Vanguard cleaning systems of hampton roads

i been having this issue for a while

2023.06.03 16:02 Bebo991_Gaming i been having this issue for a while

i been having this issue for a while

Laptop is: Lenovo Ideapad L340 -15IRH gaming
this issue really annoys me, at idle system cpu usage is about 9 to 14% and power usage is "High and Very high", this causes 2 things, laptop fans would randomly ramp up it idle, and the already bad battery life becomes less than an hour,
i tired contacting microsoft support with lots of things, and every case ends with them asking to do an inhouse upgrade or i just do a clean install and reinstall my apps,
the last time i installed a fresh install of windows i was in my dorm campus with restricted internet for about 3 weeks, after i returned home and connected to my home wifi the problem reoccured again,
i have tried almost everything shown on google searches, any help?
btw: not related but as extra info, cpu undervolted(throttlestop 9.5), gpu tuned (GPUTweakII: thermal throttle pumped from 75 to 87c)
submitted by Bebo991_Gaming to Lenovo [link] [comments]


2023.06.03 16:02 the_qpiii It's alive!

It's alive!
Took some time but finally it's booting up. This is a smahsup with my old computer that I used for both games and as a Plex server. When it was time to upgrade I bought a complete system so I could dedicate one machine for each thing. It took me way longer than I want to admit, but quite happy with the result.
Specs: Case: Corsair 1000D
Main/Game system: PSU: Corsair AX1600i 1600W MB: Asus ROG Maximus Z790 Hero CPU: Intel Core i9 13900K Memory: DDR5 G.Skill Trident Z5 2x16GB 6400 GPU: Asus GeForce RTX 4090 TUF Storage: Kingston KC3000 M.2 NVMe SSD Gen 4 2048GB
Plex (server): PSU: Phanteks Revolt SFX 850W MB: Asus ROX Strix Z390-i CPU: Intel Core i9 9900K Memory: DDR4 G.Skill Trident Z 2x8GB 4133 GPU: Asus GeForce RTX 2080Ti Strix Storage: 2xSamsung 970 EVO 500GB BF18
Cooling: 2x480mm EK CoolStream XE Radiator 2x360mm EK CoolStream XE Radiator 2xEK-Quantum Kinetic TBE 200 D5 PWM D-RGB - Plexi EK-Quantum Velocity² D-RGB - 1700 Nickel + Plexi (Main CPU) EK-Quantum Magnitude RGB - 115x Nickel + Plexi (Plex CPU) EK-Quantum Vector² Strix/TUF RTX 4090 D-RGB (Main GPU) EK-Vector Strix RTX 2080 Ti RGB - Nickel + Plexi (Plex GPU) 30xLian Li UNI FAN AL120 RGB PWM 2xEK-Quantum Flow Indicator D-RGB – Black Tubes: Corsair Hydro X Series XT Hardline Satin Black 14mm Fittings: Alot
There's double of everything so each system has it's own loop. However, if I want I could just twist some T-valves and get all the cooling to the main system (preferably when the Plex is off) Both whole system swallowed around 3.5l of distilled water together.
Will show a backside picture when I've cleaned it up a bit more.
submitted by the_qpiii to pcmasterrace [link] [comments]


2023.06.03 16:00 GeniusPlayUnique "[ UNOFFICIAL ] Arma 3 Warlords+ by Genius Play Unique (EU) #01" [193.135.10.91:15226]

Operation ''Warlords'' (Pacific): \"NATO and CSAT forces struggle for control of the island of Tanoa while Syndikat thugs and foreign mercenaries band together to mount fierce resistance.\"
Server IP: 193.135.10.91:15226
Main Mission: Operation ''Warlords'' (Pacific) [Map: Tanoa]
Other Mission: Operation ''Warlords'' [Map: Altis]
Required/Allowed Mods: none (all features are script-based)
Required DLCs: Arma 3: Apex-DLC (for Tanoa mission)
Steam Group: http://steamcommunity.com/groups/Arma_3_Warlords-plus
(Link to the server's Steam group chat: https://s.team/chat/TVSD5IdZ)
Features (among others):
• 100+ sectors (linked along roads)
• Up to 9 subordinates (NPCs)
On request tactical (cruise missile) strikes (Demo here)
• Custom bleeding based revive system
• "Fog of War"
• Chain of Command with dynamic Platoons
• Totalized score based dynamic ranks system
• Mk6 Mortar (static defence/artillery computer disabled/can be dis- and reassembled)
• More vehicles (incl. cluster bomb variant of planes [Altis])
• More infantrymen (incl. CTRG and Viper units (with ~50% higher unit skill) and Paratroopers)
• Player icons reflect current player role (cf. NATO Joint Military Symbology)
• BLUFOR aircraft carrier to balance additional OPFOR airfields [Altis]
• Helicopters can be called into any sector with helipad (and have improved arrival patterns)
• Starting vehicles at both bases (APCs among others)
• Fast travel to sector disabled entirely 60 sec. after it is targeted (no fast travel to contested sector)
• 1000 start CP (500 CP when joining during the mission)
• Use of Tool- & Medikit enabled
• Gestures (hand signals) with customizable key bindings
• Updated sector icons (cf. NATO Joint Military Symbology)
• Remaining CP automatically shared among remaining teammates upon disconnect
Map of » Operation ''Warlords'' (Pacific) «
submitted by GeniusPlayUnique to ArmaServerBrowser [link] [comments]


2023.06.03 16:00 FantasticIT Help with dpf issue Peugeot 3008

Help with dpf issue Peugeot 3008
Today my 2020 Peugeot 3008 1.5 diesel showed particle filter is full and to drive 20min to clean it. Shortly after engine fault light turn on and while driving longer more lights/error’s appeared showing gearbox fault and automatic breaking system.
Any of you experienced this and know how to fix?
No comment to go to service please as I called and the next available is in a month time
submitted by FantasticIT to peugeot [link] [comments]


2023.06.03 15:45 Placement_Officer How to Build an Impressive Resume in 2023: Tips and Tricks

How to Build an Impressive Resume in 2023: Tips and Tricks
Building an impressive resume is a crucial step in securing your dream job. In today's competitive job market, having a well-crafted resume can make all the difference. A resume serves as your introduction to potential employers, highlighting your skills, qualifications, and experiences. In this article, we will provide you with valuable tips and tricks to help you create an outstanding resume that stands out from the crowd.
Introduction
In the fast-paced world of 2023, the job search process has evolved significantly. Employers receive hundreds of resumes for each job opening, making it essential to make your application stand out. An impressive resume not only showcases your qualifications but also demonstrates your professionalism and suitability for the role. Let's dive into the key elements that will make your resume shine.
The Importance of a Well-Crafted Resume
A well-crafted resume is your ticket to securing job interviews. It acts as your personal marketing tool, presenting your skills, experiences, and achievements to potential employers. A compelling resume helps you make a positive first impression and sets you apart from other candidates. It should effectively communicate your qualifications and convince employers that you are the ideal fit for the role.
Understanding the Hiring Process in 2023
Before diving into resume building tips, it's crucial to understand the modern hiring process. Many companies now use applicant tracking systems (ATS) to streamline the screening process. ATS scans resumes for specific keywords and filters out those that don't meet the criteria. Therefore, tailoring your resume to match the job description is essential to increase your chances of getting noticed.
Key Elements of an Impressive Resume
  1. Contact Information: Include your name, phone number, email address, and LinkedIn profile (if applicable). Make sure your contact details are up to date and easily accessible.
  2. Professional Summary/Objective: Craft a concise and impactful summary that highlights your key qualifications and career goals.
  3. Work Experience: List your previous work experience in reverse chronological order, emphasizing relevant positions and achievements.
  4. Education: Mention your educational background, including degrees, certifications, and relevant coursework.
  5. Skills: Showcase your relevant skills, both technical and soft, that align with the job requirements.
  6. Achievements and Awards: Highlight any notable achievements or awards that demonstrate your capabilities and dedication.
  7. Certifications and Training: Include any certifications or training programs that enhance your qualifications for the desired role.
  8. References: Optionally provide references or state that they are available upon request.
Formatting and Design Tips
To make your resume visually appealing and easy to read, consider the following tips:
  1. Choose a Clean and Professional Layout: Opt for a simple and modern layout that allows your content to stand out.
  2. Use Appropriate Fonts and Font Sizes: Stick to standard fonts like Arial, Calibri, or Times New Roman in a readable size (10-12 points).
  3. Organize Sections with Headings and Subheadings: Use clear headings and subheadings to divide your resume into easily navigable sections.
  4. Utilize Bulleted Lists and Consistent Formatting: Use bullet points to highlight key responsibilities and achievements. Maintain consistent formatting throughout your resume.
Tailoring Your Resume to the Job
Each job application is unique, and tailoring your resume to match the specific requirements is crucial. Analyze the job description and identify the key skills, experiences, and qualifications the employer is seeking. Then, customize your resume to emphasize the most relevant information that aligns with the job requirements. This will demonstrate your suitability and increase your chances of being selected for an interview.
Keywords and ATS Optimization
In today's digital age, keywords play a vital role in resume optimization. Here are some tips to ensure your resume gets past the ATS:
  1. Research Industry-Specific Keywords: Identify relevant keywords by researching the industry and job position you're targeting.
  2. Incorporate Keywords Throughout Your Resume: Integrate these keywords naturally into your resume's content, including the summary, skills, and work experience sections.
  3. Understanding Applicant Tracking Systems (ATS): Familiarize yourself with how ATS works and how it scans and filters resumes.
  4. Formatting Your Resume for ATS Compatibility: Use standard fonts, avoid graphics or complex formatting, and save your resume in a compatible file format (e.g., PDF or Word) to ensure proper parsing by ATS.
Showcasing Achievements and Results
To make your resume more impactful, focus on highlighting your achievements and results:
  1. Quantify Your Accomplishments: Whenever possible, use numbers, percentages, or other quantifiable metrics to showcase your accomplishments.
  2. Focus on Impact and Results: Describe how your actions and contributions made a positive impact on previous employers or projects.
  3. Use Action Verbs to Describe Responsibilities: Begin bullet points with action verbs to convey your responsibilities and achievements more effectively.
Highlighting Transferable Skills
Transferable skills are valuable assets that can be applied across various roles and industries. Emphasize your transferable skills to demonstrate your versatility and adaptability. Skills like communication, problem-solving, teamwork, and leadership are highly sought after by employers.
Proofreading and Editing
To ensure your resume is error-free and professional:
  1. Proofread Carefully: Check for grammar, spelling, and punctuation errors. Read your resume aloud or ask someone else to review it for you.
  2. Edit for Clarity and Conciseness: Eliminate any unnecessary or repetitive information and focus on conveying your qualifications concisely.
Seeking Feedback and Professional Assistance
Getting feedback from others can provide valuable insights into areas for improvement. Share your resume with trusted friends, mentors, or professionals in your field to gather feedback and suggestions for enhancement. Additionally, consider seeking assistance from professional resume writers who specialize in crafting compelling resumes.
Online Resources for Resume Building
Take advantage of online resources that can aid you in building an impressive resume. Websites, career blogs, and professional networking platforms offer valuable tips, templates, and examples that can guide you through the resume creation process. Leverage these resources to ensure your resume is up to date with the latest industry trends and best practices.
Top 5 online Resources for Resume Building:
  1. LinkedIn: LinkedIn is a powerful professional networking platform that offers more than just networking opportunities. It provides a range of resources for resume building, including resume templates, tips, and examples. You can also showcase your skills, experiences, and achievements on your LinkedIn profile, making it a great platform for employers to discover your talents.
  2. CV-Library: CV-Library is a popular job board that not only allows you to search for job opportunities but also provides a dedicated section for resume building. It offers a variety of resume templates and samples across different industries and professions. Additionally, CV-Library offers expert advice on creating an effective resume that stands out to employers.
  3. MyPerfectResume: MyPerfectResume is an online resume builder that offers a user-friendly interface and a wide range of customizable resume templates. It provides step-by-step guidance in creating a professional resume tailored to your industry and career level. MyPerfectResume also offers additional features like cover letter building and interview preparation resources.
  4. CareerOneStop: CareerOneStop, sponsored by the U.S. Department of Labor, is a comprehensive career development website that offers various tools and resources, including a resume guide. It provides tips on resume writing, formatting, and content organization. CareerOneStop also offers a resume builder tool that allows you to create and download your resume in different formats.
  5. Novorésumé: Novorésumé is an online platform that offers visually appealing and modern resume templates. It provides a simple and intuitive interface for building and customizing your resume. Novorésumé also offers valuable content and tips on resume writing, cover letters, and job search strategies to help you stand out in today's competitive job market.
Remember to choose the online resource that aligns with your specific needs and preferences. These platforms can provide valuable guidance, templates, and examples to help you create a professional and impressive resume.
Keeping Up with the Latest Trends
The job market is constantly evolving, and it's essential to stay updated with the latest trends. Keep an eye on industry-specific advancements, new technologies, and emerging skills that are in high demand. Stay proactive in your career development to ensure your resume remains relevant and competitive.
Conclusion
Crafting an impressive resume requires careful consideration and attention to detail. By following the tips and tricks outlined in this article, you can create a standout resume that catches the attention of potential employers. Remember to tailor your resume to each job application, optimize it for applicant tracking systems, and showcase your achievements and transferable skills. With a compelling resume in hand, you'll be well-equipped to navigate the job search process in 2023 and land your desired role.
FAQs
  1. Should I include a cover letter along with my resume? Including a cover letter is recommended as it allows you to introduce yourself and express your interest in the position. It provides an opportunity to highlight specific qualifications and tailor your application to the company's needs.
  2. Is it necessary to limit my resume to one page? While it's ideal to keep your resume concise, there's no strict rule about limiting it to one page. Focus on including relevant information and ensuring readability. If you have extensive experience or qualifications, a two-page resume may be acceptable.
  3. Should I include references on my resume? Unless specifically requested, it's not necessary to include references on your resume. Instead, mention that references are available upon request. Be prepared to provide references when requested during the later stages of the hiring process.
  4. Can I use a creative or unconventional resume format? While creative formats can be eye-catching, it's essential to strike a balance between creativity and professionalism. If you're applying for a creative role, a unique format may be more suitable. However, for most industries, it's best to stick to a clean and professional format that prioritizes clarity and readability.
  5. How often should I update my resume? It's a good practice to update your resume regularly, especially when you acquire new skills, complete significant projects, or change job positions. Keeping your resume up to date ensures that you're prepared for new opportunities that may arise at any time.
submitted by Placement_Officer to careeradvice [link] [comments]


