- A Sci-Fi Noir Adventure
8 Doors
Fling to the Finish
November 2021 Choice Bundle
Due Process
Turnip Boy Commits TAx Evasion
SimpleRockets 2
May 2021 Choice Bundle
Cook, Serve, Delicious! 3
Fury Unleashed
Size Matters
Family Man
March 2020 Choice Bundle
AI War 2
December 2019 Choice Bundle
Dark Future: Blood Red States
X-Morph: Defense
Aegis Defenders
Desert Child
Best of Boomer Shooters
Project Warlock
Stand with Ukraine Bundle
This War of Mine
Car Mechanic Simulator 2018
Ring of Pain
Popup Dungeon
Expeditions: Viking
Brothers: A Tale of Two Sons
Drawful 2
112 Operator
911 Operator
West of Dead
Dear Esther: Landmark Edition
Driftland: The Magic Revival
Book of Demons
Fury Unleashed
X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
Out of Reach: Treasure Royale
DV: Rings of Saturn
Say No! More
Post Void
Moon Hunters
Lust from Beyond: M Edition
The Amazing American Circus
Roarr! Jurassic Edition
Corridor Z
Draw Slasher
The USB Stick Found in the Grass
Go Home Dinosaurs
Dagon: by H. P. Lovecraft - The Eldritch Box DLC
We Are Alright
Going Under
Yoku's Island Express
Nex Machina
Treasure Hunter Simulator
Orbital Racer
Lust for Darkness
Broken Age
RPG Maker VX
submitted by coinsinmyrocket to SteamGameSwap [link] [comments]

2023.06.03 16:38 picklesfoley Need to surrender my hermies, but I don't have Facebook. Could someone please help? :(

Hi friends,
I have a few hermit crabs that I'm no longer able to care for. I've been on the adoption website and it doesn't look like there is anyone in my area who could adopt them (Western NC, US). I saw that there is a FB group for my area, but I don't have FB. I was wondering if someone could make a courtesy post? I'm willing to offer them all together as well as their 55 gallon tank, heat pads, lamps (for lighting, not heat) and the stand the tank is on. The tank has lexan lids on both side, and I also will include their soaking pools and air pump. I will also give my bag of Instant Ocean and dried mealworms. I'm not asking any money as I just want them to go to a good home.
Please don't judge as I'm trying to do what's best for them. I know my local pet store would take them, but I don't think they'd have a good life there. I'm really hoping to rehome them as soon as possible.
Thanks so much!
submitted by picklesfoley to hermitcrabs [link] [comments]

2023.06.03 16:32 Dirtylunchmeet Did anyone else see this flying contraption?

Did anyone else see this flying contraption?
Friday June 2 around 7:30 in Stoney Creek flying eastbound did anyone else see this? In the distance we all thought it was a drone but it was too big. Tried to get photos zoomed in as best I could. I am just wondering if anyone knows who made this and or who owns it and what it is?
To me it looks like a motorcycle with wings. Absolutely cool, I wish the quality was better. This was witnessed by many people where I was at.
Your thoughts?
submitted by Dirtylunchmeet to Hamilton [link] [comments]

2023.06.03 16:30 3xDev Best way for non-Steam Games/Launchers

just got my Steam Deck a few days ago and was watching many YT videos already. There are different ways to install and play games from different game launchers like Epic or BattleNet.
What I saw most of the time: - use Steam directly to install the launcher and the games - use lutris - use heroic games launcher
There might be even more solutions.
I tested with lutris to install BattleNet which was working so far. But I saw an video about that you should not use it, because after some time there will be issues after updates and such. With alot of hassle to find the reason to fix it later on.
So what is the best way not just to get it installed but also to have not much issues later.
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2023.06.03 16:30 Lofi_Loki [Trip Report] GSMNP overnight loop. Mt. Sterling fire tower via Baxter creek/BMT.

I went out over Memorial Day weekend for a 22mi loop in the Smokies. It served as a shakedown of some new gear which I’ll touch on as I go. My pack list was pretty much this.
Day 1: 11.9 miles, 4800 vertical feet. Pics from day 1
I will not lie. The climb kicked all of our asses. It was 100% doable and was mostly because I’ve been doing next to no hiking and only a little running recently. The last half of the day was smooth sailing. It was strangely dry up there with one semi-useable water source until just before the summit. We got to the fire tower and it’s easily some of the best views in the whole park. We chilled and ate lunch under the tower. I packed out some pancakes and hash brown casserole from breakfast that morning.
The trail between the fire tower and Laurel Gap shelter was super well maintained. We saw one bear and a wild boar and her babies. The shelter looked great.
There was plenty of room but I set up the Xmid because that was part of the point of the trip. I have zero complaints. The ground was super loose which backed up the fact that I take full sized groundhogs on every trip. Staking out the ridgeline guylines helped a ton I’m sure. We stayed completely dry and even though it poured all night, condensation was no issue. I did opt to pitch the tent a bit high to get a little more ventilation which caused some spatter on our gear in the vestibules, but it wasn’t a big issue. My new Katabatic Flex 22 kept me toasty and did not seem to pick up any water (weight before vs after the trip was the same). I had Skurka’s beans and rice for dinner which is always excellent. I added textured vegetable protein and tomato powder to give it some more substance.
Day 2: 11.4 miles
This was smooth sailing (mostly). The initial descent on Balsam Mountain Trail and Gunter Fork Trail was steep, slippery, and had 5-6 blowdowns. We had to take our packs off to shimmy through/under quite a few. We averaged <2mph here easily. Once things leveled out a bit it was smooth until we came to something like 8 water crossings in 4 miles. Some of which were around/over knee deep because of the rain the night before and that morning. I love water crossings so this was a blast personally. My feet stayed comfortable between the Injiji liners and thin darn toughs. This’ll be my go-to combo going forward. There was obviously tons of water day 2.
The Mariposa was great. I have had a Kumo for years so I knew I’d like it. The Trail Sender pants dried quickly and the solar eclipse fleece+Frogg toggs were a great combo for me as usual. The only other new piece of gear was Showa 282 gloves which are 10/10. For $20 from Amazon they outperform every other glove/mitten I’ve tried on every metric I care about (comfort, grip, dexterity, and waterproofness). They got dunked (not past the cuff) when I ate shit on a creek crossing and kept my hands warm and dry all day. Every bit of my body can be cold and wet and if my hands are warm I’m happy so these were excellent.
Pics from day 2
I took all the pics with an iPhone 13 Pro Max and the Moment camera app. Having manual focus makes a huge difference.
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2023.06.03 16:29 xtremexavier15 TSROTI 2 (pt 2)