2023.06.03 15:31 foxnangelseo1 Invest in Uttarakhand - Business Opportunities in Uttarakhand

Come as a Visitor, Stay as an Investor Uttarakhand, located at the foothills of the majestic Himalayan mountain ranges, is known for its pristine beauty and breath-taking locales. The state has always been acknowledged as a Tourism hub due to its snow-covered peaks, gushing rivers, verdant valleys, untouched forests & the presence of major religious destinations. The young state has also emerged as one of the major investment destinations for manufacturing in the country, particularly in Automobiles, Pharmaceuticals & Food Processing, due to its business-friendly environment, conducive investment policies and simplified regulations. Therefore, entrepreneurs can leverage particularly lucrative business opportunities in Uttarakhand. The state offers an unbeatable combination of single-point clearances, competitive land prices in world-class industrial estates, cheap power, clean water, a highly-skilled workforce. Also, the state offers its vast consumer base and dedicated Relationship managers for investors to guide them through their investment life cycle; hence, potential investors can do their due diligence and explore rewarding investment opportunities in Uttarakhand. Its world-renowned education system, Wild-life sanctuaries, peaceful & friendly people provide an unmatched quality of life to its residents. Uttarakhand State has been 100% electrified. A majorly organic State, the 4 Agro-climatic conditions allow the production of off-season vegetables. The State is rich in Limestone and has a huge potential for value added Industries. The state also offers tremendous opportunities in Wellness & Tourism sector. Wellness is imbibed in Uttarakhand’s culture and it has the potential to emerge as the world’s “Wellness Destination”. Uttarakhand has been consistently ranked amongst the top states in India by DPIIT in its assessment for ease of doing business. The State’s Investment Promotion Agency (IPA) is adjudged as the “Top Performer” by Invest India, DPIIT, thereby ensuring the suitability to invest in Uttarakhand. Moreover, Uttarakhand is recognized as an “Achiever” among the Landlocked states by DPIIT in Logistics Ease (LEADS 2022).
Visit Now: https://www.foxnangel.com/events/uttarakhand.html
submitted by foxnangelseo1 to u/foxnangelseo1 [link] [comments]


2023.06.03 15:24 Teker078 Is this a legit copy of the game?

Is this a legit copy of the game? submitted by Teker078 to chronotrigger [link] [comments]


2023.06.03 15:20 JasonJason2022 The older I become the more life feels unreal and dream like state... Anyone else ?

Life was pretty vivid and grounded as I grew up especially during my childhood and teenage days. I felt like I was a part of this place. Fast-forward I left my abrahamic religion past highschool and slowly did my research into everything, the only thing that really made sense after atheism is the whole soul trap theory with it's all evidence and how this place is not a school or a test or whatever religions claim.
It's too fucked up and brutal, why would living creatures need to feed on each other to survive or why this whole place is hostile and evil, everything is trying to kill you but we as humans tried our best to create a working system around it to survive.
I just feel more in a dream state and disconnected to the physical, like I'm watching a movie or my body function on it's own doing the daily shit we have to do to survive, the moment we wake up till we sleep we're constantly doing crap that we're forced into, work 8 hours, clean the dishes , cook , clean your house, your clothes, wipe everything and the constant repetion of boring errands...
I thought it's DPDR disorder but it's more like being awake to this matrix and hating it, our consciousness lowkey figures out that we're trapped and don't belong here so we're semi disconnected maybe ?
Nothing makes sense and the idea that we might get recycled with a new body and location to do this bullshit all over again is depressing.
submitted by JasonJason2022 to EscapingPrisonPlanet [link] [comments]


2023.06.03 15:17 SchlesingerMindy323 [HIRING] 25 Jobs in FL Hiring Now!

Company Name Title City
SIm10Consulting B737 Contract Instructor Marion County
FRESENIUS Facility Social Worker Altamonte Springs
FRESENIUS Manager Social Work Svcs Altamonte Springs
L3Harris Technologies Senior Associate, Electrical Engineering Anna Maria
Variant Over the Road Driver (OTR Driver) Apopka
Variant OTR Driver Apopka
Aveanna Healthcare Home Health Licensed Practical Nurse LPN Apopka
L3Harris Technologies Lead Avionics Systems Engineer Bay Pines
Aveanna Healthcare LPN Private Duty Nurse - Boca Raton Area Boca Raton
Aveanna Healthcare Aveanna Healthcare Private Duty Nurse LPN Boca Raton
RAYUS Radiology Radiologic Technologist Boca Raton
Aveanna Healthcare Aveanna Healthcare Private Duty Nurse RN Bonita Springs
American Family Dental Dental Hygienist Bradenton
Aveanna Healthcare Home Health Physical Therapist Assistant PTA Bradenton
CenterWell Home Health Home Health Licensed Practical Nurse Bradenton
HCA Florida Brandon Hospital Registered Nurse (RN) Brandon
HCA Florida Brandon Hospital RN Brandon
Aveanna Healthcare Home Health Licensed Practical Nurse LPN Full Time Brandon
Aveanna Healthcare Home Health Registered Nurse RN Weekday Weekend On Call Brooksville
HCA Florida Oak Hill Hospital Registered Nurse (RN) Brooksville
HCA Florida Oak Hill Hospital RN Brooksville
Aveanna Healthcare Aveanna Healthcare Private Duty Nurse LPN Cape Coral
Aveanna Healthcare Aveanna Healthcare Private Duty Nurse RN Cape Coral
Aveanna Healthcare LPN Christmas
Aveanna Healthcare Licensed Practical Nurse (LPN) Christmas
Hey guys, here are some recent job openings in fl. Feel free to comment here or send me a private message if you have any questions, I'm at the community's disposal! If you encounter any problems with any of these job openings please let me know that I will modify the table accordingly. Thanks!
submitted by SchlesingerMindy323 to FLjobs [link] [comments]


2023.06.03 15:12 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

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submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2023.06.03 15:11 Prestigious_Ad3909 Trip Report - I saw a family of matriarch entities, life changing experience

This is my 25 grams lemon tek valhalla truffles trip report.
So this was my first time doing lemon tek, I wanted a more intense trip, but I had no idea what was coming.
The effects creeped up really quickly 50 min after consumption (I have a pretty slow digestive system). When I closed my eye for the first time, I saw these fairy-like entities inspecting my consciousness, asking who I was and why I was here. I wouldn't describe them as friendly, they were like the guards of this new world that I was about to explore. Eventually, they let me in and I remember feeling like flying, there was this sense of loss of gravity that I made me kind of scared, but I embraced it and saw some really clean, detailed psychedelic geometries.
The best part is yet to come. I was taken to this matriarchal world of goddesses. I was introduced to this family that are gods of "beauty". I knew this was somehow related to my body dysmorphia, as a gay man who constantly hates the way I look, being in a world where everything was just so beautiful abd so lacking in "ugliness", I felt loved. The family members were almost like Encanto (2021) characters, powerful yet had distinct characteristics. They were transformative and associated with different colors. The mother was golden, appeared to be all knowing. One of the daughter was pink-looking, had a flowy and long hair and an exposed forehead, she was very kind and loving, kept telling me that I was beautiful. However, not all of the goddesses that I met was friendly. The other daughter, associated with colors of blue and black, had bangs and was belittling and mighty. She expressed how powerful she was while mocking my lack of power. To really demonstrate how powerful she was, she possessed me. My body became her toy and I would move my body the way she said so, I didn't feel like myself, I became her. I actually kinda enjoyed being manipulated by her, lol. Submission is just part of my sexuality in real life, it is really interesting to experience it with someone who's more feminine, for someone who's not into girls. It was almost like I became pansexual during the trips. It made me realized how my sexuality was formed by social standards and expected gender expressions in real life.
It is also worth noticing how the music I was listening to affected the trip. While I was listening to Joy by Ellie Goulding, a song about losing someone and letting go, The mother told me the story of how the family lost its father figure and she had to raise the family on her own, she appeared to be vulnerable and I was really moved by it. During Take it Off by Kesha, a party anthem, I was taken to this castle where a part was hosted by this "auntie", she had vaporwave colors on her and had this "party girl" persona, it was just so random and wild, lol.
My ego was all over the place during the place, I felt like I was one of the goddesses, I felt like I was the world and the nature. The trip was simply amazing. It made me see how I have formed my own identities based on social standards through comparing reality to the magical land that I experienced deeply.
submitted by Prestigious_Ad3909 to Psychonaut [link] [comments]


2023.06.03 15:04 Prestigious_Ad3909 Trip Report - I saw a family of matriarch entities, life changing experience

This is my 25 grams lemon tek valhalla truffles trip report.
So this was my first time doing lemon tek, I wanted a more intense trip, but I had no idea what was coming.
The effects creeped up really quickly 50 min after consumption (I have a pretty slow digestive system). When I closed my eye for the first time, I saw these fairy-like entities inspecting my consciousness, asking who I was and why I was here. I wouldn't describe them as friendly, they were like the guards of this new world that I was about to explore. Eventually, they let me in and I remember feeling like flying, there was this sense of loss of gravity that I made me kind of scared, but I embraced it and saw some really clean, detailed psychedelic geometries.
The best part is yet to come. I was taken to this matriarchal world of goddesses. I was introduced to this family that are gods of "beauty". I knew this was somehow related to my body dysmorphia, as a gay man who constantly hates the way I look, being in a world where everything was just so beautiful abd so lacking in "ugliness", I felt loved. The family members were almost like Encanto (2021) characters, powerful yet had distinct characteristics. They were transformative and associated with different colors. The mother was golden, appeared to be all knowing. One of the daughter was pink-looking, had a flowy and long hair and an exposed forehead, she was very kind and loving, kept telling me that I was beautiful. However, not all of the goddesses that I met was friendly. The other daughter, associated with colors of blue and black, had bangs and was belittling and mighty. She expressed how powerful she was while mocking my lack of power. To really demonstrate how powerful she was, she possessed me. My body became her toy and I would move my body the way she said so, I didn't feel like myself, I became her. I actually kinda enjoyed being manipulated by her, lol. Submission is just part of my sexuality in real life, it is really interesting to experience it with someone who's more feminine, for someone who's not into girls. It was almost like I became pansexual during the trips. It made me realized how my sexuality was formed by social standards and expected gender expressions in real life.
It is also worth noticing how the music I was listening to affected the trip. While I was listening to Joy by Ellie Goulding, a song about losing someone and letting go, The mother told me the story of how the family lost its father figure and she had to raise the family on her own, she appeared to be vulnerable and I was really moved by it. During Take it Off by Kesha, a party anthem, I was taken to this castle where a part was hosted by this "auntie", she had vaporwave colors on her and had this "party girl" persona, it was just so random and wild, lol.
My ego was all over the place during the place, I felt like I was one of the goddesses, I felt like I was the world and the nature. The trip was simply amazing. It made me see how I have formed my own identities based on social standards through comparing reality to the magical land that I experienced deeply.
submitted by Prestigious_Ad3909 to shrooms [link] [comments]


2023.06.03 15:04 amaliyasenders Here Are The Top Reasons Why Your Car's Engine Stalls While Driving

Here Are The Top Reasons Why Your Car's Engine Stalls While Driving

https://preview.redd.it/drkhuuflws3b1.png?width=265&format=png&auto=webp&s=0f43ce0ddd5d197dd78c9c6b5f6903fc6e6d8904
When did you last experience panic? Definitely, it would be a close encounter on the road with an unsteady vehicle, or it could be the presence of an animal on the road. But, have you ever had an engine stall?

What do you understand by "car stalling"?

https://preview.redd.it/1t6ivd7pws3b1.png?width=816&format=png&auto=webp&s=56c1d8253098a2ef5237930c4249e31d0399969c
Actually, "stalling" refers to a condition in which your car's running engine abruptly stops. However, there are always a number of warning lights when an engine stalls. It happens in two ways: either gradually, just like a driver would normally stop the engine, or with a sudden jerk.
Stalling can occur at any time, whether the engine is running or not. When an engine stalls, however, there is no power from the engine, and the power steering does not function. Sometimes, you cannot even use brakes.
Though, a car usually gets stalled in normal conditions when you usually use brakes without changing gears to lower slots or neutral. When a car stalls this way, it usually produces a jerk. Though the chances of seeing warning lights are less if a car stalls due to the driver’s mistake.
On the other hand, if a car stalls due to an internal issue, you can see the emergence of warning lights on your dashboard. However, there might be a number of reasons behind the engine's sudden stalling.
In case you own an Bentley car, and you are looking for an oil change then we would like to recommend ServiceMyCar, the best and trusted Bentley service Dubai center to change an engine oil for your Bentley car.

A faulty fuel system may stall a car

https://preview.redd.it/cff269irws3b1.png?width=591&format=png&auto=webp&s=abde9c669b31effc5c207d233305c3cb08fc5085
A fuel system failure may turn into a problem and cause a vehicle to stall. Fuel system issues, including the defective fuel pump and failure of fuel delivery due to obstruction in the fuel line, usually cause the engine to stop abruptly.
If there were any problems with the fuel delivery to the engine, the combustion would not happen properly.

Malfunctioning electrical components may cause a car to stop abruptly

https://preview.redd.it/990ap1mvws3b1.png?width=589&format=png&auto=webp&s=b5b496c041548627581d49d3bfe212211a7a4a2d
Though batteries produce required current to start a vehicle, later the alternator provides adequate voltage for a number of operations of the engine and other necessary components.
But a malfunctioning alternator might lack the capacity to provide the required voltage. This also fails to recharge the battery. This might be causing a vehicle to have an issue with its engine, and it would be no surprise if a car stalls unexpectedly.

Sensor failure may halt the engine's operations

https://preview.redd.it/myl0pqtxws3b1.png?width=813&format=png&auto=webp&s=03eac0bcdc6a0e17940a0f6d1050d2944ebb7407
No doubt! A modern car’s engine only works based on the inputs of various sensors, such as the engine temperature sensor, the mass airflow sensor, etc. And, of course, any failure of the sensor's inputs causes problems in the various activities of the combustion process.
However, the ECU generally knows about a sensor fault, which it definitely indicates through warning lights.
If you notice any problem with your vehicle, take it to the nearest Service My Car workshop for a quick car scanning and diagnostics.

A car’s engine timing is not synchronised

https://preview.redd.it/mwgwh7o5xs3b1.png?width=591&format=png&auto=webp&s=3ee5e5d64f568968c2daca11dbf59848e7725bcb
Being a complex mechanism, there is always a need for various belts or chains to synchronise a number of components. However, there is always a probability of wear and tear on the timing belt or chain.
A car cannot manage the failure of the timing chain. Typically, a chain will lose one or more teeth, making engine operation difficult. Though it does not only cause the engine to stall, there is high probability of engine damage.
However, it would be better to be alert for any signs of a timing belt issue. An expert at Service My car can inspect it for a remedy or possible timing belt replacement.

Cooling issues may wreak havoc under the hood

https://preview.redd.it/myn86xa7xs3b1.png?width=587&format=png&auto=webp&s=196792024c2029152c15fb6e024faf7e77002e99
Though most cars come with a robust cooling system, it usually does not get out of order very easily. But if it happens, the overheating may create a lot of problems under the hood.
There could be a lot of reasons for cooling system failure, such as coolant shortage due to leakage, lack of pressure due to a faulty pump, radiator or thermostat problems. Overheating can result in the engine stalling because the ECU monitors the temperature under the hood so closely.
However, a major concern is damage to the head gasket. Though maintaining the cooling system components is the best way to avoid overheating, if you have experienced any overheating incidents recently, visit Service My Car for an inspection and head gasket replacement.

A critical component failure may stall your car

https://preview.redd.it/be8352i8xs3b1.png?width=591&format=png&auto=webp&s=041d7a4e891cfc605de964a3a3cbb8105aae8323
A clutch, in a manual transmission, has the responsibility of managing the synchronisation of an engine and transmission. For automatic transmissions, a torque converter is used.
However, these components may be problematic when they sustain a lot of wear and tear. A slipping clutch, for example, does not help you with transmission or gear changes.
Besides, it could get stuck or seize, and you cannot even change the gear by pressing the pedal entirely. A car will stall if it has to run in a higher gear at low RPMs or when you apply rigorous brakes in a gear.
On the other hand, a problematic transmission system also causes a car’s engine to stall eventually. However, you can avoid critical component failure if there is a preventive mechanism. In a nutshell, never underestimate car maintenance.
When a car’s engine stalls, it would not be wise to waste time but rather take it to the nearest workshop of Service My Car as soon as possible. If you want to fix an appointment, just book a car service online or order a car repair order on our website or app.
submitted by amaliyasenders to u/amaliyasenders [link] [comments]


2023.06.03 15:03 Ancient_Discount_996 The system needs validation that I am doing the right thing

‼️Tw: Kicking someone out. ‼️We have always been taught to be passive and let everyone walk all over us. I’m tired of letting that happen, but the rest of the system is having a panic attack. They seem to need more confirmation that what we are doing isn’t bad. So here is what is happening. We share a house with multiple people. We have lived her for two years. In the beginning of March we (we as in the household) took in one of our friends (who we have known for a good bit) to get her out of a shitty situation. No one in the house is in a great finical situation, we all rely on eachother to make it. The friend said that as soon as they move in they would get a job, they’d help out around the house, essentially being a functional member of the house until she saves up enough to get out on her own. But she JUST got a job and has already called out twice, she has one chore day a week (everyone in the house has a day) and she doesn’t do it, we share a room with her and she never cleans her cats litter or takes care of her cat, she lashes out on us and then acts like it’s ok. She will upset me (main protector that is out) then would immediately try to appeal to littles in the system. She would tell me that the other host in our system said/did something that she knows I wouldn’t like and gauges my reaction (but the thing is, me and the host share a lot of memories from being co-con almost everytime one of us is out so I know what she’s saying is reworded or completely untrue) she’s also taking things from us and other household members. OBVIOUSLY this person is extremely emotionally unsafe to be around, especially for our system. But she has trauma, everything that she doesn’t do she blames on being disassociated (and as a DID system the excuse of disassociation for poor behavior or lack or responsibility is laughable for me). The system is divided. Some of us are chomping at the bit to get her out, others are saying we need more compassion, that she’s just like us and we need to give her a safe place. That maybe we are misinterpreting things. But I have laid out boundaries and this “friend” has crossed them again and again. I’ve tried to explain to the system that she is NOT us. She’s not even an “us”. And that if we acted the way she does we would’ve been kicked out too. So she is definitely not us. I’m planning on telling her she has to find somewhere else to stay tonight. And the system is in an uproar. Anyone that has read this, if you don’t mind it would mean the WORLD to me if you gave our anxious system members some affirmation that this is right. I just don’t think they are gonna listen to just me (but we are working on it)
submitted by Ancient_Discount_996 to DID [link] [comments]


2023.06.03 15:00 truckrepairinplano The Road to Reliability: Unveiling the Top Diesel Mechanic Services in Plano

The Road to Reliability: Unveiling the Top Diesel Mechanic Services in Plano submitted by truckrepairinplano to u/truckrepairinplano [link] [comments]


2023.06.03 14:56 jrkotrla data issues on NAS

I'm having developing issues in file systems and am having difficulty pinpointing the problem. I hope someone here can help guide me to new resources.
HBS rsync to separate server identifies errors on copy (errors began Wednesday, May 31, and repeat daily as this is a nightly backup job):
Message: [Hybrid Backup Sync] Failed to complete Sync job: "MyDocuments Sync". Encountered error "rsync: readlink_stat("/share/CACHEDEV2_DATA/path/to/file") failed: Structure needs cleaning (117)"
and
Failed to complete Backup job: "Backup 1". Disk error. Check NAS disks.
trying to access the file manually via shell or windows (via SMB) confirms the error).
I am running a 12 disk raid 10 array of Seagate Exos 14TB drives in a QNAP TS-1685. I have run a badblocks scan on all 12 drives using "Storage & Snapshots", no bad blocks were found. I have run a full smart test on all 12 drives, all drives report healthy with no issues found. Each disk reports "no errors were detected on the disk. Your disk should be operating properly."
File system checks with QNAP have not been effective or completable. They typically proceed quickly (ie: normally) to around 55.6%. At that point they hang and never complete. The only way to recover from that point is to reboot the device.
So... although all 12 of my disks report no errors, there is clearly an error. How do I find which specific disk is in error and replace it?
I'd love to scratch and rebuild because that just seems like so much fun, but although critical docs and pictures are backed up nightly to a second device, I do not have another spare 50TB to backup the remaining data. Although it is not "critical" I'd prefer to keep it if possible.
15560 15558 admin R N 1510m 2.2 2 8.3 /bin/e2fsck_64 -C 0 -fy -N /dev/mappecachedev2 /dev/mappecachedev2 
Please: no lectures on "raid isn't backup" I know raid isn't backup, that's why my docs and photos are backed up, but I only have 10mbps upload and can no longer do off-site backups to my cloud storage and can't afford another $3,000 for a second server and second set of disks. We all have our financial limits, that's mine.
submitted by jrkotrla to selfhosted [link] [comments]


2023.06.03 14:44 TheRetroWorkshop Hard & Accurate Sci-fi Tip #1: Sports & Relaxation:

Note: This is a series I want to create, centred around some given element or facet of worldbuilding and storytelling. Primarily, each post will either be a piece of hard science in terms of physics or logistics or otherwise core elements of the setting itself (such as military structure), or non-physical core elements of the people and their world (such as sports and personal enjoyment matters, for emotional regulation and social stability, among other reasons). In short: all the things that actually create a functional, realistic culture. As such, I simply named it hard & accurate sci-fi. Just know that the focus may not actually be on hard science, or 'hard sci-fi'.
An often overlooked element within space opera (and sci-fi in general) would be all things recreational. You might not find a good way to heavily feature this into your story (or, own game-making of Aion, as the case may be), but it can be something to just touch upon and have in your mind. I wanted to walk through this a little, as it shall become quite relevant at a later date.
The logic is very simple: using humanity as a fundamental base (technically, an axiom), we can conclude that any humanoid or even alien species would have to gift themselves some kind of national sport, wargame, gambling system, or otherwise. The real-world examples literally encompass almost all of culture itself, making me believe that if your people are even remotely humanoid in their fundamental nature, then the recreational is a core facet of culture itself. This is so integrated into our real culture (rather, cultures) that we take it for granted, and don't even think about it when it comes to fiction-writing. But, it's a nice thing to add if you want added realism and stability, or an extra human touch.
Fantasy seems to feature invented sports and the like far more than sci-fi (unless such is the entire narrative of the sci-fi story, of course -- and, then, it's typically car-based). If we look to history, we clearly have the very creation of modern dice (India) as a gambling tool, and we have wargames (Go and Chess, etc.) as either direct military training tools (wargames proper), or abstracted wargames for more general use, since at least 3000 BC. Sports-wise, we see Blood Bowl (Warhammer fantasy sports game), Quidditch (fantasy; Harry Potter, which is akin to football mixed with netball in the air), and a dozen major examples from sci-fi, often featuring murder and cars (which we could see as a kind of replacement for the Roman and Greek sports), or else some kind of American sport hybrid. These include Real Steel, Futuresport, The Running Man, Rollerball, and Death Race (also, movies by the same names).
The aforementioned are obviously plot devices, and possibly don't have a place within your space opera setting and story. But, the fundamental drive and psychology are there. There are a few other examples from sci-fi board games and novels. Not to mention general sports and activities, such as Swimming.
Personally, the Aionic national sport and recreation activity is Swimming. The reason is four-fold: (1) it is a driver for both health and relaxation; (2) it can be social and peaceful; (3) for symbolic reasons; and (4) because there is likely not much water in space, yet humans still have a deep drive towards water (naturally, this is only applicable to any water-based culture, such as humans). It also occurs to me that water is a natural fitting for space, more so, if we take the TV trope, 'space is an ocean' (which does seem to be the natural categorisation, though it's not the only one). Another reason might be that it creates a reward system/social mobility, or at least the implication of such. Maybe, boarding a spaceship and taking a trip to the 'local' Swimming Centre is the week's holiday for your lower class people. On the other hand, maybe the high class types sit in Swimming Centres all the time. Not an uncommon trend throughout both fiction and history, as you might imagine.
That's just my own example, and may act as a springboard (no pun intended). You can justify dozens of real sports and otherwise activities, or invent your own. They may be readily accessible, or limited to certain classes of people or otherwise groups. There will likely be many different activities and sports for all your peoples, just as we see on Earth.
Some of you already know that I already have a major plan in mind for another sort of game: a wargame of sorts, within the game of Aion. This shall be a nested game (at some point), which you can play. It's going to be a violent sports game, akin to Blood Bowl mixed with some elements of Necromunda, both from Games Workshop. It's mostly for the ruling classes, etc. to engage in warfare without having to actually enage in warfare! Instead, they can simply pit warriors against each other in this deadly match of sport! (More on this in the future.)
Now, if you're writing a new story or campaign, just one trip to one sports centre or otherwise will do the trick, assuming you have planted in the reader's mind the notion that this is very normal and healthy for the culture/people. Best is to try and fit it into the wider plot, or else as a passing element (a few pages). One natural way to deal with this is to tie such into a wider theme or plot-point. Don't just have people randomly go Swimming just to inform the readers that they are Swimming. You need to work it in a bit better than that.
Depending on your culture, you may want a dozen violent/unhealthy sports and activities, or you (i.e. your culture's governing body, etc.) may only regulate more peaceful, healthy ones. I would try and tie this into the wider theme, anyway, and take into account the kind of people/culture you have. For example, you may or may not want Football with ant-like robots. On the other hand, moon-tossing for giant space Russians always sounds like a fun game. Like that makes any sense! Maybe bottle-tossing!
If your culture is based on Americans or Hongkongian, for example, then you should think about their native sports and activities, and how that might fit into whatever you're doing with them in space/the future. Other than that, you need to consider the (a) disposition of your culture; (b) the history of your culture; (c) the function of your culture; (d) the state of your culture; and (e) the peoples of your culture. Although this is not an exhaustive list, it should suffice.
It also occurs to me, we just don't see enough sports in space outside of these movies/stories that are wholly dedicated to said sports, which is weird considering how sport-obsessed humans have become since 500 BC (but, especially since 1920 AD). This is often in relation to the ruling classes in rich, urban settings (cities/towns), or the average citizens in urban areas, finding a bit more free time on their hands (i.e. Scotland and England circa 1920 AD). Makes sense: you have bored, work-less nobles, or even workers with nothing to do. They need something to do; thus, they invented all sorts of games, wargames, and sports. You see this with horse-related games, ball-related games, and even something like fox tossing.
Tennis was 'the game' (popular sport) of the middle classes and above by the 1880s through the 1980s (hence, most early video sports games of the 1950s through 1970s were all Tennis-based). Worth noting that most early video games were themselves sports games or wargames! Actually, most video games are wargames circa 2023 AD, with a vast number of the rest being sports. I stress this only to stress the importance of such things to human culture and entertainment... indeed, most of our entertainment is also either war-based (Boxing, etc.) or otherwise sports (Football, etc.). Not shockingly, most modern sports were invented, therefore, in the British Empire (sometimes with French or Dutch roots). Older sports are seemingly universal -- ranging from Africa to Native Americans to India -- and are typically ball-based (classically, often using heads, or else leather balls).
Of course, most sports are impossible in zero gravity, so I'm just assuming you're creating some kind of zero gravity war-based game, or otherwise sport (fundamentally throwing-based or ball-based), or your culture is on a planet or space station of some kind, which has artificial gravity.
Tron is a great example of offering some inspiration (duel type, and others), not to mention Spy Kids 3-D (2003) (car race) and Ready Player One (2018) (car race). Then, you have combat training type games (I'll just call these 'physical wargames') and VR games (Gamer movie, for example), not to mention VR holiday trips.
Speaking of which, I'm reminded of Germany's vast, cheap, powerful cruise trip system by 1938, which saw millions of working (and fairly poor) Germans taking such Party-regulated trips and holidays (mostly a propaganda tool, funded with blood money, of course). In the more modern context, this is what we saw by the 1950s in America and England with various holiday sites, theme parks, modern cruise trips, and beach holidays (though these do date to at least 1920, but typically only by the middle classes and above). Naturally, because the Western trips and parks were not funded by literal blood money, Germany was able to be more advanced than the West, for a short time.
No less, Tolkien himself once came on holiday to the town I live in (on the coast, North of England), which was a famous holiday town back in the 1850s through 1960s. This was commonplace, including long walks through the woods and various built-up areas. Even in the 1700s, people began going to the 'sea air' for so-called health benefits. In reality, this was likely due to the fact the city air was unhealthy. The sea air was simply fresh, clean air (though, it likely is good for you, psychologically speaking, compared to the grey-state of city life). All of this to say that humans have a deep desire to be in nature, and to relax. This is true most of all for the rich and urbanised (as you can imagine).
Space theme park, anyone? Giant cinema on the Moon? Sure, why not. Titanic cruise trip across the galaxy? Doctor Who already did that, but you get my point! There is much to be done, and you only have to add a few such items, and briefly touch upon them, but I think it does wonders for the human connection, and some added realism (assuming such correctly fits your setting and themes).
There are many other activities of note, of course, including but not limited to art groups, acting/plays, drinking games, general board/video games, card/dice/token games, sword-based sports, hunting, Shooting (sport), and actual warfare.
These serve many functions in society, some positive, some negative. I may speak to some of this in more detail at a later date.
I have said enough. Ah, speaking of which: talking might be another consideration for your culture. This is as old as Man, and does count as such an activity in the context of debate. You famously find this within the Jewish and Islamic worlds: likely because they don't enage with the other items I mentioned as much, and their religions require great moral debate and such. On the other hand, Buddhism requires a lot of silent thinking (which is a kind of debate, in a sense). This heavily depends on your culture's primary religion and otherwise. Some cultures are almost purely geared towards warfare, for example, like the Akkadian Empire (though we are likely a bit harsh on them). In this case, the focus would be on action. If your culture is anything like the modern West, then it's also going to be heavily driven by action, purely due to the speed of the culture and its workers. How this manifests itself depends on the type of government and culture you have in place (the Dutch Empire vs. the U.S., for example).
(Clearly, within a cyberpunk direction or more classical space opera context, the primary free-time activities and modes tend to be centred around sex, war, and/or slave-labour, as shown by Star Wars in general, and most cyberpunk stories. This may or may not fit your narrative, however. The other core negative -- rather, mostly negative -- item would be gambling, which is the only item which doesn't innately involve the body, though often bleeds over into various animal gambling games/activities, and is not healthy in most cases. This typically keeps the more lower classes engaged in the 'slums' sector (typically of a planet or star system). Very common trope/theme, as noted in the bright-cyberpunk-space-opera sort of movie, The Guardians of the Galaxy (2014), when they go to a trading hub planet, filled with crime, sex rings, and gambling, including little weird creatures fighting each other, akin to dog fighting or such on Earth. But, again: you don't actually require this, it's just one popular way to go within the wider sci-fi context, and it serves a few narrative purposes.)
Later on, I shall dig deeper into all of this, as it pertains to Aion and the gameplay itself! :)
submitted by TheRetroWorkshop to AionWargame [link] [comments]


2023.06.03 14:37 jrkotrla Filesystem Errors

I'm having developing issues in file systems and am having difficulty pinpointing the problem. I hope someone here can help guide me to new resources.
HBS rsync to separate server identifies errors on copy (errors began Wednesday, May 31, and repeat daily as this is a nightly backup job):
Message: [Hybrid Backup Sync] Failed to complete Sync job: "MyDocuments Sync". Encountered error "rsync: readlink_stat("/share/CACHEDEV2_DATA/path/to/file") failed: Structure needs cleaning (117)"
and
Failed to complete Backup job: "Backup 1". Disk error. Check NAS disks.
trying to access the file manually via shell or windows (via SMB) confirms the error).
I am running a 12 disk raid 10 array of Seagate Exos 14TB drives in a TS-1685. I have run a badblocks scan on all 12 drives using "Storage & Snapshots", no bad blocks were found. I have run a full smart test on all 12 drives, all drives report healthy with no issues found. Each disk reports "no errors were detected on the disk. Your disk should be operating properly."
File system checks with QNAP have not been effective or completable. They typically proceed quickly (ie: normally) to around 55.6%. At that point they hang and never complete. The only way to recover from that point is to reboot the device.
So... although all 12 of my disks report no errors, there is clearly an error. How do I find which specific disk is in error and replace it?
I'd love to scratch and rebuild because that just seems like so much fun, but although critical docs and pictures are backed up nightly to a second device, I do not have another spare 50TB to backup the remaining data. Although it is not "critical" I'd prefer to keep it if possible.
15560 15558 admin R N 1510m 2.2 2 8.3 /bin/e2fsck_64 -C 0 -fy -N /dev/mappecachedev2 /dev/mappecachedev2 
Please: no lectures on "raid isn't backup" I know raid isn't backup, that's why my docs and photos are backed up, but I only have 10mbps upload and can no longer do off-site backups to my cloud storage and can't afford another $3,000 for a second server and second set of disks. We all have our financial limits, that's mine.
submitted by jrkotrla to qnap [link] [comments]


2023.06.03 14:37 TrenboloneAcetate123 VCDS full of errors. Should I be concerned?

Greetings,
A few days ago I bought my first car - a Mk5 VW Golf 5 1.9 TDI 90hp. It's on 207k km/128k miles, built 2007. The car was pretty expensive so I thought I'd get away with just general maintenance and etc; but as it turns out, the EGR has been freaking out, even though I got it serviced and fixed (new intercooler pipe, apparently). I got the error cleared by a mechanic who told me to go force the car on the highway incase the pipes were blocked. Bought a brand new battery because that was also damaged and missing brackets... The car alarm has a seperate battery and is the loudest and most annoying thing ever, drawing like 2 Amps... The left wing indicator was replaced and thankfully works, altough there is an error. Also the seatbelt sensor on the driver's seat is freaking out, even though the seatbelt works, so I bought a VCDS so I could disable it. Seeing the big line of red error text is pretty depressing and painful.
Could all these errors be linked to the same thing? Are these maybe just because my car's computer is old and can't support certain scans? How can some of these be fixed? (ex. replacing the locking module, getting it fixed?)
This all really sucks and I don't know what to do...
Below I'll post the VCDS log:

Saturday,03,June,2023,13:38:21:55812 VCDS -- Windows Based VAG/VAS Emulator Running on Windows 10 x64 VCDS Version: 23.3.0.0 Data version: 20230315 DS346.1 VIN: WVWZZZ1KZ7W248280 License Plate: Mileage: 207510km-128940mi Repair Order: -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Chassis Type: 1K (1K0) Scan: 01 03 08 09 15 16 17 19 25 42 44 46 52 56 62 72 76 VIN: WVWZZZ1KZ7W248280 Mileage: 207510km-128940miles 00-Steering Angle Sensor -- Status: OK 0000 01-Engine -- Status: Malfunction 0010 03-ABS Brakes -- Status: Malfunction 0010 08-Auto HVAC -- Status: OK 0000 09-Cent. Elect. -- Status: Malfunction 0010 15-Airbags -- Status: OK 0000 16-Steering wheel -- Status: OK 0000 17-Instruments -- Status: Sporadic communication error 1000 19-CAN Gateway -- Status: Malfunction 0010 25-Immobilizer -- Status: Malfunction 1010 42-Door Elect, Driver -- Status: Malfunction 1010 44-Steering Assist -- Status: OK 0000 46-Central Conv. -- Status: Malfunction 0010 52-Door Elect, Pass. -- Status: Malfunction 1010 56-Radio -- Status: Malfunction 0010 62-Door, Rear Left -- Status: Malfunction 1010 72-Door, Rear Right -- Status: Sporadic communication error 1000 76-Park Assist -- Status: Cannot be reached 1100 ------------------------------------------------------------------------------- Address 01: Engine Labels: 03G-906-016-BKC.clb Part No SW: 03G 906 021 KG HW: 03G 906 021 AN Component: R4 1,9L EDC G000SG 9244 Revision: --H06--- Serial number: VWZ7Z0G8117864 Coding: 0000071 Shop #: WSC 01392 785 00200 VCID: 6ED95D69784C00E220-803A VINID: 9E69EAAAA05BA879C21080880002C36181 1 Fault Found: 001025 - EGR System P0401 - 000 - Insufficient Flow Freeze Frame: Fault Status: 01110000 Fault Priority: 0 Fault Frequency: 1 Reset counter: 255 Mileage: 207405 km Time Indication: 0 Date: 2000.00.00 Time: 12:04:48 Freeze Frame: RPM: 1554 /min Speed: 25.0 km/h Load: 16.1 % Duty Cycle: 14.6 % Duty Cycle: 100.2 % Mass Air / Rev.: 220.0 mg/str Mass Air / Rev.: 485.0 mg/str Readiness: 1 1 0 0 0 ------------------------------------------------------------------------------- Address 03: ABS Brakes Labels: 1K0-907-379-MK60-F.clb Part No SW: 1K0 907 379 AC HW: 1K0 907 379 AC Component: ESP FRONT MK60 0101 Revision: 00H11001 Coding: 0021121 Shop #: WSC 01392 785 00200 VCID: 73E4471A6C752605C8-8026 1 Fault Found: 00668 - Supply Voltage Terminal 30 002 - Lower Limit Exceeded - Intermittent ------------------------------------------------------------------------------- Address 08: Auto HVAC Labels: 1K0-820-047.lbl Part No SW: 1K0 820 047 GA HW: 1K0 820 047 GA Component: Climatic PQ35 141 0909 Revision: 00141027 Serial number: 00000000000000 Shop #: WSC 00000 000 00000 VCID: 69DE537844A7E2DF78-803C No fault code found. ------------------------------------------------------------------------------- Address 09: Cent. Elect. Labels:. 3C0-937-049-23-H.lbl Part No SW: 3C0 937 049 AE HW: 3C0 937 049 AE Component: Bordnetz-SG H52 2002 Revision: 00H52000 Serial number: 00000006908786 Coding: 018B8F2700041500471400001400000000097F075C0001 Shop #: WSC 00000 785 00200 VCID: 6CDB59677056FCF410-8038 Subsystem 1 - Part No: 1K1 955 119 E Labels: 1KX-955-119.CLB Component: Wischer 270307 020 0501 Coding: 00038805 Shop #: WSC 00000 1 Fault Found: 00924 - Relay for Headlamp Cleaning System (J39) 009 - Open or Short to Ground Freeze Frame: Fault Status: 01101001 Fault Priority: 4 Fault Frequency: 1 Reset counter: 104 Mileage: 0 km Time Indication: 0 Date: 2005.09.13 Time: 31:63:63 Freeze Frame: ON Voltage: 10.75 V ON ON OFF OFF OFF ------------------------------------------------------------------------------- Address 15: Airbags Labels: 1K0-909-605.lbl Part No SW: 1K0 909 605 AB HW: 1K0 909 605 AB Component: 58 AIRBAG VW8R 034 8000 Revision: 05034000 Serial number: 003B6D08B94M Coding: 0013624 Shop #: WSC 01373 785 00200 VCID: 6CDB59677056FCF410-FFFE Subsystem 1 - Serial number: 6332MSME17693276C Subsystem 2 - Serial number: 6342MSME190F466B ------------------------------------------------------------------------------- Address 16: Steering wheel Labels: 1K0-953-549-MY8.lbl Part No SW: 1K0 953 549 BC HW: 1K0 953 549 BC Component: Lenksäulenmodul 636 0070 Coding: 0000042 Shop #: WSC 01392 785 00200 VCID: 74E3491F106E2C0CD0-8020 No fault code found. ------------------------------------------------------------------------------- Address 17: Instruments Labels: 1K0-920-xxx-17.lbl Part No SW: 1K0 920 873 B HW: 1K0 920 873 B Component: KOMBIINSTRUMENT VDD 1610 Revision: V0003000 Serial number: VWZ7Z0G8117864 Coding: 0007103 Shop #: WSC 00000 011 2053004 VCID: 2B9CD7224C9D760D08-807E No fault code found. ------------------------------------------------------------------------------- Address 19: CAN Gateway Labels:. 1K0-907-530-V2.clb Part No SW: 1K0 907 530 K HW: 1K0 907 951 Component: J533__Gateway H04 0021 Revision: H04 02 Serial number: 300307F2000141 Coding: 3D3F074007000002 Shop #: WSC 01392 785 00200 VCID: 2F98DF2E7C818E2928-807A 9 Faults Found: 00381 - Databus Instrument Cluster 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00100100 Fault Priority: 1 Fault Frequency: 1 Reset counter: 140 Time Indication: 0 01317 - Control Module in Instrument Cluster (J285) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00110100 Fault Priority: 2 Fault Frequency: 1 Reset counter: 140 Time Indication: 0 00474 - Control Module for Immobilizer 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00110100 Fault Priority: 2 Fault Frequency: 1 Reset counter: 140 Mileage: 310127 km Time Indication: 0 Date: 2000.00.00 Time: 19:18:43 00470 - Company Comfort Databus in Single Wire 011 - Open Circuit - Intermittent Freeze Frame: Fault Status: 00101011 Fault Priority: 3 Fault Frequency: 1 Reset counter: 140 Mileage: 207335 km Time Indication: 0 Date: 2000.00.00 Time: 03:33:08 01331 - Door Control Module; Driver Side (J386) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00110100 Fault Priority: 2 Fault Frequency: 3 Reset counter: 140 Mileage: 310126 km Time Indication: 0 Date: 2000.00.00 Time: 20:08:46 01332 - Door Control Module; Passenger Side (J387) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00110100 Fault Priority: 2 Fault Frequency: 1 Reset counter: 140 Mileage: 207335 km Time Indication: 0 Date: 2000.00.00 Time: 00:55:59 01333 - Door Control Module; Rear Left (J388) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00110100 Fault Priority: 2 Fault Frequency: 3 Reset counter: 140 Mileage: 310126 km Time Indication: 0 Date: 2000.00.00 Time: 20:08:46 01334 - Door Control Module; Rear Right (J389) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00110100 Fault Priority: 2 Fault Frequency: 1 Reset counter: 140 Mileage: 207335 km Time Indication: 0 Date: 2000.00.00 Time: 00:55:59 01327 - Control Module for Parking Aid (J446) 004 - No Signal/Communication Freeze Frame: Fault Status: 01100100 Fault Priority: 2 Fault Frequency: 254 Reset counter: 104 Mileage: 293862 km Time Indication: 0 Date: 2000.00.00 Time: 12:36:18 ------------------------------------------------------------------------------- Address 25: Immobilizer Labels: 1K0-920-xxx-25.clb Part No SW: 1K0 920 873 B HW: 1K0 920 873 B Component: IMMO VDD 1610 Revision: V0003000 Serial number: VWZ7Z0G8117864 Shop #: WSC 00000 000 00000 VCID: 2B9CD7224C9D760D08-807E 1 Fault Found: 00003 - Control Module 014 - Defective Freeze Frame: Fault Status: 01101110 Fault Priority: 2 Fault Frequency: 1 Reset counter: 255 Mileage: 207328 km Time Indication: 0 Date: 2000.00.00 Time: 00:26:18 ------------------------------------------------------------------------------- Address 42: Door Elect, Driver Labels:. 1K0-959-701-MAX3.clb Part No SW: 1K0 959 701 N HW: 1K0 959 701 N Component: Tuer-SG 005 0985 Coding: 0000180 Shop #: WSC 01392 785 00200 VCID: 39AEF3C80457C26FF8-806C 2 Faults Found: 00109 - Left Mirror Turn Signal Lamp (L131) 012 - Electrical Fault in Circuit - Intermittent 01330 - Central Control Module for Central Convenience (J393) 004 - No Signal/Communication - Intermittent ------------------------------------------------------------------------------- Address 44: Steering Assist Labels: 1Kx-909-144-G2V3.clb Part No: 1K1 909 144 L Component: EPS_ZFLS Kl.069 H07 1806 Shop #: WSC 00000 028 00001 VCID: 34A3C9DF10AEAC4CD0-8060 No fault code found. ------------------------------------------------------------------------------- Address 46: Central Conv. Labels:. 1K0-959-433-MAX.clb Part No SW: 1K0 959 433 BT HW: 1K0 959 433 BT Component: KSG PQ35 G2 020 0203 Revision: 00020000 Serial number: 00000000000000 Coding: 809002005103087F2D0484057008CFC6F0FC00 Shop #: WSC 00000 785 00200 VCID: 037467AA2CA5861548-8056 Subsystem 1 - Part No: 1K0 951 605 D Component: LIN BACKUP HORN H07 9001 Subsystem 2 - Part No: 1K0 951 178 A Component: Neigungssensor 003 0203 Subsystem 3 - Part No: 1K0 951 178 A Component: Innenraumueberw.003 0203 7 Faults Found: 01038 - Central Locking Thermal Protection 000 - - - Intermittent Freeze Frame: Fault Status: 00100000 Fault Priority: 4 Fault Frequency: 31 Reset counter: 132 Mileage: 307704 km Time Indication: 0 Date: 2000.00.00 Time: 17:21:12 01331 - Door Control Module; Driver Side (J386) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00100100 Fault Priority: 4 Fault Frequency: 11 Reset counter: 140 Mileage: 310126 km Time Indication: 0 Date: 2000.00.00 Time: 20:08:46 01333 - Door Control Module; Rear Left (J388) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00100100 Fault Priority: 4 Fault Frequency: 11 Reset counter: 140 Mileage: 310126 km Time Indication: 0 Date: 2000.00.00 Time: 20:08:46 01332 - Door Control Module; Passenger Side (J387) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00100100 Fault Priority: 4 Fault Frequency: 9 Reset counter: 140 Mileage: 207335 km Time Indication: 0 Date: 2000.00.00 Time: 00:55:59 01334 - Door Control Module; Rear Right (J389) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00100100 Fault Priority: 4 Fault Frequency: 9 Reset counter: 140 Mileage: 207335 km Time Indication: 0 Date: 2000.00.00 Time: 00:55:59 00323 - Vehicle Inclination Sensor (G384) 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00100100 Fault Priority: 4 Fault Frequency: 2 Reset counter: 141 Time Indication: 0 01135 - Interior Monitoring Sensors 004 - No Signal/Communication - Intermittent Freeze Frame: Fault Status: 00100100 Fault Priority: 4 Fault Frequency: 1 Reset counter: 141 Mileage: 207340 km Time Indication: 0 Date: 2000.00.00 Time: 20:10:51 ------------------------------------------------------------------------------- Address 52: Door Elect, Pass. Labels:. 1K0-959-702-MAX3.clb Part No SW: 1K0 959 702 N HW: 1K0 959 702 N Component: Tuer-SG 005 0977 Coding: 0000436 Shop #: WSC 01392 785 00200 VCID: 3AADF5CD0848C89680-806E 3 Faults Found: 01553 - Motor for Central Locking; Passenger Door (V57); Lock 012 - Electrical Fault in Circuit - Intermittent 00097 - Front Passengers Central Locking (Safe) Motor (V162) 012 - Electrical Fault in Circuit - Intermittent 00929 - Locking Module for Central Locking; Front Passenger Side (F221) 008 - Implausible Signal ------------------------------------------------------------------------------- Address 56: Radio Labels: 1K0-035-1xx-56.clb Part No: 1K0 035 186 T Component: Radio GR0 020 0023 Revision: 0002006S Serial number: VWZ2Z2G3072425 Coding: 0040400 Shop #: WSC 01392 785 00200 VCID: 37A0CFC61C59BE61E8-8062 5 Faults Found: 00668 - Supply Voltage Terminal 30 002 - Lower Limit Exceeded - Intermittent 00870 - Bass Speaker Front Left (R21) 011 - Open Circuit - Intermittent 00871 - Bass Speaker Front Right (R23) 011 - Open Circuit - Intermittent 00872 - Bass Speaker Rear Left (R15) 011 - Open Circuit - Intermittent 00873 - Bass Speaker Rear Right (R17) 011 - Open Circuit - Intermittent ------------------------------------------------------------------------------- Address 62: Door, Rear Left Labels:. 1K0-959-703-GEN3.clb Part No SW: 1K0 959 703 K HW: 1K0 959 703 K Component: Tuer-SG 005 0913 Coding: 0000144 Shop #: WSC 01392 785 1012552 VCID: 38AFF1CB0052C468F0-806C 2 Faults Found: 01554 - Motors for Central Locking; Rear Doors; Lock 012 - Electrical Fault in Circuit 00930 - Locking Module for Central Locking; Rear Left (F222) 008 - Implausible Signal - Intermittent ------------------------------------------------------------------------------- Address 72: Door, Rear Right Labels:. 1K0-959-704-GEN3.clb Part No SW: 1K0 959 704 K HW: 1K0 959 704 K Component: Tuer-SG 005 0913 Coding: 0000144 Shop #: WSC 01392 785 1012552 VCID: 39AEF3C80457C26FF8-806C No fault code found. ------------------------------------------------------------------------------- Address 76: Park Assist Cannot be reached End-------------------------(Elapsed Time: 02:54)-------------------------- 
Thanks perhaps,
submitted by TrenboloneAcetate123 to MechanicAdvice [link] [comments]