The scene faded back in to a shot of some treetops, Sammy saying "Well, even though we didn't finish, I'm glad I didn't get targeted," as the camera panned down to the Rats walking through the woods. "It was bad enough watching Leshawna and DJ go through it."
"Girl, you can't let that stuff get to you," Leshawna told her, the two girls walking at the front of their team's pack. "Sure it's humiliating, but it'll pass in time. Besides, it's not like any of us would've held your secrets against you, not when my secret was revealed."
"I hadn't thought of that," Sammy said with a contemplative look.
"We can't let our fears control us. It'll just prevent us from achieving what we want to do," Sierra told her team while focusing on her phone. She tripped on a rock and landed on her face as a result.
Confessional: Sammy
"Back home, there's this girl who's basically the princess of my school," Sammy exclaimed. "She leaks out the students' personal secrets just to get even with them or simply be mean," she gulped, "and when one of my own secrets got posted, I was teased for a week."
"Thankfully, my friends didn't bother me about it and still continued to hang out with me."
Confessional Ends
The scene cut back to the Maggots, also walking through the woods together, and focused on Anne Maria and Katie at the middle of their pack.
"This is the longest I've ever gone without using an electronic," Katie droned. "How am I gonna talk to my viewers about my day and give them advice?"
"You don't need to be on a device 24/7," Anne Maria spoke to the girl.
"Easy for you to say," Katie said snottily. "You don't have to worry about vlogs since you focus on maintaining your hair."
"Ya think that's easy?" Anne Maria retorted calmly. "I have to work overtime at a diner just to buy all the hairspray that I can afford."
Confessional: Katie
"Maybe I could've been nicer there," Katie admitted, "but my subscribers can go down if I don't upload anything."
Confessional Ends
The shot cut ahead to Scarlett and Molly, the former looking like she's been listening to the conversation behind her. "Chris has created a disadvantage for us by taking away Katie's gadget right before the game!"
"True, but Chris thankfully had the decency to end the challenge before he could reveal any more of our embarrassments," Molly said.
"The host just thrives off our pain and suffering," Scarlett summarized.
"You can say that again," Molly told her. "Sociopathy is something that could be cured, but Chris is way long gone."
"Welcome, players!" Chris announced over the loudspeaker again, the camera cutting down to ground level to show the Rats meeting up with the Maggots again. "Now that you're all here, it's time for part two of today's challenge," the host continued, the shot zooming out to show all thirteen campers standing in some sort of wide field of mud with a wooden ramp leading up off-camera on the right.
"The 'Mad Skills Obstacle Course'," Chris announced, the shot cutting to him standing on some patch of grass.
"The relay race begins with a mad dash from the Kick Start," the shot cut to the wooden platform at the other end of the ramp, where an absurdly large rubber root was connected by wooden shaft and gear to a pole sticking up out of the platform. "Forget coffee," the host said as the boot swung squeakily back and forth in demonstration, "if this baby doesn't get you goin', nothin' will."
"Then it's off to the race against time that is the Cannonball Run," Chris said, the camera following his motion further onward to another stretch of wooden platform. Several cannons situated below suddenly blew gaping holes in it, and the shot zoomed out to show several more cannons hooked up to a scaffold over the platform and aimed downward.
"Over to my personal fave," the shot moved to the end of the platform where a log had been set up to rotate on its side, "Wrecking Ball Alley! Hurts so good," he said as the camera panned across and the titular wrecking ball swung down over the rolling log.
"And moving on," the shot cut next to a few higher, disconnected, and generally precarious platforms, "we head to the Gang Plank, complete with rabid mutant beavers." The shot cut to the mud pit at the bottom where two giant wooly beavers with boney spikes along their back were busily chewing through the poles the gang plank platforms were on.
"Followed by," the shot cut to a close-up of a large, red, butt-shaped apparatus that was moving up and down, "the bouncy agony of Double Trouble." The shot zoomed out to show four of the butt-shaped things moving up and down between two platforms.
"And finally," Chris said, "the Grand Slam," the shot cut to several giant baseball bats sticking up out of the mud surrounding an equally giant baseball mitt, "where you'll use ropes to swing into the giant baseball mitt, while avoiding those deadly bats." The shot zoomed in on the mitt, then panned over to one of the bats as a small red bird flew head-first into it, knocking it out with a clonk. "Piece of cake," Chris said with a chuckle as the shot cut back to the staring and nervous campers.
"Oh, and as you may remember," the host added, "I said that the winning team from part one would have a distinct advantage in part two?"
"But there was no winner!" Sierra reminded the host. "You canceled the first part!"
"Yeah, don't remind me," Chris answered in annoyance. "The losing team was gonna wear snazzy specs while competing," he explained with a chipper smile, "but since we never actually finished the competition," he became annoyed again, "I've decided that everybody has to wear them!" He laughed, and the campers looked behind them to see Chef Hatchet holding a cardboard box.
Dave was the first to step forward, taking out one of the pairs of glasses – thick, ugly things that almost seemed to have a greenish tint to them – and put them on. His brow shot up immediately. "Hey, what's with the old glasses?" he asked. "We won't be able to see anything wearing these!" The perspective shifted to demonstrate what he was seeing, which was little more than an incredibly blurry shot of the forest and some unknown body of water.
"Dorktacular goggles won't make part two easy," Chris said, "or attractive," he shrugged, "but it can be done. In theory."
The campers groaned.
"Since the Maggots have one more player than the Rats," Chris added on, "one of them has to sit this one out."
"It should be Katie," Scarlett suggested to her team, "She's still suffering from her tech withdrawal."
"Fine by me," Molly boldly said. "I don't want her losing for us."
"Competitors, take your positions!" he said, and the footage flashed forward to show Anne Maria and Geoff together near the edge of the first platform, the jersey shore reject waving her hands in front of her face in order to see. "First up at the Kick Start it's Anne Maria against Geoff," the host said before the shot moved on to the next pair. "Then, it's DJ versus Sammy," the brickhouse and nervous cheerleader looked about before the shot pulled back to show the cannons, "versus the Cannonballs."
"Molly faces Scott in Wrecking Ball Alley," the indie chick and devious stared at each other, the former more competitively. "B is up against Scarlett in the Gang Plank," the camera cut to the base of the ladder then panned all the way up to it to the strong, silent genius and the quiet brainiac on top, "Dave and Leshawna will battle Double Trouble," the normal guy looked warily at the butt-shaped apparatus in front of him while the sista just cracked her knuckles, "and, Sierra will fight Trent for the Grand Slam." The obsessive uberfan nervously looked around while the cool guy tried to maintain his balance, the shot moving out to show the baseball mitt.
"First team to finish wins the whoooole shebang," Chris explained. "And, the other team loses a member tonight! Since it's a relay race," he added, "you'll need something to pass: your mascots," he said with a grin. "Oh, intern~!"
A scrawny white boy with his long black hair flipped over his eyes walked up to Geoff and Anne Maria holding a pair of pet carriers; whatever was inside was snarling angrily enough for the two competitors to exchange a wary look. "Team Rat gets a mutant rat," Chris announced as the intern thrust a large, squealing, six-legged hairless rat into Geoff's arms. "And Team Maggot gets," the host continued, "a mutant maggot," a large, slimy green maggot was thrust into Anne Maria's arms.
"Ew. It's a what?" Anne Maria said in surprise.
"Aaaand," Chris said as he prepared an airhorn, "go!"
At the sound of the horn the giant boot swung down on the two campers. With a yelp Anne Maria managed to duck out of the way, but Geoff was not so lucky and got sent flying with a scream. He landed in the mud between platforms, but kept the rat held high. It burped as Chris said "And Geoff gets the boot!"
Anne Maria hopped across the gap between platforms with the maggot in her arms.
"Anne Maria takes the early lead," Chris continued, and the jersey girl ran up to DJ.
"Here!" Anne Maria held out their mascot.
"I'll take this cute critter from here," DJ took the maggot from her, then turned and ran off down the course.
"Yeah, I got it goin' on," Anne Maria walked back the opposite way...and blindly fell into the gap between platforms, landing with a squelch of mud.
The shot cut to DJ as he ran along his part of the platform. He slammed face-first into a post, then recoiled a few steps. He vigorously shook his head and sidestepped around the post. He only got another two steps before a sudden cannon volley through the floor in front of him forced him to a stop with a yelp.
Now covered in mud, Geoff ran along the first part of the platform with his rat held out in front of him. He jumped the gap, and soon reached Sammy. "We're already far behind! Go!" the party boy held out their team's mascot.
"Got it!" Sammy said, grabbing the rat and running off.
"The Rats take the lead!" Chris called out as Sammy caught up to DJ at the start of the cannonball run. Another cannon fired towards them, forcing both to dart and duck out of the way.
"Okay," Sammy assured herself, "I just have to dodge a bunch of cannons that are impossible to see!" She charged forward, leaving DJ to chase after her.
"Time to try again," DJ added in.
The scene moved to Scott and Molly waiting at the start of the next leg. Sammy ran up and thrust the rat into Scott's arms, panting after she did so.
"Wow. We're in the lead? Great," Scott realized and started to walk slowly. "Nice and slow, all the way to last place. Right, little guy?" He told the rat while walking along the rolling log, but the rat bit him in the chin. He howled painfully and missed the wrecking ball swinging down at him. It caught him and sent him flying, all the way into B.
"Faster, DJ!" Molly yelled as DJ ran up to her and handed over their maggot.
"Good luck," DJ supported Molly as she headed for the rolling logs.
Scott was lying on the floor and petting the rat with B watching as the shot cut back to them.
"Aww, who's my good freak? Who's my good little freak?" Scott faux affectionately talked to the rat in order to slow them down as B was signaling him to pass it to him. "There, there, little guy. Uncle Scotty kept you safe and sound." He saw B waiting. "Oh, do you want this? Why didn't you say so, Beverly?"
Having enough, B took the rat before putting it in his pocket and jumped on to the first precariously isolated platform. It immediately started to wobble and sink, and B quietly cried out in alarm as the camera quick-panned to the base revealing the two mutant beavers making quick work of the pole, causing him to fall down into the mud. He recovered and saw the two ferocious-looking beavers he had landed next to.
Molly was looking up and back just in time to see the wrecking ball swinging towards her. She jumped up, safely grabbing on to the ball and allowing it to carry her forward. She jumped off at the extent of its swing, and sailed further on through the air.
The camera quick-panned over to B as he hastily sculpted a female beaver out of mud. The two beavers looked past the muddy feel and fell in love with it. As they ran over to hug it, B sneakily slipped past.
"And in a surprisingly touching move, B extends the Rats' lead," Chris announced out loud.
Scott was watching from where he landed. "Oh, come on!" he whined in disappointment.
"Go now!" Molly told Scarlett as she handed the maggot over, Scarlett immediately turning.
The beavers stopped hugging the mud sculptured beaver when the head fell off. Realizing that they were tricked, they soon turned vengeful.
Scarlett hopped to the first platform. It immediately wobbled thanks to the beavers gnawing the leg, taking Scarlett down.
"Alright, my brotha!" Leshawna cheered and took the rat from the tired B. "Let me take it from here."
Leshawna threw herself on to the first butt-shaped thing, landed, and bounced off it without a word. She continued on in this way, bouncing from one to the next until eventually she reached the end. "Sierra, take it!" she yelled to her teammate, the fangirl waiting with her back turned at the edge of the next platform.
Despite stretching her rat-holding arms out towards him as she fell, Leshawna was unable to make the pass-off in time before falling completely past her and landing in the mud. "What?" Sierra said as she finally turned around. "Aww. I missed the catch."
The shot cut to Leshawna face down in the mud. The mutant rat scampered out of her grasp. With a growl, Leshawna scrambled to her feet and chased after it screaming "Get back here!"
"Here you go," Scarlett told her teammate as the shot cut back to her holding the muddy and slimy maggot out to him.
"Got it!" Dave said as he reached out for the mutated larva.
It promptly vomited onto his face.
"IT THREW UP ON ME!!!" Dave freaked out and ran while one of the beavers grabbed Scarlett's head and dragged her down.
The perspective briefly changed to show the blurry obstacle that Dave was approaching, then changed back to his head-on close-up as he became visibly determined.
"The quicker I finish this, the quicker I can clean up!" Dave told himself just as he jumped onto the first butt-shaped object; he landed on his chest with a pained yelp and bounced off, continuing on painfully from one bouncy apparatus to the next until eventually he landed on his chest on the far platform with a slam and a groan.
"And Dave takes back the lead for the Maggots!" Chris announced, the camera cutting to him and Chef on their chairs. "He really doesn't like to get messy."
"Alright, it's my turn!" Trent declared confidently, turning proudly towards the end of the course.
"Hurry up!" Dave told him impatiently.
The camera panned back to the left, passing Dave and reaching Sierra just as Leshawna forced their team's mascot into her arms. "Here!" she commanded.
"Sorry I didn't catch it in time," Sierra apologized.
"It's like they say on Blackcomb Mountain. "Best glimpse of heaven's on the way into-" Trent said before reaching the giant mitt and saw how far it was. "Hello."
Meanwhile, Scarlett was in danger courtesy of the two beavers.
"I would ask if you detach from me now," Scarlett begged while a beaver took out a bottle of ketchup and licked their teeth. "I warned you," Scarlett growled before kicking both of their groins, making them moan. "If you had simply not taken me, then I wouldn't have had to resort to kicking you two. I show no sympathy."
Sierra had finally caught up to Trent in the Grand Slam. "This is like the electric eel part of the trust challenge from season one," Sierra talked to herself before grabbing one of the ropes that had been loosely tied there and swung off.
She passed between the baseball bats, and planted her feet on the baseball mitt. Sierra slowly lost her standing and fell into the mud. "Being splattered by mud is better than being electrocuted I guess," she laughed a bit.
Back at the edge of the platform, Trent grabbed the end of the other rope. He unleashed his own terrified cry as he swung blindly through the Grand Slam, and almost made it to the mitt – but slammed into one of the last bats with his legs spread wide. He painfully groaned as he slid down into the mud.
The footage skipped ahead to show a muddy Sierra running up for her second go, the ropes once again tied to a post on the side of the platform. "This time, I should swing higher. Then I'll be on the mitt for sure," the blogger discussed with herself.
"C'mon Sierra!" Geoff called out to her, the shot cutting to show him and the other Rats standing on a nearby platform without the glasses that had been forced on them. "Swing!"
Sierra grabbed one of the ropes again and jumped off. She stuck her legs out in front of her and passed by each bat in turn. However, her muddy hands caused her to fall from the rope just before she reached the mitt and she fell into the mud.
The Rats all groaned.
The camera panned past them and on to Trent, who had grabbed his own rope again and was sizing up his next swing. "My team needs the win," he told himself, tucking the maggot under his arm as he used his fingers to frame his target.
The music turned triumphant as he ran forward and swung off. He hit all the bats, and the peak of his swing put him just about over the mitt. It was then that he let go of the rope and fell down towards the goal, landing on his head as the maggot landed on top of him.
"The Maggots win!" Chris announced, and the maggot mascot threw up on the musician.
The Maggots cheered, having also discarded their glasses, while the five nearby members of the Toxic Rats groaned once more.
"To the Maggots, the spoils," Chris announced as Chef walked over to the winning team holding some kind of gift basket. "McLean Brand Soap, Shampoo, and Conditioner. Guaranteed to wash off the stink!" the host listed over a close-up of the gift basket, showing off its contents against a radiant yellow background.
"I'll definitely keep those in handy!" Dave said with a smile.
"Make sure not to hog all of it," Katie reminded him.
Confessional: Katie
"If my team was up for elimination, I probably would have been the one eliminated, and I wouldn't have my tablet with me. I dodged a bullet there," Katie cheered.
Confessional Ends
"Rats, see you at the elimination ceremony!' Chris added with his usual smile.
The five members of the Rats groaned for a third time. "I could've used the reward to wash off the mess," Leshawna groaned.
Sierra moaned as she got off the muddy floor, coughing up mud in the process. "Losing two times in a row? That's not gonna go well for my blog."
The footage flashed ahead to all of the Toxic Rats except for B and Sierra assembled at the steps leading up to their cabin. The camera focused on Scott, who was standing on the ground in front of the others. "All right, guys. Sierra's gotta go. She lost the challenge for us, and she's more focused on using her phone than competing most of the time."
"Now hang on!" Geoff replied. "So she made a mistake and slipped up. We aren't robots. I'm thinking we should give her a second chance."
"Sierra is also a big fan of the show," Sammy said. "Voting her off this early wouldn't be fair to her."
"Fair, smhair," Leshawna muttered. "If eliminating her allows us to sleep without being disturbed by her constant texting to her friends, I'm all for it."
The footage flashed ahead again to show the Toxic Rats at the campfire pit, Chef and Chris standing before them with their respective marshmallows.
"Ready?" Chris asked. "Everyone gets a marshmallow, even the loser!" The shot cut to a close-up of the strongbox in Chef's mitted hands. "But that's one marshmallow you do not wanna eat," Chris added as his assistant flipped the lid up and revealed the bright glowing thing inside.
"To the votes! The following people are safe," the host said, picking up the first normal marshmallow off his tray. "Geoff." The party guy caught his prize with a smile.
"Leshawna." The sista sitting next to him was next, satisfied as she caught her marshmallow.
"Scott." The devious, slumped forward, raised his free left hand and caught his prize.
"And Sammy." The nervous cheerleader allowed her marshmallow to fall into her open hands.
"Which leaves, Sierra and Bev," Chris announced, earning a nervous look from both teens.
"What?" Sierra asked in shock.
"And the Marshmallow of Loserdom goes to," Chris said, trailing off as the camera slowly zoomed in on the faces of the bottom two nervous campers.
"Sierra," the host finished.
"Me? But why?" Sierra sputtered in shock while B caught his marshmallow with his mouth.
"Don't know and don't care," Chris said. "You're out."
Sierra dodged the toxic marshmallow thrown her way. "It is what it is, but one last thing!" She whipped out her phone and snapped a photo of her and her teammates, blinding their eyesight and making them audibly yelp. "#ToxicRatsForever!" she enthusiastically claimed and ran to the Hurl of Shame.
The footage cut over to the Dock of Shame, the camera zoomed in on Chris and Sierra in the catapult's bucket.
"Any last words before we give you the Hurl of Shame?" Chris asked.
"Of course. Can I have a self-" Sierra said before Chris unflinchingly launched her into the air. Sierra finished with a scream as she disappeared into the night.
Chris laughed. "It was a rhetorical question. Two hurls down, twelve to go! Who will be eliminated next?" he asked the camera. "Tune in, and find out, on Total! Drama! Revenge! Of! The Island!"
(Roll the Credits)
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2023.06.03 16:28 First-Ad9578 Would you rather to live as “Enemy of the people” in country A or as leader of country B in country B?