2023.06.03 14:35 Orphan-Prince What if Finn & Kol survived (TVD) part 1

What if Finn & Kol survived (TVD) part 1
Considering on the thread suggesting these What If ideas, Kol’s got the most upvotes, while more comments requested Finn, so, I decided to mix the two together, having both Finn and Kol survive their altercations with the Mystic Falls Gang (as they should have). Rather than leaping straight into TO, we’ll start with the changes to TVD with Finn alive and the difference with Kol’s altercation with Elena & Jeremy.
TVD
Finn and Sage enjoy a nice date at the Grille, Sage convinces Finn to choose life and promises to teach him to enjoy life as a vampire, Finn smiles and nods, Matt delivers their shots and Sage asks if Finn has ever had tequila, he chuckles and shakes his head, citing that he hasn’t drunken it before. He takes his shot, licks the salt from his wrist and sucks on the lime, asking Sage if she’s happy and expresses his awe for the evolution of mankind.
Finn expresses disgust when he finds out that Sage turned Troy, stating that he turned her because he loved her, Sage chuckles and says that she’s in enemy territory, claiming that she did so for precaution and expresses her distrust in Klaus and Rebekah. As she says this she grabs Matt’s wrist and asks for more shots. She tells Finn that passion overcoming morals is considered living life, Finn gives a small laugh and nods, willing to learn from Sage, they give a cheers to “living life”. When they get their drinks from their waitress they find out it was laced in vervain, they spot Stefan leaving and smirking at them, in anger they follow him out.
Stefan goes to stake Finn, Sage quickly springs into action and grabs Stefan’s wrist, she snaps it and tosses him to the side without effort. Stefan drops the stake and it falls down the stairs, Finn looks from Stefan to Sage as she shouts at him to get the stake, Finn nods and as he goes to get it Stefan attempts to rush at Finn, but Sage grabs Stefan by his throat and lifts him off of his feet, glaring daggers at him. Finn rushes down the stairs after the stake, getting to the bottom in less than a second, as he makes it to the bottom of the steps the door swings open just as he grabs the stake, Elena points the crossbow at him.
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“Do you expect to scare me with that crude little toy?” The Original asks in a bored tone.
Elena doesn’t answer and shoots the crossbow, though, Finn easily catches the stake and tosses it to the side, giving an irritated look towards Elena, Matt goes to rush at Finn to stab him with the White Oak stake that he held, though, Finn easily grabs Matt’s hand and breaks his wrist, causing Matt to drop the stake, Finn kicks him in the chest, sending him flying back and against the brick wall, he groans as Elena shoots a panicked look at Stefan, she grabs onto the stake and goes to stab Finn with it, though, before she can Finn backhands Elena, knocking her to the floor, she keeps a firm grip on the stake and tries to stab him in the leg, Finn takes a step back.
As he does, Matt jumps on his back, trying to hold him for Elena to stab him, Elena catches her bearings, though just as she goes to stab Finn, the Original flings Matt off of his back and onto the floor, as Elena raises the stake over her head to stab Finn, he slaps her hand aside and backhands her to the floor, knocking her out, the stake sliding across the floor when she was knocked down.
Finn turns his attention to Matt as he goes for the stake. Finn steps on Matt’s hand right before he can grab onto the stake, the sounds of bones snapping and joints popping being heard, the jock looks up at the Original with wide eyes, a fearful look on his face. Finn smirks and looks towards Stefan as Sage drops him, Stefan falling to his hands and knees.
“Are we done? My mercy only extends so far, stop now and I shall let you live.” Finn says as he stares at Stefan. “Yield, and Sage nor I will take action against any of you for this attempt on my life.” The Original offers.
“Try it again, and we’ll kill all of you.” Sage adds as she glares down at Stefan, the young vampire gulps and nods, accepting their offer, he cautiously walks down the stairs, holding his hands up the entire time until he reaches Elena, he scoops the unconscious doppelgänger into his arms and glances down at Matt, Finn gives a pressing look and stares at Stefan. He releases Matt, grabs the other stake and stuffs both into his jacket before he walks towards Stefan, threatening that he will not be so merciful next time, he walks towards Sage, leaving Stefan and Matt to contemplate their defeat and breathe a sigh of relief that Finn spared their life.
Finn pauses at the top of the steps and glances down at Stefan. “My siblings will not be as lenient as me, I would not suggest trying to kill them, if you value your lives that is.” Finn says before he and Sage leaves.
Sage and Finn wait until he is delinked from his siblings, Finn expresses how little he can wait to leave the city that was the birthplace of all his pain and sorrow. Klaus sarcastically tells Finn how much he will miss his dear older brother, Finn snorts and tells Klaus to use his hollow charms elsewhere, putting his foot down on leaving. Klaus merely shrugs and wishes Finn luck, telling him he has much to catch up on in a joking tone, though, there is some sincerity in his words.
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Finn stares at Klaus, clenching his teeth.
“Don’t act like you care now, brother. You left me there, in that coffin for 900 years….. cold and alone, trapped endlessly in that black horizon.” Finn says before walking out with Sage. Klaus is visibly confused by Finn’s statement, not understanding what he meant by the “black horizon”.
It was meant to be a slumber, Klaus found himself saying in his mind. You can see him trying to piece it together, that he wanted to ask Finn more. He knew that he could drag Finn back and force him to tell him more, but he ultimately decided to let Finn leave. He had little use for him now, and having Finn around would kill all the fun, or at least that’s what Klaus was telling himself.
Sage asks Finn what he meant as they walk to her car, but Finn tells her he’d rather not talk about it, that he hadn’t meant to say so much.
Soon after Esther is killed by Alaric, Rebekah calls Finn to tell him the news, he asks her why she is telling him this, but she merely responds with “I thought you should know. If you want, you can come and say your goodbyes.”
Finn sighs and looks to Sage, telling her what happened, and mentioning that he wants to go back to Mystic Falls, that he wants to see the body for himself. Initially, Sage tries to talk Finn out of it, but he is adamant so she acquiesces and gets the keys to her car. The duo departed quickly after packing the basic necessities. Upon getting in the car, Finn asks why they can’t just run there, that they are much faster than the vehicle and can get to that “dreadful city” in minutes. Sage responds that cars are useful and have their perks, such as holding their things. Mentioning that she will go to Mystic Falls with him, but that they are driving there.
Once the couple arrived in Mystic Falls, they were quickly stopped by Rebekah standing in the road. Sage swore under her breath as she slammed her foot on the brake, swerving slightly as to avoid hitting Rebekah. She knew that being hit by her car wouldn’t hurt Rebekah, it would certainly damage her car. The car barely missed Rebekah, nearly hitting the sidewalk, but Sage managed to stop it.
Sage swiftly left the car, followed by Finn, ready to give Rebekah a piece of her mind. But she paused as she saw what seemed to be a flicker of fear in her eyes. Finn seemed to have noticed as well as he gently pushed past Sage, standing in front of her, staring at his sister.
“What is it?” Finn asked, turning his head ever so slightly, taking a few steps forward.
“Finn, we need to get Klaus and leave.” Rebekah said softly, confusing Finn and Sage both.
“I refuse, first, tell me what’s going on.” Finn demanded.
Rebekah gulped, explaining what happened at the school and what happened with Alaric, calling him “too strong”. Finn looked confused, pointing out that Alaric should be dead, Rebekah corrected him, causing Sage to pipe up, asking just how strong.
“As strong as us, maybe stronger. That’s not what scares me the most, brother. I stabbed him with White Oak.”
“And?” Sage pushed. “If you stabbed him with White Oak, he should be dead.”
“That’s the problem! He was immune!” Rebekah argued, shocking both Finn and Sage.
“So, you're saying, we’re dealing with a vampire with the power of an Original that is immune to White Oak?” Finn asked, trying to make sure he was hearing what he thought he was. Rebekah meekly nodded.
Finn glanced at Sage before looking back to Rebekah with a sigh. “Then mother truly plans on killing us all even after death.”
“So, she didn’t tell you?” Rebekah asked, Finn shook his head.
“I only knew of the linking and my sacrifice. I knew nothing of this.” Finn steps forward. “Get Niklaus, we’re leaving.” Finn said in a serious tone, Rebekah asking them to come with her, Sage asking if Alaric has a daylight ring, something that Rebekah confirms he does not.
Sage, with a sigh tells Rebekah to get into the car, which she does, the three driving to the manor house that Klaus was in, the three entering together, going to Klaus. Rebekah, of course, stood in the front.
The conversation with Klaus remains mostly the same, Rebekah explains to him the situation, explains Alaric and how White Oak couldn’t kill him, that he was too strong, Klaus showing annoyance, but acquiesced, stating that they will leave, but he needs to collect Elena first, claiming that he’s making an army to protect them. Rebekah argues that they’ll protect each other. To this, Klaus looks at Finn, asking if they would truly protect each other in a backhanded tone.
Finn takes a step forward. “You have never once given me reason to wish to protect either of you.” Finn said coldly, he looked at Rebekah. “I’m willing to defend her, she came to me for help. But I will not stay and help you with your greed.”
Klaus steps towards Finn, getting in his face, but Finn doesn’t back down, he glares at Klaus. Rebekah gets between them, frustratingly saying that now is not the time for family squabbles. Klaus tells them that he is not leaving with Elena. Finn and Rebekah both look at each other.
“We’re leaving now. You could either walk out that door with us or you are on your own.” Rebekah warned, causing Klaus to look at them, seeing that Finn is willing to defend Rebekah, but is quick to dismiss him. Rebekah shakes her head at Klaus’s silence, telling him to trust his hybrids over his family.
Finn shakes his head at Klaus one last time before leaving with Rebekah, Sage following close behind, choosing to remain silent during the exchange, knowing that whilst Finn and Rebekah would be able to hold their own for some time and may even be able to win if they worked together, she would instantly be killed.
Later that night when Rebekah gets a call that seemingly came from Damon, she goes to Finn, requesting his help in moving Klaus’s body, Finn at first is confused but Rebekah explains that Bonnie must have done the heart stopping spell on Klaus, Finn nods apathetically, mentioning that Klaus earned some time in the box. She asks him again, stating that she had no intention of feeding Klaus blood, just moving him somewhere safe while Alaric is still alive.
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After some convincing, Finn agrees to go with her. Telling her that when they get Klaus, they’re leaving. Finn offers to allow Rebekah to leave with him and Sage, elaborating that he wouldn’t want to see her murdered despite their strained relationship, explaining that he now sees the joy of living. Rebekah tells him she’ll think about it and they set off, leaving Sage behind. Finn implores Sage to leave if she does not hear from him in two hours.
As the duo enter the storage Rebekah begins calling for Damon as Finn trailed behind her, gazing around curiously, this being his first time in such a place. So many places to store things, his mind wandered to how many things must be there. Getting tired of waiting Finn sighs.
“Let us just tear this place apart and find him.” Finn said in an annoyed tone. He swiftly looked over as Rebekah was grabbed and dragged to the side, spotting Damon holding her. The much younger vampire motioned for him to follow, which Finn does. Damon tells the two where Klaus’ body is and asks for their help in moving him.
As the siblings and Damon attempt to move the coffin containing Klaus to the truck, Finn and Rebekah on either side and Damon at the back, Alaric suddenly appears in front of them, catching the trio off guard. Alaric grabs Rebekah, flinging her into the side of the car, the force of the impact sending him flying back stunning her. Damon dashes at Alaric only to get kicked back. Finn looked conflicted for only a moment before his eyes narrowed.
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(Considering Finn fought for Elijah in TO while they were on less than good terms, I’m certain that he’d do the same for Klaus here.)
The eldest brother rushed Alaric, grabbing him by his jacket and threw him back, standing in front of the coffin for a mere moment and quickly following on the assault before Alaric could fully recover, being the first Original to have an actual fight against Alaric. Alaric jumps up, hitting Finn, stunning him and sending him stumbling back, Finn follows with another hit, sending Alaric back, he follows through with three more punches and a kick, Finn goes for another strike, but his wrist is grabbed and snapped, he is flung to the side but lands on his hands and knees, quickly gathering himself. Alaric moves to Klaus, but Finn intercepts, tackling Alaric, sending them both tumbling to the ground Finn places his hands on Alaric’s face, attempting to break his neck as Alaric holds onto Finn’s wrists, the two struggling for a few seconds before Alaric wins, pushing Finn off.
Rebekah attempts to rush in, to help Finn as Alaric kicks him in the side, sending him flying.
Finn shouts at Rebekah and Damon to get Klaus into the car as he rises, he and Alaric have a brief fight, it’s clear that Alaric is more powerful than Finn but not by an absurd amount, showing difficulty in fighting him. The eldest Mikaelson brother mainly sidestepping and parrying and throwing a few blows here and there, trying to avoid being hit as much as possible, just as Rebekah and Damon puts Klaus in the back of the truck, Rebekah announces it, telling Finn to hurry, Finn turns his head to make sure, this small distraction allows Alaric to snap Finn’s neck and toss him to the side, the Original slowly looking towards Rebekah and Damon.
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Alaric rushes Rebekah, grabbing her by the back of her jacket, flinging her back, she lands next to Finn as Alaric boots Damon.
Alaric quickly drags the coffin out and opens it, Klaus staring up at him as Rebekah gets to her feet. She goes to rush at Alaric, but is too late, the hunter stabs Klaus in the heart before tearing the stake out and slamming the coffin shut, Damon leaps in front of Rebekah before holding onto the distraught Original.
Alaric sighs and fully turns to Rebekah, pointing the stake at her. “Next.” He said coldly.
Damon pushes Rebekah back, urging her to run. Without hesitation, Rebekah rushes to Finn, grabbing onto her unconscious brother and rushing off as fast as she could. Damon rushes at Alaric in a bid to buy Rebekah some time to escape with Finn but is instantly shoved to the side before Alaric himself rushes after the siblings.
When Finn wakes he is leaned against Rebekah, the blonde holding him up. His vision is blurry but quickly recovers, he sees Elijah and rubs his head, moving away from the teary eyed Rebekah. He asks what happened as Elijah gives a concerned look. Tears fell from Rebekah’s eyes as she spoke.
“He’s gone, there was nothing I could do to stop it. Finn, Finn tried but… Alaric defeated him… He… Nik’s gone.”
Finn sighs as Rebekah speaks, turning to the side he looks down, despite his hatred, Finn couldn’t help but feel a bit of sorrow for Klaus’s death, though was nowhere near as distraught as Rebekah and Elijah. He looked over as Rebekah and Elijah embraced, Finn glanced around as Rebekah and Elijah spoke, speaking of Klaus’s bloodline.
“It won’t take long, he’ll be behind us.” Finn looked over to his siblings. “We need to leave. Niklaus is dead, we’ll be next, the longer we remain, the longer we are in danger.”
Elijah and Rebekah look at him, as if they just remembered he was there.
“We need to flee. I’m going to, I recommend you do the same. He is no stronger than Niklaus, but without a way to kill him fighting him is futile.”
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Finn doesn’t wait for either sibling to answer him and speeds off, going back to where he stayed with Sage. Finn doesn’t explain much to Sage other than “we need to leave”, the duo getting into the car and leaving Mystic Falls in quick order while Rebekah runs Elena and Matt off the road.
***
The initial conversation between Kol and Elena remains the same, Elena denouncing her search for Silas if it means putting everyone she loves in danger. Kol saying he’ll consider her request before going on his way, realizing that Elena was planning something, he returns, saying that their request was denied. Elena slams the door in his face and he kicks it down.
As Kol searches the downstairs of the home, he calls Klaus, alerting him to what was happening and threatening to chop off Jeremy’s arm, kill Elena, then hunt him, hanging up he looks up, spotting Elena with a crossbow. He glares at her as she shoots and effortlessly catches the bolt before it touches his leg. Looking up, he spots Elena missing. Throwing the bolt down he goes upstairs.