Country A: a rich (compared to country B) communist country ruled by stalinists who are doing Red Terror against all non-stalinists, “not loyal” people and pro-Western people. People there are living in rich conditions compared to country B. For every joke, every negative word, every breath against the leader you’d be put in labour camp. Your situation in country A: You said that the leader has done a mistake, so you’ve been put into labour camp with conditions like in Siberia for 25 years. Country B: a poor unstable democratic country with such a poor population. New leftist government is some parts of country, generals of army forces are going to do a pro-rightist coup. Community is divided into two camps (rightist and leftist), in one of the biggest cities the third camp (anarchists who are now with leftists) is very popular. Your situation in country B: You are half-popular leftist PM who might be assassinated anytime. If you do something against rightists, the best parts of army would rise up against you. If you do something against leftists, leftists and parts of army would rise up and fight against you and each other. If you don’t do nothing or try unite to society, civil war would still begin. If you resign from the post of prime minister and/or escape from country, you’d be assassinated and civil war would still begin.
View Poll
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2023.06.03 16:24 misterpibb69 How much more (if at all) would you be willing to pay for a Model 3?

Aware of the pros and cons of each vehicle for most part. Have a loaded Bolt on order if it ever gets made. I'm in MI.

I figure numbers wise, MSRP on Bolt is $36,285. I'll get a $1,500 GM discount so $34,785. Michigan's budget waives EV sales tax credit (up to sales price $40,000) effective October if I buy October 1 or beyond, no sales tax. $7,500 tax rebate included (I'd qualify for full thing), and the effective price becomes $27,285. I'm in no hurry to get the vehicle so waiting for October is cool with me.

A new Model 3 in existing inventory is $37,830. With sales tax, $40,099.80. The full tax rebate, which just kicked in in the last 24 hours, makes it an effective $32,599.80.

So we're talking a $5,000 difference in the best case scenario. If I bought the Bolt without the EV tax break, it would be $29,372...almost the same as the Model 3.

Affordability wise, I can handle both. I do try to be frugal and save. Trip wise, the Bolt would do it's job for me. Would inconvenience a couple times a year, but that's about it. Having the supercharger network would be nice, but isn't a total must for my driving habits.

So for people that own the Bolt and/or Model 3, or have experiences with one of them or both of much more would you be willing to pay for a Model 3? With the Tesla price cuts on existing inventory + full $7,500 rebate, is the M3 the obvious buy? I'm not that interested in a no frills Bolt...I know the Bolt can be had for cheaper without options but I want one car with the bells and whistles as it will be something I keep for 10+ years.
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2023.06.03 16:21 ludek1111 KSW 83 Colosseum 💥🥊

I have incredibly exciting news to share with you all! Today, we kick off another unforgettable event - KSW 83 Colosseum! 💥🥊
It's going to be an evening full of amazing fights and emotions that we simply can't wait for. All MMA fans know how extraordinary KSW events are, and this gala promises to be an absolute hit!
On the arena, we will witness the best fighters who will provide us with adrenaline and an unforgettable spectacle. You will have the opportunity to follow the matches between the most talented warriors as they square off in the ring and showcase their skills.
Get ready for constant surprises, spectacular knockouts, and technical battles at the highest level. It will be a real treat for combat sports enthusiasts!
We can't wait for all of you to join us at this special event. Remember, the broadcast will start at 8:00 PM, so make sure you stay tuned!
See you at KSW 83 Colosseum! It will be an evening you'll be talking about for a long time! 🥊🔥
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2023.06.03 16:17 Illwood_ Humans Make The Best Mech Pilots?! (Part 2/?)

“Three years to build a mech with specs that only a year ago I would have called impossible within this century? Would you like any other miracles while I’m preying to every deity I know of?” – [CLASSIFIED] Head of [CLASSIFIED] development, after being presented with the project’s requirements.
First, Previous, Next.
‘Diagnostics complete. Error zero-zero, reactor output is nil. No other errors detected. Unit 0012 is unable to perform upcoming operation. I am sorry Sustain. You will be scratched from the roster.’
Anna ‘Sustain’ Finand started swearing, first in United Earth common, then English and lastly in Arabic. Fortunately for her career and general standing among her peers, her mech’s cockpit was still sealed tight, preventing the small army of engineers and maintenance personal swarming her mech from hearing.
She swore about the ridiculousness of a reactor design that could fail with no discernible reason at the drop of a hat. She cursed about the mountain of corners which had been piled up at the feet of the killing machine that refused to power on. Lastly, she just screamed as three years of built-up frustration poured out of her lanky body.
Sustain had been a mech pilot for far longer than she cared to admit, having began by piloting her Dad’s farming mech during planting season. She would start her shift in the mech-tractor after schooled finished, and work until midnight while her Dad slept. Then she would catch some much-needed rest, only to wake up early the next morning for school and do it all over again. She never resented her Dad for the strain the season would place on the two of them, but curiously she had always found herself angry at her mother; who had left when she was only five.
When she had signed up for the military, she had told the interviewing officer that she could pilot a mech in her sleep. She hadn’t been bragging. They’d thrown her into a simulator to see what she could do, and when she told her father that she’d barely passed the exam, she’d been lying. She hadn’t wanted him to worry about the possibility of her being hand picked for the special forces, which is exactly what had happened a few months later. Sustain remembered the fight between herself and her father after that, it had been legendary, and was still something they joked about to this very day.
Still, Sustain was as stubborn as her dad, and when her special forces service had paid for his space flight to and apartment on Earth he’d admitted that he was glad to have lost that fight. Thinking about her father, and Earth, only intensified the extreme frustration Sustain was currently experiencing.
The Algeen’s had pulled in as many species as they possibly could to fight off the Tide, but they hadn’t seen fit to give humanity the same offer. It was only five years ago that humanity had learnt about the existence of the Tide, as the inter-galactic wall that had been the Algeen republic, exhausted beyond all measures, crumbled away.
It still pissed her off to think about. Had the Algeen’s included humanity and it’s six hundred worlds at the start of the war, hell even halfway through it, they would have been able to fight with the numerical advantage. But instead, the Algeen’s had kept the Tide and their war from them a secret. No one knew why but Sustain could sure as hell guess: In the past Humanity and the Algeen’s had their fair share of conflicts.
No doubt the Algeen’s had wanted to present a facade of strength, out of fear that humanity would seek to capitalise on their weakened state.
Sustain could easily see humanity negotiating favourable terms for their aid, terms which may very well have seen them rise as the dominate power in the galactic region. Much like America in comparison to England after WWII. However, by seeking to prevent this from happening, the Algeen’s may have doomed humanity in the process.
Once they knew of their existence Humanity had tried to open diplomatic talks with the Tide and had been violently rebuked. With the Algeen’s crashing down before their very eyes humanity’s leadership had realised with horror that they now had to fight a considerably more powerful enemy, and only had five years to prepare for it.
Three years ago, that same leadership had finally convinced the Algeen’s to share their technology with their new allies of circumstance, and the flood gates had poured open. That’s when Sustain had gotten involved in the cluster fuck.
Humanity knew from their past that their technology was a few years behind that of the Algeen’s. However, they also knew that their tactics and general understanding of warfare was significantly greater. But now they had to compete with the Tide, who’s technology surpassed even that of the Algeen’s, and half measures weren’t going to cut it. Humanity had set out to build a brand new mech, one which could match the Tide machines (even if it wouldn’t beat them) by combining human and Algeen technology.
Sustain had signed on as a test pilot for the project, one of a thousand such pilots. Calling them the best of the best was considered an insult to many of the test pilots. While Sustain didn’t agree with such an arrogant attitude she wasn’t so humble as to be unable to admit the truth: They weren’t the best. Or the best of the best. They were one thousand out of a billion such pilots. They were Elite in the truest meaning of the word.
But none of that would mean anything if they didn’t have any machines to pilot.
Having taken a moment to calm herself, Sustain popped the seals on her cockpit, and opened the heavy door to the clammer of voices and machinery that was the drop hanger of the Swan. The Swan was a orbital insertion carrier, designed to launch its cargo onto a planet without succumbing to gravity or weapons fire alongside them. In just two short hours they would be deploying onto Algeen Prime, one battle which made up the many overseen by operation “Sucker Punch”.
For humanity to survive it needed to push the Tide back as quickly as possible while they were still dealing with the many losses, they had suffered during the Algeen war. For humanity to survive it needed to bloody the nose of those who dared to threaten the continued existence of mankind, and countless others. What better place to do that then where the most noses were located?
Algeen Prime and its surrounding systems were swarming with Tide ships and mechs, as their long conflicted was slowly ground to a pulp. Human intelligence suggested that the Tide in these locations would be running low on supplies, manpower and equipment. It was into this exhausted army that operation sucker punch would strike. It was up to Sustain and the Algeen-Human experimental mech program to be the tip of that spear. No pressure.
Sustain’s maintenance chief cut through both the volume of the hanger and her anxious recount of the events leading up to this situation.
“Sorry Captain, this one’s given up the ghost. I don’t know what is so cursed about this reactor design but when I find whoever made the mistake that causes this headache, I’ll throw the unlucky sod your way eh?”
Despite the situation the Chief’s gruff voice and jokes were enough to force the ghost of a smile onto Sustain’s face. The old, balding man reminded her of a friend of her fathers. The one who’d help occasionally with odd maintenance jobs around the house that her father was too busy to attend to. Only instead of repainting the living room he was fine tuning the most advanced fighting machine currently known to mankind. An odd idiosyncrasy to be sure, but like her the Chief was Elite.
“You’d deprive yourself of that satisfying revenge for me Tomlinson?” Sustain replied.
“Well better you go to prison then me, and I trust you to really twist the knife while you gut the fella.”
“Ah, fair.”
An awkward silence stretched between the two of them. A deep dark abyss that neither really wanted to descend into. Sustain took the plunge first.
“How many others like mine?”
Tomlinson’s eyes said all she needed to know. But he spoke anyway.
“About half of em. We’re hoping to get that down to a quarter but the timing ain’t looking so great. I hope you don’t mind me saying I’m glad yours isn’t showing any signs of life, if we got her started now we’d have to skip so many safety procedures to be ready in time that it ain’t funny… Well, it’d be a little funny. But only if you didn’t explode.”
Sustain grimaced. The constant issue with the experimental mechs was their power source. Everything else had been shaped up over the frantic past three years, but the reactors were a hurtle that seemingly couldn’t be overcome. Once they were running, they were fine. In fact, they were better than fine. Once running the reactors were a considerable improvement to their Algeen basis. It was getting them started that was the hard part.
Three years of Elite scientists and engineers working on the problem, and still it was a crapshoot as to whether the reactors would startup properly or destroy itself in doing so. This problem was exacerbated by the fact that the reactors were only designed to be run for a month before needing to be powered down for a maintenance once over.
Sustain’s mech had its maintenance once over a week ago. She would have preferred delaying the operation to ensure that all the one thousand Elite had operational machines, but replacing the reactor in the experimental mechs took weeks to do. Apparently command just didn’t have that kind of time.
Sustain spook to Tomlinson again.
“Alright, well good effort team. Looks like the training machine’s up.”
The training machines were highly customised but otherwise unmodified Algeen machines. With the experimental one’s being so finicky the Elite had needed reliable machines to hone their skills in. The trainers had never been intended to be taken into battle, however the situation left little room for anything else. They were capable machines, and the Elite pilots were very familiar with them. Tomlinson helped her down with an odd look on his face. After a moment Sustain realised: it was a potent mix of apprehension and guilt.
“I-I” The usually steadfast chief choked on his words. Pausing to take a deep breath before continuing. “I’m sorry it had to be this way ma’am. I didn’t want to let you down.”
Sustain was surprised by the words, but a cocky smile soon found it’s way to her face.
“Don’t worry Chief, I like a challenge. I thought you would have known that about me by now.” She said with a wink.
That same smile danced on her face once more, as two hours and one Tide mech later she was on the battlefield in her trainer mech. The taste of victory like Ambrose in her mouth. The ranged heavy Tide mech was fighting its salvo at her, but rather then attempted to doge the incoming missile or deploy her energy shield, Sustain kept her mech perfectly still. Closing her eyes and increasing the rating on her neural lace; merging her mind closer and closer to the heart of the machine.
When she opened them again everything was slowed to a fraction of a fraction of a fraction of a second. She concentrated on the first missile, its trajectory appearing on her HUD, and lined up a trajectory of her own. The spikes the Algeen had noted on her mechs shoulders were indeed grenade launchers – not designed for offensive operation and most certainly not designed to be used as anti-missile fire. But Sustain had been training against the Elite for over three years now, most of them in this very machine, together they had all learnt more then a few tricks.
With the overclocking ability of her neural lace, (a development that neither the Algeen’s nor the Tide had access to), Sustain was able to launch the smoke canisters with unnerving accuracy directly into the path of the oncoming Tide fire. To Churk, who was watching the fight take place in real time, it appeared as though every canister had fired at the same moment. But to Sustain each and every canister had been individually targeted and fired.
The massive shockwave of so many missile denotating at once pounded into the surrounding area, causing the ground to shake, trees to shiver and Churk and his team to grab their helmets and take cover. One moment Sustain’s Algeen mech had been charging across the grassy field towards the Tide heavy, the next the entire field and some of the forest the Tide heavy was taking cover in was filled with smoke.
At first both Churk and the Tide pilot believed the smoke to be coming from the destroyed carcass of Sustain’s mech. Both were equally surprised then when with the quick flash of a blade the smoke, (and the Tide’s missile launcher,) were spilt in two.
The smoke in question was electro chemical in nature and caused odd pixelation and glitches to flare up in Sustain’s mechs sensors, as the scrambling effects of the smoke began to hit full force. Of course, Sustain’s mech was programmed with these effects in mind, and so was shielded from the worse of the interference. The same cannot be said for the Tide mech, who’s pilot now had to battle one insanely capable human and their own systems in order to survive. It was a battle that the mech pilot would not be able to win, however that doesn’t mean they were going to go down without a fight.
The Tide mech swung the ruined launcher at Sustain’s mech, and she used her left shoulder to block the blow, causing the frame of her machine to shake with the force of the heavy blow. In return she struck with her sword, finding the elbow joint on the Tide machine’s left arm, and slicing for everything her mech was worth. Her sword ran up the length of the Tide mech’s arm, under the heavy armour, and into the shoulder joint, whereupon (with a flick of her wrist) Sustain was able to deprive the Tide mech of its entire arm.
The Tide mech swung again with the now very pulped launcher, Sustain ducked the blow and thrust forward with her blade, intending to skewer the Tide machine on her sword. She was partially successful in doing so, creating a large and jagged rent in the chest armour of her enemy. The enemy (who was not unskilled) twisted away, preventing Sustain from penetrating the top-quality armour and causing her mech to overbalance. Instead of stepping forward to overt her fall Sustain sent her mech’s anti-gravity pods into overdrive and activated her jump jets. The mech rolled forward smoothly, in a movement that would have shredded a machine of its size and weight if not for the advanced technology of the pods.
As Sustain rolled free from her opponent’s follow up strike (an overhead blow that would have caught her on the back of her machine) smashed into empty air and then dirt. Not letting the sudden evasion get the better of them however, the Tide pilot dropped the useless and crushed launcher remains and pulled their mech’s coil gun from its thigh holster. The coil gun looked like a pistol in the mechs hand, but was powerful enough at this range to punch directly through the chest of Sustain’s mech.
The Tide pilot never got the chance to fire it.
Sustain bounced back from her roll with a speed that, even with the gravity pods maxed out, sent creaks throughout her entire machine. Her jump jets were still firing, and she leapt towards the Tide mech as it pulled its coil gun from its holster. Facing a weapon, she could not deflect with smoke grenades or armour, her only defence was speed and accuracy.
Like a shark about to earn a round of drinks by throwing their last dart, Sustain hit the bullseye at the last possible second. The Tide machine’s armour, already comprised by her previous pass, finally failed as the full weight of Sustain’s mech was forcefully shoved against it. The force concentrated through the point of her brutally simple sword and sliced deep into vulnerable inners of the machine to hit the only thing that truly mattered onboard a mech: The pilot.
Want to support me? Read the next part early? Name characters that will appear in my work? Pick chapter titles? Look at the AI generated mech designs that go along with the series? Join my Patreon!
submitted by Illwood_ to HFY [link] [comments]