Kol listens carefully, listening for any noise and smirks when he hears the moving of a dresser. In a mere moment he appears at the door opening it and placing his hand on it as Elena tries to slam the dresser against it. Try as she might, Kol’s hand never moved, he never struggles against her strength. With one swift push of his hand, Kol slams the door open, knocking the wooden dresser and Elena back, causing her to fall to the floor. As he steps inside, Elena speeds off, locking each door behind her.
Kol follows, kicking down the door in front of him before punching through the door to the room Jeremy and Elena were in. Jeremy shoots at him, Kol catching the stake.
“Missed.” Jeremy shoots again, and Kol catches the second stake. “Missed again!” Elena shoots at Kol, hitting him in the chest a few times, screaming at Jeremy to run before he flings one of the stakes at her, hitting her shoulder, causing her to fall to the floor, tearing it out.
Kol ignores Elena, choosing to chase after Jeremy, swiftly intercepting him, hitting him in the face just hard enough to daze him before shoving him down the stairs. He goes to follow, but Elena jumps on his back, prompting him to fling her and turn around to grab her by the throat, shoving her into the wall. He tears out one of the wooden pillars under the stair rail and stabs a struggling Elena into the wall. He leans in and smirks as she gasps.
“Be a good girl and wait here, I'm not going to kill you, Elena. Death would be too easy for you, you'll have to live with the consequences of trying to awaken Silas." He smirks and twists the makeshift stake.
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He turns away from Elena and smirks as he goes to Jeremy, hopping down the stairs and dragging him down. He ties him to the table and muses about how he’ll heal Jeremy right up and apologizes for the sting. He raises the cleaver over his head and goes to slam it down onto Jeremy’s arm before he is jumped by Elena, she pushes the cleaver down, causing Kol to inadvertently cut Jeremy’s right arm free.
With a sigh of frustration, Kol grabs Elena by the throat and rams the cleaver into her shoulder before kicking her in the gut, sending her flying back, turning around, he backhands Jeremy to the floor, kicking him in the gut several times, stopping only when Elena jumps on his back, wrapping her arms around his throat and legs around his waist. Kol tries to fling her off of him, but she manages to hold on, With a growl he backs up against a wall, slamming Elena against it until her grip loosens, when it does he flings her over his shoulder, knocking the breath out of her. He snaps his head over as he hears his brother's voice, shouting at Jeremy to invite him in. With hesitation and a nod, Jeremy invites Klaus in. Kol turns his full focus to Klaus as Elena and Jeremy get out of the way, watching as Klaus steps inside.
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“You should have just behaved yourself.” Klaus said in a mocking tone before rushing Kol as fast as he could, fast enough to where Elena couldn’t even see him until he had Kol pressed against the counter, holding him by his jacket. “But now I’ll have to punish you, put you back in a box!”
Kol glared at Klaus as he slapped his hands away, grabbing Klaus by his jacket and tossing him back, causing him to land hard on the ground and slide back, Klaus catching a glimpse of the White Oak stake in his inside jacket pocket. Kol goes to follow up on his assault, but the moment he got to Klaus, his brother was already on his feet and uppercutted Kol hard enough to send him flying back, slamming through the table with a groan, breaking it in half and splintering the wood, as Klaus rushed back at Kol, in an attempt to lift him and continue his attack, Kol lifted his foot in time, kicking Klaus back, giving himself enough time to get to his feet.
Kol sped towards Klaus, grabbing him by his jacket, he lifted him, punched him in the gut and headbutted him. Though, his hands were quickly slapped away and Klaus kicked him in the chest, sending him flying back. Klaus quickly followed, grabbing Kol by his coat and flinging him to the side, causing him to land against the couch, knocking it over. Elena gasping and grabbing onto Jeremy, scurrying away.
Klaus follows as Kol gets up, the hybrid goes to punch him, though Kol parries, Klaus follows up with another punch and Kol blocks, taking the opportunity to grab Klaus’s arm and fling him into the wall, knocking him through it and to the feet of the Gilberts.
Klaus growls as he rises to his feet, his eyes turning yellow, veins bulging and growing underneath them, Kol rushing towards him. He goes to punch Klaus, his eyes returning to normal, the hybrid dodges, hitting Kol in the stomach before hitting him in the chest open palmed, knocking Kol back slightly, while Kol is stunned, Klaus uses every ounce of his speed to get to Kol taking the stake from his jacket pocket. Kol recovers and instantly slaps it out of Klaus’s hand as his brother is distracted, the stake clattering to the floor, landing in front of Jeremy who quickly takes it, hiding it in the back of his pants.
Kol follows this up with a few punches to the face and chest, all connecting, though Klaus quickly turns the tables, hitting Kol in the face, sending him stumbling back. He follows his assault, kicking Kol in the chest, Kol goes to punch Klaus, but his hand is knocked to the side and Klaus grabs him by his throat, pushing him against a wall, Klaus swiftly pulls the dagger from his jacket pocket and goes to stab Kol, but his younger brother manages to grab his wrist with one hand and place his hand onto Klaus’s chest with the other, doing his best to keep Klaus at bay.
Kol manages to begin pushing Klaus back, but Klaus keeps his grip on the dagger, continuously trying to push it forward. Eventually, Klaus places his left hand over his right, pushing the dagger with more effort, forcing Kol to apply more effort, Klaus inching the dagger closer and closer, yet, at times Kol manages to push it back slightly. It’s clear that Klaus has the advantage in strength as Kol visibly struggles to keep it at bay.
Elena, spotting the struggle, glances towards the table Kol crashed through and spots a broken table leg. She swiftly speeds towards it, picking it up before speeding back to Klaus and Kol. While the Original was distracted, Elena jammed the makeshift stake into his side, causing Kol to yell out in pain, turning to face Elena. Causing him to falter just enough for Klaus to take advantage and push the dagger into his heart. Kol lets out a shout of pain, looking at Klaus, his lip twitching in anger, his eyes narrowed as he begins turning grey, his grip weakens on Klaus’ wrist and chest until he falls limp and his arms fall to his side.
“You poor fool.” Klaus softly says as Kol falls against him, gently sliding down, his head against Klaus’s chest, Klaus holding him up from his underarms. Neither Elena nor Klaus notice Jeremy inching closer with the White Oak stake. Klaus notices at the last moment when Jeremy went to stake Kol, he manages to push Kol to the side, saving his brothers life, taking the hit instead, Jeremy ramming the stake into Klaus’s lower gut, causing him shout in pain and shove Jeremy hard enough to send him flying, taking the stake out he held it to the side.
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The rest of the scene goes on mostly like in canon, Klaus angrily speaking to the duo, pointing out that Kol never would have gotten inside had they not set a trap for him. Though, it differs when Klaus threatens to kill them, instead of threatening to burn the house down and kill them when they flee, he instead threatens to rip them apart and leave pieces of them artfully arranged around Mystic Falls.
When Bonnie attacks, she uses her magic to first knock the stake out of Klaus’s hand before crippling him, making him scream in pain. It goes as it does in canon, Klaus chasing them around before being locked in the living room, Kol laying on his side in the kitchen. Jeremy takes the stake and goes to kill Kol, but is stopped by Elena when Klaus begins screaming threats, the trio leaving the home and the rest going as it did in canon.
TO Season 1
Rebekah brings Hayley through the secret passages of the plantation until they reach three coffins, two of which are covered in dust while one is clean, she keeps her gaze on that one, asking if Klaus killed Elijah, Rebekah calls Hayley a “silly girl” and explains that when they inevitably disappoint Klaus, he daggers them. She nods towards a coffin and opens it, showing Kol’s body with the silver dagger in his chest.
Hayley asks what Kol did and Rebekah explains it as she stared down at his body.
“He was daggered quite recently, in fact. See, we found a cure to vampirism, and he found out that getting it risks awakening a being named Silas. Kol knew who Silas was where the rest of us did not. He grew paranoid, tried to stop us. Klaus daggered him when he tried to destroy the map. Turns out, he was right, Silas was more powerful than we could have imagined.”
“So, if that coffin is yours.” Hayley points at a dusty coffin. “And that one, Kol’s. Who does he put in the third coffin?”
“That one belongs to my brother Finn. Luckily for him, Klaus allowed him freedom. However long that may last. For now, he’s somewhere in Europe with his lover Sage. I always hated that bitch.” Rebekah lets out a sigh as she turns to the werewolf, closing the coffin, leaving the room with Hayley, the latter looking back at the coffin.
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Later that day, Hayley returns to the room that Rebekah showed her, searching for and collecting the daggers, figuring out that they were under Rebekah’s coffin. She glances over to the coffin that held Kol, pondering until she finally walks over, opening it, she stared down at him, tucking the other daggers into her pants she grabbed onto the hilt of the dagger in Kol’s chest, breathing in she yanks it out and stares at him, figuring that removing the dagger would awaken him, not expecting how dangerous Kol truly is, believing him to be a safe guard like Elijah and Rebekah. Figuring that waking him up would annoy Klaus, she wanted to do something against Klaus after him choking her, and stealing his daggers and awakening the only remaining sibling that she could reach sounded like a good idea at the time.
With a sigh, she leaves the room, meeting Rebekah on the front porch, she sits next to her, thanking her for what she did in the house. Rebekah smiles and tells her that “us girls have to stick together”. Hayley smiles and pulls the daggers out, showing them to Rebekah. Her eyes widen as she counted them, realizing that they were all there.
All she could reply with was. “Kol…”
Klaus sat in his room with a cup of bourbon in his hand, he faced one of his paintings, contemplating the baby. He sighed as he heard someone enter the room, believing it to be Rebekah, he spoke.
“I’ve already told you, if you don’t like my plan, you know where the door is. Marcel has Elijah, that won’t change until my plan is through.”
“Gave Elijah to Marcellus, huh?”
Klaus immediately stood once he heard the voice, snapping around, he faced Kol.
“You must be desperate, brother.” Kol commented as he walked forward, he cocked his head at the wide eyed expression. “I take it you weren’t the one who woke me?” Kol asked, turning to the side, pouring himself a glass of bourbon. “How long has it been this time? 50 years? A century?”
“Kol…” Klaus uttered before gaining his composure.
Kol smirked as he turned to face his brother. “Now, what is this diabolical plan of yours?” He asked, curious as to why Klaus was moving against Marcel, despite his anger at the moment, Kol couldn’t pass up on the chance to mess with or even harm Marcel without being shoved back in a box.
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Klaus speaks up, explaining his plan to Kol, telling him what he told Hayley and Rebekah. Unlike Rebekah, Klaus knows that Kol has some serious bad blood with Marcel, knowing that he’d have a much easier time convincing him to help sabotage Marcel despite what he did, convinced that having him help with Marcel would distract Kol from his anger with him. Klaus smirks as he walks towards his brother, placing his hand on Kol’s shoulder.
“Now, brother. Will you help me?”
Kol pauses, rubbing his face. “A baby?” Kol asked, turning away from Klaus.
“Loophole in nature if you believe the French Quarter Coven.” Klaus said in a dismissive tone. “You're the one obsessed with magic, what do you think?” He asked, genuinely interested in what Kol had to say.
“It’s certainly possible.” Kol muttered. “Half werewolf, half vampire. I hadn’t thought about it until now. Conceiving a child could theoretically be possible, although incredibly unlikely.” He said, thinking deeply.
“I’m still rather cross with you.” Kol said, turning back to Klaus, pointing at him. “I will find a way to get you back-”
“Enough with the threats.” Klaus said with a chuckle. “Lest you end up back in a box.”
Kol gritted his teeth, crossing his arms and glared at Klaus.
“Now, if you truly want to help me.” He paused at the door, glancing back at Kol. “Behave yourself for now. Two Originals in town is bad enough, but three? Marcel’s men are going to get antsy, too antsy.”
“Let them.” Kol scoffed, crossing his arms. “They’re right to fear us. They’d be fools not to be.”
“Don’t cause too much chaos, not until I’m ready.” Klaus warned, Kol mockingly putting his hands up.
“Your role is to cozy up with the witches, learn as much from them as you can. I want you to focus on Sophie Deveraux. Use your charms to get close to her.” Klaus said before leaving the room.
Kol gives a simple smirk as Klaus leaves, indicating that he has plans of his own.
He doesn’t stick around for long, he instead instantly heads to where he recalls the French Quarter witches to reside. He had entered to see it mostly empty, which was odd. Typically at this hour someone was there, someone was often always there last he recalled. Then he heard it, a voice. He swiftly moved to where it originated, getting there in less than a second, spotting a witch. She snapped her head over upon hearing the “wooshing” sound that often accompanied vampiric speed.
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“Another vampire, great.” Sophie muttered. "I'm not using magic, okay."
“A witch.” Kol said with a smirk, she paused as she stared at him. “I’m Kol.” He introduced himself, gaining a shocked expression from her. She had already met three Originals, the fear mostly wore off, though she still understood the dangers of an Original Vampire and knew that it was right and natural to fear them. It’d be stupid not to fear them at least a bit. This man was one of the most powerful creatures on the planet.
“Another Original.” Sophie said as she turned to face him. “I’m Sophie.” She said, causing Kol to walk over, glancing at the tomb, reading the name.
“Deveraux? Ah, yes. I remember. Your ancestors over a century ago were quite powerful.” Kol commented, glancing back at Sophie. “I presume you're powerful yourself.”
“Yes.” Sophie nodded visibly tense.
“Relax, darling.” Kol gave a dismissive hand wave. “I’ve come as a friend. I’ve always been a friend to the witches here. In fact, that’s why I was daggered a century ago. For helping the witches. I recall quite a few Deveraux witches helping me. A shame that we lost.”
“Why are you telling me this?” Sophie asked, curious and cautious.
“I’ve heard that Marcellus has taken over, it’s odd that the witches haven’t risen up yet, in my time, witches were a force to be reckoned with, they participated in a war against my brother with me at their side. Yet, now it seems they cower in fear of newborn vampires led by a toddler. They fought with me against an Original a century ago, yet they now fear a toddler? How odd, unless Marcellus has something up his sleeve.”
“How can I trust you?” Sophie asked, glancing over at Monique’s grave, Kol following her gaze. He paused.
“Because I’ve helped witches time and again. I hold them in high regard, learn from them, teach them. I’m offering my help and unlike Klaus won’t betray you the moment the other side looks brighter.” Kol explained before gazing at the grave again. “How did she die?” He said.
“The Harvest.”
“Why hasn’t she awakened?” Kol asked, looking at Sophie. “The entire purpose hinges on the young witches awakening more powerful than ever.”
Sophie sighed and explained everything, telling him about what happened at the Harvest, Marcel’s rise and oppression of the witches, how he enoforces it and how he killed her sister and countless others for using magic, Kol listening intently, cupping his chin and turning his back on Sophie.
“Tell you what. If you help me. I’ll help you. With both Marcellus and the Harvest. I have a score to settle with Marcellus and Klaus myself.” Kol turned his face to Sophie.
“The Harvest should work, if it hasn’t, then that means the spell’s been hijacked. I can help reverse it and give the power to whom it belongs, awakening the deceased. If I can find who took the power from the spell and take it back, I can potentially awaken all the young witches who lost their lives. Including Monique. You’d be doing the magic of course. But I’ll walk you through it.” Kol held his hand out to Sophie. “To do this you must cooperate with me. Do that, I can save this Monique and teach you magic of the likes you’ve never seen. If you can, get as many witches to align with us as you can.”
Sophie nodded, taking Kol’s hand. “Tell me what I need to do.”
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submitted by Orphan-Prince to TheOriginals [link] [comments]


2023.06.03 14:30 Ok_Hunter8941 Curiosity

I have recently started playing this game, thinking that I would enjoy it like STALKER but online. So far, so good. Played with some friends, had some very fun and memorable experiences, the story is not bad, some sidequests are absolutely hilarious (such as selling drugs to squads), others are interesting as hell (the swamp mad scientist one)... And the areas are pretty cool and somewhat reminiscent of the original game, with some lovely additions. I consider myself an experienced STALKER player (played all of them, knew them through and through, played STALKER Anomaly too, modded it heavily...), and Stalcraft catches the feel of STALKER quite well.
However, my qualms -which are starting to mess up with my enjoyment- are the following:
-Artifacts suck. They sell for very little so far (I have recently reached the Bathe Forest). There is this activity at the Bar where you can farm mutant spirit thingies for TONS of rubles. And these things sell roughly for the price of one artifact from the previous zones. The difference is that you can farm these things quite easily, whereas artifacts A) are a lot harder to find than in STALKER and B) are a lot cheaper and less useful. Thinking it may be like STALKER, I have investigated basically every anomaly cluster in the Swamp, the Cordon and the Dark Valley, and half of those in the Dump, only to find nothing (or only one, seldom). And I did this right after emissions, and I made sure to be able to access the danger zones with a scientific suit, and that nobody else came after me nor arrived there before me. I must say that I was extremely lucky at the beginning, when the very first mission of picking an artifact (the electric one for the loners), because I found outside the hideout three different artifacts all together. But this hasn't happened since. Instead of finding them where they most commonly should be, I find them lying around the zone, and picking them ups is not even that worth it. Also, I have only found about 5-6 different types, repeated over and over again. So the novelty dies quickly. Does this improve later on? I have seen artifact builds and they sound cool as hell, but given how weird their spawn rate is, I am thinking that maybe it is an early-area thing.
-Incentives to advance: I understand that it follows a typical MMO progression, but advancing just for the grind is quickly becoming tedious and boring. The story is interesting but not so much. For now, my desire is to get to Duty and join them, and get some sick Duty gear. Would joining Duty lock me out of Freedom or Loner traders, missions and areas? Anyway, yeah, grind is not good enough. Does anything interesting or exciting happen down the line?
-Ugly bar: up to the bar, the game looked great and more or less stalker-ish. Sometimes I could see the Minecraft textures, but most of the time it was subtle and nice. The Bar? Man, it is ugly as hell! Absolutely hideous, and the areas around it are just vaguely resembling the OG ones. I understand that the game tries to distance itself from STALKER so as to not be a simple 1-to-1 copy, and so that veteran players such as myself can find novelty, but... Are the next areas good looking? Or do they follow the Bar's aspect?
-Pvp: it kinda sucks. I have killed players and I have been killed by players. Most of the time it was fair and square, and if I lost it was due to my own fault, and if I won, it was thanks to tactics, luck, ambushes, etc. Typical STALKER. However, sometimes it's just that a high level mofoca appears with the best gear and just shoots 6-10 rounds in my head and melts me and my whole squad like its nothing. I understand that this is part of the survival aspect, but wtf. It is annoying as hell, and he doesn't even get anything out of it. But in order to get there, the grind is absolutely absurd. And to grind that, I must face increasingly worse enemies, while I very very slowly trek that difficult road to purple items. I don't have that time and dedication. I like the STALKER aspect, not the grinding one. For example, I was farming stuff on the Loner side of the Bar, with a NPC patrol, and suddenly a bandit appears, thanks every single hit, he hardly loses health (even though I headshot him with the M16A1 and the sawed off shottie), and kills everyone (I somehow managed to escape and run for my life). I get that the constant player threat is part of the PVPVE style (pretty much like Sea of Thieves), but there it is a matter of skill and awareness only. Here, it is a matter of absurd gear and camping. Two very different approaches. Does this get better?
-The weapon variety kinda sucks. I see no point in using submachine guns or sniper rifles or machine guns when shotguns can deal with muties and assault rifles with npcs and players. And apparently the SAIGA has been nerfed, so bye-bye shotties for me. The only serious decision seems to be whether to go AK or NATO line. Besides, the attachments seem to be kinda messed up. Tons of scopes and magazines but only a bunch of lasers, grips and silencers/muzzles? I have seen posts about cool Tarkov-like weapon loadouts, but from what I can see in the crafting/bartering panel, it seems awfully limited. I tried modding an AK74 and there are tons of empty slots that I can't seem to fill. I look through all of the categories and I can't find different stocks, for example (off the top of my head).
The game does have some pros:
-The auction system is amazing -The metal detector is hilarious (the very first day I used it, the very first item was an aluminum wire bundle. The second day, first item I get is that thing again. The third day I move to the dumps, and the first item I get is the copper bundle. I have also had luck selling/transforming roots and seeds) -Contrary to the weapon variety, the Armor variety is awesome. It is more important to develop them, and you also get some armors that do not have prerequisites, in case you don't wanna run all the way back to the starting areas. Plus, they look gorgeous. It would be cool to be able to combine suits with masks, though. Or to modify them like in Call of Pripyat. Can that be done? To that level? -Survival aspect is pretty good, actually. The vast majority of times that I died (bar getting stuck once, or being killed by said Pvp grinders) it was entirely my fault. The feeling of carrying tons of loot and barter items and having to run two whole maps back to base is thrilling. I even organised an escort mission with two friends, because we had to pick one of them from the bunker at the Dump, so me and the other one rushed to him and then escaped through the Dark Valley. Another time, I was overburdened under the westernmost bridge at the Cordon, with the TOZ, waiting for my squad mate to get to me from Cordon to relieve my burden, while I was covering him and paying attention to any movement. I have also had fun encounters and ephemeral alliances with random players. It's fun and it catches the spirit of STALKER (if it were multiplayer). Does this beautiful experience continue further on? Or does it become a pvp nightmare?
submitted by Ok_Hunter8941 to Stalcraft [link] [comments]


2023.06.03 14:26 JaxIsSleepy A theory

I really think that the sudden trendiness of disorders and neurodivergence in general can be attributed to two factors:
1) The obvious low hanging fruit: Attention. In a lot of ways my heart goes out to the teens and young people of today. They live in an online world that is so different than what I experienced even 10 years ago in high school. For a lot of Gen Z, to be observed is to exist. I think back to my teens and I think I speak for a lot of people when I say that I didn’t necessarily feel ‘seen’, having something like tik tok that potentially supplies thousands of eyes and a seemingly infinite train of validation would have been incredibly appealing. The problem is how do you stand out in an ocean of content? You get more and more extreme. Teens are already incredibly talented at creating and locating sub-cultures and in-groups. Neurodivergent-tok is the ultimate ‘safe space’ where EVERYTHING is automatically valid and no behavior is condemned. What results is a bunch of lonely and/or awkward teens ‘yes and-ing’ eachother online until things get to the point where they’re ridiculous and offensive.
2) Infantilization. The world is a really really scary place right now, and seems to be getting worse by the day. Gen Z is probably the most socially conscious and aware generation in history. They for the most part are incredibly aware that they are inheriting a world that is dark and incredibly complex. Fascism, bigotry, the climate, job prospects, economic disparity… there’s very little silver lining and I think there’s a growing amount of despair and resentment amongst all young people that we’re going to have to clean up messes we didn’t make and the stakes for doing so are incredibly high. That’s a lot of pressure. In a lot of ways I see the Faker movement as a rejection and revolt against that responsibility. It’s people standing on the precipice of adulthood and saying ‘no thanks’. In the mind of an adolescent, ill people are taken care of and have very little responsibilities beyond their own personal recovery and journey. The journey itself is romanticized, it’s no wonder why disorders like DiD are so ‘popular’. It’s an embrace of the imaginary and the creation of a curated alternate world with hard and fast roles and rules that give teens permission to drop out of life and play pretend in a manner that not only is age appropriate but also invites pity and a broadcasts a need to be nurtured. I think it’s really telling that Fakers aesthetically seem drawn to childhood: plushes, cosplay, cartoons, bright colors. In fact, most of the behaviors exhibited seem to be thinly veiled age-play instead of actual re-creation of any real world symptoms. Faking gives permission to say no to adulthood and I think it’s no mistake that it’s become increasingly prevalent in a generation where adulthood is incredibly frightening.
I wish that they had support systems in place to tell them that they don’t need a disorder to be valid, seen, and special. My empathy has limits though, they may not realize it, but this content is doing real harm and their ticket out of reality and the responsibilities of the grown up world is being paid for in the blood of those who actually need support.
submitted by JaxIsSleepy to fakedisordercringe [link] [comments]