2023.06.03 16:16 No_Ticket_4060 Nova Security is recruit for more operatives! [A3][SOG: PF][Recruiting][NA/EU] [Semi-MILSIM/Serious]

Main Language: EnglishWe require proficient speaking and communicating levels of english, no advanced linguistic skills required.
Timezones -
**European -**UTC - EveningsGMT+1 - Evenings
**North/South America -**PST NoonCST AfternoonEST Early EveningEST+1 Early EveningAsia - :(Africa - :(Oceania - (If you are brave..)
- Friday - 1930UTC OR 1930EST [CASUAL/FUN OP]
- Saturday - 1930UTC [MAIN OP]
- Sunday - 1930 UTC [MAIN OP] or 1930UTC OR 1930EST [CASUAL/FUN OP]
Operation Types:
A. High Priority Tasks- Intel Collection- Skirmishing (Non-avoidable)- Equipment Capture
B. Regular Tasking- Combined Arms Assault- Infantry Assault- Supply Convy- Reconnaisance
C. Low Priority Tasks- HVT Assassination- Disruption- Intentional Misrepresentation of alignment
**Requirements:**Age 16+legal ArmA 3 Copy, and a legal copy of SOG. PF. (Or compatibility Patch)working microphone (Please be of some quality)
**Required Mods:**See Modpack in server. TFAR, ACE, KAT Medical, CWR, CUP, S & S
We are Nova security, at this time a new unit on the scene. We are a unit ran by long-time players, modders and mission makers that puts a massive focus on improving and providing the most excellent assets possible to our players. We love effort and put as much as we can into research and gameplay!We are currently centred around the cold war (1960-1990), starting off our time with Vietnam. We are starting our operations Saturday, May 6th. We accept all individuals across all nations, religions, beliefs and groups, both in our game story and in our servers.
We are very relaxed about your behavior. No formal title of address unless it makes it easier to address someone (Ex. calling someone “LT” versus “Starlight”) We do not require you to call people your commanding officer, nor show high respect to leadership. However, we expect you to be on your best behavior at all times. If you cannot reasonably maintain behavior for any given reason, you are welcome to sit out for an OP.We REQUIRE A MINIMUM OF 50% or (4) operations per month. This means you have to attend 4 total operations, or half of the operations that are available to you. (Ie. If only 4 ops happened per month, you only need to attend 2). If 25 operations (somehow) happen, you only need to attend 4 of them.
Multi Clanning
Any Unit that interferes with your ability to attend our operations is not allowed. Otherwise, multi-clanning is allowed.

We offer high quality challenging missions alongside a wide variety of operator customization, quality and fun. You are allowed to customize uniforms, kits and weapons to your desires, as well as a team of arma experts and people who have had way too much knowledge on military history.
We are infantry focused, however, we have an support team, known as our auxiliary crew who are expected to know every facet of operation. As an auxiliary member, you need to prove you are able to be a pilot, vehicle crewmen, scout, medic, JTAC and operate artillery without the usage of "computers", as well as be highly open to communication.
For the infantry, you may play as any role you are qualified for, we offer training for all of the following:
Demo/EOD - (RID) Dispose of ordinances and planting and proper usage of demolition or authorised traps.
Scout/Marksman - (Adv. Bal) Recon, report back on information, use markers effectively, and take out high threat/value targets.
MG Specialist - (Adv. Bal) Ability to operate LMG, MMG and HMGs, mounted, held or otherwise.
Medic/Corpsman - (Ace,KAT Medical, Custom) Ability to use limited (high rate) equipment and procedures to treat combat and field injuries effectively, as well as administer certain drugs to soldiers.
Grenadier - (Adv. Bal) Usage of the M79 grenade launcher or another approved grenade launcher. For smoking, indirect fire and other signaling.
AT/AA - Ability to use a large range of Western, Soviet and other design rocket launchers effectively, as well as understand the weaknesses of all possible targets.
Rifleman/Asst. MG - Literally most basic role possible. Carry ammo for people, walk around and shoot.
Auxillary Crew (DETAILS IN SERVER) - Operate all "Assets" present in a mission. Able to operate Aircrafts, Tanks, Mortars and associated measurement, communication and calculation equipment.
Leadership - (TFAR) Ability to operate long range radios for RTO and JTAC functions. As well, all leadership members must prove their ability to lead both team (4) and squad (12) sized elements.
Dedicated Armour Corp
Dedicated Air Corp
Dedicated Recon Detachment

You are also welcome to join our teamspeak or check out our ORBAT. If Fun with a tone of seriousness sounds like you, welcome aboard!
IP -
PASSWORD - grapes
submitted by No_Ticket_4060 to FindAUnit [link] [comments]

2023.06.03 16:16 egguhtoast Guns N' Roses

Guns N' Roses
Japanese Name: ガンズ・アンド・ローゼズ
Romanized Name: Ganzu Ando rōzezu
Localized Name: Glass And Cannon
User: Axel Franklin
Namesake: Guns N' Roses (rock band)
Type: Colony Stand
"Who's hungry for some ground beef?"
Guns N' Roses (ガンズ・アンド・ローゼズ, Ganzu Ando rōzezu) is the Stand of Axel Franklin, featured in Iron Journey.
Appearance (subject to change)
Guns N' Roses is a colony stand, being made of two entities. Both Guns and Roses have separate yet similar designs. Guns has a very large muscular, masculine figure, with his face having a semicircle with the rounded side facing towards the right, he also sports a hat facing backwards with lines moving horizontally alongside it. For his body he has a shirt that opens at the stomach and runs along the side, circling around the arms. On his arms he wears circular pauldrons with extended rectangular pieces facing down. While his entire arm is covered in his shirt, he has a circle with half of it blacked out on his upper bicep, he also has a little piece of armor at his wrists. For his waist, he has a belt with two smaller belts looped around it. He wears a large piece of thigh armor on both of his thighs, with ripped cloth drooping down from the open gap at the bottom of his thigh armor. And at the bottom of his legs he has a band wrapped around it, with two small metal plates for armor. Roses on the other hand is significantly skinnier with a more androgynous figure. His face sports a semicircle facing to the left, with a hat faced up with vertical lines running across it. His main body has large suspenders and a rose design running across them, covering his shirt that parts open near the bottom of the waist, with a net pattern as it opens. The suspenders are connected to a belt on Roses’ waist, which holds up a pair of pants with semicircles facing inwards, which lead to knee pads with two vertical holes. From there it leads into large painted wooden planks facing down his ankles.
"Will both of you shut up? I'm trying to think!" AXEL'S RESPONSE TO GUNS N' ROSES ARGUING
A rare feature among Stands, Guns N' Roses are sentient and have consciousness separate from Axel's.
Roses is best described as a “lover boy” who tends to try to sweet talk women, and sometimes talks through Axel. He'll often be the one to make a move first, with or without a command from Axel, even going as far as to disobey completely. He's shown to represent Axels deeper thoughts and who he strives to be as he is repelled by yet admires him. Roses is always trying to help the gang anyway he can and sometimes even creates game plans of his own. Most of the time, his plan is to punch first, think later. Roses seems to ignore the idea of consequences. Roses hates fighting as he's ironically lazy, these leads to him trying to get things over with fast.
Guns has a no-nonsense simple personality with complex thoughts. He's the more rational of the two, and tends to listen to Axel more. He represents how Axel sees himself and is almost a mirror of him. The difference being when Guns gets mad, he goes on a rampage of his own where nothing else matters anymore other than inflicting pain. Guns is also not one to give up, trying everything he possibly can to win as he's not worried about self-sacrifice. Guns is good at thinking ahead and executing a plan but can't focus without Axel's commands as he's self diagnosed with short-term memory loss. Unlike Roses, Guns does appreciate a good even brawl.
Both Guns/Roses tend to bicker about meaningless things even during battle. They want to explore the world as if they were human, travel, try new things, and foods for example. This can lead to debates and conversations. They also get along well when Axel is in danger or if they both despise an enemy. Usually they'll try to one up one another and beat the enemy first just to rub it in the others face, but when they work together they act like a true family and get quality work done quickly. They like to please Axel, but usually in attempting to do so they give him quite the headache.
The battle/Stand cry they share is "ORAORAORA". Sometimes Guns will stretch his cries out into longer "ORA"s like "ORAA ORAA" While Roses tends to say "ORARARA" similar to Crazy Diamond.
Guns N' Roses is primarily a close-range Stand, with an effective range 2-3 meters from Axel's body. However, Roses is able to maintain a distance of up to 30 meters away while in turn losing its speed and power. He can use this range to gather Intel or items. Guns N' Roses is such a powerful stand due to it's main ability of simply being 2 stands or more accurately 2 entities. They can both act independently of one another, unfortunately even independent from Axel. However they're able to our maneuver most enemies with their combined strength and speed. If they combine with Axel's expert stratagems (basically being the coach of the team) they form a nearly unstoppable duo.
Guns has immense strength being able to rip entire buildings off their foundation in a meer single pull. He's also been shown to be able to carry an entire truck on his back and run around with it. Although Guns is obviously very strong, he can get stronger. The more frustrated Guns gets, the stronger he becomes. He has nearly exponentially increasing strength during a fight. Guns could punch a tsunami head on and have it ripple around him if his fight were to go on long enough. He's full strength puts Star Platinums shown power to shame. Although there aren't many times where he'd need to use this strength, he's able to do normally very straining acts with extremely limited effort anyways. This parallels to Roses, with a low C in power. It's almost always Guns performing the actual heavy hitting and tide turning blows. Guns is also extremely durable, he'd brush off even the strongest attacks, although he's not invincible. Guns durability is only really effective against blunt force but bullets and other high speed projectiles wouldn't do anything. He's not hard like steel, just extremely resilient. Attacking Guns is not the way to beat Axel.
Roses possesess extreme speed. Although the speed feats in JoJo's Bizarre Adventure are questionable, Roses is most definitely canonicaly faster than light. Roses can pretty much ironically already perceive most things to be in stopped time at top speed. Roses base speed is on par with chariots top speeds and his precision is unmatched. He'd be able to grab a singular water molecule right out of the air due to this high precision. One of his speed feats is stealing from a safe with ease before his light waves could even reach the security cameras. He was able to crack the code by attempting to try every possible combination, solving it in only a brief moment. This is all very parallel to Guns who has a low C in speed, rarely ever barraging an enemy at all.
Together, with the unique ability of being 2 stands, Guns N' Roses outmatch most enemies in physical capabilities, although they have no other special sorts of unique Stand powers. Luckily enough they have one of the best tactical stand users although again they don't make it a habit to listen to him or even work together much at all unless it's of dire need.
submitted by egguhtoast to fanStands [link] [comments]

2023.06.03 16:16 soda_11 Dropped my 22 Wilderness and got a Legacy loaner with full screen AA, any ideas on when we'll be getting this?

Dropped my 22 Wilderness and got a Legacy loaner with full screen AA, any ideas on when we'll be getting this?
Dropped my 22 wilderness for an oil change and warrenty work on a door trim. Got a new Legacy as a loaner and to my surprise it has full screen Android Auto. Any ideas of this will be coming for us soon?
submitted by soda_11 to Subaru_Outback [link] [comments]

2023.06.03 16:09 gweleif Thirteen game concepts

Today's games repulse me with their copycat, timid and shallow character. Though it seems like there is a variety of concepts flashing around, in practice games revolve around the same half-dozen tropes. Their hallmark sign is that it is nothing that is not seen on TV. If the game's idea is not a reflection of the modern world from someone who, by all appearances, has never read a real book or has experience to share, then it's Pirates in Some Carribean, or the Victorian Age When Jack the Ripper Roamed in a Black Cab, or the Middle Ages with Standard Treachery, or Abstract Space Exploration. I was sick and tired of this a few years ago, now I have all but given up on this art form. Even when the concept is interesting, it is rarely taken far or with force. Neutered developers are afraid to give offense and as a result make bland, short-breathing stuff, but I think the sharp edges are never there to begin with anymore. I don't know anybody who sets out to defy the world, stand apart from its simulations and blandishments and spit a good gob in its ugly square face.
I have never had an opportunity to make a game of my own (it takes a team besides everything else), but I have made mods for a very old RPG for years - new mechanics, plots, magic, quests, effects, scripts, writing and so on. I have more or less put that old engine on its head, though I know hardly anyone will ever find out about my efforts. This is to say that I am not a pure theorist. Some time in the winter, bored and exasperated, I decided to do a quick marathon of game ideas - for RPG, quests, simulations, something in-between - and see how many I can whip out on the run. I would like something from here picked up by a company, but I am not advertising. I realize that is probably not something that might happen. It was a good exercise for me, however. Here are the results for all to see. I did ten first, then three more occurred to me.
1 ) Circa Caotica
You play the role of Jabsh, a clown of a traveling circus, who suddenly discovers that he is no orphan but the son (Raka, daughter for female players) of the director, Maestro Leotardi. Minutes later after making the sobbing confession the boss is swallowed by the Crocodile Man in a suspicious accident. You have to own up to the unexpected legacy and step into the tight and tall boots of the director. Your responsibility is to keep the circus going by fine-tuning and inventing acts based on ideas solicited over regular all-troupe brainstorming sessions despite little starting respect from the others, who have decided to unionize as well (the mentalist takes notes). You must keep drawing in crowds to avert the bankruptcy, earn respect and manipulation points and find the truth behind Leotardi's death and the disappearance of the Big Green cashbox with everyone's last year salary and the medallion that supposedly bears the face of your mother the same evening. All the while you still have to perform in regular clown acts with your partner. You can play as a red clown or a white clown, and the other type will be your foil.
2) Nachtwaffe
"Ah, count. Decided to join me for a walk?" Vampires steal planes from the Nazi airforce to zoom through the dark skies over the Balkans and turn humans to make more of their own. You start out as a single nosferatu, converted from an arrogant German, and must find and raid small airports and landing strips across the forests and mountains of Roumania, impersonate a living officer to get supplies and fuel, avoid communist guerillas, find and build places to hide during the day and choose which humans to turn to expand your force. Naturally, it is all quite a dead end, as the war is bound to finish sooner or later, which radio broadcasts confirm, and what then will happen to the vampiric empire? But this is something that the gameplay begins to convey to the player gradually. Hopefully the fate of someone who has no future but still does his all will touch some dormant strings in players' hearts.
3) Yuck!
The sleepy Tibetan village of Dongtso is unaware of what lurks in the bushes and the mountains: you, the desperately lonely yak-man. Born with a big head and two horns, you have only one connection to civilization: the gold ring in your nose. Squinting cross-eyed, you can just make out some kind of symbols on it, and a banner over the village shrine features ones like them. This must be the key. You have to lurk about the supersititious hamlet, helping the folk at night and out of sight with small chores and evesdropping on their reactions and conversations until you can pick up a few words, including, at some point, "Hello." Since this is a game about Tibet and shaping up something rebellious, let the tongue be one of Tibet's many and accompanied by Tibetan script. You can train to pronounce the words when you dare show yourself to children, old people and widows, to improve from mooing to legible speech, but until then you have to dodge men's hunting parties and survive. With enough good deeds and a few friends, you might win the folk's confidence and stand before the village council so that someone might teach you to read. The quest becomes complicated, however, by the appearance of the army of People's Republic of China that establishes a base in the village in its push to subdue Tibet. The year is 1952. One of the newcomers is a local - a renegade llama who, the villagers say, has been on many supernatural journeys in the mountains, even to Shangri-La, but is now wearing the uniform of Tibet's conquerors. The writing on the ring, deciphered, identifies him as your father. What will happen next?
4) Footlocker
This is a soccer-themed RPG, but you view the sport from the point of view of a bookie besieged on all sides by mafia. To pay back his debt he resolves on a colossal set-up: first get control of an underdog team, then bring them at least to the regional semi-finals and, with the bets in their favor, make them lose in a big way. The thugs are ready to provide cash handouts, leg-breaking, knuckle sandwiches, addictive opioids and more to get the right people on the team and stubborn elements out, but at the cost of increased control and cut of the profits. You must balance their appetities with placating sports authorities, the press, sponsors and police. In the final match a dilemma presents itself: go through with the plan and ruin the team or defy the gangsters and take your chances on the right side of the tracks?
5) And See It Again For the First Time
Starting out from your homeland on three caravels, you unfurl the sails and set out to circumnavigate the world. The globe is randomly generated every time and rolls away at the horizon, with the map, continents and straits unknown beforehand, in the manner of River Raid. Your characters are the three ships and their crews, condition and supplies are their stats. Dropping anchor at strange shores and dealing with natives will be necessary but dangerous as they fight with each other, shuffle and migrate like microbes. Loss of crew can't be repaired. At least one of the ships must find the passages and make it to the fabulous Gate of Makhamedi, enter it from the far side and begin the journey home.
6) The Person and the Essence
In the beginning chapter you play Sauqin, second-in-command to general Varziranga, head of the army of the Arcolan Empire sent to quash the rebellion of Panlaa, who has tried to bring his province to secede. The imperial army has crushed Panlaa'a troops a fortnight ago and has got him shut in the Ravine of the Gold Specks. Complete victory is near, but the commander has been acting strangely since the battle. On this decisive night his behavior spins out of control just as Panlaa makes a sudden sally from his trap, causing great confusion. As his lieutenant, it falls to you to maintain order in dealing with the various officers as well as the clerics of the One, who insist that Panlaa, a lapsed pagan, be given to them for execution once he is captured. The ending of the chapter will determine whether Panlaa ends in the emperor's prison in the capital, Hotharsoom, alive or dead at the clerics' hands, whether Varziranga will be simply demoted or disgraced.
Chapter two will take place in the capital city. You will have been promoted to a top military command for your performance, only to become embroiled in an intrigue involving the emperor's controlling mother, a consequential schism in the church of the One over whether the head of state is eternally the same person reincarnated or a series of persons, demagogues in the public and lurking pagans with unclear motives. Other chapters will follow, and the endings will determine who sits on the throne and who stands behind it, whether state policy is in principle subject to revision and criticism or not and whether the pagan faiths are crushed without mercy or adopted into the church of the One. The material here is Byzantium, Egypt with the notion of the pharaoh as incarnate Horus and the empires of southeast Asia. Some early Christian heresies also deserve to be revivified.
7) Of Rats and Men
You are a rat trapped in the gears of the Trumpet of Doom, the hugest, heaviest and most advanced steam ship ever to paddle the Grumuous Sea. This basin is famously salty enough to let even an iron float for a time, which, the public money finally gathered, made it the perfect road to carry the 25-inch-gunned ("24 + 1 for Paterland!") Trumpet to the shores of Festaly and at last give those Festalians what for! The citizenry is cheering with patriotic joy, the brass bands are blowing. The ship rats are less happy, especially you, who were captain Reissenpouf's pet before you managed to scramble through a porthole and below the desk as he was buttering a toast. You are nearly panicky with fright. Unlike the locals there, you have spent time locked with the diagrams in the captain's safe and know that the battleship is very weakly armored below the waterline. Someone must have made a good bit of business during the construction selling the metal. When the Trumpet comes up against the Festalians with their triton suicides or their rumored counterpart ship, the Rough Musician, not even the Grumuous Sea will keep it from ending up as a gigantic, barnacled wreck on the ocean floor.
To avoid this fate you only have so much time to organize the other rats for systematic sabotage. The game's world is the enormous ship below and above the deck. The humans of the crew are, of course, adamant in their resolve to get themselves killed, so they will repair the servos, the cables turning the massive gears, the ball bearings, the hydraulics and the rest almost as quickly as those are destroyed. This effort will be headed by the near-transparent, monochrome spindle of a man, Admiral Hel, the leader of the expedition, always of his private high deck, sipping his black milk and staring through his spectacles ahead to where TOD's fate awaits it. If all of you ratfolk together gnaw through and spoil enough of the ship's devices, however, the captain might just have the authority to radio Kaiser Walzer of the decision to turn back... though you personally may also have to sneak back into his cabin to sit on his pillow and intone suggestions as he sleeps. The fact that you are an albino rat and at first come across as a crazy visionary doesn't help, and neither does being a female rat and having to give birth to a litter every so often. The current mate can be deputied on tasks while lactating. Other ships may sometimes be encountered in the sea, with different results, and you may improve your reputation in the murine community by predicting these encounters, if you check the looking glass often enough. The length of the game, and hence the difficulty, depends on the distance to Festalian waters - from two weeks' journey to three months.
8) Cosmic Choir
You play as one of the planets of the solar system. The other actors and your partners are the thieving and scurrilous Mercury, the lusty and sly Venus, the militant braggart Mars and so on. And you are the meh-in-the-middle Earth, and in this group of strong personalities stand out with your unique ability of Rational Decision (it would be nice to get Woody Allen for the voice acting, were he younger). Other planets have other powers, and all of them certain characteristics and appetites (for tasty meteorites, for more intimate or more standoffish orbits and so on). The plot revolves around the announcement of the Sun that it has had enough of burning hydrogen and wants to retire, going immediately into the red giant phase, which would, of course, burn up all of the inner planets and kick the outer planets way out. For this the star has recruited a planet-sized asteroid, large enough to pull most of the star fuel away so that the moribund transformation may be set in motion. The euthanatic dark planet is whirring ever closer. Before it gets on a near enough orbit to disrupt the Sun the other planets must find out what caused this sudden depression and persuade their ruler and source of life otherwise. (The answer is that the Sun has always dreamt of going nova but lacks substance.) Playing as the only inhabited planet, you must also keep the life forms on you alive through all of the maneuvering. If you can get Mars to cooperate, however, you may shorten the distance enough for humanity and some of the ecosystems to make the leap and found Musk City there, and then you won't have to care about your surface anymore.
9) Paris, 1245 A.D.
A meticulously researched simulation of the criminal underworld of medieval Paris and the worlds that abutted on it: those of the church, guilds, city watch, the university, lepers, the court and so on. No shortcuts and simplifications for babies who can't tell a Benedictine from a Cistercian. A dynamically filled encyclopedia may be included, though, and remain permanently unlocked for later replays. The main character is a vagrant and a thief. This may be a persistent sandbox, possibly a multiplayer RPG, or it may have a plot, but strictly within historical realities.
10) The Last Supper
You play the role of Jesus, son of God, in the company of the twelve disciples. The game should probably be in first person. (The Sermon of the Mount and such may be shown in cutscenes, or they may be challenges in quiz form.) The time period is your wanderings in Judea after the baptism and until the last night before the arrest. The background is the Judaic society at the time and its Roman controllers, somewhat historically accurate. This is a detective story, a wholldoit where you need to figure out who is best suited to betray you in due time so that you may prep him for the job and finally give him the impetus to "do it quicker" at the Last Supper. For Christ certainly needed someone to betray him. It's not always Judas: the identity of the potential traitor, along with his motives, will vary randomly between playthroughs. Incidents and encounters along the road, both recorded in the Bible and invented, will liven up the experience and better inform you about the personalities of the disciples, building on but going beyond what is known (Peter with his short temper, the lofty John an so on).
11) Cuadrophobia
Ships and the sea again. This time you are a typical sailor with an atypically strong survival instinct on one of the vessels in a colossal game of Battleship between Our Guy and the Other Player. Accordingly, there are two grids firing at each other: your side's and the enemy's, though you only get to travel across your own. The ship you begin on is chosen at random: it may be anything in size from a single-squarer to a five-squarer. Smaller ships are less likely to be hit, of course, but when a ship is finished, it sinks, and you with it. The purpose of the game is to survive until Our Guy's victory, which programmatically is likely but not guaranteed and happens about 70% of the time. To do this you must desert on a regular basis, setting out in a dinghy to a ship more favored in the current situation. However, the dinghy only travels three squares per turn, and you can only spend two turns in the open sea before dying. You also need time on board ships to access their radio broadcasts, which, besides playing some inspirational propaganda, update the picture of the grid as the battle rages. Without it you are limited to paddling to vessels that you can directly see. The role-playing element comes from dealing with ship commanders, who all take their duties and titles - captain of Cruiser! captain of Battleship! - very seriously, from picking up supplies in floating debris and from acquiring special abilities that let you, for example, paddle an extra square farther. Is war evil? Is it to be hated, or is our side to be cheered on? After all, if Our Guy loses, this will all have been in vain.
12) Standardom
In this game of life, dedicated to the International Organization for Standardization (ISO), you must pass through all of the Gates of Conformity to win your ultimate prize - death from old age, as opposed to suicide. The option to kill yourself is always available in the menu. Being the hero and chickenshit that you are, though, you are determined to submit to every humiliation just so you can press forward. The world of the game is a vertical platform that moves with you along the Y axis, which represents time from some random year forwards: you may begin at 100 B.C., 1824 A.D., 12749 j-Spec and so on. It is really all the same where on the timeline you are dropped off. As with other platformers, once the screen has moved, there is no going back. You can walk freely to the left and right, however, pick up bonuses, disarm threats and converse with characters. Going up, every so often the screen is intersected by a wall with a gate in it. Your character's silhouette must either match the cut of the gate or be smaller to pass through. You start out small as a baby, a little circle, but very soon handicaps such as Discovery of Talent, Unusual Upbringing, Independent Spirit or Love of Sex will begin to rush at you to complicate your silhouette with Г, & and other such protrusions. You will also grow in size until your late 20s. Luckily, opportunities will also present themselves to prune some of this exotica: Family, Steady Job, Political Engagement, Puppy, Human Interest and other bonuses can be found or obtained from conversations to simplify your puzzle to a manageable cut until such time as the years pile on and the worst is behind you. You will become smaller and smaller and able to rush through the checkpoints one after the other to the finish line.
13) Six Handshakes to Liberty
The country is suffering under a cruel dictatorship. Ar-Parason, the president-for-life, has wrung the last of resources from the nation and has now thrown it into a disastrous war. In his palace he is surrounded by guards armed to the teeth and without a shred of conscience to shoot the bastard. What can you, a humble microbiologist living in the suburbs, do about this? Nothing, it seems, until you discover a strain of bacteria that is absolutely deadly within weeks and immune to all known antibiotics except one, still not fully developed. The microbe is passed along by touch. Alas, you discover it when you become infected with it. You still have the resources to finish the research on the antibiotic and save yourself, but now you realize that you possess the perfect secret weapon to rid the country of the tyrant. Although you can't get so close to Ar-Parason in person, someone must enjoy that intimacy...
Every day you do your research at the computer, look through the press, then put on gloves and go out in search of people in contact with other people who will, you hope, ultimately carry the strain to its target. You have to follow news to figure out whose hands to shake and who to sleep with - secretaries, daughters of generals, corrupt officials - and many times the scheme will fall short of success. The chain of handshakes will terminate early somewhere, and these intermediaries will just die. But all those sacrifices are worth it, aren't they? You keep several intrigues going at once, determined to see one of them to the end. Meanwhile an epidemic is beginning in the country, Ar-Parason is starting to take precautions, and your own remaining time that could be spent on finishing the antibiotic is also running short. What is more important: life, revenge, justice, survival, honor? Your actions will be your decisions.
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2023.06.03 16:09 KKshilling The Founder Journey with Brett Adcock ($2.7 Billion IPO)

The Founder Journey with Brett Adcock ($2.7 Billion IPO)

The Founder Journey: Brett Adcock

Building in Public

If you spend any time on Twitter, you’ve probably seen some of Brett’s viral threads:
Plenty of founders “build in public” like this, but Brett may very well be the most successful of them all.
So why would a founder who’s experienced massive success multiple times, and is now building a new startup from 0 → 1 (a time when every second is precious), bother writing detailed and tactical threads on Twitter every week?
When I asked Brett about this, he emphasized how helpful is can be for fundraising (at any stage). If Figure, his new autonomous humanoid robot startup, is successful then he’s “going to need to raise enormous amounts of capital.”
Building in public, or at least building an audience, allows him to get consistent exposure to prospective investors and top-tier talent. In fact, Brett said he’s already hired over a dozen people via Twitter for Figure.
Later on in our chat he hinted that driving positive, founder-led PR (something he’s written about before) was also a factor:
The bottom line is that people want to feel like they’re part of the ideas that change the world, and the founders who embrace that are more likely to build successful startups.

Tough Times

If a startup is successful, it’s easy to look at it through rose-colored glasses. But a founder’s day to day life is typically overrun with problems and trying to solve them:
When I pressed him on this, Brett shared that his mindset was not to dwell or fixate on any particular problems — instead, he just treats each problem (large or small) as something else to figure out and solve.
This is what sets great founders apart. Huge problems don’t phase them. They don’t let their startup get into a “death by a thousand cuts” scenario because they’re aware of and actively fixing even the small problems too.
Keeping yourself at an even keel and not letting the ups and downs sidetrack you from your mission is one of the key founder skills that’s not only hard to teach, but also often not emphasized enough to first-time founders before they start building.

Naming a Company

Take a second and think about the startup with the best name you’ve ever come across. What actually makes it a great name?
Successful founders almost never talk about this. In fact, most I know hate naming things — it’s one of my least favorite things to do too. But there is a science to it that can help make it easier. Brett shared his framework on Twitter earlier this year:
You can break his framework down into these rules:
  1. Be unique in your category
  2. Use words that can turn into verbs
  3. Limit your syllables
  4. Easy to spell
  5. Easy to pronounce
  6. Domain availability
  7. Trademarking availability
When talking with me Brett shared how, with Figure, it’s a word that is:
  • “Easy to say and easy to use”
  • Unique (in robotics)
  • Taps into the idea of a human figure
  • And is simply “just a really cool word”
It’s easy for founders to overlook naming their startups, or a new product — don’t do that. Your brand can become a massive moat (Google vs. Bing, Uber vs. Lyft, Airbnb vs. Vrbo, etc.).
Take every advantage you can — your startup’s name can be one too.

Fundraising Advice

Brett has raised over $1 billion in his career. Given the current macro climate, I asked Brett for his best advice for founders while fundraising:
He advised that founders not neglect the top of their fundraising funnel. Especially early on, before you know what investors will look for from your startup or how they’ll evaluate it (and you, and the market), founders should treat their outreach like “impressions” on social media.
Brett advocates for getting “the story you want to tell” in front of as many people as possible. Track the “impressions”, grow your top of funnel, and see how well (and, more importantly, who / what type of investors) they’re converting through the different steps of the funnel.
When we were fundraising for my last startup, we tracked the following statuses within our fundraising funnel:
  • Investor Identified
  • Intro Identified
  • Intro Made
  • Meeting Scheduled
  • Backchanneling
  • Committed
  • Signed
  • Wired → Remember, you don’t have the money until it’s in the bank!
  • Not a Fit / Passed
Once you’ve identified the types of investors who are moving down the funnel, you can narrow your outreach to find more who fit that mold.
Brett also shared how it is important to understand the mandates and theses that investors have when fundraising. Virtually every fund has verticals and specific sectors that they are looking to invest in. Almost always, your lead investor will be passionate and have a core thesis around your area of focus.

Attacking the Impossible
The number one thing that stands out about Brett’s overarching founder journey across his three companies is that he keeps taking on harder and harder challenges.
First, a software-powered hiring marketplace. Then, electric vertical takeoff aircraft and now, autonomous humanoid robots.
After he sold his first company, Vettery, for $100 million it would’ve been so easy for him to go relax on beaches for the rest of his life. At the very least, most founders don’t choose harder problems after success. Brett’s styled his career in the vein of two founders I have considerable admiration for in this regard — Elon Musk and Travis Kalanick.
When I asked him why he chose this path he said that, for him, being a founder isn’t about money — it’s about making a real difference and better future for the world (but that it’s completely fine if, for someone else, it actually is about the money).
He also compared “hard” startups vs. “easy” ones by saying that “hard” startups (aka hard problems to solve) have advantages:
  • Investors want to back big ideas
  • Hard problems make recruiting great people easier
  • I would also add that you’re likely to have less competition
Overall, Brett said “hard” startups are “2-3x easier to build than easy ideas.”


As startups experience hypergrowth, new challenges emerge at increasingly quick rates. It’s simply impossible to keep up, and relying on the systems you have in place is key.
Brett shared that the best way to solve hypergrowth-related issues, though, is through growth.
“Growth cures all things” — it’s intoxicating for your team and helps overcome or reduce the impact of problems.
He also pointed out that the biggest factor that allowed him to go from 0 employees to 70 in a short time period was the ability to communicate clearly. And that having singular documents, especially around company culture, that are shared clearly with newly joining team members, can make a big difference.
Some more resources -
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